Bill Currie
0bbb805b94
fix a case&paste error pointed out by grg
2010-08-08 01:58:17 +00:00
Bill Currie
0dfff8fd58
ignore stuff
2010-08-07 10:42:09 +00:00
Bill Currie
ace5e7a702
oops
2010-08-05 02:38:47 +00:00
Bill Currie
970dd0b872
avoid the old dga headers if we can (they're now deprecated)
2010-08-05 02:35:16 +00:00
Bill Currie
997102fea8
audit the usage of "only"
...
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
cb5bd43d4c
warning fix from shortcircuit
2009-12-24 07:33:24 +00:00
Bill Currie
bf04589510
conheight proved to be eaiser than expected (d'oh, don't know why I couldn't see the obvious)
2009-12-24 05:46:16 +00:00
Bill Currie
a5f0fbc821
Proper widescreen support. The GL renderer now respects the pixel aspect calculated by the vid init code. Also, a new cvar: vid_aspect. The format is width:height and the values may be any float greater than 0. The default is 4:3, but any units may be used.
2009-12-24 05:33:41 +00:00
Bill Currie
4b0320f341
glx, gly, glwidth and glheight are now gone too. also GL_BeginRendering
2009-12-23 08:20:29 +00:00
Bill Currie
f2004abecc
nuke scr_width and scr_height
2009-12-23 07:00:42 +00:00
Bill Currie
97f54e22df
fix the broken sdl/sdl32 hud
2009-12-23 02:08:49 +00:00
Bill Currie
28601c8ea4
more screen size cleanup
2009-12-22 13:12:03 +00:00
Bill Currie
5d15c70a0d
progress in cleaning up the screen size mess
2009-12-22 06:02:53 +00:00
Bill Currie
52b2631341
sanitize con_width and con_height handling. con_height cvar was being ignored.
2009-12-21 12:36:12 +00:00
Bill Currie
236e89ed6b
newest x11 seems to not define X_XF86VidModeGetGamma. thanks to witukind
2009-12-21 06:03:19 +00:00
Bill Currie
61366f081b
fbdev patch from Philippe Troin
2009-12-20 05:41:08 +00:00
Bill Currie
0b1cc3d21f
Support Japanese keyoards (yay, I can finally toggle the console :P)
2009-03-18 00:26:34 +00:00
Bill Currie
fe95805d86
various gcc 4.3 fixes
2008-07-19 05:40:57 +00:00
Bill Currie
2b81eaea6c
console.h include cleanup
2007-11-06 12:40:38 +00:00
Bill Currie
6d6dc27592
make startup and shutdown a little quieter
2007-11-06 10:39:49 +00:00
Bill Currie
d66934942d
nuke Con_Printf and Con_DPrintf and use Sys_* instead
2007-11-06 10:17:14 +00:00
Bill Currie
e38bf6dd98
fix a signed/unsigned comparison warning
2007-09-21 09:01:21 +00:00
Bill Currie
58112a6407
fix a couple of missed VISIBLE tags
2007-03-24 12:28:47 +00:00
Bill Currie
81a57bb3fa
patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
2007-03-22 23:20:57 +00:00
Bill Currie
99c0954b47
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
2007-03-10 12:00:59 +00:00
Bill Currie
99e05d2188
warning cleanup patch from raorn
2007-01-06 21:31:03 +00:00
Ragnvald Maartmann-Moe IV
42d51bc486
Remove SDLK_WORLD_*, as they are no longer supported. Add SDLK_UNDO.
2006-12-01 06:58:23 +00:00
Bill Currie
215951bc79
yay for testers :)
2006-05-24 09:24:00 +00:00
Bill Currie
6b03d8413e
don't compile GetGamme (Set/Restor)ScreenSaver at all when vidmode isn't available
2006-05-24 09:20:53 +00:00
Bill Currie
87cc09233c
"long" audit. can't use long when we want 32 bits. May be a few more cases.
2005-10-23 13:19:21 +00:00
Brian Koropoff
82b389a720
Fixes -x11 target on x86-64. Shouldn't break anything on other supported architectures.
