Lactozilla
007c3d6fc5
Merge branch 'custom-teams' into gametype-refactor-player-spawns
2024-02-28 16:35:24 -03:00
Lactozilla
c879c58cad
Remove stray newline
2024-02-28 16:34:45 -03:00
Lactozilla
82050135d2
Merge branch 'next' into gametype-refactor-player-spawns
2024-02-28 16:30:57 -03:00
Lactozilla
81458edc77
Merge branch 'gametype-refactor-1' into custom-teams
2024-02-28 16:29:38 -03:00
Lactozilla
a65c825bd1
Merge branch 'next' into gametype-refactor-1
2024-02-28 16:25:53 -03:00
Logan Aerl Arias
7d26b173e5
Merge branch SRB2:next into fix-mixerx-1144
2024-02-27 18:13:52 +00:00
sphere
9b809fec6b
Merge branch 'disable-powerup-hud' into 'next'
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Make powerups HUD toggleable via Lua (again)
See merge request STJr/SRB2!2234
2024-02-27 12:05:36 +00:00
sphere
72a6ad80ba
Merge branch 'add-per-player-mute' into 'next'
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Add per-player mute
See merge request STJr/SRB2!2259
2024-02-27 10:58:59 +00:00
Hanicef
bfd6dbefe6
Add per-player mute
2024-02-27 10:58:59 +00:00
sphere
afe85ced6d
Merge branch 'fix-banlist-cleared-startup-error' into 'next'
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Fix banlist being cleared if server fails to start
See merge request STJr/SRB2!2379
2024-02-27 10:51:42 +00:00
Hanicef
74673b8e1b
Fix banlist being cleared if server fails to start
2024-02-26 22:11:52 +01:00
sphere
908f096200
Merge branch 'fix_VSreleaseproj' into 'next'
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Fix VS release project settings
See merge request STJr/SRB2!2340
2024-02-26 16:29:58 +00:00
sphere
8ccc4d60ab
Merge branch 'fix-1207' into 'next'
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Fix 3D floor sides not rendering properly if a light list was involved
Closes #1207 and #1204
See merge request STJr/SRB2!2373
2024-02-25 23:41:29 +00:00
sphere
6d02f1823e
Merge branch 'issue1199' into 'next'
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Bring back WRITETHINGS, with custom filename and UDMF support!
See merge request STJr/SRB2!2339
2024-02-25 23:36:20 +00:00
sphere
553240f7c2
Merge branch 'showinput' into 'next'
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Allow input view outside of record attack
See merge request STJr/SRB2!2020
2024-02-25 14:16:44 +00:00
sphere
1cc9e17efa
Merge branch 'nonightsever' into 'next'
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Make NiGHTS super consistent with regular super (Closes #520 for real this time)
Closes #520
See merge request STJr/SRB2!1666
2024-02-25 13:55:44 +00:00
sphere
50bdc5f1a5
Merge branch 'whirlybird' into 'next'
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Use PF_NOJUMPDAMAGE for whirlwind jump instead of removing jump flags (resolves #771 )
Closes #771
See merge request STJr/SRB2!1740
2024-02-25 13:39:17 +00:00
katsy
6604f47931
Use PF_NOJUMPDAMAGE for whirlwind jump instead of removing jump flags ( resolves #771 )
2024-02-25 13:39:17 +00:00
Logan Aerl Arias
f07a7618eb
Merge branch SRB2:next into fix-mixerx-1144
2024-02-25 05:23:59 +00:00
Logan Aerl Arias
5ab1fc2102
Merge branch 'SDL2-downgrade-to-v2.28.5' into 'next'
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Downgrade SDL2 to v2.28.5
See merge request STJr/SRB2!2369
2024-02-25 04:32:46 +00:00
Logan Aerl Arias
0dbd012029
Downgrade SDL2 to v2.28.5
2024-02-25 04:32:46 +00:00
Alam Ed Arias
f7ee9e64c9
Merge branch 'macosx-next' into 'next'
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compiling SRB2 with OSXCROSS for Mac Port
See merge request STJr/SRB2!2374
2024-02-25 01:03:58 +00:00
Logan Aerl Arias
3537193b20
auto build MacOSX binary for x86_64
2024-02-25 00:52:40 +00:00
Logan Aerl Arias
235afdff72
disable libgme by default
2024-02-24 19:37:38 -05:00
Alam Ed Arias
dcdb4ce492
Update .gitlab-ci.yml file
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Do not fallback to Linux Makefile for Mac builds`
Do not build with libgme, it needs to linked with C++ runtime library
2024-02-24 19:15:03 -05:00
Alam Ed Arias
a038315a53
Gitlab CI: cmake create config.h, keep that as an artifact
2024-02-24 19:15:03 -05:00
Alam Ed Arias
6d62319c4c
compiling SRB2 with OSXCROSS
2024-02-24 19:15:03 -05:00
Eidolon
2c0622cd4d
Include poll.h on UNIXCOMMON in dedicated
2024-02-24 13:23:27 -06:00
Eidolon
5008d866b9
Include poll.h on UNIXCOMMON
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Apple was not including poll.h despite needing it.
