Jaime Ita Passos
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0645c642d2
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Improve GPU texture management.
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2020-11-22 18:18:26 -03:00 |
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Jaime Ita Passos
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5e890ee6f8
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Merge branch 'next' into spritestuff2
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2020-11-19 00:52:43 -03:00 |
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James R
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d3199ac779
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Fix one last instance of printing address diff
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2020-11-14 16:18:54 -08:00 |
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Nev3r
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2c8a99f25a
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Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing.
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2020-11-12 13:48:14 +01:00 |
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Nev3r
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95a61a226b
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rename TAG_ITER_C to TAG_ITER_DECLARECOUNTER and remove the semicolon from the macro.
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2020-11-10 12:22:55 +01:00 |
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Nev3r
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fb9432ae57
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Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
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2020-11-10 11:46:53 +01:00 |
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James R
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bbd003976b
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Merge branch 'write-thingies' into 'next'
The lump is not needed for P_WriteThings
See merge request STJr/SRB2!1231
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2020-11-08 20:35:51 -05:00 |
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LJ Sonic
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9b151ca45c
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Merge branch 'resend-gamestate' into 'next'
Resend gamestate when resynching
See merge request STJr/SRB2!829
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2020-11-07 13:14:32 -05:00 |
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James R
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37931fc253
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The lump is not needed for P_WriteThings
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2020-11-01 19:31:10 -08:00 |
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Monster Iestyn
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5241b83f97
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Fix seg->length and flength not being set at all for UDMF maps
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2020-10-28 19:36:03 +00:00 |
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Nev3r
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c62ef355ef
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Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
# Conflicts:
# src/lua_baselib.c
# src/lua_maplib.c
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2020-10-27 20:48:25 +01:00 |
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Louis-Antoine
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804ad44e89
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Fix music resetting after reloading the gamestate
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2020-10-27 20:22:15 +01:00 |
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Louis-Antoine
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50d2c95470
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Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into resend-gamestate
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2020-10-24 16:21:44 +02:00 |
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Jaime Passos
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70ada935ec
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Don't free PU_HWRCACHE and PU_HWRCACHE_UNLOCKED memory tags in HWR_ClearAllTextures.
Probably fixes a random annoying crash around that function.
(I was also suspecting renderer switching was doing other slightly weird stuff.)
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2020-10-15 14:31:16 -03:00 |
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sphere
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a2ff89f007
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Make record attack's quick retry more consistent.
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2020-10-14 17:39:23 +02:00 |
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Jaime Passos
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cc97e22e2f
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Changes to sprite rendering:
- Added render flags (see r_defs.h)
- Implemented floor splats
- Drop shadow sprite rendering through render flags
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2020-10-12 00:13:22 -03:00 |
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Jaime Passos
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6e5f71dd45
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Refactor patch rotation
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2020-10-10 18:43:26 -03:00 |
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Jaime Passos
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b15bbd505c
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Merge branch 'next' into patch-stuff-again-2
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2020-10-10 17:01:10 -03:00 |
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sphere
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f210316d8a
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Only set MV_MP in multiplayer or a netgame.
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2020-10-06 19:06:06 +02:00 |
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sphere
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48ca58f580
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Don't count demo playback as visiting a level.
