quakeforge/libs/video/targets
2007-03-10 12:00:59 +00:00
..
.gitignore
context_sdl.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
context_x11.c yay for testers :) 2006-05-24 09:24:00 +00:00
d_copy.S
dga_check.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
fbset.c warning cleanup patch from raorn 2007-01-06 21:31:03 +00:00
fbset_modes_l.l get the fix right 2003-04-17 00:25:55 +00:00
fbset_modes_y.y
in_common.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
in_event.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
in_fbdev.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
in_sdl.c Remove SDLK_WORLD_*, as they are no longer supported. Add SDLK_UNDO. 2006-12-01 06:58:23 +00:00
in_svgalib.c "long" audit. can't use long when we want 32 bits. May be a few more cases. 2005-10-23 13:19:21 +00:00
in_win.c "long" audit. can't use long when we want 32 bits. May be a few more cases. 2005-10-23 13:19:21 +00:00
in_x11.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
joy.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
joy_linux.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
joy_null.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
joy_win.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
keys.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Makefile.am Move pr_keys.c to console, fixes missing Key_Progs_Init symbol for dynamic 2005-01-13 15:10:42 +00:00
old_keys.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
qfgl_ext.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
vid.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
vid_3dfxsvga.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
vid_common_gl.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
vid_common_sw.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
vid_common_sw32.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
vid_fbdev.c warning cleanup patch from raorn 2007-01-06 21:31:03 +00:00
vid_glx.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
vid_sdl.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
vid_sdl32.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
vid_sgl.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
vid_svgalib.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
vid_wgl.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
vid_x11.c Fixes -x11 target on x86-64. Shouldn't break anything on other supported architectures. 2005-09-03 03:31:02 +00:00
vtxarray.c Fix from Grievre. 2004-03-15 21:44:56 +00:00