Commit Graph

2618 Commits

Author SHA1 Message Date
Bill Currie b963665ad7 don't stop a trace on transition from solid to non-solid. this fixes the grapple problem in prozaccoop, but really the bug is in the progs but this is a faster fix for now until I decide whether I want to stop a trace on transition or not, or whether to make it optional. 2007-04-28 02:16:47 +00:00
Bill Currie ab5536ef46 strip any trailing whitespace from source lines. strips off trailing \r from dos files :) 2007-04-28 01:40:08 +00:00
Bill Currie 93ee2e489b more vc2005 patches from phrosty 2007-04-11 22:03:36 +00:00
Bill Currie d08e1fe511 make PR_StackTrace visible 2007-04-10 09:45:57 +00:00
Bill Currie 48449a972f fix an uninitialized warning on some versions of gcc 2007-04-10 08:32:58 +00:00
Bill Currie a66cbb5215 PR_ResolveGlobals needs to be visible 2007-04-09 09:00:40 +00:00
Bill Currie 61d349ec78 bah, the other part of that commit :P 2007-04-09 08:55:24 +00:00
Bill Currie cd6ee38181 remove debuging prints 2007-04-09 06:18:14 +00:00
Bill Currie b5e6aa4519 for pr_debug 1, don't dump disassembly when tracing, just source lines. pr_debug >= 2 forces disassembly. detailed disassembly now on pr_debug >= 3 figure out the types of arguments in a function call 2007-04-09 06:16:03 +00:00
Bill Currie 7925e16d73 audit the usage of view_draw. It is really meant for draw callbacks, not direct usage by the application. 2007-04-09 00:22:17 +00:00
Bill Currie 2894182ec5 The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
Bill Currie 626dad45ac set the new view's coordinates based on it being a root view. 2007-04-08 08:47:47 +00:00
Bill Currie 2700f4060b make PR_FreeTempStrings not free a string that looks like it's being returned, but rather transfer it to the parent stack frame. 2007-04-08 01:22:00 +00:00
Bill Currie 3e92ac51fd fix another bug caused by the function table changes 2007-04-08 00:56:35 +00:00
Bill Currie e27b2a9e54 use PR_CatStrings for strcat and padstr. ironicly, this should work better for now, and definitely will by the time I'm done. 2007-04-08 00:00:35 +00:00
Bill Currie ce0e0d421e don't try to open the dirconf file if it hasn't been specified 2007-04-07 12:17:01 +00:00
Bill Currie 323052bd2b survive across gamedir changes 2007-04-07 07:44:07 +00:00
Bill Currie 447a3e8254 fix some nasty catches I was experiencing. I don't know why my logic didn't work, but it definitely didn't. 2007-04-07 06:51:36 +00:00
Bill Currie c6ea999d4d whee, finally. stateful console mode :) nukes cl_chatmode. 2007-04-07 05:50:29 +00:00
Bill Currie f621570dee that /looked/ wrong :/ 2007-04-07 05:36:06 +00:00
Bill Currie d8b701608c various cleanups (ow, my eyes hurt) 2007-04-07 05:06:42 +00:00
Bill Currie 5a78bf1bff use VISIBLE instead of __attribute__ ((visibility ("default"))) directly 2007-04-07 02:14:22 +00:00
Bill Currie 124506fda2 Fix the access alignment bug on 64 bit archs. 2007-04-07 01:41:23 +00:00
Bill Currie df2bebde7e more vc build patches from phrosy 2007-04-06 01:09:58 +00:00
Bill Currie 5b761bac83 make progs related code a little more consistent with its int type usage 2007-04-06 00:47:41 +00:00
Bill Currie 38254186da other than floats, progs should now be int size safe 2007-04-04 12:30:49 +00:00
Bill Currie fcf464ef99 make riff int-size safe 2007-04-04 09:23:10 +00:00