2005-09-03 03:31:02 +00:00
Bill Currie
3fb03fc2be
hah, should have been using __attribute__((used)) all that time (rather
...
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie
501180aaac
gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time)
2005-06-08 06:35:48 +00:00
Bill Currie
63f9c77e11
d'oh
2005-03-06 08:25:30 +00:00
Bill Currie
1a1d461f0c
"debounce" (Despair's term:) focus handling in X. Seems multiple focusout
...
events can arrive when switching workplaces, but only one focusin when
returning. Not good...
2005-03-06 08:22:15 +00:00
Ragnvald Maartmann-Moe IV
b209e8607e
*grmbl*
2005-01-13 15:11:55 +00:00
Ragnvald Maartmann-Moe IV
b72a8755ca
Move pr_keys.c to console, fixes missing Key_Progs_Init symbol for dynamic
...
builds with automake 1.9.
2005-01-13 15:10:42 +00:00
Ragnvald Maartmann-Moe IV
ea2ff1070b
Whitespace, plus remove unused key_progs_init from keys.c
2005-01-13 14:44:57 +00:00
Bill Currie
23f71485d1
more tree recovering. This includes Despair's anisotropy support work.
2005-01-02 14:23:20 +00:00
Bill Currie
0bfac8dd88
win32 compile fixes
...
This is an imperfect revision of history.
2004-11-06 02:21:00 +00:00
Bill Currie
cefc6df98c
grievre's patch to trade (minor) frame rate for frame (non-)latency
2004-07-10 02:32:30 +00:00
Bill Currie
f2d7d97319
Grievre's fix for his weirdness when toggling fullscren. Thanks Grievre
2004-05-10 01:17:55 +00:00
Bill Currie
4f71b39827
it seems glGetProcAddressARB is obsolete so check for glGetProcAddress first
2004-05-06 07:13:18 +00:00
Bill Currie
fc4211c257
the rest of Grievre's lighting tweaks
2004-05-02 21:21:00 +00:00
Bill Currie
1c0735d0c9
* taniwha mutters about end-runs (sorry, Grievre)
2004-04-28 04:07:50 +00:00
Bill Currie
785307fd9a
Grievre's lighting tweeks
2004-04-27 22:18:23 +00:00
Bill Currie
dd989c18ff
fix a braino
2004-04-16 04:21:16 +00:00
Bill Currie
45c304ffc0
add a -novideo option to allow for headless operation
2004-04-13 02:13:35 +00:00
Bill Currie
969cf7ac66
make sure the mouse input updates properly when going from fullscreen to
...
windowed
2004-03-22 03:23:59 +00:00
Bill Currie
23e8ef1dd8
do the viewport forcing in configure_notify. fixes Grievre's uncentered
...
viewport
2004-03-22 02:16:41 +00:00
Bill Currie
4b33ba547a
don't know why the expose event was being waited for. doesn't seem to be
...
needed (now, anyway) when going windowed and causes lockup when starting
fullscreen
2004-03-21 20:21:57 +00:00
Bill Currie
7feaa3d631
Want for the mouse to move when going fullscreen before moving the
...
viewport. This should fix the uncetnered viewport when going fullscreen.
Also discard mouse events caused by fullscreen toggling to avoid chaning
orientation.
2004-03-21 05:21:27 +00:00
Bill Currie
0b808b0c49
so that's why you would want to use XMaskEvent... don't lose the FocusIn
...
and EnterNotify events when starting fullscreened
2004-03-21 00:34:24 +00:00
Bill Currie
60ca9854aa
dead code removal
2004-03-19 21:12:12 +00:00
Bill Currie
78fd6d2513
minor cleanup of window position handling. hopefully no more window off
...
screen issues (wait for ConfigureNotify instead of MapNotify on window
creation (ConfigureNotify gives us our window position)).
2004-03-19 20:24:26 +00:00
Bill Currie
9099baeb6d
minor cleanups preparing for an overhaul
2004-03-18 06:05:59 +00:00
Bill Currie
e24cbd75e0
M_BUTTON6 and M_BUTTON7. nuff said :)
2004-03-16 04:12:28 +00:00
Ragnvald Maartmann-Moe IV
6c6047ccb8
Fix from Grievre.
