quakeforge/libs/gamecode
Bill Currie 8ddce20949 pr_*: add storep.p so pointers can be stored into entities
emit.c: convert & (address) to . in unary .
        rewrite emit_assign_expr
expr.c: remove debug code and make unary . less agressive on address calcs
        also convert & (address) to . for lvals
2001-12-12 20:35:58 +00:00
..
builtins fix more bugs caused by the Hunk_TempAlloc changes and do some more jump 2001-12-03 22:11:21 +00:00
engine pr_*: add storep.p so pointers can be stored into entities 2001-12-12 20:35:58 +00:00
.gitignore Shared library support. The util and gamecode libraries are now shared, 2001-03-29 09:07:44 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00