Richard Allen
fbde6bc7d3
Use propper weapon anims on TP spawns
2002-03-03 03:11:37 +00:00
Richard Allen
cfe94c1d40
No kicking teammates in TP
2002-03-03 02:20:58 +00:00
Richard Allen
440a4a69f5
Zcam tewaking
2002-03-03 02:04:15 +00:00
Bryce Hutchings
d83f5bb879
mk23 and akimbo last fire animation fixed
2002-03-02 22:02:09 +00:00
Richard Allen
e34b8d74fa
Stopping you fragged XXX messages for spectators in followmode.
2002-03-02 20:16:58 +00:00
Richard Allen
1ec735ec6b
Fixed the uneven team calculations
2002-03-02 16:16:54 +00:00
Richard Allen
edc0c9b997
Fixed team auto (PickTeam) up for TP
2002-03-02 15:39:34 +00:00
Andrei Drexler
c95409e0a9
Changed the 'breath' effect a bit (alpha+size).
2002-03-02 15:37:55 +00:00
Richard Allen
4e57c73605
Added the skin and model names to the name of the player thats being
...
followed, as in AQ
2002-03-02 14:54:24 +00:00
Richard Allen
3f04c6bf64
Removed some debugging messages
2002-03-02 12:24:30 +00:00
Bryce Hutchings
63c29a333f
look down movement bug fixed
2002-03-02 08:03:14 +00:00
Scott Brooks
eb31496973
weapons stats- reordered where the mp5 was to make it more consistant with the weapon selection page
2002-03-02 01:16:30 +00:00
Richard Allen
8687dae636
Fixed a small booboo with the teamcounts
2002-03-01 20:22:31 +00:00
Richard Allen
5cba60e438
Added ui_RQ3_teamCount1, ui_RQ3_teamCount2 and ui_RQ3_numSpectators for
...
makro
2002-03-01 20:02:34 +00:00
Andrei Drexler
0fbc5770aa
Added CVAR_ARCHIVE flag to some g_RQ3 cvars
2002-03-01 18:50:26 +00:00
Richard Allen
f9b6692422
Cleanups and removal of g_RQ3_sniperup
2002-03-01 18:21:26 +00:00
Scott Brooks
02fa6d4eec
weapons stats on server side - spelling fixed, and forgot ssg3000 and kicks
2002-02-28 06:09:23 +00:00
Scott Brooks
b110c37ece
weapons stats on server side
2002-02-28 05:42:31 +00:00
Scott Brooks
297c130bdf
weapons stats on client side
2002-02-28 05:41:54 +00:00
Richard Allen
86b1f40473
More spectatorfixes and finally stopped all fallingdamage anims and
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sounds during LCA.
2002-02-27 01:54:29 +00:00
Richard Allen
fcc69b27aa
Fixed death on switching teams while dead
2002-02-26 21:59:10 +00:00
Richard Allen
bbe8669869
No more bubbles over dead players corpses
2002-02-26 20:55:00 +00:00
Richard Allen
cfbf5c6046
Fixed teamswitching and team broadcasting
2002-02-26 04:59:10 +00:00
Richard Allen
0afa84eae1
Removed CVS headers from this file
2002-02-26 04:30:22 +00:00
Richard Allen
d719b0e918
Getting rid of the triangles over teammates heads by making cg_drawFriend's
...
default 0
2002-02-26 04:02:53 +00:00
Richard Allen
78f35019e3
Added a newline to the say messages from the server
2002-02-26 03:58:19 +00:00
Richard Allen
43e74a8940
Range can now be set on grenades.
2002-02-26 03:46:53 +00:00
Richard Allen
0188fc9835
Fixed teamsay spilling over to members of the other team
2002-02-26 03:32:02 +00:00
Richard Allen
a9f3719918
Fixing the spectator_free mode not being predicted in the client.
2002-02-26 02:58:47 +00:00
Richard Allen
d438579604
Dead people cant speak to the living any more.
2002-02-26 01:10:19 +00:00
Richard Allen
0ddc32ad4e
Fixed a bug that made it impossible to pick up special weapons when player
...
had selected akimbos or knives
2002-02-25 19:51:26 +00:00
Richard Allen
93b03c0ea6
Fixed the use ESC and join menu to join teams when dead players are
...
spectating in TP mode.
Tuned the autorespawn system a bit. Now dead ppl. are dead for a very
small time before they are made into spectators.
2002-02-25 19:41:53 +00:00
Richard Allen
4846491ea6
Added [DEAD] tags infront of players names where appropriate and made
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the server log conversation like AQ does.
2002-02-25 17:54:57 +00:00
Daniel Simoes
0c8f535612
Follow Spect Players- Draws the gun
2002-02-24 20:49:07 +00:00
Richard Allen
f3c0f0548d
Make it OK to frag teammates after rounds are over (no -1)
2002-02-24 18:49:21 +00:00
Richard Allen
bede62fd3b
Added a cvar to control sniper behavior g_RQ3_sniperup. Def 0. if set yo 1
...
it makes players spawn with the sniper up.
2002-02-24 18:12:19 +00:00
Richard Allen
dcf24e791f
Cleaned up EquipPlayer() and made snipers spawn with pistol in hand
2002-02-24 17:56:44 +00:00
Richard Allen
45ed6e122c
Fixed a bug where the mode of knifes and grenades where reset to slashing
...
and short throw.
2002-02-24 16:40:35 +00:00
Andrei Drexler
ff98c87768
Even more fixes to the shortcut keys code.
...
Added more info to the header, too :)
2002-02-24 00:54:12 +00:00
Daniel Simoes
50d0af18a4
Changed Sniper code and Cam code
2002-02-23 18:07:46 +00:00
Richard Allen
05eeb448ce
Added debugging to help find what was going with can't find item for weapon
...
error that crash the server.
2002-02-23 16:55:09 +00:00
Andrei Drexler
874c6c7119
Improved the code that checks for shortcut keys, it runs a lot faster now
...
Before that - added support for shortcut keys, 3d model rotation, model origin offset, new command to bring up the weapon menu and a cvar to be used in the player options menu. Also improved the remapShader command.
2002-02-23 15:02:23 +00:00
Richard Allen
a38c90e2d8
Fixed a few bugs and did some cleanups
2002-02-22 02:13:13 +00:00
Richard Allen
5197b4401d
Added support for the TA_UI into the Linux Makefile
2002-02-22 00:35:16 +00:00
Richard Allen
2d0a505ebd
Converted files back from M$ format and added cvs headers again.
2002-02-21 20:10:16 +00:00
Andrei Drexler
c100c543ae
no message
2002-02-21 18:40:25 +00:00
Bryce Hutchings
272d246553
LCA fix
2002-02-11 00:30:23 +00:00
Bryce Hutchings
9e8a6b8c9f
took some debug info out
2002-02-10 22:02:06 +00:00
Daniel Simoes
644fd07f42
Saving persistant and other data on some events..
2002-02-10 21:21:23 +00:00
Richard Allen
2950d7d590
Added new SPECTATOR_ZCAM spec mode.
2002-02-10 18:38:42 +00:00