2004-03-15 21:44:56 +00:00
Ragnvald Maartmann-Moe IV
29502c8f5a
Lots of optimizations, particularly for GL state changes, and tweak lighting a
...
bit more.
Also a cleanup from Grievre: Use VectorIsZero in two places in gl_mod_alias.c.
2004-03-15 21:32:19 +00:00
Ragnvald Maartmann-Moe IV
1fe06c326b
More of my experimental GL lighting tweaks.
2004-03-11 01:03:51 +00:00
Ragnvald Maartmann-Moe IV
9cd16b8dfd
Grievre's lighting patch, plus some of my own changes.
...
My changes:
Emit normals if truform is enabled.
Attempt to avoid 0,0,0 normals (makes lighting & tesselation unhappy).
Fix some (ancient) apparent bugs in GetAliasFrameVerts16().
Clamp minlight, instead of adding it.
Apply colormod as glColor, rather than adding it to emission, to prevent QSG2
issues with fullbrights.
Rearrange init code, and don't go quite as wild with responsiveness to lights.
Material & lightmode settings will need tweaking & testing to work well on all
cards. Feedback needed there.
2004-03-10 08:14:38 +00:00
Ragnvald Maartmann-Moe IV
b7df0b5278
Remove gl_doublebright, remove fractional overbrights, clean up init a bit,
...
uglify init a bit. Stuff for taniwha to look at. Nothing to see here, move
along.
2004-03-07 23:51:29 +00:00
Ragnvald Maartmann-Moe IV
58d67f9a75
Lighting init fixes.
2004-02-29 04:50:01 +00:00
Ragnvald Maartmann-Moe IV
fde6e5bf61
Reduce ifs a bit, clean up init a bit. Minor problem with gl_doublebright. LIH.
2004-02-29 01:49:41 +00:00
Ragnvald Maartmann-Moe IV
28fda91e8c
If (!var) checking for a cvar setup. Can't believe that one slipped by for so
...
long... Also set a few globals static.
2004-02-27 20:40:26 +00:00
Ragnvald Maartmann-Moe IV
44c89c1904
Optimize fullbright testing for brushes, assorted other cleanups, test for
...
functions built into current GL drivers, as well as the old extensions, and
add incorrectly rendering BGRA support.
Whee!
2004-02-24 20:50:55 +00:00
Ragnvald Maartmann-Moe IV
872498a1f0
Reorder a lot of code, removing tons of ifs. multitexture paths are a bit more
...
sane now. Also optimize QSG2 color handling, and fix some QSG2 bugs. Not that
anyone cares, nobody uses it anyways.
Should be faster, but isn't here. *grmbl*
2004-02-22 06:00:15 +00:00
Chris Ison
ca6112767c
Grievres' water HOM and mtex FB only rendering FB texture fix
2004-02-21 09:04:52 +00:00
Ragnvald Maartmann-Moe IV
5157f668ad
Fix a bunch of state leaks that made multitextured fullbrights smear the world.
...
Now just have one (known) issue with bmodels with fullbright textures not
rendering their base texture. Floating fullbrights are nifty!
Also a number of optimizations, which need wider performance testing.
2004-02-21 05:36:19 +00:00
Chris Ison
6642686e33
removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated.
2004-02-15 03:40:50 +00:00
Ragnvald Maartmann-Moe IV
fef9b30bd7
QF, now complete with underbrights, thanks to Grievre.
...
Play with gl_overbright and gl_doublebright. That's an order.
2004-02-15 00:02:04 +00:00
Bill Currie
64c156653f
should fix the seg on ^C early in the startup
2004-02-14 07:53:49 +00:00
Bill Currie
85a268c62f
Grievre's lightmap/fullbright multitexture patch (fbs not tested due to
...
lack of drivers supporting 3 tmus)
2004-02-14 05:10:29 +00:00
Ragnvald Maartmann-Moe IV
372b763704
Inconsequential changes.
2004-02-09 04:11:13 +00:00
Ragnvald Maartmann-Moe IV
654cc35482
Mysteriously uncommitted. Fixed.