Bill Currie de265f236c bail on unkown chunks so crap at the end of a wav does cause us to go nuts 2007-04-04 09:12:41 +00:00
Bill Currie ff132bb536 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
Bill Currie 3cb9e089ef make -nocdaudio wor 2007-03-31 23:36:13 +00:00
Bill Currie 542c1bb0d9 new cache scheme now works properly. next step: shuffle blocks to the top of the heap before locking them 2007-03-30 07:41:17 +00:00
Bill Currie 4cab5b90e6 new cache allocation scheme. still a couple warts, but at least now there's something to work with, and more importantly, there won't be cache movement anywhere near as often. 2007-03-28 13:09:49 +00:00
Bill Currie e5b972529b take a chainsaw to the existing code, cleaning out anything that's obviously unnecessary. preparation for the cache re-write 2007-03-28 09:52:01 +00:00
Brian Koropoff 82e732b052 Don't automatically append a space when results are from a custom completion handler 2007-03-27 09:41:04 +00:00
Bill Currie 8d5b5fdf04 cleanup of channel stopping and fix cd_file's pause/resume 2007-03-27 06:15:57 +00:00
Bill Currie f2dc7bd02c Cleanup SND_StaticSound a bit. 2007-03-27 04:12:04 +00:00
Bill Currie 5d73a80887 use ch->sfx in one place only. doesn't really fix anything though. 2007-03-27 03:49:42 +00:00
Bill Currie 72a1aeb74b d'oh 2007-03-27 03:43:52 +00:00
Bill Currie e994e622b5 I'm getting pretty annoyed with this cache-release bug :P 2007-03-27 03:42:11 +00:00
Bill Currie 3bc7921a99 plug a potential channel leak 2007-03-27 00:50:08 +00:00
Bill Currie 522b069433 wow, wasn't thinking well with that one. fixes the seg with the default renderer 2007-03-27 00:49:20 +00:00
Bill Currie b987d5e887 mixer is a bit more reliable, but still getting cut-offs :( 2007-03-26 13:30:56 +00:00
Bill Currie 970408769f opps, that wasn't meant to go in 2007-03-26 11:49:54 +00:00
Bill Currie f2e524491d reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
Bill Currie fd8f530656 make valgrind stop crying wolf 2007-03-26 09:06:50 +00:00
Bill Currie b93615940e remove some debug 2007-03-25 08:30:06 +00:00
Bill Currie 1d1982fddf more improvements to the sound offsetting 2007-03-25 08:12:43 +00:00
Bill Currie 2f7d686a3c make things a little quieter (less likely to clip) 2007-03-25 08:11:52 +00:00
Bill Currie f2d7630ac1 better sound offsetting 2007-03-25 07:45:13 +00:00
Bill Currie 33a7c395dc allow initially silent channels to be active incase they are later audible 2007-03-25 06:48:19 +00:00
Bill Currie 0a142265cc ensure silent channels get freed 2007-03-25 06:42:14 +00:00
Bill Currie c20a553e1a free entities that didn't get initialized (lost this in the format conversion) 2007-03-25 04:15:18 +00:00
Bill Currie 4a421dbb49 scaning the new save files needs a lot more memory 2007-03-25 02:00:38 +00:00
Bill Currie 6678e67f05 clamp the default renderer to 44100 too, and spew messages when running out of channels. 2007-03-25 01:02:03 +00:00
Bill Currie 58112a6407 fix a couple of missed VISIBLE tags 2007-03-24 12:28:47 +00:00
Bill Currie cc6ec57772 fix a weird naming issue that caused uninitialized error (weird mostly because it snuck past me) 2007-03-24 11:46:41 +00:00
Bill Currie 984d42df3b fix an unitialized variable (won't fix the bug, though) 2007-03-24 11:11:19 +00:00
