Commit graph

218 commits

Author SHA1 Message Date
Robin Redeker
67d53f4e56 Added some QC-API functions: String_Cut, String_Len, Key_CountBindings. 2002-02-02 09:38:19 +00:00
Robin Redeker
fa575a3475 Added a start for the QC-Keys-API 2002-01-31 21:08:45 +00:00
Bill Currie
681950cf26 print [val] for pointers 2002-01-30 22:14:13 +00:00
Bill Currie
40e987c071 provide InputLine_SetWidth so the drawn width can be set 2002-01-30 21:25:00 +00:00
Bill Currie
6d63d1d55b implement comparisons and not for pointers 2002-01-30 21:20:12 +00:00
Bill Currie
e1abe4c44b finalize the crc of the progs file 2002-01-30 21:13:57 +00:00
Bill Currie
7ef4426775 inputline api `done'. now just to get it working 2002-01-30 08:41:18 +00:00
Bill Currie
ee3f51f13b "" to <> for system headers 2002-01-30 08:34:44 +00:00
Bill Currie
c76f7d88ce fix an API snafu (oops:) 2002-01-30 08:09:53 +00:00
Bill Currie
8561dfa93a basic resource management system for the VM 2002-01-30 06:21:20 +00:00
Bill Currie
0ea713eda4 redo the progs loader to allocate all the memory needed for progs in one
shot, allowing for caller specified alloc and edicts and zone memory sizes.
(progs + edicts + zone).
2002-01-29 20:53:44 +00:00
Bill Currie
21b6e68a8c break out the non-edict code into sensible locations 2002-01-28 17:15:36 +00:00
Bill Currie
08210bc93f fix an accidental double byteswap that broke progs for big-endian machines 2002-01-24 04:43:47 +00:00
Bill Currie
85588c8fcb start implementing the api for input lines and clean up a couple csqc
prototype issues.
2002-01-23 22:37:44 +00:00
Bill Currie
68637eea9e start implementing dynamic memory for progs 2002-01-23 22:35:48 +00:00
Bill Currie
16cc0c22c9 forgot to implement store.p 2002-01-23 22:33:22 +00:00
Bill Currie
d5fb0f5a68 fix some .. path compression bugs 2002-01-21 17:36:22 +00:00
Bill Currie
9833b7009d oops, forgot to remove the debug code 2002-01-21 16:48:08 +00:00
Bill Currie
f3efed94e5 .0 isn't valid for integer formats 2002-01-21 16:47:50 +00:00
Bill Currie
5b0e6dc342 add file and string modules to csqc. the file nodule is rather parnoid
about the path it's handed (need to get even more paranoid, though). the
string module just has char replacement so far. Add Draw_CenterPic to
r_progs.c, but this will only last till qpic_t is supported in qc.
the load menu almost works: just need to add key handling and fix a bug in
PF_sprintf
2002-01-21 07:24:51 +00:00
Bill Currie
1168f1aa86 libQFcsqc (I'm not adverse to renaming it) is born. so far, only provides
Cbuf builtins.
2002-01-20 04:09:36 +00:00
Bill Currie
14ac3acc17 add a builtin (gametype) for detecting the, well, game type (ie, netquake
or quakeworld) which just returns the apprproate string. the single player
menu is now acessable in nq but not qw :)
2002-01-20 03:09:03 +00:00
Bill Currie
6af9a5d8e6 make the builtins an array of pointers so the hash table doesn't get royally
screwed up
2002-01-19 03:31:51 +00:00
Bill Currie
7def88668a fix a goof with the progs loader for the server interface 2002-01-18 23:53:51 +00:00
Bill Currie
ac71d101d2 menu code now gets initialized (menu_init in the progs). 2002-01-18 22:02:59 +00:00
Bill Currie
bb96a5b736 first use of client side QuakeC :) (and having more than one progs instance
seems to work, too). The menu code gets loaded, but is currently otherwise
unused as of yet.
2002-01-18 19:19:33 +00:00
Bill Currie
d69762facd integer() and float() casts seem to work 2002-01-17 19:32:04 +00:00
Bill Currie
9d59d953bd more cleanups 2002-01-12 05:32:21 +00:00
Bill Currie
3dafbebf10 fix up #0 builtin functions at runtime. not done automaticly (need to call
PR_RelocateBuiltins) and fix a bug with profiling and unlimited execution
counts
2001-12-14 08:15:04 +00:00
Bill Currie
8ddce20949 pr_*: add storep.p so pointers can be stored into entities
emit.c: convert & (address) to . in unary .
        rewrite emit_assign_expr
expr.c: remove debug code and make unary . less agressive on address calcs
        also convert & (address) to . for lvals
2001-12-12 20:35:58 +00:00
Bill Currie
f9149a0d6c finally get around to renaming type_name to pr_type_name 2001-12-12 17:15:09 +00:00
Bill Currie
cc34e5954f lots of work on better array/pointer/struct handline. doesn't quite work yet 2001-12-12 08:39:47 +00:00
Bill Currie
d344aea51f store.p so pointers can be moved around 2001-12-08 21:43:44 +00:00
Bill Currie
00b2a45ecd change the operator for "address" from "." to "&" so load.p can be implement.
this makes it so pointers in entities work.
