reset rollangle

This commit is contained in:
Jaime Passos 2019-11-13 13:03:02 -03:00
parent c51e116c7d
commit 69fe096140

View file

@ -6752,6 +6752,8 @@ static void P_DoNiGHTSCapsule(player_t *player)
if ((player->mo->state == &states[S_PLAY_NIGHTS_PULL])
&& (player->mo->sprite2 == SPR2_NGT0))
player->mo->rollangle += ANG30;
else
player->mo->rollangle = 0;
#endif
if (G_IsSpecialStage(gamemap))