Zephaniah E. Hull
61f369be94
Minor compile fixes.
2001-04-16 07:04:54 +00:00
Bill Currie
f9c9e4fba7
everything except *-3dfx (unknown status) now builds
2001-04-16 03:55:44 +00:00
Bill Currie
0b5b3b03a4
move GL_CheckBrightness into vid_common_gl.c
2001-04-15 21:19:05 +00:00
Bill Currie
6fcf8395ca
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
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changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Bill Currie
36cbe70826
vid libs build but probably don't work yet (I KNOW x11 doesn't) lots of
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build failures in the main source still
2001-04-15 08:04:15 +00:00
Bill Currie
a0ab26ff6b
merge screen.h
2001-04-15 07:47:49 +00:00
Bill Currie
7e67fd56f3
getting closer to building the vid libs.
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in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV
a4db2f0e5b
Damn the moles.
2001-04-15 06:43:11 +00:00
Bill Currie
ad8831fdb0
correct the vid target selection logic
2001-04-15 06:29:57 +00:00
Ragnvald Maartmann-Moe IV
20e0961ed2
*whack* Die Mole Die!!!
2001-04-15 06:18:06 +00:00
Ragnvald Maartmann-Moe IV
6c65be497e
Hopefully fix attempts to compile video libs that aren't possible.
2001-04-15 06:04:02 +00:00
Ragnvald Maartmann-Moe IV
778f0c129c
Finish move of vid.c to libs, kill a few stragglers.
2001-04-15 05:36:56 +00:00
Ragnvald Maartmann-Moe IV
dbf0e3130e
Quash more cvs add/remove oddities.
2001-04-15 05:18:23 +00:00
Ragnvald Maartmann-Moe IV
554308e51d
Makefile updates.
2001-04-15 05:17:09 +00:00
Ragnvald Maartmann-Moe IV
2c282b17c4
Die, dammit!
2001-04-15 05:04:16 +00:00
Bill Currie
5a80ce90f5
fix the -Wno-error issue and vid_fbdev.c is a little closer to compiling
2001-04-15 05:04:03 +00:00
Ragnvald Maartmann-Moe IV
38a114fdb3
More merge madness.
2001-04-15 04:54:44 +00:00
Ragnvald Maartmann-Moe IV
84461e1f1f
More merging.
2001-04-15 04:45:07 +00:00
Bill Currie
6a696881b3
these are now in libs/video/targets
2001-04-15 04:40:09 +00:00
Bill Currie
9d8c1d33c0
these are generated, so aren't needed in cvs
2001-04-15 04:36:27 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
Bill Currie
bd0fab4ce1
vid_wgl in qw now uses vid_common_gl. probably doesn't work
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compile fix for merged glquake.h in vid_wg.c in nq
2001-04-15 03:17:03 +00:00
Timothy C. McGrath
9f583076f8
Made necessary changes to includes to get files to compile, got
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directions from despair :)
Misty-chan
2001-04-15 00:39:29 +00:00
Bill Currie
5859b3dd1f
merge glquake.h. Rather messily done, but it works and all clashes were
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sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
Bill Currie
c0507f5610
update for the lastest alsa pcm mmap api. not as bad as at first appearance
2001-04-14 02:30:30 +00:00
Bill Currie
8fef64c064
V_CheckGamma WILL get called before vid_gamma gets set in gl, so protect
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against that circumstance.
2001-04-14 02:27:19 +00:00
Bill Currie
fa99cb304b
forgot to add it to GLX_LIBS
2001-04-14 02:06:02 +00:00
Bill Currie
c46f1046f0
add -lXext to the glx test link lines
2001-04-14 01:52:10 +00:00
Bill Currie
475a0b0d4a
must not call snd_pcm_mmap_forward with a count of 0
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this fixes the alsa assert at slower rates
2001-04-13 08:08:41 +00:00
Jeff Teunissen
bffe67977c
Gamma cleanups. Brightness and contrast are gone from software, since they
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won't work with proper gamma control anyway.
