MascaraSnake
8fe0cb91eb
Merge branch 'revert-96aa11c8' into 'master'
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Update libs (revert revert revert buffalo buffalo buffalo)
See merge request STJr/SRB2Internal!436
2019-11-13 13:56:34 -05:00
MascaraSnake
510f36fbdf
Merge branch 'map-by-name' into 'master'
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New map command
See merge request STJr/SRB2Internal!424
2019-11-13 13:45:36 -05:00
toaster
ec44b24f72
Ok, I'm really paying for my hubris. Corrected a faulty optimisation in my fix.
2019-11-13 17:06:54 +00:00
toaster
527195c214
I should be more careful when commiting, lmao. (Just a little bit of tying off loose ends for peace of mind.)
2019-11-13 16:59:29 +00:00
toaster
fc8392dac4
Typo (my fault).
2019-11-13 16:54:51 +00:00
toaster
b4da50b7fb
When you have the skin to set to in A_SignPlayer be "next skin", it's possible the initial skin to pick is a not-available character. This commit prevents that.
2019-11-13 16:51:50 +00:00
toaster
471ae8ecb4
Paper sign tweaks.
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* Add "twinkling" and "landing sounds to paper signpost.
* Fix whitespace on definitions.
* It says locvar2 is unused in the comment for A_SignSpin, but it's used for the "doesn't have a spawnpoint" thing. Make it deathstate instead, so the object doesn't disappear.
2019-11-13 16:33:53 +00:00
Jaime Passos
9caf98aa0b
nevermind
2019-11-13 13:20:55 -03:00
Jaime Passos
69fe096140
reset rollangle
2019-11-13 13:03:02 -03:00
Jaime Passos
c51e116c7d
actually,
2019-11-13 13:00:57 -03:00
Jaime Passos
fc3edc3558
make S_PLAY_NIGHTS_PULL use A_RollAngle
2019-11-13 12:57:22 -03:00
Jaime Passos
a9183b474b
rename rollaxis to rotaxis
2019-11-13 12:47:30 -03:00
Jaime Passos
b54f6181c3
Rotation axis (will rename internally later)
2019-11-13 12:36:44 -03:00
toaster
a7f2931b47
Update SFX definition to credit VAdaPEGA specifically, given we've made most credits more specific now too.
2019-11-13 15:02:06 +00:00
toaster
7b640bc81e
* Prevent (extremely unlikely) wraparound of patch frame calculation for the epynomous Radio (sigsegv prevention).
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* Use thinstring for Authors field on the screen.
2019-11-13 13:44:00 +00:00
MascaraSnake
d591554a5d
Merge branch 'radiomode' into 'master'
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Radio mode
See merge request STJr/SRB2Internal!443
2019-11-13 04:16:38 -05:00
James R
c9aad2d186
Warn if the first argument is an option
2019-11-12 18:29:42 -08:00
James R
46fbed8b71
Get map name from multiple arguments
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(This means you don't need quoting.)
2019-11-12 17:42:54 -08:00
Jaime Passos
245881ec55
Merge remote-tracking branch 'origin/master' into rotsprite_i
2019-11-12 21:38:02 -03:00
James R
5fd6561d46
So you don't like macros?
2019-11-12 16:10:00 -08:00
MascaraSnake
c87297e3df
Merge branch 'a_skullattack-hang' into 'master'
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GFZ3's boss hangs when dodging
See merge request STJr/SRB2Internal!403
2019-11-12 18:25:58 -05:00
MascaraSnake
d9558fb724
Merge branch 'atz-hazards' into 'master'
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Azure Temple Zone hazards, round 2
See merge request STJr/SRB2Internal!437
2019-11-12 18:05:44 -05:00
MascaraSnake
c5ea20a699
Merge branch 'metalrecording' into 'master'
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Metal battle, recording, and playback improvements
Closes #283 and #215
See merge request STJr/SRB2Internal!431
2019-11-12 17:49:53 -05:00
toaster
5729ba3cd2
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into metalrecording
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# Conflicts:
# src/p_user.c
2019-11-12 21:56:46 +00:00
toaster
cc499515da
Update ZB config for Glaregoyle and Buggle object names, and Glaregoyle sprite name.
2019-11-12 15:57:23 -05:00
MascaraSnake
66123b8165
Merge branch 'internal-md3-vanilla-c' into 'master'
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Internal MD3 merge 2 good riddance glBegin
See merge request STJr/SRB2Internal!362
2019-11-12 15:44:20 -05:00
MascaraSnake
17c302e4a3
Merge branch 'texture-flats-optimization' into 'master'
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Texture flat optimization
Closes #257
See merge request STJr/SRB2Internal!405
2019-11-12 15:42:04 -05:00
MascaraSnake
17013bf1b7
Merge branch 'jingle-fixes' into 'master'
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Fix some jingle resuming behavior when also changing base level music
See merge request STJr/SRB2Internal!415
2019-11-12 15:41:53 -05:00
MascaraSnake
bffa281d91
Merge branch 'titlemap-on-connect' into 'master'
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Render title map on connecting to server screen too (closes #166 )
Closes #166
See merge request STJr/SRB2Internal!416
2019-11-12 15:41:07 -05:00
MascaraSnake
b04452f7de
Merge branch 'nonightsbot2' into 'master'
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Properly fix bot showing up in NiGHTS stages (resolves #261 for real).
