Commit graph

14377 commits

Author SHA1 Message Date
katsy
fa02931f97 actually, make all player stats precise 2023-07-08 16:14:37 -05:00
katsy
8cc0feb21d fix reading and writing of shieldscale and camerascale to record attack demos 2023-07-08 15:17:53 -05:00
Gustaf Alhäll
281e6012f3
Fix segfault when exiting game with automap open 2023-07-08 14:02:32 +02:00
Lactozilla
0aa763df85 Do music fade callback on main thread 2023-07-08 00:53:28 -03:00
Tatsuru
3ff9e908fe Signal handler minor refactor 2023-07-07 18:13:44 -03:00
Gustaf Alhäll
ecf0c4b45a
Fix segfault when calling P_RemoveMobj from MobjCollide hook 2023-07-07 21:35:41 +02:00
sphere
3af1074e17 Merge branch 'next' into 'next'
[UDMF] Updated line sloping warning message

See merge request STJr/SRB2!2040
2023-07-06 19:27:32 +00:00
Ace Lite
372bb8b8fc [UDMF] Updated line sloping warning message 2023-07-06 19:27:32 +00:00
Ace Lite
2240742720 Merge branch SRB2:next into lua-texture-offsets-expose 2023-07-06 18:35:00 +00:00
Gustaf Alhäll
8d8257b4a6
Handle missing frames for sprite gracefully 2023-07-06 19:12:29 +02:00
spherallic
29703f8d6a Remove action 260 from the UDMF config 2023-07-06 18:26:30 +02:00
spherallic
49528c1558 Remove generalized FOF type (linedef action 260) 2023-07-06 18:11:52 +02:00
spherallic
a4bcf4e2ce Do not consider 0 a valid executor tag for bosses 2023-07-06 18:06:23 +02:00
spherallic
8f75141c07 Give drop shadows to weapon rings & panels 2023-07-06 12:38:02 +02:00
MIDIMan
4342dacbdf Fix A_FishJump for custom objects in binary maps 2023-07-05 14:25:10 -04:00
sphere
d7a84b967c Merge branch 'strongpower' into 'next'
Add player->powers[pw_strong], refactor attacks and busting conditions, and allow breaking floors and ceilings separately

See merge request STJr/SRB2!1366
2023-07-05 17:05:47 +00:00
katsy
f261b9f0e1 Add player->powers[pw_strong], refactor attacks and busting conditions, and allow breaking floors and ceilings separately 2023-07-05 17:05:47 +00:00
sphere
94f6fb03ca Merge branch 'cutscene-fix' into 'next'
[SUGOI] Remove "singletics" code in F_WriteText (resolves #1033)

Closes #1033

See merge request STJr/SRB2!2022
2023-07-05 11:41:21 +00:00
spherallic
ff7a24df09 Rename Kiwi skincolor to Pear 2023-07-05 12:10:30 +02:00
sphere
f13fddaf58 Merge branch 'fix-mobjinfo-custom-field' into 'next'
Fix Lua warning when accessing custom field on mobjinfo

Closes #1043

See merge request STJr/SRB2!2034
2023-07-04 21:03:53 +00:00
sphere
d0dbe10d08 Merge branch 'fix-segfault-noset-field' into 'next'
Fix segfault when trying to set a read-only field on player_t

Closes #1041

See merge request STJr/SRB2!2032
2023-07-04 21:03:46 +00:00
Gustaf Alhäll
09b9adc806
Fix Lua warning when accessing custom field on mobjinfo 2023-07-04 18:46:49 +02:00
Gustaf Alhäll
beda6109b2
Fix segfault when trying to set a read-only field on player_t 2023-07-03 23:30:49 +02:00
katsy
2c66f2ce27 Fix homing attack and ring attraction math dumbs 2023-07-03 16:27:07 -05:00
sphere
8ce0328423 Merge branch 'colors-ultimate' into 'next'
Colors Ultimate

Closes #745 and #496

See merge request STJr/SRB2!2027
2023-07-03 14:00:10 +00:00
SMS Alfredo
ebdc36f56b Merge branch 'next' into awayview-fix 2023-06-30 16:13:15 -05:00
sphere
6f74123c7d Merge branch 'udmf-texture-offsets' into 'next'
Implement per-texture offsets in UDMF

