fickleheart
e76e3f2281
something
2019-02-01 20:50:33 -06:00
fickleheart
28b9c5fc7d
Fix P3 getting the wrong split flags in 3p splitscreen
2019-02-01 20:20:14 -06:00
fickleheart
ba07224a8f
Make replays single-view by default unless requested
2019-02-01 20:19:52 -06:00
fickleheart
3724d02e3b
Allow changing all players' viewpoints in replays
2019-02-01 19:53:52 -06:00
fickleheart
4de79f13af
Refactor view changes a bit
2019-02-01 19:46:58 -06:00
fickleheart
0ab690bc60
Draw player names in netreplays
2019-02-01 19:28:05 -06:00
fickleheart
09eef5f6b1
Make the join sync hack a little more robust
2019-02-01 07:50:42 -06:00
fickleheart
7f7dd0097b
wip replay viewpoint stuff heck im tired zzz good night
2019-02-01 01:32:35 -06:00
fickleheart
43c4917e96
Tack on a timestamp to replay filenames
2019-02-01 01:01:14 -06:00
fickleheart
e5be5e80ba
Make joins/quits/enters/spectates sync in replays
...
I'm not 100% sure on joins. That P_RandomByte() call
looks ugly. It'll probably be a source of trouble.
2019-02-01 00:44:35 -06:00
fickleheart
6a131f368f
Fix replay split breaking with less than four viewpoints
2019-01-31 23:03:44 -06:00
fickleheart
0c11562209
4p split views test
2019-01-31 00:00:28 -06:00
fickleheart
e13e6c5c9b
Fix replay viewer discarding aim keys
2019-01-27 20:36:13 -06:00
fickleheart
d05a3a59c4
Write respawn command usage to replays
2019-01-27 19:30:20 -06:00
fickleheart
f7e12165ba
Write extra data before cmds
...
This will probably nip a possible issue
with player cmds getting read/wrote inconsistently
if a player joins or leaves.
2019-01-27 19:10:25 -06:00
fickleheart
49caebd2db
Fix crashing at the end of netreplays
2019-01-27 19:09:29 -06:00
fickleheart
c6248faa30
Write skin/color/name changes to replay
2019-01-27 19:07:30 -06:00
fickleheart
314b2769a9
Fix invalid numlaps value being written when set to map default
2019-01-27 17:58:13 -06:00
fickleheart
3a467889ae
Fix spectators spawning as players in netreplays
2019-01-27 17:48:39 -06:00
fickleheart
cf6e3a45d7
Reset oldcmd when recording netreplays
2019-01-27 17:09:25 -06:00
fickleheart
3cec3d9658
broken spectator stuff?
2019-01-27 16:23:34 -06:00
fickleheart
26770c5103
[HACK] Save correct lap count on netreplays
2019-01-27 15:45:42 -06:00
fickleheart
ab226c1e39
Move where multiplayer replays are started
...
This particularly allows a server to record the
first map after startup as a replay. Players
joining mid-map can no longer record replays tho
2019-01-27 15:45:08 -06:00
fickleheart
894db0c6fd
Store cmd.latency in replays
2019-01-27 15:09:58 -06:00
fickleheart
83738a20b7
Fix players spawning in the wrong spots when watching replays
2019-01-27 14:34:22 -06:00
fickleheart
6dcc4de979
Separate oldtic for each player
2019-01-27 14:34:19 -06:00
fickleheart
74c37ed06c
Record all players' ticcmds in multiplayer
2019-01-27 14:34:01 -06:00
fickleheart
712dfdc3d1
Fix compile errors
2019-01-27 14:33:57 -06:00
fickleheart
1fb34ab65d
lol test net replay stuff
2019-01-27 14:33:54 -06:00
fickleheart
c9444116dd
I don't wanna deal with ghosts right now
2019-01-27 14:33:51 -06:00
fickleheart
dee45fdf62
Store initial player data in net replay
2019-01-27 14:33:45 -06:00
fickleheart
1f72df4edb
Start with some strange multiplayer replay init stuff
...
