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Fix segfault when exiting game with automap open
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@ -4609,6 +4609,7 @@ void Command_ExitGame_f(void)
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botskin = 0;
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cv_debug = 0;
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emeralds = 0;
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automapactive = false;
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memset(&luabanks, 0, sizeof(luabanks));
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if (dirmenu)
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