2001-12-08 20:17:20 +00:00
Bill Currie
b03a1bee42 ok, structures seem to generate correct code now 2001-12-08 08:19:48 +00:00
Bill Currie
028f8a116d immidiate indexed pointer access and some whitespace + reorg 2001-12-07 20:07:38 +00:00
Bill Currie
c130d38c6c fix more bugs caused by the Hunk_TempAlloc changes and do some more jump
prediction fixes for msg_t and sizebuf_t
2001-12-03 22:11:21 +00:00
Bill Currie
12a0a10d33 more alpha portability fixes 2001-11-29 19:35:25 +00:00
Bill Currie
67fde0c492 remove some debug code I accidently committed 2001-11-26 17:25:16 +00:00
Bill Currie
712aecb1a2 use the Hash_*Element functions for opcodes to avoid the silliness of trying
to use strings for numeric keys
2001-11-20 18:54:15 +00:00
Bill Currie
8d208ac3aa make float != 0 tests work on alpha for when the value is actually an integer
(works fine on intel, but on alpha the denormals either produce an exception
or true zero: not quite desirable:)
2001-11-19 17:51:31 +00:00
Bill Currie
9d0320cc89 various portability improvements 2001-11-18 23:40:01 +00:00
Bill Currie
cda6923ffa this seems to be all that's needed to make progs 64 bit clean (minus issues
with sizeof (int) != 4, but that's not the case on alpha)
2001-11-17 04:32:00 +00:00
Bill Currie
cc66577f1c fixes for building on alpha (linux) 2001-11-16 01:09:17 +00:00
Bill Currie
598c82352f fix printing of op_c for storeb 2001-11-15 19:36:40 +00:00
Bill Currie
7888f1cb93 fix a couple of branch offset bugs 2001-11-13 19:52:03 +00:00
Bill Currie
4af2b18703 support printing uinteger values 2001-11-13 18:04:55 +00:00
Bill Currie
07b59d2f07 pr_comp.h:
o	add OP_JUMPB
	o	OP_JUMPB renumberd some opcodes, so up PROG_VERSION
pr_edict.c:
	o	make the version error reporting more informative
pr_exec.c:
	o	implement OP_JUMPB (goto *(ptr + index))
pr_opcode.c: (libs/gamecode/engine)
	o	add OP_JUMPB to the table
expr.h:
	o	ex_uinteger support
	o	some const correctness
	o	prototype new_label_expr
qfcc.h:
	o	uinteger ussport
	o	add pointers for op_jump and op_jumpb
	o	prototype PR_GetArray
emit.c:
	o	general uinteger support
	o	new reference/reloc type 3: absolute statement address
	o	jumpb support (binary goto)
expr.c:
	o	uinteger support
	o	break the label name creation out of new_label_expr into
		new_label_name
	o	some const correctness
pr_def.c:
	o	add PR_GetArray to allocate an array in global space
	o	factor out some code common to PR_GetDef and PR_GetArray that would
		otherwise be duplicated
pr_imm.c:
	o	some const correctness
	o	uinteger support
pr_lex.c:
	o	uinteger support
pr_opcode.c: (tools/qfcc/source)
	o	support jump and jumpb
switch.c:
	o	rewrite the binary search code to support ranges.
2001-11-13 08:58:54 +00:00
Bill Currie
d27cd9cc21 s/type_size/pr_type_size/
remove the redundant type_size from qfcc
2001-11-12 23:56:46 +00:00
Bill Currie
d168a3daee this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
Bill Currie
4be5c86f36 forgot to add "uinteger" to the array of type name strings 2001-11-09 01:03:35 +00:00
Bill Currie
928d343295 pr_comp.h:
o	add ev_uniteger to the types enum
	o	add opcodes for ifbe, ifb, ifae, ifa, jump, lt.ui, gt.ui, le.ui, ge.ui
progs.h:
	o	add uinteger accessors
pr_exec.c:
	o	implement ifbe, ifb, ifae, ifa, jump, lt.ui, gt.ui, le.ui, ge.ui
pr_opcode.c:
	o	add opcodes for ifbe, ifb, ifae, ifa, jump, lt.ui, gt.ui, le.ui, ge.ui
expr.h:
	o	prototype inc_users
qfcc.h:
	o	add externs for op_ifbe, op_ifb, op_ifae and op_ifa
emit.c:
	o	don't bother emiting an assignment to a temp def that's only used once
		(ie, it's never read, only written to)
	o	support the new if* instructions
expr.c:
	o	support the new if* insructions
	o	dectect expression loops in append_expr
	o	support unsigned integers
	o	re-work temp def usage counting
pr_def.c
	o	debugging for temp def usage counts
pr_opcode.c:
	o	support the new if* instructions
qc-parse.y:
	o	provide defines for IFBE IFB IFAE IFA
switch.c:
	o	do binary searches for strings, floats and ints if there are more than
		8 cases in a switch. Strings need more testing.
