Commit graph

1579 commits

Author SHA1 Message Date
Scott Brooks
e6702a4fe3 Dont lower our movement speed if we are on a ramp 2009-07-11 03:14:53 +00:00
Scott Brooks
025210812d cg_RQ3_drawSpeed cvar to print player movement speed in units per second 2009-07-11 03:06:29 +00:00
Richard Allen
c34e4c0e65 Collision with SDL's g_log fixed #3 2009-07-08 21:12:20 +00:00
Richard Allen
f43ce9b878 Collision with SDL's g_log fixed #2 2009-07-08 21:09:31 +00:00
Richard Allen
032e03c563 Collision with SDL's g_log fixed 2009-07-08 21:07:47 +00:00
Richard Allen
2ba76d233e fix overflow in CG_ParseTeamInfo, based on patch for Tremulous, thanks to Roman Tetelman 2009-07-08 20:55:46 +00:00
Scott Brooks
c9f4085bc4 Q2 style physics 2009-07-08 01:10:01 +00:00
Richard Allen
1082875cbc Fix for IOQ3 bug (bugzilla) no. 3966 2009-07-08 01:08:10 +00:00
Richard Allen
137252ca8e Fixing warnings 2009-07-07 01:22:11 +00:00
Richard Allen
eca9eff0e8 Fixing warnings about uninitialised variables 2009-07-07 01:06:48 +00:00
Richard Allen
1636390bc0 Armor removed 2009-07-06 22:08:53 +00:00
Richard Allen
a4a8c99a92 classname will always evaluate as true issue 2009-07-06 22:05:07 +00:00
Richard Allen
8e54e9809b Fixing warnings 2009-07-06 22:03:39 +00:00
Scott Brooks
595eaa0ee9 Done kill a stream when we cant hear it anymore, just mute it 2009-07-06 01:24:57 +00:00
Andrew Prosnik
0a4c17e3c8 TTI fixed the 7-zip paths being wrong in the qvm pk3, also gave us neat datestamp on the filename! 2009-07-05 03:02:23 +00:00
Andrew Prosnik
7a2a213ef2 fixed up qvm compilation .bat files, q_math.c const, qvms should now work fine and compile right again, yay! 2009-07-04 20:52:04 +00:00
Andrew Prosnik
1d0f0196c3 updated qvm batch files with new paths 2009-07-04 20:32:10 +00:00
Andrew Prosnik
ec253713fb removed "engine" as it's no longer used 2009-07-04 19:39:06 +00:00
Andrew Prosnik
a37dfbf3bb got rid of _ta folders for build, also renamed output file to match linux makefile of "Reaction.exe" 2009-07-04 19:21:36 +00:00
Andrew Prosnik
558a0efcbf renamed ioq3.sln to reaction.sln 2009-07-04 19:07:51 +00:00
Andrew Prosnik
8e9c30ee68 Added ..\..\code\SDL12\include; to quake3 include directory, also messed with the configurations so we just have "debug" and "release" now. Will also mess with things so the generated .exe is "Reaction.exe" and all that jazz, but I'll maybe do that later. 2009-07-04 19:04:01 +00:00
Scott Brooks
0d74e60f22 nop out EV_PLAYER_TELEPORT_IN so we dont crash 2009-07-04 16:48:58 +00:00
Scott Brooks
d05e867eac check if ent->client not ent->inuse since we want to check connecting clients 2009-07-04 16:39:39 +00:00
Tomi Isoaho
540b74dad2 Minor UI tweaks. 2009-07-04 16:28:42 +00:00
Scott Brooks
4f6af5c9c6 warning cleanups 2009-07-04 03:37:46 +00:00
Scott Brooks
4a16c915d1 line ending cleanups, and define some more math stuff 2009-07-04 03:37:44 +00:00
Scott Brooks
0046a49560 warning cleanups 2009-07-04 03:37:41 +00:00
Scott Brooks
a95e29e3a4 Update to use ioq3 makefile, and share q_shared 2009-07-04 02:29:42 +00:00
Andrei Drexler
c468f8cb35 More cleaning up. 2009-07-03 19:58:55 +00:00
Andrei Drexler
b3bc436778 Housekeeping. 2009-07-03 18:51:22 +00:00
Richard Allen
15fdbffbe7 Makefile updates, phase 1 2009-07-03 11:01:53 +00:00
Richard Allen
9c9bb48460 ui moved 2009-07-03 10:48:40 +00:00
Richard Allen
f452d249b2 game moved 2009-07-03 10:48:29 +00:00
Richard Allen
92c9db9449 cgame moved 2009-07-03 10:47:45 +00:00
Richard Allen
15714539db Removing the IOQ3 mod code to make room for ours 2009-07-03 10:43:30 +00:00
Richard Allen
35138fa5c5 Moving everything from engine one level up 2009-07-03 10:39:49 +00:00
Richard Allen
13a1306f07 combining engine and our code 2009-07-03 10:38:01 +00:00
Richard Allen
82598383a4 combining engine and our code 2009-07-03 10:35:14 +00:00
Richard Allen
f25a844124 Cleaning up ChangeLogs 2009-07-03 10:31:16 +00:00
Richard Allen
0381401fc5 Cleaning up ChangeLogs 2009-07-03 10:30:28 +00:00
Richard Allen
40731866e0 Renaming the misc folder from engine to make room for the one with the engine 2009-07-03 10:26:27 +00:00
Richard Allen
3e50bb6d4f Rename Makefile 2009-07-03 10:23:22 +00:00
Richard Allen
20d4f231bf Removing the ui folder from engine to make room for ours 2009-07-03 10:18:01 +00:00
Tomi Isoaho
37fcb741bb Fix: runtime.h renamed to runtime.cfg due to sv_pure disliking the former extension. 2009-07-03 00:15:06 +00:00
Andrei Drexler
475ba9676e Death test boo-boo. 2009-07-01 23:04:38 +00:00
Tomi Isoaho
df62af9f2a Menu for replacements, half-assed crosshair menus, bunch of other UI-related stuff. 2009-07-01 22:40:51 +00:00
Richard Allen
857e9bb0a3 Ooops. g_RQ3_lca should not be 1 2009-07-01 22:27:42 +00:00
Andrei Drexler
ab4cf97c04 Sun flare tweaks. 2009-07-01 22:15:46 +00:00
Richard Allen
b07ba66b9d Changed some cvars, mainly version to avoid 3.2 clients 2009-07-01 22:09:35 +00:00
Richard Allen
fbe1d33d04 Fixing allwepon and the number of knives 2009-07-01 20:57:17 +00:00