2004-02-09 04:02:08 +00:00
Bill Currie
a45981bc6a
don't look up the gl functions until after the context has been setup, just
...
incase it affects which functions glGetProcAddress actually returns.
2004-02-06 00:58:35 +00:00
Ragnvald Maartmann-Moe IV
0e6681a069
Add QFGL_WANT, and ability to handle non-required extensions.
2004-01-28 02:49:57 +00:00
Ragnvald Maartmann-Moe IV
31aca31d17
Warn users if their system doesn't support GL_ATI_pn_triangles.
2004-01-26 03:58:19 +00:00
Ragnvald Maartmann-Moe IV
767b0c61db
Fix help for gl_tessellate cvar.
2004-01-26 00:40:31 +00:00
Ragnvald Maartmann-Moe IV
e1146a541c
TruForm support. Controlled by gl_tessellate
2004-01-26 00:13:47 +00:00
Bill Currie
283d49bd8e
first chunk of Mike Gorchak's <mike@malva.ua> QNX patches
2004-01-20 05:57:39 +00:00
Bill Currie
e154c9add5
be consistent with WIN32 and _WIN32 (now all _WIN32)
2004-01-20 03:47:27 +00:00
Bill Currie
e0567f75cc
it seems ATI's libGL needs to be loaded with global symbols in order to
...
work properly.
2004-01-09 23:37:04 +00:00
Bill Currie
acd54afff7
move to using a hash table for builtin number -> builtin lookup so sparse
...
ranges can be used efficiently. move the auto-allocated builtins to
0x10000000-0x7fffffff. should be more than enough :)
use static builtin tables ("nul" terminated) instead of a series of
function calls to add builtins to a vm. should be more memory efficient.
2004-01-06 05:51:09 +00:00
Ragnvald Maartmann-Moe IV
a87fc16d12
Whitespace.
2004-01-06 03:38:48 +00:00
Ragnvald Maartmann-Moe IV
067080296c
Futureproofing.
2004-01-06 03:38:16 +00:00
Bill Currie
e53967b346
--disable-static now works (thanks for the heads-up, raorn)
2003-12-22 20:51:08 +00:00
Bill Currie
069ee8657f
fix a typo that prevented the asm lib getting the correct flags
2003-12-22 19:59:33 +00:00
Bill Currie
3a8cfb050e
fix alpha blending in 2d mode when 3d has never been rendered
2003-09-05 06:48:03 +00:00
Bill Currie
6b036d14ed
in_mouse_accel patch from qize@gmx.net
2003-09-04 22:29:40 +00:00
Bill Currie
93327cb618
try to fix segfault caused by VID_Shutdown getting called before VID_Init
...
(error conditions).
2003-08-27 22:50:39 +00:00
Bill Currie
33a57c5a14
win32 compile fixes
2003-08-13 18:17:30 +00:00
Bill Currie
6f88e4e343
break out some duplicated code into a function and get the window coords
...
"properly" (for this mess I'm not sure I'm willing to call code:)
2003-08-04 01:28:30 +00:00
Bill Currie
556a6eae8f
fix a misplaced _
2003-07-27 20:47:36 +00:00
Ragnvald Maartmann-Moe IV
351033e8d8
Move vid_conwidth to con_width, and vid_conheight to con_height.
2003-07-27 20:20:20 +00:00
Bill Currie
855fc53709
handle alloca properly
2003-07-09 06:28:09 +00:00
Chris Ison
64f74731c5
added vid_fullscreen cvar as a CVAR_ROM. This will change once the renderer is setup to reload textures.
...
removed -window, -mode, and internal mode table and functions that strictly delt with them.
Rewrote the mode selection part of VID_Init
Altered VID_SetMode and associated functions to use data obtained from VID_Init instead of mode tables.
Also tidied up a little.
2003-06-21 00:17:32 +00:00
Chris Ison
bff8a24d12
added -conheight checking
2003-06-21 00:07:59 +00:00
Bill Currie
862e9d89c5
mindhog's fix for 32bpp x11
2003-06-17 03:11:24 +00:00
Chris Ison
d720efe1e6
fixed misplacement of menu
2003-06-16 12:31:52 +00:00