Latapostrophe
ff04e0c103
chaos conflict
2019-06-11 17:02:47 +02:00
Jaime Passos
1cfdd07ee0
gl4
2019-03-17 22:27:50 -03:00
fickleheart
9ff8b73936
Merge remote-tracking branch 'remotes/internal/upsidedown-brain' into HEAD
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# Conflicts:
# src/k_kart.c
# src/p_mobj.c
2019-03-11 21:59:45 -05:00
Latapostrophe
b621723d23
Fix boost / rocket sneakers for antigrav
2019-03-09 17:25:42 +01:00
Sally Cochenour
4e570739fe
Make smoke opaque to reduce lag
2019-03-05 20:56:02 -05:00
Sally Cochenour
36a7e88e63
Mine updates
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- Increase gravity of super-forward throws
- Revert explosion radius change
- Nerf generic explosion stun (SPB explosion stun is identical)
2019-03-05 20:49:11 -05:00
James
f822eb94cf
Reduce explosion radius, lives forever, longer startup
2019-02-19 20:19:01 -05:00
Alam Arias
dc5024f94c
remove whitespaces
2019-02-05 15:42:37 -05:00
Sally Cochenour
bc4832aa40
Slower orbit, always have 1 orbit item deploy behind you, and higher gravity for Orbinaut/Jawz
2019-01-30 14:14:24 -05:00
TehRealSalt
c61fcc8db6
Fix really dumb flags on MT_SPBEXPLOSION
2019-01-14 21:55:10 -05:00
SeventhSentinel
2cb2b02b73
Fix Ballhog under the last commit...
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It actually uses trailing item's throw speeds instead of its own, oddly enough; I don't want to mess with the gameplay there, so I just gave it its own exception.
2018-12-13 09:47:14 -05:00
SeventhSentinel
bbf8222767
Stupid Orbinaut bullshit
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- Fix Orbinaut/Jawz not accepting top speed changes (This means back-spam being slower now for real works, and the speed buff on boosters for real works.)
- Make the top-speed buffs for boosters not work for back-spam
2018-12-12 21:25:18 -05:00
TehRealSalt
188c0164b6
Buff item hitbox size
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I was gonna hold off for v2 to do this, but frankly... this is too good to have. Honestly I think this is a big buff for karma items... people unable to hit as bombs will have a LOT less trouble as item.
2018-12-03 17:30:27 -05:00
TehRealSalt
5534017954
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
TehRealSalt
ecba6a0cb4
Nerf activation range of Mines, keep explosion radius
2018-11-28 02:31:16 -05:00
TehRealSalt
1c907667fc
Slow down animation
2018-11-26 07:43:05 -05:00
TehRealSalt
b5bf8e09c3
Karma fireworks
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Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
Monster Iestyn
1b2aea81dc
Merge branch 'master' into next
2018-11-25 20:39:17 +00:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
TehRealSalt
e35e00f94e
Mess with display offset for some Battle objects
2018-11-25 05:43:17 -05:00
TehRealSalt
0e3b225011
Remove duplicate/removed objects
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As well as other compile errors
2018-11-18 03:43:33 -05:00
Steel Titanium
9029cf5d9c
Fix skybox disappearing after using objectplace command
2018-11-13 17:25:42 -05:00
TehRealSalt
93ab9850a3
Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
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- Replaced eggitem landing sfx
- Replaced banana landing sfx
- Replaced item tossing sfx
- Replaced item clashing sfx
- Added sfx for drift spark tier changing
- Added sfx for brake drifting
- Reverted Mario Mode sound replacement back to vanilla
2018-11-11 17:30:30 -05:00
toaster
e958dfc909
MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone.
2018-11-05 23:06:28 +00:00
toaster
77d6e578f5
Blank out the fancharacters as requested, but don't remove them from the info lists... a fun thing for TCRF to look at eventually, maybe, and I don't want to have to do a from-scratch build at this stage in the game or risk any instability that could arise from sweeping info cleanups.