2001-11-09 00:58:16 +00:00
Bill Currie
f3fcfea62a fully specify the type for the comparison opcodes 2001-11-06 21:29:53 +00:00
Bill Currie
469fd1b023 more mathlib usage 2001-11-06 20:36:20 +00:00
Bill Currie
9f4a565523 rename some get_key functions so they're all uniqely named (matters only for
profiling purposes thanks to static:)
2001-11-05 03:21:42 +00:00
Bill Currie
5bf5278c2b pr_comp.h:
- new opcodes for pointers
progs.h:
	- prototype PR_Check_Opcodes
pr_edict.c:
	- move the static bounds checking to PR_Check_Opcodes in pr_opcode.c
pr_exec.c:
	- vector instruction cleanup
	- temporarily nuke bounds checking from storep.*
	- move base of address results from pr->edicts to pr->pr_globals
	- implement new pointer related instructions
	- nuke proposed global pointer instructions (not flexible enough)
pr_opcode.c:
	- add new pointer instuctions
	- re-implement static bounds/invalid opcode checking. no more multiple
	  case statements to keep track of.
2001-11-02 22:41:11 +00:00
Bill Currie
166ce6d8ce redundant code removal 2001-11-02 03:04:01 +00:00
Bill Currie
ccfe82cda4 *taniwha mops up the last drops of blood from extern 2001-10-28 04:38:24 +00:00
Bill Currie
78a3e398d5 * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
Bill Currie
f8a41cb1bc completely nuke the concept of "priority" from opcodes and use get_op_string
in emit_sub_expr instead of a redundant switch.
2001-10-25 17:48:35 +00:00
Bill Currie
b3914eeaaa elimination of bare printf (with some exceptions) from libs: Sys_Printf is
used instead
2001-10-18 16:42:14 +00:00
Bill Currie
3a366f4f7e break out the backtrace code from PR_RunError into PR_DumpState and use
PR_DumpState instead of PR_RunError in seg_fault_handler so we get both a
progs trace /and/ a core file (ulimit allowing)
2001-10-08 03:46:44 +00:00
Bill Currie
8c6e5456bb type b of not.i is void, not integer 2001-10-02 19:17:18 +00:00
Adam Olsen
e12f1dcf9e - boundscheck static progs strings, and give proper errors for that
and dynamic strings if it fails.
2001-09-28 23:34:49 +00:00
Jeff Teunissen
d63243380f Aaaaaaand, it's done!
Special note: I hope to never do this again. :)
2001-09-28 10:31:20 +00:00
Bill Currie
b1f4a778f9 the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
Adam Olsen
376f05d357 - add some conversion builtins, now we have ftoi, ftos, itof, itos,
stof, stoi, stov, and vtos.
- fix PF_sprintf
- add FFnameFF support, where it tacks <userid> after the nick on the
  console.
2001-09-26 22:26:31 +00:00
Adam Olsen
07b0d91900 - add a NUM_FOR_BAD_EDICT function, which doesn't care if it's a bad
value
- switch some prints over NUM_FOR_BAD_EDICT
- change NUM_FOR_EDICT to call PR_RunError on error, instead of
  PR_Error.  That was it prints out a backtrace.

(I did it in reverse order ;)
2001-09-23 01:29:52 +00:00
Adam Olsen
a159e852e6 - add some comments to libs/console/inputline.c
- rename pr_deadbeef to pr_deadbeef_ents
- add pr_deadbeef_locals, which does uninited locals.  (crashes from
  it are undeniably buggy code, unlike pr_deadeef_ents)
- add a missing break to packetlog printing's switch
- add sv_kickfake, which kicks people for attempting to fake messages,
  or replaces the ^Ms with # if disabled.
2001-09-23 00:36:21 +00:00
Adam Olsen
9448063c67 - use etype_T instead of int (just so it's clearer in debugging) 2001-09-21 19:28:08 +00:00
Bill Currie
49a85718f8 total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf
(Sys_DPrintf is new) is now used exclusively for all lib printing. Con_Init
sets the sys printf recirection to Con_Print (which has been revamped
appropriatly) and the server sets it to SV_Print (which was SV_Printf and
the new SV_Printf calls /it/). This should fix the rcon print redirection
issues.