2001-04-13 08:02:11 +00:00
Bill Currie
9a2df9a2d5
use hash tables in Skin_Find
2001-04-13 06:56:45 +00:00
Ragnvald Maartmann-Moe IV
9ff89960f2
Fix hw gamma in -sgl.
2001-04-13 06:53:35 +00:00
Chris Ison
1b40eb715a
fixed m_filter CVAR type, started on gamma for 3dfx
2001-04-13 04:25:06 +00:00
Bill Currie
deac792513
damn, not only did that not fix the problem, I broke stuff
2001-04-13 03:33:56 +00:00
Bill Currie
ee7d43f6ae
fix the "Couldn't load skin skins/dvc-c.pcx" skins problem
2001-04-13 01:45:37 +00:00
Bill Currie
5278f9fd73
put the gamma code into vid.c where (IMO) it should have been.
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give vid_fbdev VID_SetGamma
mame vid_common_gl and vid_common_sw of their gamma code (vid_common_sw is
now empty:/)
rewrite VID_InitGamma to do the right thing with cvars with callbacks
gl clients have [temporarily?] lost the CVAR_ROM on vid_gamma
2001-04-12 23:44:56 +00:00
Bill Currie
f37b007da2
nuke the memset in Hunk_HighAllocName
2001-04-12 23:39:23 +00:00
Bill Currie
6b3b94bafc
sound crashing bug fixes
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snd_dma.c, {nq,qw}/source/cl_parse.c:
change the type of snd_worldmodel from * to ** and init snd_worldmodel
with the ADDRESS of cl.worldmodel so its changes get seen by snd_dma
snd_mixa.S:
picize
2001-04-12 06:53:07 +00:00
Ragnvald Maartmann-Moe IV
3a395dd87f
Fix black screens in -sdl, and lack of gamma correction in -sgl.
2001-04-12 06:26:14 +00:00
Timothy C. McGrath
f35a629c61
Since the lights are usable now, I'm changing my config :)
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Misty-chan
2001-04-12 04:08:49 +00:00
Ragnvald Maartmann-Moe IV
f2435b8a64
Round, rather than truncate.
2001-04-12 03:48:26 +00:00
Bill Currie
a3215e4dd0
at long last, nq-wgl builds. probably as broken as hell, though
2001-04-11 21:55:27 +00:00
Bill Currie
6a6d75b824
gah, more libqfsys. also fix up nq-wgl build info
2001-04-11 21:24:50 +00:00
Bill Currie
f7d9c1e8fc
joy_win.c now builds, but very likely does not work AT ALL. also fix qw's
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in_win.c for the new input api
2001-04-11 21:06:37 +00:00
Bill Currie
734461092f
fix redef of APIENTRY
2001-04-11 21:02:56 +00:00
Bill Currie
b025bb32e1
first steps
2001-04-11 19:56:01 +00:00
Bill Currie
99fd4ab464
libs/video/targets/Makefile.am:
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out-of-tree compile fixes
nq/source/Makefile.am:
missed the -lqfsys
2001-04-11 16:47:08 +00:00
Bill Currie
ebb7b6310a
view.h:
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it seems somebody forgot to commit this. just compied direct from qw
libs/video/targets/.gitignore:
better ignore rules
nq/source/Makefile.am:
libqfsys.a is dead :)
the rest:
gamma compile fixes
2001-04-11 16:19:08 +00:00
Ragnvald Maartmann-Moe IV
f789b61c56
Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
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Maimed joy_win.c, very likely to get odd behavior there, even if it compiles.
2001-04-11 07:57:08 +00:00
Jeff Teunissen
5cd24de097
Hardware gamma support in QW. Currently, only -x11 and -glx will
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build. Look at their vid files, as well as vid_common_{gl,sw}.c to find
out what will need to be added to the rest of the video targets.
2001-04-11 07:16:34 +00:00