2024-02-24 13:21:55 -06:00
Eidolon
4c7b2f16e7
Move MIN_SLEEP_DURATION_MS macros for Apple
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These were not defined for macOS despite being necessary.
2024-02-24 13:19:22 -06:00
Lactozilla
ba3ea4a5e9
Merge branch 'delete-unused-render-code' into 'next'
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Delete old and unused rendering-related code
See merge request STJr/SRB2!2341
2024-02-24 17:12:50 +00:00
Lactozilla
4c9f4e966c
Delete pic_mode_t
2024-02-24 14:03:11 -03:00
Lactozilla
0664671c57
Merge branch 'next' into delete-unused-render-code
2024-02-24 14:02:33 -03:00
Lactozilla
a2355fc01e
Always use R_DrawRepeatMaskedColumn and R_DrawRepeatFlippedMaskedColumn
2024-02-24 13:56:47 -03:00
Lactozilla
66234d093c
Fix a regression where 3D floor sides could not render properly
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Normally, when rendering a 'masked column', the variables sprtopscreen (and sometimes sprbotscreen) are used to define the screen space bounds of the column. R_DrawMaskedColumn and R_DrawFlippedMaskedColumn use these variables to determine where to start rendering the column's posts.
Rendering a 3D floor side when a light list is involved requires cutting it vertically. Part of this process involves setting windowtop and windowbottom, which are what R_DrawMaskedColumn and R_DrawFlippedMaskedColumn use instead to define the bounds in screen space of the column. To draw the columns between the 3D floor's vertical boundaries, the functions R_DrawRepeatMaskedColumn or R_DrawRepeatFlippedMaskedColumn are used to repeatedly call R_DrawMaskedColumn or R_DrawFlippedMaskedColumn respectively.
The problem is that R_DrawRepeatMaskedColumn and R_DrawRepeatFlippedMaskedColumn assume that sprtopscreen and sprbotscreen are what define the vertical positions of the column, and the consequence is, after the first time R_DrawRepeatMaskedColumn or R_DrawRepeatFlippedMaskedColumn are called for a column, no more columns are rendered, since sprtopscreen is not reset.
This issue was fixed by making R_RenderThickSideRange use R_DrawMaskedColumn and R_DrawFlippedMaskedColumn if there is a lightlist, or R_DrawRepeatMaskedColumn and R_DrawRepeatFlippedMaskedColumn if there is no lightlist.
2024-02-24 00:43:46 -03:00
Logan Aerl Arias
4d5ed85784
Merge branch 'fix-missing-mobjwasremoved-checks' into 'next'
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Fix various segfaults caused by missing P_MobjWasRemoved checks
See merge request STJr/SRB2!2052
2024-02-24 03:37:57 +00:00
Logan Aerl Arias
5be61987ca
Merge branch 'rendercvars' into 'next'
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Rendering cvars that control rendering walls, floors, and things.
See merge request STJr/SRB2!1526
2024-02-24 03:02:48 +00:00
Logan Aerl Arias
6337a7611c
Merge branch 'load-trnslate-in-folders' into 'next'
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Load TRNSLATE files from folders
Closes #1206
See merge request STJr/SRB2!2370
2024-02-24 01:11:06 +00:00
sphere
f804ae42c1
Merge branch 'fix-credit-text-disappear' into 'next'
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Fix credit sequence not compensating for non-green resolutions
Closes #1184
See merge request STJr/SRB2!2320
2024-02-24 00:28:28 +00:00
sphere
aa5383e7e0
Merge branch 'fix-insane-tty-latency' into 'next'
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Fix insane TTY input latency
See merge request STJr/SRB2!2360
2024-02-24 00:27:38 +00:00
sphere
29580282b0
Merge branch 'maxskins-255' into 'next'
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Change MAXSKINS from 256 to 255
See merge request STJr/SRB2!2365
2024-02-24 00:27:14 +00:00
Lactozilla
37ce5b669b
Load TRNSLATE files from folders
2024-02-23 15:52:18 -03:00
Alam Ed Arias
e0749737d7
Merge branch 'TokenizerMem' into 'next'
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Tokenizer mem
See merge request STJr/SRB2!2363
2024-02-22 19:16:25 +00:00
Zwip-Zwap Zapony
56c61a80ff
Change MAXSKINS from 256 to 255
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A value of -1 is sometimes reserved for "no skin", leaving 255 other values for skin numbers
2024-02-22 12:34:51 +01:00
Alam Ed Arias
b8023aeef9
Tokenizer: pad with 2 NULL bytes
2024-02-21 22:32:32 -05:00
Alam Ed Arias
da1b579cee
Tokenizer_Open: pad the string with an NULL byte
2024-02-21 21:53:12 -05:00
Alam Ed Arias
8c7fe2ae95
Make tokenizer keep a copy of string in normal memory
2024-02-21 21:41:16 -05:00
Hanicef
0d598150b3
Fix insane TTY input latency
2024-02-21 20:22:23 +01:00
bitten2up
db95f940b4
That should fix the warnings
2024-02-21 16:14:35 +00:00
bitten2up
f61497eaa6
fix crash
2024-02-20 10:45:04 -06:00