2001-09-21 04:22:46 +00:00
Adam Olsen
f59c2a2a0b - build fix for without curses
- add a "zombie" line to edictcount, which is the number of ents that
  are "free" but not long enough to be reused.
2001-09-20 19:34:02 +00:00
Bill Currie
def8bb3cd5 LordHavoc's VectorIsNull changes from 0.3 but as VectorIsZero (no such thing
as a `null' vector) plus a couple of other bits from his patch.
2001-09-11 05:18:15 +00:00
Ragnvald Maartmann-Moe IV
55dfead066 Typos (really ought to remember to test compile *before* committing, rather than immediately after). 2001-09-10 13:05:13 +00:00
Ragnvald Maartmann-Moe IV
dc947ce8f5 Whitespace. 2001-09-10 12:56:23 +00:00
Bill Currie
3656d6fd59 compile fixes for win32 and take the pruning shears to *sys*.c in qw and nq
(they're not done yet, though)
2001-08-29 17:45:53 +00:00
Bill Currie
abb1469364 fix a minor but important thinko that caused a nasty seg 2001-08-27 05:15:39 +00:00
Adam Olsen
5e4d7e4376 Add a sprintf builtin 2001-08-27 03:17:59 +00:00
Ragnvald Maartmann-Moe IV
707c4aa44b I like it better when quakeforge compiles.
-Werror feels otherwise.
*grmbl*
2001-08-26 13:24:38 +00:00
Adam Olsen
74e9786cd1 Extend PF_Find to support searching for different field types 2001-08-26 06:35:03 +00:00
Ragnvald Maartmann-Moe IV
6e73ba0e7a Whitespace, plus comment out unused code. 2001-08-26 01:08:09 +00:00
Adam Olsen
72f91dc9bc comment cleanups, and a little harmless (?) bugglet fix in the
charcount builtin's error handling code.
2001-08-26 00:05:31 +00:00
Adam Olsen
2bf0fa910f Rework ED_Print to be type-aware, instead of blindly assuming
everything is an integer.
2001-08-22 21:07:06 +00:00
Adam Olsen
e9ec5f867f A few tweaks and cleanups 2001-08-22 05:37:50 +00:00
Adam Olsen
17ba7ef92f - move alot of the builtins to libQFgamecode_builtins
- move the init into qw and nq
2001-08-22 03:24:25 +00:00
Adam Olsen
1314c89b6c - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
2001-08-21 22:34:20 +00:00
Adam Olsen
9ea52e8239 Move the gamecode engine into a subdir. 2001-08-21 21:05:26 +00:00
Bill Currie
8059265181 pr_strings.c:
fix some off-by-one bugs
gl_mesh.c:
	make the messing... message developer mode
2001-08-15 06:01:38 +00:00
Bill Currie
07a09e0812 statement printing now infers the type of a def from the instruction where
possible, thus allowing anonymous defs to print their contents.
2001-08-13 23:49:04 +00:00
Bill Currie
d55199bece re-arrange the types of store and storep so things make a little more sense 2001-08-13 23:00:17 +00:00
Bill Currie
283b0e1a21 change the types of the statement operands to unsigned short to clean up
most of the uses
2001-08-13 21:09:00 +00:00
Bill Currie
45fd3e084d rhamph's deadbeaf locals patch as-is :) 2001-08-13 20:29:33 +00:00
Bill Currie
31a560cc3f d'oh 2001-08-13 20:23:41 +00:00
Bill Currie
da7e8568a4 fix a couple of issues with garbage collection 2001-08-13 20:22:36 +00:00
Bill Currie
2a6830d2d8 revised dynamic string handling. allows for `bounds checking' 2001-08-13 20:01:37 +00:00
Bill Currie
bbef4b0b6f ugh, I hate the need for this, but it's needed. sv_old_entity_free is my
compromise :) set it to 1 to allow progs like MegaTF to work (reload crash).
2001-08-12 04:14:25 +00:00
Adam Olsen
6414897dae got a few new operators for qc :)
<< >> % which all act like their C counterparts
+= -= *= /= &= ^= |= <<= >>= %= which just expand into the obvious,
also like the C versions.
2001-08-10 16:17:00 +00:00
Bill Currie
081d8f3c47 ^ and ~ operators for qc (^ from Rhamphoryncus) and clean up the punctuation
line in qc-lex.l (why didn't I think to do that in the first place?!?)
2001-08-09 16:34:46 +00:00
Adam Olsen
dc98a63098 Add a getfunction, which gives an error if it's not found 2001-08-04 23:44:50 +00:00
Adam Olsen
c218ede288 Add support for checkfunction, which is a builtin that searches for
another builtin by name, and returns it.

Soon I'll change all our new builtins to by allocated dynamically, as
well as changing the number checkfunction uses, and happily break
everything that uses them :D
2001-08-04 09:11:50 +00:00