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In fact, the only reason I even considered doing this is that the sprites had to be removed, leaving these actively causing errors when placed.
2018-11-05 19:58:20 +00:00
TehRealSalt
d3944fe29b
Battle arrow fixes and cleanup
2018-11-03 17:45:38 -04:00
TehRealSalt
cb699c1770
fullbright points
2018-11-02 15:06:56 -04:00
TehRealSalt
37893cc523
Merge branch 'master' into all_hardcode
2018-11-02 02:30:36 -04:00
TehRealSalt
5c1cc6e1df
Merge branch 'master' into all_hardcode
2018-11-02 01:42:34 -04:00
TehRealSalt
89276b739f
Merge branch 'master' into chars_cleanup
2018-11-01 23:48:22 -04:00
TehRealSalt
6a31959381
Merge branch 'master' into brake-drift
2018-11-01 17:37:10 -04:00
TehRealSalt
4cf9476510
First frame lasts longer
2018-11-01 13:44:09 -04:00
TehRealSalt
7891a11fba
Battle points are visible
2018-11-01 00:57:38 -04:00
TehRealSalt
ea4ca2eb1f
Brake drfit effect
2018-10-31 21:35:17 -04:00
toaster
668acad8a7
Order of state enums was different to that of info table, so corrected.
2018-10-31 16:18:44 +00:00
toaster
8370064706
Merge branch 'wolfs_hardcode' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
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# Conflicts:
# src/dehacked.c
# src/info.c
# src/info.h
2018-10-31 15:19:39 +00:00
wolfy852
932f1f929a
SOC_CHAO hardcode
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TODO: fix comment alignment
2018-10-30 20:35:33 -05:00
toaster
98f9d73ca8
No fucking wonder these weren't showing up, I set their duration to 1 tic instead of -1 tic
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(The Volcanic Valley issue is because the most recent Volcanic Valley update in maps.kart lost all the Objectspecial flags from mapthing 2018)
2018-10-30 11:08:53 +00:00
toaster
f1a6e1e6cd
Merge branch 'sal-hardcode' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
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# Conflicts:
# src/info.c
# src/info.h
# src/p_mobj.c
2018-10-29 21:36:39 +00:00
TehRealSalt
9f18164ad4
The motherload: all of my Lua is hardcoded
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This took like 6 straight hours of work, never ask me for anything ever again
2018-10-29 05:00:08 -04:00
toaster
4c7f083d13
toaster: not good at stuff (signpost z offset fix)
2018-10-27 22:23:44 +01:00
toaster
119c9f34ae
Minor correction - Jeck initially got it wrong, but informed me after lots of testin's.
2018-10-27 21:30:41 +01:00
toaster
bd36816b39
dumbass who forgot to stage most of the actual changes because she actually deleted all the changes and then remade them by accident
2018-10-27 16:25:25 +01:00
toaster
d78368d4d2
Felt like cleaning up the character frame list. Definitely won't merge conflict with anything else.
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Requires charscleanup.kart. Ezo, if you want me to, I can fix up bonuschars for this tweaked system.
2018-10-27 15:43:33 +01:00
toaster
4595328e6d
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
2018-10-25 19:09:22 +01:00
Sal
7f2090aeae
Merge branch 'karma-touchups' into 'master'
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Karma touchups
See merge request KartKrew/Kart!59
2018-10-25 14:06:22 -04:00
toaster
19a6bd948c
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
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# Conflicts:
# src/dehacked.c
# src/info.c
# src/info.h
# src/p_enemy.c
# src/p_mobj.c
2018-10-25 10:46:18 +01:00
TehRealSalt
aa00ca72e2
Fix merges
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(Don't bother me hastily to merge something in again, please)
2018-10-24 21:51:43 -04:00
TehRealSalt
f2f03d03a7
Merge branch 'master' into fz-time-over
2018-10-24 21:39:02 -04:00
TehRealSalt
974f6d47e1
Fullbright explosion and fire
2018-10-24 21:25:22 -04:00