quakeforge/libs/gamecode
Adam Olsen c218ede288 Add support for checkfunction, which is a builtin that searches for
another builtin by name, and returns it.

Soon I'll change all our new builtins to by allocated dynamically, as
well as changing the number checkfunction uses, and happily break
everything that uses them :D
2001-08-04 09:11:50 +00:00
..
.gitignore Shared library support. The util and gamecode libraries are now shared, 2001-03-29 09:07:44 +00:00
Makefile.am print out source line numbers when available 2001-07-14 23:53:59 +00:00
pr_debug.c debug info for local variables is now used. only works when tracing atm:/ 2001-07-19 07:27:14 +00:00
pr_edict.c Modify progs to add builtins at runtime. It should be trivial to 2001-08-03 06:40:28 +00:00
pr_exec.c Add support for checkfunction, which is a builtin that searches for 2001-08-04 09:11:50 +00:00
pr_opcode.c Initial integer type support. qfcc /is/ partially broken when it comes to 2001-07-23 01:31:22 +00:00
pr_strings.c fear the mighty const correct patch 2001-07-15 07:04:17 +00:00