Monster Iestyn
6bddd131da
Undefine toaster's old define to flip full-brightness default status for planes
2019-04-17 14:51:48 +01:00
Monster Iestyn
8a2f8a441b
Merge branch 'master' into opengl-new-patch-features-support
2019-04-11 20:09:57 +01:00
Monster Iestyn
212be85655
added "checkmobjs" boolean to both Polyobj_moveXY and Polyobj_rotate, so we can disable interaction with mobjs for netgames
2019-04-05 12:03:03 +01:00
Nev3r
1d401d8481
Merge branch '144-scrolltweaks' into 'master'
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Resolve "Let scrollers and wind/current affect front sector if untagged, and use texture offsets as parameters if different from 0"
Closes #144
See merge request STJr/SRB2Internal!213
2019-04-05 06:41:11 -04:00
Nev3r
fec991dedb
Implement displacement-based polyobject rotation.
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Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-05 11:50:59 +02:00
Monster Iestyn
07a66e5355
Merge branch 'public_next'
2019-04-02 15:49:15 +01:00
Monster Iestyn
ab0fe6b164
Merge branch 'master' into next
2019-04-02 15:47:07 +01:00
James R
42d25f67ca
Merge remote-tracking branch 'origin/master' into less-obtuse-console-fixes
2019-03-31 12:29:55 -07:00
Monster Iestyn
7ae6d5ee8c
Merge branch 'public_next'
...
# Conflicts:
# src/doomstat.h
# src/g_game.c
2019-03-28 14:19:02 +00:00
James R
917edf720d
Don't close console when starting title screen
2019-03-26 13:05:19 -07:00
James R
9a350eb879
Don't close console when changing map
2019-03-26 13:04:11 -07:00
James R
69d7e98f34
Remove redundant CON_ClearHUD calls
2019-03-26 12:59:13 -07:00
James R
e8071e66e4
Resize console upon resolution change
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Basically, changing to a lower resolution won't cause your console to extend
past the screen anymore.
2019-03-26 12:30:02 -07:00
jameds
b9b36a44a8
Keep color across wrapped lines
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And this works by inserting the same color code on each wrapped line.
2019-03-26 12:07:11 -07:00
jameds
587586f4bb
Scroll console immediately upon pressing PageUp
2019-03-26 12:05:23 -07:00
Monster Iestyn
a01a0a3dc3
Merge branch 'master' into next
2019-03-26 13:46:15 +00:00
Monster Iestyn
9ef98471a4
Merge branch 'buildbot' into 'master'
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Buildbot changes
See merge request STJr/SRB2!477
2019-03-26 09:44:56 -04:00
Monster Iestyn
8e78369f83
Merge branch 'dedicated-server-credits-fix' into 'master'
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Dedicated server credits fix
See merge request STJr/SRB2!476
2019-03-26 09:44:21 -04:00
Monster Iestyn
67874180b2
Merge branch 'gametype-strings-backport' into 'next'
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Gametype strings backport
See merge request STJr/SRB2!473
2019-03-26 09:42:52 -04:00
Monster Iestyn
8c1c0875a2
Fix credits gamestate in dedicated mode, by properly separating the timer variable code from the drawing code in a semi-hacky way
2019-03-25 21:35:04 +00:00
Alam Ed Arias
fe22fdc5a3
P_SuperDamage() is too big for inlining
2019-03-25 15:30:25 -04:00
Monster Iestyn
147221cf6e
R_RenderThickSideRange: clamp lights that fail overflow test, rather than skipping them.
2019-03-25 18:54:47 +00:00
Monster Iestyn
7441dd7d9b
Merge branch 'master' into next
2019-03-25 18:08:36 +00:00
James R
ed0f8fd967
Actually allow connecting to "localhost"
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Because IPv6 doesn't seem to work anyway.
2019-03-20 20:37:00 -07:00
James R
f139ffd1dc
Let localhost connections
2019-03-20 20:37:00 -07:00
Monster Iestyn
ecb6322a52
Merge branch 'sdl-noxinput-nohidapi' into 'master'
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-noxinput and -nohidapi command line parameters.
See merge request STJr/SRB2!468
2019-03-20 17:33:04 -04:00
Monster Iestyn
2fb569857a
Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
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gametype_cons_t is now initialised using the Gametype_Names array, like how Color_cons_t is initialised using Color_Names
# Conflicts:
# src/doomstat.h
# src/m_menu.c
2019-03-18 22:00:23 +00:00
Nev3r
aa43f8b3bf
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal into 144-scrolltweaks
2019-03-16 08:14:29 +01:00
Steel Titanium
6d751ff302
Remove the define.
2019-03-15 18:46:25 -04:00
Steel Titanium
5a170b9e4e
Merge branch 'master' into errorifpng
2019-03-15 16:40:47 -04:00
mazmazz
8afaaa80a1
lclear -> _clear typo
2019-03-15 03:15:20 -04:00
mazmazz
f163633591
Merge branch 'public_next'
2019-03-15 01:43:03 -04:00
mazmazz
6b93ca9221
Intermission: Don't fade out level music when using win32 midi volume hack
2019-03-15 01:26:13 -04:00
mazmazz
6cf05a4613
Implement MUSICINTERFADEOUT level header
2019-03-15 01:05:52 -04:00
mazmazz
9064a0b33a
Merge remote-tracking branch 'origin/master'
2019-03-15 00:33:12 -04:00
mazmazz
4377386153
Merge branch 'public_next'
2019-03-15 00:33:06 -04:00
mazmazz
bd9e42ce6e
Merge branch 'public-gl-next' into public-musicplus-inter
2019-03-14 23:42:16 -04:00
mazmazz
3b6be9b419
Remove redundant music reset block for MIXNIGHTSCOUNTDOWN
2019-03-14 23:21:52 -04:00
mazmazz
469ed9cbe3
Implement MIXNIGHTSCOUNTDOWN
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An alternate mode to NiGHTS countdown jingle: play it as an SFX while fading down the music.
2019-03-14 23:10:14 -04:00
mazmazz
9ec98c588f
Merge branch 'public_next'
2019-03-14 22:15:34 -04:00
mazmazz
fdde5f13c5
When resetting volume on same music, make it fade instead of a hard change
2019-03-13 23:55:30 -04:00
mazmazz
67e2857303
When changing to same music, reset the internal volume
2019-03-13 23:41:35 -04:00
mazmazz
c021e29835
Restore MUSIC_RELOADRESET if block in g_game
2019-03-13 21:18:23 -04:00
mazmazz
2c75d4da69
Fix custom fade source bug for Change Music linedef
2019-03-13 19:53:16 -04:00
mazmazz
aea18f36ba
Remove MP3 warning
2019-03-13 19:51:45 -04:00
mazmazz
93626c2293
Merge remote-tracking branch 'public-gl/next' into public-musicplus-core
2019-03-13 19:45:07 -04:00
Nev3r
ae9f8856ac
Override vectorial magnitude with front X offset, if provided; takes the line's lengths into account otherwise, as usual.
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Signed-off-by: Nev3r <apophycens@gmail.com>
2019-03-13 12:24:47 +01:00
Nev3r
cd3ea897c3
Dealt with no-tag business:
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* Wind/current pushers affect front sector if left untagged.
* Plane scrollers affect front sector if left untagged.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-03-13 11:13:54 +01:00
Alam Ed Arias
08784ce58d
Merge branch 'master' into next
2019-03-09 20:37:17 -05:00
Alam Ed Arias
60ca6ae06b
TravisCI: add option for GCC 8.1
2019-03-09 19:41:56 -05:00