Sryder13
29acd26846
Fix the explosion smoke ring (and warning)
2018-02-06 00:23:10 +00:00
TehRealSalt
d9c49d9527
Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
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# Conflicts:
# src/dehacked.c
# src/hardware/hw_main.c
# src/info.c
# src/info.h
# src/k_kart.c
# src/p_enemy.c
# src/p_user.c
# src/r_things.c
2018-02-05 19:08:49 -05:00
TehRealSalt
cbff4bbf44
So much
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- Renamed fucking everything
- Threw out all of the item code because it looks at me funny
2018-02-05 18:55:52 -05:00
Sryder13
c52475a630
New bomb explosion effect
2018-02-05 22:53:31 +00:00
Sryder13
d41d5800eb
Some explosion stuff
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Sphere spawns at centre and quickly grows before stopping
While sphere grows players get flung up
Fix some issues with battle mode stuff stopping bobombs from working
2018-02-05 19:24:54 +00:00
Sryder13
68338f560b
Draw Minimap at regular size
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Also positioned the minimap completely at the side of the screen as they're 5% scaled anyway
2018-02-05 03:59:36 +00:00
Sryder13
ae55938646
Merge branch 'minimapfix' into flair
2018-02-05 03:28:09 +00:00
Sryder13
ac481ed185
Pure white and pure black shouldn't change on star colormap
2018-02-05 02:53:55 +00:00
Sryder13
b4db82336b
Star colour support for MD2s
2018-02-05 02:11:17 +00:00
Sryder13
4b06594dd0
Star colormap is decided to be used per mobj with mobj->colorize
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Star creates afterimages that are colorized and fullbright
Star makes the player fullbright
2018-02-05 00:00:36 +00:00
Sryder13
483921f1fa
Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart.git into gameplay-tweaks
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# Conflicts:
# src/g_game.c
2018-02-04 20:39:53 +00:00
TehRealSalt
b20e2d55eb
Everything
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Been a while since I synced :V
2018-02-03 23:47:47 -05:00
toasterbabe
5adfdf9516
cv_playername already has a valid default value of "Sonic". We do NOT need to expose things like this.
2018-01-30 22:48:53 +00:00
TehRealSalt
58da420e30
Setup vote is a XCMD now
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But now the rest of voting can get desynced easily now... this is
increasingly getting more and more fucked.
2018-01-30 16:42:44 -05:00
toasterbabe
8090ea4ed0
Stop leaking names.
2018-01-30 21:25:28 +00:00
TehRealSalt
116ef8065f
welp
2018-01-29 21:39:13 -05:00
TehRealSalt
aa7fab06fc
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-01-29 19:44:41 -05:00
TehRealSalt
32b2818ab6
Quick fix :V
2018-01-29 19:43:22 -05:00
TehRealSalt
2cb96bf16c
Adjust for taller thinstring
2018-01-29 19:22:08 -05:00
TehRealSalt
202ad11b43
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-01-29 19:20:23 -05:00
TehRealSalt
3040c8d51d
Merge remote-tracking branch 'refs/remotes/origin/menus-cvars-unlocks'
2018-01-29 19:17:25 -05:00
TehRealSalt
1e01e65a8b
Fixed spectating for real, messages for changing some kart cvars, Mirror Mode disallowed in Battle
2018-01-29 19:15:25 -05:00
TehRealSalt
5b9a9faae7
Minor adjustments for a taller thin font
2018-01-28 20:37:53 -05:00
TehRealSalt
0958c9c691
Minor adjustin's to the unlock list
2018-01-28 20:05:18 -05:00
TehRealSalt
37a74cbd94
Double-check legitimacy on match completion
2018-01-28 19:57:38 -05:00
TehRealSalt
52d835cded
Remove a really minor 1-tic discrepancy
2018-01-27 23:55:43 -05:00
TehRealSalt
41f09816ce
Functional, ready for netgame!
2018-01-27 23:52:01 -05:00
TehRealSalt
5efac6401f
Getting there.
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Should *theoretically* be functional... if it didn't crash on vote end.
I'm like 90% sure I'm missing a patch unload somewhere...
2018-01-27 20:59:29 -05:00
TehRealSalt
cc0c99640f
Work so far
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Crashes, but baseline's there
2018-01-27 01:17:08 -05:00
TehRealSalt
e27a60847e
Oops
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Changed my mind about my prior decision to comment out crosshair
drawing, forgot to readd it when I fixed it :V
2018-01-24 17:00:22 -05:00
TehRealSalt
33350eb2a8
Spectator-only looking, fixed crosshairs
2018-01-24 16:53:20 -05:00
TehRealSalt
403e14e971
Merge remote-tracking branch 'refs/remotes/origin/master' into menus-cvars-unlocks
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# Conflicts:
# src/g_game.c
# src/m_cheat.c
# src/p_user.c
2018-01-24 16:24:36 -05:00
TehRealSalt
edc2711739
Merge remote-tracking branch 'refs/remotes/origin/stuff-we-need-but-not-stuff-we-deserve'
2018-01-24 02:47:27 -05:00
TehRealSalt
f6cfcd4f89
Restructured some ticcmd stuff, temporary keyboard defaults, commented out mouse options menu
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No more weapon number buttons, button constants reordered, and BT_JUMP
renamed to BT_DRIFT, and removed a lot of commented out stuff or stuff
we didn't need. Spectator-only support for looking up/down soon.