Closes #261
See merge request STJr/SRB2Internal!417
2019-11-12 15:41:01 -05:00
MascaraSnake
6b567bfb5c
Merge branch 'dashmodecut' into 'master'
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Dashmode polish
Closes #266
See merge request STJr/SRB2Internal!418
2019-11-12 15:40:46 -05:00
MascaraSnake
857dbd8488
Merge branch 'knuxstuff' into 'master'
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Knuckles changes: the fixes
See merge request STJr/SRB2Internal!428
2019-11-12 15:40:15 -05:00
Jaime Passos
91a01be891
Merge remote-tracking branch 'origin/master' into rotsprite_i
2019-11-11 14:41:55 -03:00
Jaime Passos
4e6513b583
Merge remote-tracking branch 'origin/master' into texture-flats-optimization
2019-11-11 14:05:03 -03:00
MascaraSnake
3580977eb3
Merge branch 'elementalgoop' into 'master'
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THZ goop and Elemental (Resolve #260 , I hope?)
Closes #260
See merge request STJr/SRB2Internal!419
2019-11-11 11:42:19 -05:00
MascaraSnake
049e599f2e
Merge branch 'spinny-sign' into 'master'
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Papersprite end signpost
See merge request STJr/SRB2Internal!442
2019-11-11 11:39:56 -05:00
MascaraSnake
4cdabb2aaf
Merge branch 'fuck-globals' into 'master'
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I_Error if memory allocation size overflows
See merge request STJr/SRB2Internal!426
2019-11-11 11:38:07 -05:00
MascaraSnake
aa5a3a46e8
Merge branch 'gamedata-param' into 'master'
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Custom gamedata parameter
See merge request STJr/SRB2Internal!423
2019-11-11 11:36:53 -05:00
MascaraSnake
41b95437da
Merge branch 'rvz-cleanup' into 'master'
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RVZ1 lag reduction
See merge request STJr/SRB2Internal!445
2019-11-11 11:29:53 -05:00
MascaraSnake
d1e800e1a8
Merge branch 'inflivesfix' into 'master'
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Prevent infinite lives rollover to extremely negative numbers.
See merge request STJr/SRB2Internal!446
2019-11-11 11:25:20 -05:00
MascaraSnake
2edb852f2c
Merge branch 'pmomztweak' into 'master'
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Fix pmomz (resolves #64!?)
Closes #64
See merge request STJr/SRB2Internal!447
2019-11-11 11:24:01 -05:00
MascaraSnake
c85f471911
Merge branch 'kill-these-please' into 'master'
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Kill the new compiler errors (since GCC 9?)
See merge request STJr/SRB2Internal!448
2019-11-11 11:23:16 -05:00
MascaraSnake
afd461a860
Merge branch 'skin-wads-again' into 'master'
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So I don't know what a skin wad is... (closes #282 )
Closes #282
See merge request STJr/SRB2Internal!449
2019-11-11 11:22:30 -05:00
MascaraSnake
7c7fc35ec5
Merge branch 'deathlaunch' into 'master'
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Fix players being launched by slopes and pmomz when dying.
See merge request STJr/SRB2Internal!452
2019-11-11 11:22:12 -05:00
MascaraSnake
2e1e9b13d9
Merge branch 'magicalmovingfire' into 'master'
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Magical moving fire
Closes #278
See merge request STJr/SRB2Internal!453
2019-11-11 11:18:20 -05:00
MascaraSnake
f79da2fb3f
Merge branch 'walltransfermovev2' into 'master'
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Let players roll AND move after spinning off a wall transfer
Closes #274
See merge request STJr/SRB2Internal!456
2019-11-11 11:17:32 -05:00
Digiku
c2d09ac4e4
Merge branch 'new-title-multi-res' into 'master'
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2.2 Title Screen
See merge request STJr/SRB2Internal!439
2019-11-11 08:46:36 -05:00
toaster
acc13c1a4a
* Add R_SkinUsable to Lua.
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* Make R_SetPlayerSkin check for usability of skin before setting, and error otherwise.
2019-11-10 16:10:34 +00:00
toaster
e388b34abe
* Correctly grey out skin on MP charsel menu if skinchange is restricted.
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* Also grey out colour if team gametype.
2019-11-10 15:21:14 +00:00
toaster
8e2cb88576
Lach wanted to do this, but we might have a release candidate before he gets back, so did it myself.
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Make the wall transfer while spinning PF_SPINNING|PF_THOKKED. This:
* Prevents PF_MULTIABILITY players from using their ability after a wall transfer.
* Has a more specialised case which allows players to roll after having wall-transferred while spinning.
* (side effect) allows modders to apply PF_THOKKED any time for more controllable spinning.
2019-11-09 17:49:26 +00:00