Commit Graph

79 Commits

Author SHA1 Message Date
Bill Currie b6c331736a give nq host_mem_size so -mem can be a cvar (similar to sv_mem_size and
cl_mem_size in qw).
2002-02-19 20:47:45 +00:00
Bill Currie e8f6fced0b call BI_Init in the clients 2002-01-20 04:10:36 +00:00
Bill Currie 14ac3acc17 add a builtin (gametype) for detecting the, well, game type (ie, netquake
or quakeworld) which just returns the apprproate string. the single player
menu is now acessable in nq but not qw :)
2002-01-20 03:09:03 +00:00
Bill Currie 9f6a16af18 shrink the hardrule (for want of a better name) by 2 chars so it fits 2002-01-20 00:38:02 +00:00
Bill Currie 39d432b6a6 make sure force_commandline in the console data gets set appropriatly 2002-01-20 00:04:50 +00:00
Bill Currie bb96a5b736 first use of client side QuakeC :) (and having more than one progs instance
seems to work, too). The menu code gets loaded, but is currently otherwise
unused as of yet.
2002-01-18 19:19:33 +00:00
Bill Currie d05e3c0afc fix an init order oopsie. sorry about that, guys. 2002-01-17 19:10:07 +00:00
Bill Currie 7eb9d70216 oops, forgot to write that one 2002-01-17 04:29:41 +00:00
Bill Currie 5a1c7ecd2b init order cleanup 2002-01-17 04:11:36 +00:00
Bill Currie c86c5a78bf finally, the client console is merged 2002-01-16 21:53:42 +00:00
Bill Currie 9d59d953bd more cleanups 2002-01-12 05:32:21 +00:00
Bill Currie 461f63c7ff fix the black player skins 2002-01-03 06:26:57 +00:00
Bill Currie 78a3e398d5 * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
Adam Olsen 3bba5398ba - audit malloc usage. now everything checks the return value :) 2001-10-24 22:50:06 +00:00
Bill Currie a220f5d87d isDedicted fixes 2001-10-05 19:21:23 +00:00
Bill Currie 82338f9695 shutdown the console 2001-10-03 21:37:20 +00:00
Bill Currie 1929797cc9 get nq-server so it runs. part of this involved renaming cl_warncmd to
cmd_warncmd
2001-10-03 21:25:43 +00:00
Bill Currie 630e064150 -dedicated fixes 2001-10-03 17:25:21 +00:00
Bill Currie b1f4a778f9 the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
Bill Currie 4416404982 total nukage of Sys_Printf calls in the client and server source. this paves
the way for libQFutil using Sys_Printf exlusively.
2001-09-21 03:01:14 +00:00
Adam Olsen 22075ac46f Add a cl_quakerc cvar, for disabling the execution of the default
config.
2001-09-06 23:58:28 +00:00
Bill Currie c2c0353e60 cl_demospeed for nq 2001-09-06 04:35:02 +00:00
Ragnvald Maartmann-Moe IV 2f5e0cf603 whitespace and headers. 2001-08-29 02:12:57 +00:00
Bill Currie 7df09a3487 centralize client state setting 2001-08-20 17:48:16 +00:00
Adam Olsen 8c3f799282 Make nq-* -dedicated work. :) 2001-07-16 23:36:43 +00:00
Bill Currie 104701a8c5 the beginnings of the console lib (using plugins for the client/server type
consoles). Currently, doesn't affect anybody other than the need to
re-bootstrap.
2001-07-16 20:41:10 +00:00
Bill Currie 1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Bill Currie 323015b11a include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie 6bf58ab1af no header includes cvar.h now 2001-05-31 03:41:35 +00:00
Joseph Carter 186d577818 s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie 73e6e1684f FINALLY, the nq and qw renderers are merged. the view and particle subsystems
are not yet merged due to their dependence on the client, but that will come
soon.
2001-05-24 19:22:35 +00:00
Bill Currie 1a25bc9349 gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
Bill Currie ec7335029d gl_draw.c is now client clean. 2001-05-23 04:05:10 +00:00
Bill Currie ece576ed4b reduce gl_rmain's dependency on cl*.h 2001-05-21 00:22:35 +00:00
Bill Currie 337430a113 sw_rmain.c is now client and chase clean. 2001-05-20 20:38:51 +00:00
Bill Currie 44943e78de better fix for the dlights problem (will prevent similar problems in the
future)
2001-05-20 06:23:46 +00:00
Bill Currie 88302bd5f0 fix the broken dlights. turns out realtime is not the right thing (cl.time is) 2001-05-20 06:13:20 +00:00
Bill Currie d360b01827 move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Bill Currie daca64ed04 more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
Bill Currie f834f99de7 diffsnr++ 2001-05-20 00:34:40 +00:00
Bill Currie 0d573c6fcf rename Chase_Init to Chase_Init_Cvars and shift the call.
Call SCR_UpdateScreen at the end of Host_Init so you're not stuck with a
black screen during initial loading
2001-05-19 22:26:06 +00:00
Ragnvald Maartmann-Moe IV e9857d8213 Merges, and cl_writecfg now works in nq. 2001-05-19 20:57:29 +00:00
Bill Currie d62ac62ff5 allow commands other than set to be executed from ~/.quakeforgerc 2001-05-17 21:32:59 +00:00
Bill Currie 4a690f8723 fix nq's startup code re commandline vs config file (also make sure comands
aren't double executed)
2001-05-17 07:53:22 +00:00
Bill Currie 8f4394de4f various merge cleanups including moving the contents of R_Textures_Init into
Mod_Init
2001-05-16 17:08:56 +00:00
Bill Currie 72cc67e863 kill r_fullbright and r_draworder
`merge' skin handling
2001-05-16 06:01:34 +00:00
Bill Currie 9c9e22f253 fix segfault when using -abyss etc 2001-05-15 06:35:47 +00:00
Bill Currie eb65d61322 more merge madness 2001-05-15 03:27:55 +00:00
Bill Currie 4ff86056db pull all rendering cvar declarations and initialisations out of the misc
files and put them into r_cvar.[ch] getting ready for the renderer merge
2001-05-11 19:21:48 +00:00
Bill Currie d9874835ec forgot to make sure Mod_Init_Cvars got called 2001-05-11 02:03:02 +00:00