LJ Sonic
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32a8652c35
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Merge branch 'long-sprite-names' into 'next'
Sprite names up to 64 character long and 256 frames per sprite
See merge request STJr/SRB2!2394
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2024-04-05 17:21:42 +00:00 |
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LJ Sonic
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4a9462761a
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Fix early free
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2024-04-05 19:10:15 +02:00 |
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LJ Sonic
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a1649186ce
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Fix some error messages
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2024-04-05 17:31:42 +02:00 |
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Logan Aerl Arias
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aab11cd873
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reformat the compare func used in qsort
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2024-04-03 18:42:36 -04:00 |
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LJ Sonic
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8a6b5d7c0f
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Support setting two frames per lump for long sprites
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2024-04-04 00:06:33 +02:00 |
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LJ Sonic
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22106ef8b1
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Fix short sprite names triggering an error
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2024-04-03 23:24:54 +02:00 |
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LJ Sonic
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245a82112f
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Make rotation optional for long sprites
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2024-04-03 22:39:58 +02:00 |
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LJ Sonic
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eaf0ba6658
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Error out when a sprite definition contains a subfolder
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2024-04-03 22:07:59 +02:00 |
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LJ Sonic
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32a3683e07
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Fix error message when a patch is missing
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2024-04-03 22:06:03 +02:00 |
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LJ Sonic
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f406e9bbb5
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Throw a Lua error when R_Frame2Char is called with a frame number without character representation
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2024-04-03 20:39:53 +02:00 |
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Logan Aerl Arias
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6c628db56a
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1st try around sorting the lumps by name
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2024-04-03 00:54:35 -04:00 |
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MIDIMan
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0062c9fd59
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Merge branch SRB2:next into mobj-alpha
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2024-04-02 14:12:11 +00:00 |
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Hanicef
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2b9cfa8262
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Fix crash when spawning a BOT_2PAI on a dedicated server
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2024-03-31 18:27:57 +02:00 |
|
Hanicef
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de74137cae
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Use float for calculating aspect ratio
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2024-03-30 21:10:09 +01:00 |
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Hanicef
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755adb0c46
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Fix vertical aim being off when using lack of perspective
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2024-03-30 17:58:27 +01:00 |
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Hanicef
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fece34cef6
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Fix segfault when passing a long string to v.drawString
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2024-03-23 13:06:18 +01:00 |
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Hanicef
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d0dd329a82
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Fix buffer overflow when loading addons through symlinks
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2024-03-23 13:01:21 +01:00 |
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Logan Aerl Arias
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8647281a51
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Merge branch 'vcpkg' into 'next'
replace CPM with vcpkg
See merge request STJr/SRB2!2321
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2024-03-23 04:50:19 +00:00 |
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Logan Aerl Arias
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6b4dac7478
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replace CPM with vcpkg