Keyboard defaults are just what I use, plan on adjusting it further
after more feedback
2018-01-24 02:45:06 -05:00
TehRealSalt
8b88a2ebd8
Spectating is properly implemented now
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- Spectate button works
- Spectating & objectplace controls are usable now
- New spectator HUD
2018-01-22 22:18:57 -05:00
TehRealSalt
41250d1751
Commiting what I have currently, but disabled
2018-01-22 19:19:17 -05:00
TehRealSalt
8bb4259de8
Fixed brakes
2018-01-22 18:39:53 -05:00
TehRealSalt
bb6694a72b
Camera adjustin's
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- Look backward button works
- Increased default cam_speed, from 0.3 to 0.45. This is the highest
value that I think doesn't look overly stiff.
- Removed bobbing in first person
I was trying to do the camera angle thing that we've been talking about
for a while, but I can't get it to work well.
2018-01-22 17:08:31 -05:00
TehRealSalt
6f1dda7b7a
Instead of player->laptime, lets add curlap
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Since lap time will only ever be used locally, it makes more sense to
just use one variable instead of a player struct variable
2018-01-21 21:03:44 -05:00
TehRealSalt
672c4b5298
Record best lap time in Record Attack
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- Record Attack replays now save best lap time
- Removed instances of NiGHTS Attack
- Removed a lot of unlockable that have no use in Kart (ultimate mode,
perfect bonus, score emblems, etc)
- Removed all methods of activating ultimate mode
2018-01-21 19:15:26 -05:00
Monster Iestyn
0f99fdadd1
Merge branch 'next' into lua-archive-crash-hotfixes
2018-01-20 21:33:03 +00:00
Monster Iestyn
fa3998e942
Some fixes to prevent bad table key types causing Lua panic errors for joining players in netgames:
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* ArchiveTables: print an error if invalid key, to alert script author potentially
* UnArchiveTables: if the key is found to be nil after reading key and value, print an error and don't set them in the table
2018-01-20 21:18:16 +00:00
Sryder13
03b194c7ea
Stop players from being able to turn during any resynch, player join, or disconeccting/lag spikes. Stops us from endless drift turning or our turns being broken by lag.
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Also disable the lagless camera of SRB2 as lag spikes make it look a bit wonky and jerky.
2018-01-19 02:47:10 +00:00
TehRealSalt
9339b96449
Use KARTKREW instead of CONSBACK
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Less lump redundancy, no longer need the poor downscaled version :V
2018-01-16 22:32:39 -05:00
TehRealSalt
abfefd3d51
No more analog mode
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It doesn't work well in SRB2Kart :V
Also fixed the player setup name field's _ being 8 px too far to the
right
2018-01-16 21:58:48 -05:00
TehRealSalt
b600fae9ba
fut
2018-01-16 18:02:16 -05:00
Monster Iestyn
0ef7aff5c0
Prevent SV_SpawnPlayer from being able to freeze the game if gametic is 0. Additionally add a sanity check to prevent the loop going on more than necessary anyway
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This commit fixes -playdemo and -timedemo params for command line, allowing them to actually work again
2018-01-16 15:21:49 +00:00
TehRealSalt
86b5b21c62
Preliminary unlockables
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Most of the time emblems are just set to 5 minutes so that its possible
to actually unlock everything :V
2018-01-16 00:36:44 -05:00
TehRealSalt
db09f7b3d6
Lots of changes
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- Menus now have all of the Kart cvars
- Removed any cvars that aren't useful for Kart from the menu (they
still exist in the console, though)
- Removed SP and NiGHTS Mode options from the main menu
- "kartcc" is renamed "kartspeed", uses values 0-2 instead of multiples
of 50, or the terms "Relaxed", "Standard", and "Turbo"
- Many gametype options (game speed, frantic, mirror, & karma comeback)
are now changed on map load instead of instantly
- New cvar, "kartminimap", for disabling the minimap
- The maxplayers cvar now actually matches up with our 16 player limit
- Game now keeps track of matches played. Has a condition type
associated with it, as well.
- Game checks for unlocks and saves gamedata when finishing a match,
even in MP
- Removed most of the normal emblems, added a single emblem for Green
Hills. Didn't know what to do with extra emblems and such so I just left
them (FOR NOW c:<)
2018-01-15 22:31:14 -05:00
TehRealSalt
43842468cf
Merge remote-tracking branch 'refs/remotes/origin/buuump'
2018-01-15 16:30:31 -05:00