Latapostrophe
d43ed7f74c
Merge branch 'gl-qol' into v1.2-frankeinstein
2020-03-10 20:34:20 +01:00
Latapostrophe
3b2907865f
Merge branch 'stack-draw-flags' into v1.2-frankeinstein
2020-03-10 20:27:52 +01:00
Latapostrophe
81ad772a8b
Merge branch 'record-attack-changes' into v1.2-frankeinstein
2020-03-10 20:27:00 +01:00
Latapostrophe
5202a4f0fd
VoteThinker Hook for Lua
2020-03-10 18:58:44 +01:00
Latapostrophe
63eadaf83c
Expose CV_FindVar to Lua
2020-03-10 18:12:20 +01:00
Latapostrophe
2e5608d33b
Push race countdowns and functions to set them
2020-03-10 12:57:30 +01:00
Latapostrophe
8c00331c2b
Push consoleplayer and displayplayers to Lua
2020-03-10 11:53:28 +01:00
Latapostrophe
428dc42e2d
Remove debug print
2020-03-10 10:21:47 +01:00
fickleheart
11cba9bd6a
I'M GONNA PISS MYSELF OF LAUGHER anyway fixed syncbombs
2020-03-07 12:40:45 -06:00
fickleheart
b8e4af3f8d
SUPER EXPERIMENTAL FREEZE-B-GONE
2020-03-05 22:19:39 -06:00
Latapostrophe
bb1c320236
Merge branch 'fickle-replay-v1' into replay-freecam-rewind
2020-03-05 21:08:20 +01:00
TehRealSalt
190b0d4660
Replay playback changes:
...
- Store level state periodically
- Load the closest usable level state when done rewinding for
quicker resumes
- Make playback menu fade out after 5 seconds of no activity
(but not while paused)
- Remove wrapping from replay hut (original wrapping was broken
at some point before 1.1 and it's not necessary anyway)
- Allow holding enter on frame advance for noisy slow-mo
from fickleheart
2020-03-05 21:04:56 +01:00
Latapostrophe
ba8dff544a
How can you look at yourself in the mirror?
2020-01-29 22:33:00 +01:00
James R
2a016332c4
Handle log file in parent properly
2019-12-16 19:28:42 -08:00
James R
f460e83846
Add this back for Windoodoo because I'm an idiot
2019-12-16 19:27:55 -08:00
James R
d0c41a8d55
Rename signal caught message to be more obvious
2019-12-16 19:27:55 -08:00
James R
a0d6dc30cb
Fix signal handler setup error reporting
2019-12-16 19:27:55 -08:00
James R
b83f41e089
Rename I_StartupKeyboard to I_RegisterSignals and call it in a sane place
2019-12-16 19:27:54 -08:00
James R
a64dbe1016
Kill child when wait fails, so I_Error exits both
2019-12-16 19:27:54 -08:00
James R
c9830e5ab1
Fix idiot mistake
2019-12-16 19:27:54 -08:00
James R
9efe4d8445
Move everything to i_system.c
...
This also simplifies things; SDL isn't initialized in the parent process.
2019-12-16 19:27:53 -08:00
James R
2b837726eb
nix: Fork before game code and wait to catch signals and coredumps
...
Ditched signal_handler to avoid worrying about async-signal-safe functions.
D_QuitNetGame is not called, so players whose programs are interrupted by a
signal will time out from the server. Because the game runs in a child process,
the window can close before the "Signal Caught" text box appears.
"(core dumped)" is also included in the message if core dumping could be
determined.
2019-12-16 19:27:35 -08:00
fickleheart
92d320be72
Fix dereferencing uninitialized pointer
2019-12-01 16:16:27 -06:00
fickleheart
35a8944f88
Remove (redundant?) skywalls that seemed to drop performance
2019-12-01 15:39:30 -06:00
fickleheart
e8d2ca1f63
Fix kart HUD fadein
2019-12-01 12:38:05 -06:00
fickleheart
6131b80f03
I don't like your sprite clipping fix, so here's mine
2019-12-01 12:34:25 -06:00
fickleheart
9ecc48d0e4
Merge remote-tracking branch '[remote name redacted]/jimita-shaders'
...
# Conflicts:
# src/hardware/hw_main.c
2019-12-01 11:58:24 -06:00
Latapostrophe
272f3fbb53
fix conflict
2019-11-12 00:41:26 +01:00
Latapostrophe
aab87012df
dontencoreremap flag + colormaps
2019-11-12 00:40:25 +01:00
Latapostrophe
abcb1e9981
Merge branch 'gl-encore' into gl-qol
2019-11-12 00:23:56 +01:00
Jaime Passos
994f9492e8
Recreate the CLUT when the palette changes
2019-11-12 00:23:38 +01:00
Jaime Passos
f22e767380
fix conflict
2019-11-12 00:23:26 +01:00
Latapostrophe
3bd62175f6
fix encore for ogl
2019-11-12 00:21:37 +01:00
Latapostrophe
0c3b5d603b
Merge branch 'master' of git.magicalgirl.moe:KartKrew/Kart-Public
2019-11-11 22:15:30 +01:00
Latapostrophe
ff7a706976
fix orbiting items not protecting you against your own items
2019-11-11 00:24:06 +01:00
James R
44e59e2688
Don't hide HUD with hu_showscores in single player/Record Attack
...
This also makes Lua game HUD consistent with the Kart HUD.
2019-10-19 14:11:24 -07:00
James R
fdb54d8e80
Apply BMBOUNDFIX to A_MineExplode
2019-10-15 23:29:02 -07:00
James R
1d6020883c
Forgot includes
2019-10-07 18:10:33 -07:00
James R
abaefa05b1
ferror does not return errno, are you stupid?
...
Use M_FileError to return the proper error description, or "end-of-file".
2019-10-07 17:55:31 -07:00
James R
5e9082fb77
Also apply HUD translucency to FREE PLAY
2019-09-19 20:29:51 -07:00
Latapostrophe
90a272489e
it's cam, not thiscam
2019-09-18 14:04:23 +02:00
Latapostrophe
9a1bfb3a92
camera checks to avoid crashes
2019-09-17 00:04:32 +02:00
James R
3801f93181
Let first person camera work in demos
2019-09-15 00:32:01 -07:00
Latapostrophe
ef279ac5fe
i am a retard
2019-09-13 23:42:51 +02:00
filpAM
fe4cbd7ba1
Fix "NOMIXER" flag compiling
2019-09-13 13:20:44 -04:00
Latapostrophe
ca2f6685e4
forgot to reset variables on demo stop
2019-09-11 21:30:11 +02:00
Latapostrophe
cea0ffab60
forgot to add back 'void' after undoing experiments
2019-09-10 13:52:32 +02:00
Latapostrophe
2205246f0c
get replays to save player lua vars
2019-09-10 11:59:17 +02:00
Latapostrophe
bee60709ec
I'm an idiot and forgot to let you download files
2019-09-09 22:26:09 +02:00
Latapostrophe
18c8f47f9a
fix rewind, fix sound local sound playing in freecam
2019-09-09 22:15:50 +02:00