See merge request STJr/SRB2!2018
2023-06-27 23:09:03 +00:00
MascaraSnake
8c31d279cf Implement per-texture offsets in UDMF 2023-06-28 01:07:52 +02:00
Zwip-Zwap Zapony
b405f50caa Fix A_ConnectToGround's handling of scaled mobjs 2023-06-24 19:35:57 +02:00
spherallic
e88b3542c7 Update UZB/UDMF configuration files 2023-06-22 14:02:31 +02:00
spherallic
867a5e0d47 Correct misplaced comment on NiGHTS link colors 2023-06-20 21:48:26 +02:00
spherallic
1a956667a7 Small tweak to Bubblegum 2023-06-20 20:06:43 +02:00
spherallic
b97f0a8643 Fix MT_NIGHTSCORE color cycling, using link colors 2023-06-20 20:06:43 +02:00
spherallic
73eb8fc358 A couple more changes:
- Swapped invcolors of new character skincolors
- Renamed Stone to Meteorite & changed text color to gray
- Tweaked some colors' invshades
2023-06-20 20:06:43 +02:00
spherallic
1bd593d173 Use extra colors for very high NiGHTS links, plus:
- Replaced Mindaro with Goldenrod
- Changed Topaz, and fixed inconsistency with its placement
- Small tweaks to Kiwi, Seafoam, Noble and Sangria
- Changed other NiGHTS link colors a little (& removed old iterations)
2023-06-20 20:06:43 +02:00
spherallic
70b69552f9 Add toggle for invcolor background, plus:
- Renamed Amethyst to Crystal
- Moved some of the new colors
- Tweaked a couple of invshades
2023-06-20 20:06:42 +02:00
spherallic
5e6850a7f7 Some more color tweaks:
- Added 6 new colors to match Chaos Emeralds
- Changed Taffy & Sapphire (3rd emerald)
- Renamed old Emerald to Shamrock
2023-06-20 20:06:42 +02:00
spherallic
853c9958d7 Remove unfinished sprite rotation 2023-06-20 20:06:42 +02:00
spherallic
c9b6693c76 Allow pausing & rotation of player sprites in player setup 2023-06-20 20:06:02 +02:00
spherallic
766c346df5 Add grid view for skincolors 2023-06-20 20:03:13 +02:00
spherallic
4cd85b5228 Support PgUp/PgDn for color select, similar to sound test & addons menu 2023-06-20 20:03:13 +02:00
spherallic
458b474645 Even more skincolor changes:
- Changed Bronze
- Added Boulder & Volcanic
- Tweaked Galaxy
2023-06-20 20:03:13 +02:00
Lach
647e6aac12 Simplify the way skincolors' invshades are used 2023-06-20 20:03:13 +02:00
spherallic
edbfb92b11 Correct tabs & spacing 2023-06-20 20:03:13 +02:00
spherallic
222e409cde More skincolor changes:
- Tweaked Bubblegum
- Added 8 new colors by Alice
- Added 22 new colors by sphere
2023-06-20 20:03:13 +02:00
Lach
bbe6c12323 Skincolor changes:
- Tweaked Orange and Cobalt
- Added Pepper, Jade, Headlight, Master, Mauve, and Taffy
- Fixed Mario mode invincibility color cycle
(Opposite color shades are placeholder for now)
2023-06-20 20:03:13 +02:00
sphere
f68006dbd3 Merge branch 'optimize-field-lookup' into 'next'
Optimize field lookups in Lua metatables

See merge request STJr/SRB2!2024
2023-06-19 22:41:36 +00:00
sphere
c1d3af0449 Merge branch 'fix-death-ghost-segfault' into 'next'
Fix segfault when ghost dies from a death pit

Closes #999

See merge request STJr/SRB2!2026
2023-06-19 22:31:55 +00:00
Gustaf Alhäll
17356f93bf
Fix segfault when ghost dies from a death pit 2023-06-19 22:19:39 +02:00
Gustaf Alhäll
2f2de7d3d3
Optimize field lookups in Lua metatables 2023-06-18 18:05:16 +02:00