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2020-10-06 16:49:53 +02:00 |
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SteelT
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a033f482be
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Merge branch 'pictureformats' into 'next'
PNG conversion refactoring
See merge request STJr/SRB2!675
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2020-09-10 15:58:18 -04:00 |
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Jaime Passos
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dcaad758f4
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Improved memory management for patches
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2020-09-07 02:23:07 -03:00 |
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Jaime Passos
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92c4993d67
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Introduce Doom patch format into picture formats
Fixes sprite rotation
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2020-08-15 21:52:01 -03:00 |
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Jaime Passos
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9b426b474c
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Merge branch 'pictureformats' into patch-stuff-again-2
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2020-08-15 20:48:28 -03:00 |
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Jaime Passos
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8863e13fde
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Rename R_CheckIfPatch
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2020-08-15 20:14:36 -03:00 |
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Nev3r
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b15c760dc2
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
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2020-08-15 13:44:59 +02:00 |
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Jaime Passos
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78cc4a78d0
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Refactor renderer switching
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2020-08-14 22:27:16 -03:00 |
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Louis-Antoine
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9dd5c11322
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into resend-gamestate
# Conflicts:
# src/d_clisrv.c
# src/d_clisrv.h
# src/d_net.c
# src/p_saveg.c
# src/p_saveg.h
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2020-08-13 13:53:10 +02:00 |
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James R
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a808294c0c
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Merge branch 'kill-cd-support' into 'next'
Kill CD support
See merge request STJr/SRB2!1102
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2020-08-09 20:48:25 -04:00 |
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James R
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8394bf6055
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Merge branch 'opengl-skydome-fixes' into 'next'
Move the sky dome code out of r_opengl.c, fix issues with shaders
See merge request STJr/SRB2!1071
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2020-08-09 20:45:01 -04:00 |
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Steel Titanium
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dff0e87e03
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Kill CD support
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2020-08-07 17:06:19 -04:00 |
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Nev3r
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c65ada7dd7
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Merge branch 'next' into udmf-multitag
# Conflicts:
# src/hardware/hw_main.c
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2020-07-29 13:55:14 +02:00 |
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Nev3r
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6dfe236602
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Merge branch 'udmf-next' into 'next'
Merge udmf-next into next
See merge request STJr/SRB2!1075
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2020-07-28 14:03:59 -04:00 |
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Jaime Passos
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ca060a4372
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
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2020-07-21 22:25:00 -03:00 |
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Steel Titanium
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05ac0fc7ea
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Fix muspostbossname sometimes returning garbage.
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2020-07-19 13:47:33 -04:00 |
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Jaime Passos
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48a6652973
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Move the sky dome code out of r_opengl.c, fix issues with shaders
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2020-07-17 02:48:05 -03:00 |
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toaster
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0a625d3e19
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Fix live event backups being created at run start; there's no meaningful progress in GFZ1 to recover from.
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2020-07-12 19:00:58 +01:00 |
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Nev3r
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9f06903d72
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What the fuck was I thinking?
Fixed really stupid brainless code piece involving polyobject spawnpoint tagging.
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2020-07-11 11:01:05 +02:00 |
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Nev3r
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ad55f5f872
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Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
# Conflicts:
# src/hardware/hw_main.c
# src/p_ceilng.c
# src/p_floor.c
# src/p_mobj.c
# src/p_mobj.h
# src/p_polyobj.c
# src/p_saveg.c
# src/p_setup.c
# src/p_spec.c
# src/p_spec.h
# src/p_user.c
# src/r_bsp.c
# src/r_defs.h
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2020-07-10 18:18:07 +02:00 |
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Nev3r
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710097a0ca
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
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2020-07-10 11:47:16 +02:00 |
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Jaime Passos
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7911deebf8
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
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2020-07-06 19:29:14 -03:00 |
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Nev3r
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fd5b05cafc
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
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2020-07-06 11:13:27 +02:00 |
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Jaime Passos
|
4f6420274f
|
Remove Software tricks
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2020-07-06 01:26:56 -03:00 |
|
LJ Sonic
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17616967d3
|
Merge branch 'levelflat_name' into 'next'
Use levelflat->name instead of flatname
See merge request STJr/SRB2!1024
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2020-07-04 08:46:04 -04:00 |
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SteelT
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186335c2ac
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Merge branch 'na-char-replays' into 'next'
Add support for saving/loading per-skin NiGHTS replays
See merge request STJr/SRB2!1025
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2020-07-03 14:51:05 -04:00 |
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Nev3r
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ff8759e507
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
# Conflicts:
# src/hardware/hw_main.c
|
2020-06-30 20:29:48 +02:00 |
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Steel Titanium
|
3f3ff0688b
|
Add support for saving/loading per-skin NiGHTS replays
|
2020-06-28 16:59:36 -04:00 |
|
James R
|
335fc0b327
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Use levelflat->name instead of flatname
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2020-06-27 14:30:41 -07:00 |
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toaster
|
f258131e55
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into special_save
# Conflicts:
# src/g_game.c
|
2020-06-25 10:48:36 +01:00 |
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James R
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067d9b9a63
|
Merge remote-tracking branch 'origin/next' into gtr-fixes
|
2020-06-24 19:31:19 -07:00 |
|