Bill Currie da1b11ff3b I'm tired of the cache bug, but it hides nicely behind gamedir changes, so I'll just leave it for now with a FIXME 2007-03-24 10:42:34 +00:00
Bill Currie 02c41feabc make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though) 2007-03-24 10:13:10 +00:00
Bill Currie 54139a1742 don't try to release an sfx when the cache has been flushed: our held sfx gets ripped out from underneath us. 2007-03-24 08:37:04 +00:00
Bill Currie b8c11cc7ec bah, that line was needed after all. still don't know why (it shouldn't be) 2007-03-23 14:41:53 +00:00
Bill Currie 7add93e3ce forgot to make Cache_ReadLock visible 2007-03-23 14:22:59 +00:00
Ragnvald Maartmann-Moe IV 6ff7c0516c shamblerdimension lart 2007-03-23 13:13:26 +00:00
Bill Currie 818756ace5 add a debug function 2007-03-23 12:36:55 +00:00
Bill Currie 4ccb6675a6 fix the "Cache_Release: already released!" error 2007-03-23 12:33:04 +00:00
Bill Currie 81a57bb3fa patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
Bill Currie 9d165f317f fix lost channels (fixes both running out of channels and non-stop loops) 2007-03-22 08:27:54 +00:00
Bill Currie 04639c7ab8 remove some stuff I forgot about 2007-03-21 14:37:16 +00:00
Bill Currie 2d6f8c6501 compress // to / 2007-03-21 13:05:23 +00:00
Bill Currie 5a1c57fd87 better channel selection: don't bother. having problems with looped sounds that can't be stopped and getting the wrong sfx at times. 2007-03-21 12:56:43 +00:00
Bill Currie 62df1f2c31 fix some missing symbols 2007-03-21 12:50:41 +00:00
Bill Currie f0a4c4ace5 remove a bogus "done" and use 1 instead of 2 (holdover from a previous itteration of the code) 2007-03-21 11:41:34 +00:00
Bill Currie 7252ef1e54 allow the mixer to run even when sound blocked. prevents sounds piling up 2007-03-21 11:39:01 +00:00
Bill Currie 20b8dced56 cleanup the shutdown list in a manner that won't cause problems in a nested shutdown 2007-03-21 09:33:46 +00:00
Brian Koropoff 1e6bc5f0a3 More intelligent completion 2007-03-21 01:41:15 +00:00
Brian Koropoff 0c237ccc08 Allow cbuf interpreter to handle completion finding. Enhance completion logic a bit. 2007-03-20 21:31:07 +00:00
Bill Currie fa011b55d1 client side of http transfer support (untested) 2007-03-20 14:16:43 +00:00
Bill Currie 03e5ae136e print noisy reminder to fix resampler 2007-03-20 13:37:38 +00:00
Bill Currie 988898ca4a fix segfault when setting ambient_level to 0 2007-03-20 13:29:10 +00:00
Brian Koropoff b6e52faea8 Avoid duplicate entries when enumerating a directory 2007-03-20 05:55:29 +00:00
Bill Currie e52940a3db add snd_force_unblock as an attempt to work around stuck sound on focus changes 2007-03-19 22:20:13 +00:00
Brian Koropoff c3e8b5de3d Add naive QFS_IsDirectory and QFS_FilelistEnumerate until more intelligent pak handling is added 2007-03-19 10:43:29 +00:00
Bill Currie 48e7b65f51 don't seg on shutdown when jackd wasn't there 2007-03-18 22:09:51 +00:00
Bill Currie 0f1cd876b2 cleaner sfx handling in dynamic sounds 2007-03-18 13:29:58 +00:00
Bill Currie d9b7ccd5e3 seems to fix going from start to e1m1 in nq 2007-03-18 13:07:20 +00:00
Bill Currie d67cbeae7f bring cd_file in line with the new sound api 2007-03-18 12:54:59 +00:00
Bill Currie a3ceb050a2 be a little more verbose 2007-03-18 12:53:59 +00:00
