Commit graph

6101 commits

Author SHA1 Message Date
Bill Currie
ca0bbd909c correctly save and restore the parameters when calling +initialize. fixes the segfault in the qwaq test. 2007-06-09 13:44:06 +00:00
Bill Currie
4973a38cce speed up PF_VarString a little 2007-06-09 09:43:21 +00:00
Bill Currie
d93670df3b cleanup some cruft 2007-06-09 07:48:44 +00:00
Bill Currie
1a601ee0f8 make the command/cvar searching case sensitive 2007-06-09 06:55:15 +00:00
Timothy C. McGrath
f850815b8c Fix from raorn for broken compiling. 2007-05-31 14:22:54 +00:00
Bill Currie
6cfaa8a8c5 fix a missing dep (fixes parallel make) 2007-05-31 10:31:21 +00:00
Bill Currie
a02405582a opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00
Bill Currie
c6d7a19851 Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
Bill Currie
425fed1a63 don't depend on libQFcd 2007-05-31 06:06:52 +00:00
Bill Currie
ce2ba56c47 gcc 4.2 clean 2007-05-31 05:58:33 +00:00
Bill Currie
e6a5994cd0 patch from raorn for new flac 2007-05-30 22:06:47 +00:00
Bill Currie
201f01b66c hopefully speed up byte swaps 2007-05-26 23:18:46 +00:00
Bill Currie
6884f97694 allow marcher.bsp to work (initially, anyway) 2007-05-23 10:45:33 +00:00
Bill Currie
253795ca7f better handling of missing sound files. fixes the seg when the cd track isn't available. 2007-05-21 21:40:59 +00:00
Bill Currie
1be73a528a don't seg when non-jack isn't available either :P 2007-05-21 21:39:59 +00:00
Bill Currie
cfb13eac71 behave properly when using jack but jackd isn't there 2007-05-21 11:20:36 +00:00
Bill Currie
2becf1d1c1 make sure HAVE_JACK gets defined when it should 2007-05-17 10:14:25 +00:00
Bill Currie
4d1a927be6 thought I tested this... 2007-05-16 21:21:30 +00:00
Bill Currie
8911a79901 check return code for UserInfoChanged too. 0: normal processing (server sends changes to clients) 1: server doesn't send changes to clients 2007-05-16 10:00:19 +00:00
Bill Currie
e47758025d more vc patches from phrosty 2007-05-16 09:48:56 +00:00
Bill Currie
866eaa22f6 don't segfault when there are holes in the texture list 2007-05-16 09:23:54 +00:00
Bill Currie
85c5594148 allow the progs to signal whether they handled the info change or not 2007-05-15 10:58:19 +00:00
Bill Currie
411d6517cb make duplicate macros behave the same as qcc in traditional mode (ie, bump the number anyway) 2007-05-15 07:51:04 +00:00
Bill Currie
fee656eb68 warn about (and otherwise ignore) duplicate frame macros 2007-05-15 07:36:56 +00:00
Bill Currie
79fdf8db80 allow .imm symbols to be written in traditional mode 2007-05-15 07:25:47 +00:00
Bill Currie
ecaa002774 fix items in walls in hipnotic 2007-05-14 11:16:41 +00:00
Bill Currie
680bc22697 better error reporting for redefines 2007-05-13 09:02:51 +00:00
Bill Currie
a521a78adb catch more uninitialized variables 2007-05-13 08:39:07 +00:00
Bill Currie
c81c074660 mark used constants as used 2007-05-13 08:20:19 +00:00
Bill Currie
b356f1cbd4 remove some debug 2007-05-13 07:06:59 +00:00
Bill Currie
f4d40650f5 make initialized locals behave similarly to qcc in traditional mode (note, they're not exactly the same) 2007-05-13 06:21:54 +00:00
Bill Currie
bffd9f208f more sounds in menus 2007-05-13 05:14:32 +00:00
Bill Currie
0301cd6fa8 fix hud scaling 2007-05-13 04:21:37 +00:00
Bill Currie
66ab41534c make the menu plist reading more efficient 2007-05-13 04:03:04 +00:00
Bill Currie
d996c364b8 massively speedup savegame scanning (and bump the menu progs memory size again :/) 2007-05-13 03:56:08 +00:00
Bill Currie
b1b7c49b11 plug a memory leak when saving games 2007-05-13 03:34:49 +00:00
Bill Currie
ece4df298e make that a factor of ~400. 2007-05-13 03:27:54 +00:00
Bill Currie
a72f2046f5 speed up PL_WritePropertyList by ~3x. 2007-05-13 03:13:01 +00:00
Bill Currie
b5809eaa4f this /should/ fix the scaling of high-res hud items 2007-05-13 01:29:29 +00:00
Bill Currie
aca80a7baf fix the gold-key/radiation-symbol bug in rock2 2007-05-09 10:55:02 +00:00
Bill Currie
06157dc937 link the client console plugin against ruamoko. how I got away with this for so long is beyond me 2007-05-09 10:37:12 +00:00
Bill Currie
787a9bc182 forgot to increment the tail number (would have made a mess of maps with more than one duplicate of a texture name) 2007-05-09 10:08:35 +00:00
Bill Currie
3528e803c1 a little more info on bad models/solid settings 2007-05-08 11:21:56 +00:00
Bill Currie
01f7bd440e slightly cleaner 2007-05-08 10:49:54 +00:00
Bill Currie
fd6a856ae1 clean out some old debug code that's confusing me 2007-05-08 09:33:24 +00:00
Bill Currie
2149aefe67 not so sure that one's needed 2007-05-08 03:24:49 +00:00
Bill Currie
4d86c40113 handle float conditionals 2007-05-08 03:20:15 +00:00
Bill Currie
5798c9d67a wasn't catching the precedence inversion in (x - x & y) even though it was caught for (x & y - x). 2007-05-08 02:54:50 +00:00
Bill Currie
57bd43fc52 make the watchpoint (optionally) conditional 2007-05-08 02:25:01 +00:00
Bill Currie
fe4a4a9e55 "hardware" (haha) watch points (one!) in progs. only catches changes done by progs, and the expression parser is as flaky as anything, but it's better than nothing :) 2007-05-08 02:04:47 +00:00