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Zcam tewaking
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parent
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commit
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2 changed files with 18 additions and 3 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.65 2002/03/03 02:04:14 jbravo
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// Zcam tewaking
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//
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// Revision 1.64 2002/03/02 14:54:24 jbravo
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// Added the skin and model names to the name of the player thats being
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// followed, as in AQ
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@ -882,6 +885,8 @@ void StopFollowing( gentity_t *ent ) {
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ent->client->ps.persistant[ PERS_TEAM ] = TEAM_SPECTATOR;
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ent->client->sess.sessionTeam = TEAM_SPECTATOR;
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ent->client->sess.spectatorState = SPECTATOR_FREE;
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// ent->client->sess.spectatorState = SPECTATOR_ZCAM;
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// ent->client->ps.stats[STAT_RQ3] |= RQ3_ZCAM;
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//Slicer - Removing any zoom bits he might have gainned
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Cmd_Unzoom(ent);
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ent->client->ps.pm_flags &= ~PMF_FOLLOW;
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.7 2002/03/03 02:04:15 jbravo
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// Zcam tewaking
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//
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// Revision 1.6 2002/02/10 18:38:42 jbravo
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// Added new SPECTATOR_ZCAM spec mode.
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//
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@ -224,11 +227,18 @@ static int NumPlayers (void)
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for (i = 0; i < level.maxclients; i++)
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{
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if (level.clients[i].pers.connected == CON_CONNECTED
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&& level.clients[i].sess.sessionTeam != TEAM_SPECTATOR)
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{
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// JBravo: zcam team fixes
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if (g_gametype.integer == GT_TEAMPLAY) {
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if (level.clients[i].pers.connected == CON_CONNECTED
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&& level.clients[i].sess.savedTeam != TEAM_SPECTATOR) {
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count ++;
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}
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} else {
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if (level.clients[i].pers.connected == CON_CONNECTED
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&& level.clients[i].sess.sessionTeam != TEAM_SPECTATOR) {
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count ++;
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}
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}
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}
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return count;
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}
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