Bill Currie 9baefa94bb write 0s to the buffer when sound is blocked 2007-03-18 11:58:54 +00:00
Bill Currie bbdca8428a channel leak plugged 2007-03-18 11:20:47 +00:00
Bill Currie 1315d4178f found the missing retain 2007-03-18 10:45:29 +00:00
Bill Currie b320778b92 hmm, how did that happen? ah well 2007-03-18 10:42:16 +00:00
Bill Currie 5a0e2460a3 whee, lockless channel management. still have a problem with unbalanced retain/release, though. 2007-03-18 10:32:01 +00:00
Brian Koropoff 25fdbdab58 More C++ compatibility fixes 2007-03-18 07:12:45 +00:00
Brian Koropoff e6e28d3e5e Be verbose about the interpreter changing 2007-03-18 07:12:23 +00:00
Brian Koropoff 39d8a90336 Allow interpreter providers for the console to be registered and allow on-the-fly interpreter switching. 2007-03-18 03:48:09 +00:00
Bill Currie e74a8a7c62 make the param names agree with the header file 2007-03-18 02:27:33 +00:00
Bill Currie 7043dd14f9 forgot to do midi's stream_open 2007-03-18 01:51:37 +00:00
Bill Currie 44aaec4f22 make the cache/stream setup code common. 2007-03-18 01:44:46 +00:00
Bill Currie 8205ac4544 this should fix the asla seg 2007-03-18 01:15:57 +00:00
Bill Currie 3a6ab1ae38 enable blocking control (doesn't fix the thread problems, though) 2007-03-17 09:33:21 +00:00
Bill Currie ee12f44ff6 d'oh. anyway, with midi, sounds great (so long as jackd isn't suffering xruns) 2007-03-17 07:28:32 +00:00
Bill Currie b4cb4afdb0 oops, didn't have wildmidi installed, so this bitrotted a bit 2007-03-17 07:18:01 +00:00
Bill Currie 916a698ac5 it makes noise, but dies due to caching bugs 2007-03-17 07:05:24 +00:00
Bill Currie 9691afb782 connects to jack server and auto-wires the ports 2007-03-17 06:20:52 +00:00
Bill Currie 973cf9acce forgot to add these 2007-03-17 03:14:41 +00:00
Bill Currie cde6e60848 most of the hacking needed to break out the common code from snd_dma.c 2007-03-17 03:10:45 +00:00
Bill Currie 0105754f6f clean out some no-op functions 2007-03-10 14:17:52 +00:00
Bill Currie 99c0954b47 the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Bill Currie 58523becc7 oops 2007-03-10 07:30:12 +00:00
Bill Currie 17875bee39 move the handling of -nosound out of the plugin so it can control loading of the plugin 2007-03-10 07:22:32 +00:00
Bill Currie d8f6d8a5fb split out the resample code from the memory code 2007-03-10 06:38:24 +00:00
Bill Currie 81a5a90450 all static data now 2007-03-10 06:31:50 +00:00
Bill Currie b0543b9ca2 asm's been ditched for sound... 2007-03-10 06:17:09 +00:00
Bill Currie d4719db021 a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft 2007-03-10 04:21:32 +00:00
Bill Currie 99e05d2188 warning cleanup patch from raorn 2007-01-06 21:31:03 +00:00
Bill Currie 24ab92e68d things seem to be working nicely in point mode 2006-12-25 01:21:52 +00:00
Bill Currie 9a7e4bc5e6 fix some comments 2006-12-24 08:01:39 +00:00
Bill Currie 8dce95b4ba do some renaming of variables to save my sanity 2006-12-24 06:34:12 +00:00
Bill Currie 46a74c831a don't go through the back side of walls 2006-12-24 05:05:27 +00:00
Bill Currie bcdf710316 bah, missed those 0s 2006-12-24 04:34:08 +00:00
Bill Currie 7624f2eb87 still disabled, but put the box tracing code in the shared code 2006-12-24 03:46:12 +00:00
Bill Currie 45d467d748 box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc. 2006-12-24 03:13:29 +00:00
