Commit graph

4977 commits

Author SHA1 Message Date
Bill Currie
da05864313 ports < 1024 are bad, period :) 2003-08-27 17:47:53 +00:00
Bill Currie
4c52975584 make FindPlane much pickier about matching planes 2003-08-27 01:12:03 +00:00
Bill Currie
415fae8d6b make the two normals arrays consistent 2003-08-26 07:00:13 +00:00
Bill Currie
cf93f5f65e oops, who let C++ into C? :) 2003-08-25 01:47:05 +00:00
Bill Currie
0d438e255d allow server clients to be tracked while spectating 2003-08-25 01:11:23 +00:00
Bill Currie
b01d4d4589 get the type for the destination from the right place (hope that wasn't
a bugfix for something else:)
2003-08-24 20:38:32 +00:00
Bill Currie
7cffeb27bf correct the temp def counting when casting 2003-08-24 08:17:31 +00:00
Bill Currie
6086aa2b99 allow casts between pointers and integers 2003-08-24 08:03:25 +00:00
Bill Currie
a08efafb7a make sure __VERSION6__ is defined when it should be 2003-08-24 07:26:02 +00:00
Bill Currie
96202a5984 bah, forgot to -1 the instruction pointer for jumpb 2003-08-24 07:23:12 +00:00
Bill Currie
afb42f5ed0 fix the unsigned comparison opcodes 2003-08-24 05:53:15 +00:00
Bill Currie
253d19876c no code to dump for a null function 2003-08-24 05:08:47 +00:00
Bill Currie
5d8bebfff8 implement class_get_class_method and (partially) class_pose_as 2003-08-24 03:44:12 +00:00
Bill Currie
b50d283b28 make sel_get_uid and class_get_instance_method work 2003-08-23 22:16:42 +00:00
Bill Currie
edb716ada0 oops, forgot to remove developer forcing 2003-08-23 06:21:35 +00:00
Bill Currie
385a90e8fb correct pr_symtab_t to include the pointer to the array of selectors used
in the module. Unfortunatly, this requires a version bump on both qfo and
progs files due to the changes structure layout.
2003-08-23 06:15:19 +00:00
Bill Currie
7ff9f32706 uncomment some functions that may or may not get implemented 2003-08-23 06:12:10 +00:00
Bill Currie
98beb38540 implement jumpb correctly 2003-08-22 19:48:36 +00:00
Bill Currie
b38486d405 make rel_def_op work properly 2003-08-22 19:48:14 +00:00
Bill Currie
e9ca03416a create the temp def for bound defs properly 2003-08-22 18:16:30 +00:00
Bill Currie
cb6eba87ca print the value even for unknown defs if the type is known 2003-08-22 17:32:55 +00:00
Bill Currie
a48b2dd103 fix some errors picked up by the recent changes to qfcc 2003-08-22 06:34:09 +00:00
Bill Currie
d20b8bf0c1 pass NIL though ... safely 2003-08-22 06:04:31 +00:00
Bill Currie
303287dc11 don't seg on undefined vars 2003-08-22 05:48:19 +00:00
Bill Currie
204243fe95 better message type checking 2003-08-22 05:26:47 +00:00
Bill Currie
febc57e71b typecheck message params when possible 2003-08-22 04:08:33 +00:00
Bill Currie
8e0a464ad7 get server clients updated properly 2003-08-21 20:35:36 +00:00
Bill Currie
fd433442fb allow server clients to be initialized properly (SV_Spawn) and send server
client info to connecting clients
2003-08-21 03:50:30 +00:00
Bill Currie
7d09105740 remove debug code 2003-08-21 02:24:11 +00:00
Bill Currie
11c7c27f70 better relocations: pointers to structure members now work 2003-08-21 02:21:30 +00:00
Bill Currie
59d321ded5 link in the hash functions for progs 2003-08-20 22:37:49 +00:00
Bill Currie
ac330a32c2 remove @extern from definitions 2003-08-20 22:36:35 +00:00
Bill Currie
a2300387de fix a bunch of segfaults 2003-08-20 22:36:02 +00:00
Bill Currie
93cafe878a convert NIL properly in function calls 2003-08-20 20:28:28 +00:00
Bill Currie
7d830ffc1f make @defs work properly and don't do uninitialized checks on structs 2003-08-20 19:58:41 +00:00
Brian Koropoff
83334ce633 In response to an apparent server-side exploit that has shown up on
execpc's ProzacTF server, info strings for other players are checked to
ensure that they contain the "name" key.  If the key is not present, it is
set to "user-%i [exploit]", where %i is the userid of the player.  Players
using this exploit should now show up on the scoreboard and users list
and be visible during gameplay.  Although this renders the exploit useless
against players using QF, the exact way in which it bypasses the extensive
checks of a player's name by the server needs to be discovered so that it
can be fixed.  The server in question uses a bastarized version of QF
0.5.2, so it's possible that the problem still exists in QF today.
2003-08-20 07:22:34 +00:00
Bill Currie
054d2b61e8 correct the vertical position of the lanconfig menu 2003-08-20 05:43:24 +00:00
Bill Currie
27306a9a2b correct the prototypes for the hash functions (oops:) 2003-08-19 21:10:19 +00:00
Bill Currie
5d14abb354 send server client info to the clients 2003-08-18 06:26:09 +00:00
Bill Currie
aa712c0169 make [super foo] work in category methods 2003-08-18 06:11:41 +00:00
Bill Currie
aa4f81b6da class.c:
whitespace
switch.c:
	set up the relocations for the switch jump table properly
2003-08-18 02:57:21 +00:00
Bill Currie
09a7e21d6e separate the client frame code from _Host_Frame making things a little
easier to follow
2003-08-16 05:29:02 +00:00
Bill Currie
537c34a27f add the new lib 2003-08-16 03:58:35 +00:00
Bill Currie
ff627bfb0d update for mingw 3.0 (thanks, Dabb:) 2003-08-15 21:26:44 +00:00
Ragnvald Maartmann-Moe IV
d8068de4fa Commit experimental particle optimization. Reduces random particles from using
6 15 bit rand() to 2 calls, with 5 bits for each of the 6.
This is up to a 1% speedup for qf particles, and up to 2.1% for id.

It may particularly affect explosions with r_particles_style 0.
Please report any anomolies in any particle effects.
2003-08-15 20:26:09 +00:00
Bill Currie
323a6182fd move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes
for more image formats :)
2003-08-15 16:19:10 +00:00
Bill Currie
53448a483e handle multiple files better and auto-scale 2003-08-13 22:42:52 +00:00
Bill Currie
d77addf552 don't record frame times until we've actually `started' the demo (ie, don't
record times for frames timedemo doesn't count in its fps calcs)
2003-08-13 21:53:40 +00:00
Bill Currie
33a57c5a14 win32 compile fixes 2003-08-13 18:17:30 +00:00
Bill Currie
fe3b544528 handle "return 0" a bit better. assumes location is is always 0, but it
always has been (and always /should/ be anyway:)
2003-08-13 17:27:34 +00:00