Commit graph

  • af3c4755dc All lumps with the "SOC_" prefix in their names are now read as SOCs. Monster Iestyn 2016-01-17 19:43:26 +0000
  • c9fe83b95d Block the use of ../ and ..\\ wolfy852 2016-01-17 01:37:19 -0600
  • eb7c36d72c Reimplement I/O library wolfy852 2016-01-16 19:31:36 -0600
  • 6fd3036112 Makefile can run comptime.bat from src\ too Inuyasha 2016-01-16 11:35:34 -0800
  • 106287aca5 SDL: config.h.in is pre source tree, config.h for each cmake build Alam Ed Arias 2016-01-14 12:32:04 -0500
  • 99fad84674 Added missing SHORT macros around these variables, they're needed for big-endian builds to use these properly Monster Iestyn 2015-12-01 22:38:57 +0000
  • e31c7ae3fa Removed dummied-out Pope XVI code Monster Iestyn 2015-11-06 14:23:06 +0000
  • a52f31f30e doomtype.h tweaks Monster Iestyn 2015-10-21 16:01:16 +0100
  • 01ef2d3ca3 If this isn't an accidental copy+paste then I'd be very surprised Monster Iestyn 2015-10-21 15:40:59 +0100
  • 7e94ee8422 From what I can tell, correcting this one value in finetangent[] shouldn't cause any harm at all, so... Monster Iestyn 2015-10-21 15:32:50 +0100
  • 1e131d2786 Partial undo of what I did last commit to make Inu happy again. Monster Iestyn 2015-10-12 15:10:43 +0100
  • 734419d549 FF_TRANSSHIFT is meant for transmaps linked to states, not anything else! Monster Iestyn 2016-01-14 16:39:31 +0000
  • 69550e98fe Since cv_pointlimit is handled in P_CheckPointLimit, I've just created P_CheckTimeLimit for cv_timelimit. Monster Iestyn 2015-10-11 21:01:04 +0100
  • 693058adae Replaced the old finetangent[] with a new more accurate one I made using a Python script. Monster Iestyn 2015-10-11 14:05:05 +0100
  • d4f2d24921 Fix up lib_finetangent so tan() returns values starting from "0" in Lua (finetangent itself hasn't been touched) Monster Iestyn 2015-10-10 21:21:16 +0100
  • a0df3cec7b Move finecosine[] declaration to where it really belongs in the source code Monster Iestyn 2015-10-10 20:30:29 +0100
  • 420a27ce11 Attempt to play nice to cmake. Inuyasha 2016-01-14 07:37:58 -0800
  • ff21b571b4 SVN needs the revision prefixed with 'r' Inuyasha 2016-01-14 04:36:27 -0800
  • 06dea3ab78 Branch and revision information in builds Also makes comptime.bat work with git if able. Development builds will now show the branch and the SHA1 hash of the revision. Also been tested to work with subversion, where it displays "Subversion r####". You know, just in case. Inuyasha 2016-01-14 04:31:48 -0800
  • f2b2cd3f7a Merge branch 'next' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next Inuyasha 2016-01-13 22:55:15 -0800
  • 529f5af614 Removed a few old OpenGL-specific hacks that compensated for lack of dispoffset Monster Iestyn 2015-11-23 21:04:33 +0000
  • 4a8dd8031e dispoffset now works in OpenGL Monster Iestyn 2015-11-23 17:01:10 +0000
  • 049689334d large dispoffset values no longer cause sprites to be distorted Monster Iestyn 2015-11-23 16:39:32 +0000
  • fea0a9577a Further optimization of fading code because I'm crazy The less branches, the better. Inuyasha 2016-01-08 08:16:16 -0800
  • 5ead3c0e30 Merge remote-tracking branch 'public/master' into next Alam Ed Arias 2016-01-14 01:45:45 -0500
  • 4eb8ba7bf7 Merge branch 'fix-md2s' into 'next' Monster Iestyn 2016-01-13 22:20:31 -0500
  • 6a67609b74 Merge branch 'master' into md2_colourchange Sean Ryder 2016-01-12 23:52:04 +0000
  • 22cf800f2f Fixed implicit declaration of some functions if compiling without OpenGL support Monster Iestyn 2016-01-11 14:51:55 +0000
  • de576c56a5 Removed void typedef for GLPatch_t used when HWRENDER is undefined Monster Iestyn 2016-01-10 20:56:09 +0000
  • 997ae7dcc9 Fixed what appears to be a minor including error in sdl/i_system.c Monster Iestyn 2016-01-10 18:24:58 +0000
  • 554c62891d Merge branch 'some-small-compiling-fix' into 'master' Monster Iestyn 2016-01-11 21:20:01 -0500
