TehRealSalt
d3944fe29b
Battle arrow fixes and cleanup
2018-11-03 17:45:38 -04:00
TehRealSalt
5c1cc6e1df
Merge branch 'master' into all_hardcode
2018-11-02 01:42:34 -04:00
TehRealSalt
e758e0f8fd
Merge branch 'master' into resync
2018-11-01 20:39:50 -04:00
TehRealSalt
0c2a5cf9d3
Merge branch 'master' into more-fixes
2018-11-01 18:10:53 -04:00
TehRealSalt
7e103be393
Change default brake color from Yellow to White
2018-11-01 17:37:59 -04:00
TehRealSalt
6a31959381
Merge branch 'master' into brake-drift
2018-11-01 17:37:10 -04:00
TehRealSalt
7891a11fba
Battle points are visible
2018-11-01 00:57:38 -04:00
TehRealSalt
ea4ca2eb1f
Brake drfit effect
2018-10-31 21:35:17 -04:00
TehRealSalt
6da700629f
Fix incorrect scale of player arrows in non-splitscreen
...
whoops
2018-10-31 04:55:00 -04:00
TehRealSalt
66a7adfc34
Push fakes away from other items
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Prevents stupid item stacking in Battle (you can still do it with bananas, but THOSE are removable, and don't have a similar sprite)
2018-10-31 04:46:24 -04:00
TehRealSalt
cc5d248c90
Time over cam & signposts support mobjscale
2018-10-31 03:13:56 -04:00
toaster
52523fc4b4
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
2018-10-29 21:37:06 +00:00
toaster
f1a6e1e6cd
Merge branch 'sal-hardcode' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
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# Conflicts:
# src/info.c
# src/info.h
# src/p_mobj.c
2018-10-29 21:36:39 +00:00
TehRealSalt
14fcda0eca
Make shadows more consistent on slopes for non-players
2018-10-29 05:21:47 -04:00
TehRealSalt
9f18164ad4
The motherload: all of my Lua is hardcoded
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This took like 6 straight hours of work, never ask me for anything ever again
2018-10-29 05:00:08 -04:00
TehRealSalt
9630e01616
Camera crash fixes
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UNRELATED, but they made this branch a pain in the ass to test so I needed to fix this here :V
2018-10-28 17:31:59 -04:00
TehRealSalt
f1f8f91aea
Higher default scale, WANTED indicator scales properly
2018-10-27 20:56:11 -04:00
toaster
4595328e6d
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
2018-10-25 19:09:22 +01:00
Sal
7f2090aeae
Merge branch 'karma-touchups' into 'master'
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Karma touchups
See merge request KartKrew/Kart!59
2018-10-25 14:06:22 -04:00
toaster
19a6bd948c
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
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# Conflicts:
# src/dehacked.c
# src/info.c
# src/info.h
# src/p_enemy.c
# src/p_mobj.c
2018-10-25 10:46:18 +01:00
TehRealSalt
974f6d47e1
Fullbright explosion and fire
2018-10-24 21:25:22 -04:00
TehRealSalt
25414edb57
Merge branch 'master' into fz-time-over
2018-10-24 21:20:51 -04:00
TehRealSalt
224408210c
Extra safety
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The turn action happens on (k_timeovercam > 2*TICRATE). This ensures it happens immediately, although it was probably fine as is
2018-10-24 21:18:15 -04:00
TehRealSalt
326955dd30
Turn cam on wall hit
2018-10-24 21:05:02 -04:00
TehRealSalt
0e4d5fd50e
Merge branch 'master' into karma-touchups
2018-10-24 17:21:34 -04:00
TehRealSalt
3dba084fd9
Give karma items their own hitbox size
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Bombs & fakes get 24, items get 36. Technically a slight nerf to bomb, but it's more consistent and it's so tiny of a change that it'll be unnoticeable I feel :V
2018-10-24 17:16:32 -04:00
toaster
3d2efc751f
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
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# Conflicts:
# src/info.c
# src/p_inter.c
2018-10-24 22:15:08 +01:00
Sal
08791269be
Merge branch 'new-spb' into 'master'
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New SPB
See merge request KartKrew/Kart!56
2018-10-24 16:04:29 -04:00
Sal
2a375e0f1c
Merge branch 'howdyalikethemcherries' into 'master'
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How'd'ya like them cherries
See merge request KartKrew/Kart!53
2018-10-24 16:01:47 -04:00
Sal
d93a4106b6
Merge branch 'some_scaling_stuff' into 'master'
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Two scale things I noticed.
