mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-28 21:31:04 +00:00
Write skin/color/name changes to replay
This commit is contained in:
parent
314b2769a9
commit
c6248faa30
5 changed files with 135 additions and 0 deletions
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@ -1146,6 +1146,7 @@ static void SetPlayerName(INT32 playernum, char *newname)
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HU_AddChatText(va("\x82*%s renamed to %s", player_names[playernum], newname), false);
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strcpy(player_names[playernum], newname);
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demo_extradata[playernum] |= DXD_NAME;
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}
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}
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else
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@ -1749,6 +1750,7 @@ static void Got_NameAndColor(UINT8 **cp, INT32 playernum)
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p->skincolor = color % MAXSKINCOLORS;
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if (p->mo)
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p->mo->color = (UINT8)p->skincolor;
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demo_extradata[playernum] |= DXD_COLOR;
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// normal player colors
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if (server && (p != &players[consoleplayer] && p != &players[secondarydisplayplayer]
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115
src/g_game.c
115
src/g_game.c
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@ -4495,6 +4495,7 @@ char *G_BuildMapTitle(INT32 mapnum)
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#define ZT_LATENCY 0x40
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#define DEMOMARKER 0x80 // demoend
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UINT8 demo_extradata[MAXPLAYERS];
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static ticcmd_t oldcmd[MAXPLAYERS];
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// For Metal Sonic and time attack ghosts
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@ -4556,6 +4557,119 @@ ticcmd_t *G_MoveTiccmd(ticcmd_t* dest, const ticcmd_t* src, const size_t n)
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return dest;
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}
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void G_ReadDemoExtraData(void)
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{
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INT32 p, extradata, i;
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char name[17];
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memset(name, '\0', 17);
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p = READUINT8(demo_p);
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while (p != 0xFF)
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{
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extradata = READUINT8(demo_p);
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if (extradata & DXD_RESPAWN)
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{
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if (players[p].mo)
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P_DamageMobj(players[p].mo, NULL, NULL, 10000); // Is this how this should work..?
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}
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if (extradata & DXD_SKIN)
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{
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CONS_Printf("change skin\n");
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// Skin
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M_Memcpy(name, demo_p, 16);
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demo_p += 16;
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SetPlayerSkin(p, name);
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}
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if (extradata & DXD_COLOR)
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{
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CONS_Printf("change color\n");
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// Color
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M_Memcpy(name, demo_p, 16);
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demo_p += 16;
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for (i = 0; i < MAXSKINCOLORS; i++)
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if (!stricmp(KartColor_Names[i], name)) // SRB2kart
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{
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players[p].skincolor = i;
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if (players[p].mo)
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players[p].mo->color = i;
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break;
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}
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}
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if (extradata & DXD_NAME)
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{
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// Name
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M_Memcpy(player_names[p],demo_p,16);
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demo_p += 16;
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}
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if (extradata & DXD_PLAYSTATE)
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{
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extradata = READUINT8(demo_p);
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// @TODO uhhhhh do something here
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}
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p = READUINT8(demo_p);
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}
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}
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void G_WriteDemoExtraData(void)
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{
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INT32 i;
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char name[16];
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for (i = 0; i < MAXPLAYERS; i++)
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{
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if (demo_extradata[i])
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{
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WRITEUINT8(demo_p, i);
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WRITEUINT8(demo_p, demo_extradata[i]);
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//if (demo_extradata[i] & DXD_RESPAWN) has no extra data
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if (demo_extradata[i] & DXD_SKIN)
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{
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// Skin
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memset(name, 0, 16);
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strncpy(name, skins[players[i].skin].name, 16);
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M_Memcpy(demo_p,name,16);
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demo_p += 16;
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}
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if (demo_extradata[i] & DXD_COLOR)
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{
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// Color
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memset(name, 0, 16);
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strncpy(name, KartColor_Names[players[i].skincolor], 16);
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M_Memcpy(demo_p,name,16);
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demo_p += 16;
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}
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if (demo_extradata[i] & DXD_NAME)
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{
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// Name
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memset(name, 0, 16);
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strncpy(name, player_names[i], 16);
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M_Memcpy(demo_p,name,16);
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demo_p += 16;
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}
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if (demo_extradata[i] & DXD_PLAYSTATE)
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{
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if (!playeringame[i])
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WRITEUINT8(demo_p, DXD_PST_LEFT);
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else if (players[i].spectator)
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WRITEUINT8(demo_p, DXD_PST_SPECTATING);
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else
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WRITEUINT8(demo_p, DXD_PST_PLAYING);
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}
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}
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demo_extradata[i] = 0;
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}
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WRITEUINT8(demo_p, 0xFF);
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}
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void G_ReadDemoTiccmd(ticcmd_t *cmd, INT32 playernum)
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{
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UINT8 ziptic;
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@ -5531,6 +5645,7 @@ void G_BeginRecording(void)
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WRITEUINT8(demo_p, 0xFF); // Denote the end of the player listing
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memset(&oldcmd,0,sizeof(oldcmd));
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memset(&demo_extradata, 0, sizeof(demo_extradata));
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// Lower two lines aren't useful until ghost replays for mp are implemented, but eh
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memset(&oldghost,0,sizeof(oldghost));
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memset(&ghostext,0,sizeof(ghostext));
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13
src/g_game.h
13
src/g_game.h
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@ -154,7 +154,20 @@ typedef enum
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GHC_INVINCIBLE
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} ghostcolor_t;
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extern UINT8 demo_extradata[MAXPLAYERS];
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#define DXD_RESPAWN 0x01 // "respawn" command in console
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#define DXD_SKIN 0x02 // skin changed
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#define DXD_NAME 0x04 // name changed
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#define DXD_COLOR 0x08 // color changed
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#define DXD_PLAYSTATE 0x10 // state changed between playing, spectating, or not in-game
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#define DXD_PST_PLAYING 0x01
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#define DXD_PST_SPECTATING 0x02
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#define DXD_PST_LEFT 0x03
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// Record/playback tics
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void G_ReadDemoExtraData(void);
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void G_WriteDemoExtraData(void);
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void G_ReadDemoTiccmd(ticcmd_t *cmd, INT32 playernum);
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void G_WriteDemoTiccmd(ticcmd_t *cmd, INT32 playernum);
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void G_GhostAddThok(void);
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@ -606,6 +606,7 @@ void P_Ticker(boolean run)
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for (i = 0; i < MAXPLAYERS; i++)
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if (playeringame[i])
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G_WriteDemoTiccmd(&players[i].cmd, i);
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G_WriteDemoExtraData();
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}
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}
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if (demoplayback)
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@ -617,6 +618,7 @@ void P_Ticker(boolean run)
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for (i = 0; i < MAXPLAYERS; i++)
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if (playeringame[i])
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G_ReadDemoTiccmd(&players[i].cmd, i);
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G_ReadDemoExtraData();
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}
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}
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@ -2713,6 +2713,9 @@ void SetPlayerSkinByNum(INT32 playernum, INT32 skinnum)
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if (player->mo)
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P_SetScale(player->mo, player->mo->scale);
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demo_extradata[playernum] |= DXD_SKIN;
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return;
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}
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