Commit graph

1261 commits

Author SHA1 Message Date
sphere
5fe6138f7f Merge branch 'fix-removed-shield-segfault' into 'next'
Fix segfault when shields are removed after thinking

See merge request STJr/SRB2!1975
2023-05-25 21:06:40 +00:00
sphere
1a0c931053 Merge branch 'nobombsphereattract' into 'next'
Don't attract bomb spheres with Attraction shield

See merge request STJr/SRB2!1953
2023-05-25 21:02:48 +00:00
sphere
ce504d4e8e Merge branch 'mobj-dispoffset' into 'next'
Turn dispoffset into a mobj field

See merge request STJr/SRB2!1708
2023-05-25 20:59:43 +00:00
MascaraSnake
e4933b3e94 Merge branch 'allow-modified-saving' into 'next'
[SUGOI] Allow saving in modified games.

See merge request STJr/SRB2!1749
2023-05-24 05:04:26 +00:00
Gustaf Alhäll
03971f58a9
Fix segfault when shields are removed after thinking 2023-05-04 22:42:51 +02:00
sphere
a78922d022 Merge branch 'first-overlay-remove-fix' into 'next'
Fix segfault when first mobj in overlaycap is removed

See merge request STJr/SRB2!1963
2023-05-01 21:16:32 +00:00
sphere
2df3fb53da Merge branch 'strong-lua-command-restrictions' into 'next'
Fix up Lua command/cvar safety

See merge request STJr/SRB2!1943
2023-04-12 17:50:01 +00:00
MascaraSnake
4f8625ef76 Merge branch 'metal-sonic-use-after-free' into 'next'
Fix use-after-free when Metal Sonic charges energy balls

See merge request STJr/SRB2!1956
2023-04-12 09:20:00 +00:00
MascaraSnake
d6375b1e18 Merge branch 'fix-wallspike-segfault' into 'next'
Fix segfault when destroying wall spike while it moves

See merge request STJr/SRB2!1959
2023-04-12 09:19:50 +00:00
Gustaf Alhäll
cf67ba1d01
fixup! Fix segfault when killing wall spike while it moves 2023-04-11 22:51:18 +02:00
Gustaf Alhäll
cb849ca4f0
Fix segfault when first mobj in overlaycap is removed 2023-04-11 22:13:29 +02:00
MascaraSnake
1cd5e10ab0 Fix custom ambient sound mobjs not working 2023-04-11 16:19:27 +02:00
Gustaf Alhäll
8b77af7378
Fix segfault when killing wall spike while it moves 2023-04-10 14:55:19 +02:00
Gustaf Alhäll
8218ce0fe2
Fix use-after-free when Metal Sonic charges energy balls 2023-04-07 14:49:31 +02:00
spherallic
1470d099e3 Update copyright year & credits 2023-03-31 14:53:31 +02:00
spherallic
498c9da859 Don't attract bomb spheres with Attraction shield 2023-03-29 16:41:45 +02:00
James R
ff0f6e9b74 Add CV_ALLOWLUA to a bunch of cvars
These cvars can be modified by Lua.

- advancemap
- allowexitlevel
- allowjoin
- allowmlook
- allowseenames
- allowteamchange
- autobalance
- basenumlaps
- cam2_adjust
- cam2_centertoggle
- cam2_curdist
- cam2_curheight
- cam2_dist
- cam2_height
- cam2_lockaimassist
- cam2_lockedinput
- cam2_orbit
- cam2_rotate
- cam2_rotspeed
- cam2_shiftfacingchar
- cam2_simpledist
- cam2_simpleheight
- cam2_speed
- cam2_still
- cam2_turnfacingability
- cam2_turnfacingchar
- cam2_turnfacinginput
- cam2_turnfacingspindash
- cam2_turnmultiplier
- cam_adjust
- cam_centertoggle
- cam_curdist
- cam_curheight
- cam_dist
- cam_height
- cam_lockaimassist
- cam_lockedinput
- cam_orbit
- cam_rotate
- cam_rotspeed
- cam_shiftfacingchar
- cam_simpledist
- cam_simpleheight
- cam_speed
- cam_still
- cam_turnfacingability
- cam_turnfacingchar
- cam_turnfacinginput
- cam_turnfacingspindash
- cam_turnmultiplier
- color
- color2
- competitionboxes
- cooplives
- coopstarposts
- countdowntime
- exitmove
- flagtime
- forceskin
- friendlyfire
- gravity
- hidetime
- inttime
- itemfinder
- killingdead
- matchboxes
- maxplayers
- mute
- numlaps
- overtime
- pausepermission
- playersforexit
- pointlimit
- powerstones
- respawndelay
- respawnitem
- respawnitemtime
- restrictskinchange
- ringslinger
- runscripts
- scrambleonchange
- seenames
- servername
- showhud
- showinputjoy
- skin
- skin2
- specialrings
- startinglives
- tailspickup
- teamscramble
- timelimit
- touchtag
- tv_1up
- tv_bombshield
- tv_eggman
- tv_forceshield
- tv_invincibility
- tv_jumpshield
- tv_recycler
- tv_ringshield
- tv_superring
- tv_supersneaker
- tv_teleporter
- tv_watershield
2023-03-15 16:40:21 -07:00
spherallic
57148ef9c2 Fix Explosion Ring explosion interpolation 2023-03-02 18:10:47 +01:00
sphere
171f5ac21c Merge branch 'ambush-fix' into 'next'
Re-add code that sets MF2_AMBUSH if MTF_AMBUSH is set, but only for binary maps