  • a8e4234d74 Fixed implicit declaration of some functions if compiling without OpenGL support Monster Iestyn 2016-01-11 14:51:55 +0000
  • be266c27e1 Removed void typedef for GLPatch_t used when HWRENDER is undefined Monster Iestyn 2016-01-10 20:56:09 +0000
  • 146011937a Fixed what appears to be a minor including error in sdl/i_system.c Monster Iestyn 2016-01-10 18:24:58 +0000
  • 6929b6fe4b Make internal slope functions static and remove from header RedEnchilada 2016-01-03 10:33:45 -0600
  • 8cad9a6dc8 We can compile the slopes code now, yay! My brain hurts. Monster Iestyn 2015-10-10 17:57:35 +0100
  • b043520411 NextLevel for level headers can now take the special strings "Title" "Evaluation" or "Credits" in place of their usual numbers (optionally, that is) Monster Iestyn 2015-11-08 17:50:05 +0000
  • b9b1e2b298 Fix MD2s RedEnchilada 2016-01-02 21:53:43 -0600
  • 0a0f16a001 Merge branch 'actions-tweaks' into 'next' Nipples the Enchilada 2015-12-30 14:45:37 -0500
  • 93c31b5b72 Merge branch 'angles' into 'next' Nipples the Enchilada 2015-09-26 18:51:34 -0400
  • 773e5fbda6 Fix sloped FOF/ground weirdness ( STJr/SRB2Internal#26 ) RedEnchilada 2015-09-24 15:35:55 -0500
  • 3917b02132 Merge branch 'angles' into 'next' Alam Ed Arias 2015-09-03 15:57:01 -0400
  • 04c1a507ba Merge remote-tracking branch 'public/hotfix-hook_NetVars' into next Alam Ed Arias 2015-09-03 13:54:12 -0400
  • 52e2087ee7 Fixed NetVars hook mistakenly assuming index starts from 0. Yukita Mayako 2015-09-03 13:13:55 -0400
  • f43a7e09eb Merge branch 'F-key-menu-hotfix' into 'next' Alam Ed Arias 2015-09-01 22:58:13 -0400
  • 775ccde424 Add M_Options(0); to F4/F5/F7 code to prevent them going to Main Menu instead of SP/MP pause menus when the latter should be shown Monster Iestyn 2015-09-01 12:45:26 +0100
  • 0f038f9a3b Add M_Options(0); to F4/F5/F7 code to prevent them going to Main Menu instead of SP/MP pause menus when the latter should be shown Monster Iestyn 2015-09-01 12:45:26 +0100
  • 9155fd6c14 Fix unexpected behavior with colormaps in sloped sectors RedEnchilada 2015-08-24 22:09:19 -0500
  • 2fb03a7cff Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into angles Yukita Mayako 2015-08-22 09:52:11 -0400
  • 96c71c68c8 remove NEED_FIXED_VECTOR and fix angelchk testcase Alam Ed Arias 2015-08-21 21:27:20 -0400
  • c64e4d58b7 git warning: new blank line at EOF Alam Ed Arias 2015-08-21 20:47:00 -0400
  • f3d40c34a0 git warning: trailing whitespace Alam Ed Arias 2015-08-21 20:46:41 -0400
  • d5884a6957 Add Chee to credits RedEnchilada 2015-08-21 18:23:37 -0500
  • 14bb811d25 Merge branch 'fixing-two-gametypes-noone-cares-about' into 'next' Alam Ed Arias 2015-08-15 10:04:11 -0400
  • f8b439769a Fixed Tag and H&S getting each other's suicide behaviors by mistake. Monster Iestyn 2015-08-15 13:00:49 +0100
  • 79ecbc407e Merge branch 'pointtoangle-fix' into 'next' Alam Ed Arias 2015-08-14 18:10:33 -0400
  • 8f8fbf0ccf Merge branch 'spring-fixes' into 'next' Alam Ed Arias 2015-08-14 18:09:44 -0400
  • b449bd826a Rewrote A_SetTargetsTarget to be more sensible and efficient Monster Iestyn 2015-08-13 19:42:00 +0100
  • 50b5e978cc Support ceiling/backsector vertex slopes RedEnchilada 2015-08-03 23:09:50 -0500
  • 1f5fc04d60 Add vertex slopes RedEnchilada 2015-08-03 22:15:59 -0500
  • c7b6cd705f Separate P_LoadThings into two functions to make the next commit cleaner RedEnchilada 2015-08-03 19:27:10 -0500
  • 14ea936f74 Sync mobj->standingslope in netgames RedEnchilada 2015-08-03 18:06:42 -0500
  • 51284c01d8 Start using slope flags/id in creation process RedEnchilada 2015-08-03 17:39:33 -0500
  • 049bbce5c0 Add data to slope struct that will be useful later RedEnchilada 2015-08-03 17:37:50 -0500
  • 6026fa42eb Add masked FOF slopes (+other rendering tweaks) RedEnchilada 2015-08-03 14:47:05 -0500
  • d050a60f36 Change a few colours. Sryder13 2015-08-03 02:01:56 +0100