Mostly just disabling the parts of the replay that assume
a single player, right now.
# Conflicts:
# src/g_game.c
2019-01-27 14:33:38 -06:00
Sryder
e45b2ea257
Merge branch 'ip-allow-letters' into 'master'
...
Allow letters to be used in the "Specify IPv4 Address:" field
See merge request KartKrew/Kart-Public!36
2019-01-26 16:45:22 -05:00
ThatAwesomeGuy173
eb29063ef1
Use actual characters instead of ASCII codes as per Sryder's suggestion
2019-01-26 14:15:37 -07:00
ThatAwesomeGuy173
fb6570cade
I accidentally the numpad
...
also reduced the range of usable characters
2019-01-26 02:41:05 -07:00
ThatAwesomeGuy173
bcddbdbfbf
Allow letters to be used in the "Specify IPv4 Address:" field
2019-01-25 21:50:58 -07:00
Sryder
5b9e6502f9
Merge branch 'md2-crash-fix' into 'master'
...
Hopefully fix the MD2 crash reported
Closes #1
See merge request KartKrew/Kart-Public!35
2019-01-24 14:27:25 -05:00
Sryder
d959dd6934
Should hopefully fix the MD2 crash reported
...
I wasn't able to replicate it personally, but this should hopefully avoid it crashing where the RPT given pointed out.
2019-01-21 22:48:57 +00:00
Sal
7dd4b0aea8
Merge branch 'netticbuffer-crash-fix' into 'master'
...
Fix the netticbuffer command crashing 64-bit builds
See merge request KartKrew/Kart-Public!34
2019-01-21 15:52:27 -05:00
Sryder
29f31cd9f8
Fix the netticbuffer command crashing 64-bit builds
2019-01-21 20:40:28 +00:00
Sryder
d28ab4df94
Merge branch 'upstream-merge' into 'master'
...
Merge upstream SRB2 changes
See merge request KartKrew/Kart-Public!33
2019-01-20 17:15:02 -05:00
Alam Arias
7b182d37b9
Merge remote-tracking branch 'upstream/master' into upstream-merge
2019-01-20 17:03:17 -05:00
Alam Ed Arias
b8b605a9c7
Merge branch 'apng-conditional-disable' into 'master'
...
Disable the APNG code if the version of libpng is greater than 1.4.
See merge request STJr/SRB2!457
2019-01-20 17:00:50 -05:00
Sryder
b18a8dbc8d
Disable the APNG code if the version of libpng is greater than 1.4.
...
Since supposedly the current code *can't* work with newer versions of libpng that have the apng patch, it won't compile if that's what people have.
It seems like some distros are adding the apng patch to libpng and that'll make things annoying to compile for people.
I think it goes without saying, but if there's ever a fix to make newer libpng versions work with the APNG code then this can be reverted.
2019-01-20 18:50:28 +00:00
fickleheart
c0c2ba4ca6
Fix clobbering error in MD2 texture code
2019-01-18 20:28:31 -06:00
wolfy852
4f38982968
Use SHORT on just the vars
2019-01-18 16:17:54 -06:00
wolfy852
de316f1ee1
Fix SHORT being used as a cast instead of a macro
2019-01-18 15:38:06 -06:00
TehRealSalt
4c8737da08
Final v1.0.2 commit (probably)
...
- Update chars.kart hash, AGAIN!
- Fix spectators being visible on minimap when F12ing people
- Optimize how splitscreen players are drawn on top of the minimap
- Remove duplicated cvar registrations
- Move cv_resynchattempts and cv_netticbuffer from D_ClientServerInit to D_RegisterServerCommands and D_RegisterClientCommands respectively, so they can save to config properly
- Increase "Frequent" gametype switch frequency even more
- "SRB2" version dehacked warning ignores srb2.srb
2019-01-18 04:30:38 -05:00
wolfy852
d389cececa
Update chars.kart hash
2019-01-16 20:02:40 -06:00
wolfy852
31c911e88f
Fix position numbers being off in 1P
2019-01-16 19:53:09 -06:00