Bill Currie b3a2759e5b oops, missed that somehow 2006-12-24 03:03:41 +00:00
Bill Currie a483f8670d use the vector/plane macros to clean up the code a bit 2006-12-24 03:01:15 +00:00
Bill Currie 33f08b6a43 add QFS_Open and QFS_WOpen 2006-12-20 12:08:57 +00:00
Bill Currie 165600adc5 fix a very severe d'oh (specifying width caused a segfault) 2006-12-20 10:32:34 +00:00
Bill Currie acd49060be why did we ever decide not to support %d? 2006-12-20 08:45:49 +00:00
Bill Currie 4dba10d613 support %c for sprintf and make sprintf return a return string rather than a temp string 2006-12-19 14:15:27 +00:00
Bill Currie d084264c3a don't barf on protocols that are used by multiple classes in the same object file. 2006-12-19 12:17:42 +00:00
Bill Currie 3f3ec6404d bare printf doesn't give very desirable results 2006-12-09 08:44:10 +00:00
Bill Currie 70ec9848e7 add PL_RemoveObjectForKey and make PL_D_AddObject take a normal C string for key instead of a pl string. 2006-12-09 06:00:36 +00:00
Bill Currie c290e9a988 use plists for save-games. old save-games can still be read, but new ones will always be in the new format. might be a good idea to back up any old saves until more testing has been done. 2006-12-09 02:35:44 +00:00
Bill Currie 9cbac0bbc1 add array item removal 2006-12-09 02:33:08 +00:00
Bill Currie 2a79f42eb5 progs now internally uses plists for entity/global initialization, with support for direct conversion from id's format. This means that the entity string in a map (or the external ent file) can be a plist. 2006-12-09 00:02:57 +00:00
Bill Currie 5062930bad bit more cleanup and some documentation 2006-12-03 06:25:57 +00:00
Bill Currie 7bca4cf8af clean up the draw interface a bit 2006-12-02 10:07:08 +00:00
Bill Currie a6c50b8edd use handles rather than pointers (whatever was I thinking?) 2006-12-02 06:50:59 +00:00
Bill Currie 71841fe109 be a little noisier about plugin load failure 2006-12-01 07:30:44 +00:00
Ragnvald Maartmann-Moe IV 9390a195e1 Separate out particle physics from particle rendering. 2006-12-01 07:03:13 +00:00
Ragnvald Maartmann-Moe IV 42d51bc486 Remove SDLK_WORLD_*, as they are no longer supported. Add SDLK_UNDO. 2006-12-01 06:58:23 +00:00
Bill Currie d28952dfcc fix a bunch of gcc-4.1 warnings (thanks for the heads up, jordi) 2006-11-30 22:52:36 +00:00
Ragnvald Maartmann-Moe IV 630d4b8587 Fix black halo bugs in even the smallest particles. Same issue as smoke, same solution. 2006-10-18 07:57:10 +00:00
Bill Currie a2b2261913 this should fix a couple warnings found by raorn 2006-09-11 22:56:16 +00:00
Bill Currie 7d2784e1bc whitespace 2006-07-23 01:34:14 +00:00
Bill Currie 120bd66ccc fix a bug found by halakar 2006-07-23 01:33:54 +00:00
Bill Currie 88543d6e86 add Qfopen: basicly wrap a QFile around an existing FILE. gzip is NOT supported 2006-05-24 11:17:18 +00:00
Bill Currie 215951bc79 yay for testers :) 2006-05-24 09:24:00 +00:00
Bill Currie 6b03d8413e don't compile GetGamme (Set/Restor)ScreenSaver at all when vidmode isn't available 2006-05-24 09:20:53 +00:00
Bill Currie bb852eba75 fix a braino that causes args to /not/ get saved 2005-10-23 22:00:45 +00:00
Bill Currie 87cc09233c "long" audit. can't use long when we want 32 bits. May be a few more cases. 2005-10-23 13:19:21 +00:00