Remove the local dontdraw

Not only did I not implement this for everything, but I also REALLY like seeing other player's. If it's a problem, then let's just turn down the fuse and/or tics
This commit is contained in:
TehRealSalt 2018-10-23 19:45:35 -04:00
parent 39bfad150f
commit 9d7163675d

View file

@ -8512,8 +8512,6 @@ void P_MobjThinker(mobj_t *mobj)
fire->scalespeed = mobj->scale/12;
fire->destscale = 1;
fire->tics = TICRATE;
if (!mobj->target || (mobj->target && mobj->target->player && !P_IsLocalPlayer(mobj->target->player)))
fire->flags2 |= MF2_DONTDRAW;
for (i = 0; i < 2; i++)
{