Closes #958

See merge request STJr/SRB2!1937
2023-02-28 13:59:38 +00:00
MascaraSnake
6e7ff69720 Re-add code that sets MF2_AMBUSH if MTF_AMBUSH is set, but only for binary maps 2023-02-25 15:03:52 +01:00
MascaraSnake
d58dad7f98 Move emblem float option to args[1], since args[0] is already occupied for NiGHTS emblems 2023-02-25 11:58:12 +01:00
Eidolon
6c54af3774 Fix precip interpolation
Fixes STJr/SRB2#916
2023-01-25 21:09:50 -06:00
LJ Sonic
379cc4207a Revert "Merge branch 'netcode-refactor' into merging"
This reverts merge request !1920
2023-01-15 17:57:23 +00:00
LJ Sonic
41fb0c8943 Merge branch 'netcode-refactor' into merging 2023-01-15 17:45:06 +01:00
MascaraSnake
f50e7f2515 Merge branch 'more-use-afters-frees' into 'next'
Fix use after free bug

See merge request STJr/SRB2!1867
2023-01-07 10:37:32 +00:00
LJ Sonic
7c2fe20cd5 Move tic and net command handling to new files 2023-01-05 22:51:17 +01:00
Ashnal
7800c9e5c9 Fix use after free bug 2023-01-01 12:31:12 -06:00
Arthur
636e6d8c14 MSVC project file works again! Supports Visual Studio 2022.
Also fixed issues with the d_netcmd.c file/folder adding logic.
2022-12-31 19:35:07 -05:00
MIDIManNoah
98d544b459 Make some fixes for Metal Sonic's boss fight 2022-12-23 22:19:09 -05:00
Eidolon
6d44eb8016 Revert previous RemoveMobjInterpolator move
Matching Ring Racers. Previous move was actually a mistake on the Kart
port. Done so there is never a condition where the interpolator isn't
removed.
2022-12-05 17:22:01 -06:00
Eidolon
5bb7a527a1 Remove mobj interp. on early-free in P_RemoveMobj
Fixes a crash that occurred frequently in special stages/NiGHTS.
2022-12-04 22:25:23 -06:00
Sally Coolatta
1b43cdddd5 Allow saving in modified games. 2022-11-16 11:14:29 -05:00
Eidolon
47ed0567b1 Use udmf mt arg 4 for pinch phase LE in boss 3 2022-11-13 21:28:36 -06:00
Eidolon
9a88c9ea47 Merge branch 'gravityflipping' into 'next'
Gravity flip bugfixes & additions

Closes #378, #661, and #430

See merge request STJr/SRB2!1808
2022-11-12 23:33:07 +00:00
Eidolon
3ff6c210db Merge branch 'fix-removed-mobj-interp-crash' into 'next'
Remove mobj interpolator only after thinker

See merge request STJr/SRB2!1863
2022-11-12 23:23:06 +00:00
X.organic
b03ef98753 Fix use-after-frees around mobjs
# Conflicts:
#	src/k_kart.c
#	src/p_enemy.c
#	src/p_mobj.c
#	src/p_saveg.c
#	src/p_tick.c
2022-11-12 17:04:25 -06:00
Eidolon
3bdfa3b9f4 Remove mobj interpolator only after thinker 2022-11-12 14:59:31 -06:00
Eidolon
12c2ddb115 Merge branch 'uncappedrevengeance' into next
Uncapped

See merge request STJr/SRB2!1856

# Conflicts:
#	src/dummy/i_system.c
#	src/win32/win_sys.c
2022-11-08 21:13:50 -06:00
Alam Ed Arias
7631d0f521 Merge branch 'next' into kill-TMatrix 2022-10-23 00:33:20 -04:00
Alam Ed Arias
f310d84766 replaced old TVector and TMatrix code 2022-10-01 15:40:45 -04:00
Alam Ed Arias
d11fbe4504 New Fixed Point Matrix functions 2022-09-30 22:04:12 -04:00
Alam Ed Arias
e5518a1241 replace TMatrix with matrix_t 2022-09-30 00:27:10 -04:00
spherallic
f37d466343 Merge branch 'next' into gravityflipping 2022-09-29 19:27:00 +02:00
spherallic
862fdaaa3d Revert "prevent immediate re-flipping", streamline P_GetMobjGravity 2022-09-26 13:41:37 +02:00
spherallic
9499d16221 Fix quicksand in reverse gravity 2022-09-12 11:27:28 +02:00
spherallic
3427d4309f Prevent immediate re-flipping after a per-sector gravity flip 2022-09-11 23:12:51 +02:00
spherallic
42fc6c877b Remove hack in P_GetMobjGravity for spinfire, fix the underlying issue 2022-09-11 20:04:20 +02:00
spherallic
5e6185abe2 Fix Elemental stomp's flames while Gravity Boots are active 2022-09-11 18:28:17 +02:00
krabs
295555d0d0 Fix issues with gravflip of dropped items (rings, ctf flag, weapons, emeralds) 2022-09-11 17:15:25 +02:00
spherallic
1f73c9cf99 Add flag to per-sector gravity for overriding MF2_OBJECTFLIP 2022-09-11 16:15:50 +02:00