See merge request KartKrew/Kart!51
2018-10-24 16:01:39 -04:00
TehRealSalt
9d7163675d
Remove the local dontdraw
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Not only did I not implement this for everything, but I also REALLY like seeing other player's. If it's a problem, then let's just turn down the fuse and/or tics
2018-10-23 19:45:35 -04:00
TehRealSalt
017d606828
fzboom.wad hardcode
2018-10-23 17:48:09 -04:00
toaster
75669a4b9b
SOC_COAT and SOC_SMOK.
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To make the MT_PETSMOKER make vaping clouds for Volcanic Valley instead, apply MTF_OBJECTSPECIAL on the spawnpoint.
Since I had to compile, I ALSO discovered SOC_PALM's palmtree was already hardcoded as well!!!! Gosh dang inconsistencies...
2018-10-23 20:44:54 +01:00
toaster
43bb6749fe
D2 Balloon Panic, plus minor, minor touchup to Rusty Rig lamp's light positioning. (Sorry, Drt.)
2018-10-22 22:36:04 +01:00
toaster
ffa9289cc6
Rusty Rig plus minor touchups to what I did already (I haven't made a new exe this stuff is simple enough, and I'll test it when I do the balloon panic stuff)
2018-10-22 21:56:14 +01:00
toaster
dceab0ce70
Hardcoding start! toast's stuff specifically.
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* Marble Zone!
* Torch decoration.
* Incense burner decoration.
* CD Special Stage 1!
* The UFO, now with improved death animation!
* Turns out I duplicated sounds that already existed in sounds.kart. When we touch up the files later, yalls can remove both `DSFUFOx`'s from it.
2018-10-22 00:34:47 +01:00
TehRealSalt
04212cc506
Karma SPB instead of confusing Mine gfx
2018-10-20 21:02:25 -04:00
toaster
e193353c08
There's no spike or moon, but there sure is fruit, and that fruit is slightly awkward in that it pops out of existence when it slows down!
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Instead, I've made it flicker out of existence on a second-long timer.
This is the *absolute* last in-game thing I'm doing before the original freeze deadline. Hardcoding and menu pokes are all that remain of my code development...
2018-10-20 23:32:38 +01:00
TehRealSalt
2021897972
Merge branch 'master' into new-spb
2018-10-19 17:45:06 -04:00
toaster
1f15d87b68
No more whack-a-mole (not 100% certain all of these are correct, please check the diff closely before reinstating plusone sal)
2018-10-19 21:53:02 +01:00
TehRealSalt
553066b48b
Merge branch 'master' into net-screen
2018-10-19 15:59:13 -04:00
Sal
9a818ae7fb
Merge branch 'you_can_sometimes_have_too_many_rings' into 'master'
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You can sometimes have too many rings
See merge request KartKrew/Kart!47
2018-10-19 15:50:37 -04:00
Sal
ab4bf563e0
Merge branch 'sweet-new-kicks' into 'master'
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Sweet new kicks
See merge request KartKrew/Kart!39
2018-10-19 15:49:51 -04:00
TehRealSalt
7556cca505
Huge restructuring & more fine-tuned speed, following, & turn behavior
2018-10-18 19:51:36 -04:00
TehRealSalt
8d6e203bd2
New SPB
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May not make it to R1, but oh well
2018-10-18 04:43:50 -04:00
toaster
9ab5a74b00
Disable rings, NiGHTS wing-emblems, special placement patterns, and team rings.
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Also, tweak the hoop spawning routine to correctly P_SetTarget the hnexts and hprevs, since I'm mucking around in there.
2018-10-17 19:27:45 +01:00
toaster
41b684e63e
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into net-screen
2018-10-16 22:13:45 +01:00
toaster
880e4c0631
Final weather stuff.
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* Multiplied rain speed by 3, per Oni's request.
* Disable weather density - force to 1 if weather draw distance, otherwise zero
* Move the ceilingpic check into a more convenient part of the weather spawning loop.
* `drawdist_precip_cons_t` - replaces "Infinite" with "None".
* Disable the lowest normal draw distance (256), given... both kart and srb2 are basically unplayable like that.
* Disable cv_drawdist_nights entirely.
2018-10-14 22:32:34 +01:00
toaster
a1e1aa81b5
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
# src/g_game.c
# src/p_floor.c
# src/p_user.c
# src/r_data.c
# src/r_data.h
# src/v_video.c
2018-10-14 21:52:05 +01:00
TehRealSalt
0d56f68abc
Merge branch 'master' into sweet-new-kicks
2018-10-10 13:43:05 -04:00