  • fa935be129 Fixed the issue where diagonal springs couldn't teleport you to their centers anymore (guess whose fault that was! =D ). Basically I just made P_DoSpring boolean, which probably could be useful to Lua peeps as well. (it returns true if you were sprung, false if not) Monster Iestyn 2015-07-28 19:28:51 +0100
  • cc3d3a67e6 Colour Changing MD2s I don't know how I can move my old branch over so I've just created a new one. Sryder13 2015-07-26 20:14:47 +0100
  • 6138845930 Removed all "-1"s from R_PointToAngle and R_PointToAngle2, in order to allow ALL basic compass directions at the least to be given the right angle by these functions. Monster Iestyn 2015-06-21 16:58:34 +0100
  • ac5c8f10e9 Merge remote-tracking branch 'public/lua-32bit-changes' into next Alam Ed Arias 2015-06-18 10:22:07 -0400
  • c423547173 Merge branch 'super-sparks-scaling' into next Alam Ed Arias 2015-06-18 10:18:09 -0400
  • 48d759123d Have super sparks scale with the player Wolfy 2015-02-20 17:25:27 -0600
  • c4ac9643ad Merge branch 'goop-dampen' into 'next' Alam Ed Arias 2015-06-18 10:11:27 -0400
  • 904c3c227b Merge branch 'trigonometry-fix' into 'next' Alam Ed Arias 2015-06-18 10:09:04 -0400
  • b2e330d64c Merge branch 'idk-what-to-call-this-branch' into 'next' Alam Ed Arias 2015-06-18 10:06:46 -0400
  • f0054be951 whitespace fixup Alam Ed Arias 2015-06-18 10:01:57 -0400
  • a03fc205b4 Merge branch 'hotfix-pltz' into 'next' Alam Ed Arias 2015-06-18 10:04:54 -0400
  • f7747f43ba Merge branch 'misc-fixes-tomerge' into 'next' Alam Ed Arias 2015-06-18 09:51:59 -0400
  • b564a169d8 Starting work for getting sector.lines in Lua: it WORKS at the least, but I have no way to determine the size of the array itself as of yet Monster Iestyn 2015-06-17 21:00:10 +0100
  • 9422ca4427 Merge pull request #44 from STJrInuyasha/patch-1 Alam Arias 2015-06-17 11:01:43 -0400
  • 45515df790 Make sure "word" in readlevelheader gets reset STJrInuyasha 2015-06-13 15:56:28 -0700
  • 0af32ee2fa Move garbage collection out of Lua hooks. Yukita Mayako 2015-06-10 13:42:45 -0400
  • c139e93fe6 Applied new finesine table. Yukita Mayako 2015-06-10 12:07:08 -0400
  • 06b82d172b lua_pushfstring only allows %d not %x Yukita Mayako 2015-06-10 11:06:56 -0400
  • 6ac5013802 Only push userdata to the stack when needed!! Yukita Mayako 2015-06-10 08:06:16 -0400
  • 120c9c5ad5 Change int32_t to __int32 on MSC. Yukita Mayako 2015-06-10 07:41:44 -0400
  • ecdf3412c0 Rewrote the entirety of lua_hooklib.c Yukita Mayako 2015-06-10 07:28:09 -0400
  • 36cf4c1bd2 Fix comma error. Yukita Mayako 2015-06-09 19:51:33 -0400
  • fc649ce195 Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into hotfix-pltz Yukita Mayako 2015-06-09 07:38:21 -0400
  • 9a9025b1ee Remove pmomz from players who are on ground. Yukita Mayako 2015-06-09 06:59:34 -0400
  • b88600dac6 tmfloorthing and tmhitthing are set to NULL at the start of P_MobjThinker, preventing any weird cases of carrying over the previous mobj's floor object or such. Monster Iestyn 2015-05-31 13:57:27 +0100
  • c16516ef0d Partial revert. Yukita Mayako 2015-05-29 17:22:31 -0400
  • a1c67e7e67 Add MFE_APPLYPMOMZ to fix camera movement. Yukita Mayako 2015-05-29 13:53:06 -0400
  • c6ade27b6a Fixes to CTF flag respawning, particularly reverse gravity and z-positioning. Monster Iestyn 2015-05-29 14:59:13 +0100
  • 213a0caa23 Hotfix amendment Yukita Mayako 2015-05-29 05:47:01 -0400
  • 3bc56a91b2 Hotfix for platform movement being dropped on players. Yukita Mayako 2015-05-29 04:34:53 -0400
  • e00d682185 Fix issue with objects getting stuck IN floors RedEnchilada 2015-05-25 13:25:23 -0500
  • 5e18db79e9 Fix mobjs sometimes clipping through floors (whoops!) RedEnchilada 2015-05-25 12:16:19 -0500
  • d9d3752b4e Unbreak FOF specials RedEnchilada 2015-05-25 11:46:09 -0500
  • 32759312a1 Shut up the Kalaron RedEnchilada 2015-05-24 18:22:56 -0500