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2024-03-23 04:50:19 +00:00 |
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spherallic
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dfecbe87b8
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Fix FreeBSD build error
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2024-03-21 19:30:45 +01:00 |
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sphere
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620f1e55aa
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Merge branch 'mpss-extratime' into 'next'
Make Extra Time powerup work in old-style special stages
See merge request STJr/SRB2!2292
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2024-03-21 15:49:12 +00:00 |
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sphere
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31367e3e07
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Merge branch 'mpss-mixnightscountdown' into 'next'
Support LF_MIXNIGHTSCOUNTDOWN for old-style special stages
See merge request STJr/SRB2!2291
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2024-03-21 15:49:10 +00:00 |
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sphere
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7aa8477443
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Merge branch 'fix-time-old-special-softlock' into 'next'
Fix softlock on old special stages when running out of time due to being hit
See merge request STJr/SRB2!2398
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2024-03-21 15:46:26 +00:00 |
|
Alam Ed Arias
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95457b8fe0
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Fix stringop-truncation warnings for Debian Bookworm builds
|
2024-03-21 11:03:05 -04:00 |
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Hanicef
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d00c6a8ab9
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Fix softlock on old special stages when running out of time due to being hit
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2024-03-20 22:49:12 +01:00 |
|
Hanicef
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10365e943a
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Use DEFAULTDIR instead of hardcoding .srb2
|
2024-03-20 20:44:17 +01:00 |
|
LJ Sonic
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c3a8f452e2
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Fix equation slopes breaking with slopes farther than 32k FU away from the map center
|
2024-03-20 20:30:06 +01:00 |
|
Hanicef
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8794e411bd
|
Don't traverse the entire HOME directory to find wads
|
2024-03-20 19:23:13 +01:00 |
|
LJ Sonic
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49fa45039e
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Fix error report when some frames are missing
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2024-03-20 18:06:19 +01:00 |
|
Logan Aerl Arias
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da1d2919c6
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Merge branch SRB2:next into improve-backtrace
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2024-03-18 00:40:02 +00:00 |
|
LJ Sonic
|
0e57d70b95
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Automatically mirror long sprites for missing rotations
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2024-03-17 00:41:38 +01:00 |
|
LJ Sonic
|
f6cb5d563c
|
Only log sprite and frame additions when at least one was added
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2024-03-17 00:40:29 +01:00 |
|
LJ Sonic
|
0f6f6afb44
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Fix sprite and frame addition logging
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2024-03-17 00:28:25 +01:00 |
|
LJ Sonic
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761a972927
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Fix R_AddSingleSpriteDef for short sprite names
|
2024-03-17 00:27:19 +01:00 |
|
LJ Sonic
|
4ebda932bb
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Cleanup
|
2024-03-16 19:36:18 +01:00 |
|
LJ Sonic
|
7371566592
|
Fix error message for too long sprite names
|
2024-03-16 19:35:56 +01:00 |
|
LJ Sonic
|
dc3436df78
|
Fix compiler warnings
|
2024-03-16 18:54:10 +01:00 |
|
LJ Sonic
|
9b6c642345
|
Fix infinite loop
|
2024-03-16 18:13:43 +01:00 |
|
LJ Sonic
|
a0c253f81e
|
Fix invalid syntax
|
2024-03-16 17:49:34 +01:00 |
|
LJ Sonic
|
de8a4bb3e1
|
Fix compiler warnings
|
2024-03-16 17:21:35 +01:00 |
|
LJ Sonic
|
a6b71826f9
|
Use R_GetSpriteNumByName everywhere
|
2024-03-16 17:00:59 +01:00 |
|
LJ Sonic
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45d54c38f7
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Use bitarray_t for used_spr
|
2024-03-16 16:26:33 +01:00 |
|
LJ Sonic
|
b3844a9ca5
|
Cleanup initfreeslots()
|
2024-03-16 16:14:52 +01:00 |
|
SSNTails
|
8e43f0a46e
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Merge branch SRB2:next into issue1133
|
2024-03-16 14:38:00 +00:00 |
|
SSNTails
|
b4ad054422
|
Zwip Zwap Zapony's suggestions
|
2024-03-16 10:28:49 -04:00 |
|
LJ Sonic
|
178d29cf0c
|
Allow up to 256 frames per sprite
|
2024-03-16 00:51:23 +01:00 |
|
SSNTails
|
2181dadb4c
|
Checking MFE_VERTICALFLIP matching is actually redundant..
|
2024-03-15 16:39:37 -04:00 |
|
Hanicef
|
01b017019b
|
Fix spectator list not compensating for non-green resolutions
|
2024-03-15 21:35:28 +01:00 |
|
LJ Sonic
|
99a9e5fcc9
|
Add support for LongSprites/ folder
|
2024-03-15 21:22:12 +01:00 |
|
LJ Sonic
|
42c610af9c
|
Fix GetFramesAndRotationsFromShortLumpName
|
2024-03-15 21:02:41 +01:00 |
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