Bill Currie
f5501fbf24
Fix a pile of automake deprecation warnings.
...
s/INCLUDES/AM_CPPFLAGS/g
I <3 sed :)
2013-11-24 13:11:50 +09:00
Bill Currie
3cb4cb59b5
Link QFgamecode directly into QFruamoko.
...
First step in the library "merge down".
QFgamecode is now a convenience library. The only things that mention it
directly now are ruamoko and qfcc.
2012-02-13 15:05:31 +09:00
Bill Currie
9a91aff93c
Move the ambient level check out of the sound renderer.
...
Instead, the client gets the current leaf and passes ambient_sound_level
from the leaf to S_Update.
2012-02-13 13:44:29 +09:00
Bill Currie
02d24189ef
Use QF_NEED for plugins.
...
At the moment, the selection of the default sound driver etc is broken.
2012-02-12 11:37:25 +09:00
Bill Currie
0a277376ed
Fix static builds.
2012-02-07 20:17:32 +09:00
Bill Currie
8ecf74753c
Refer to local libs without a path.
...
I'm sure I've been here before... Anyway, using $(top_builddir)/... to
refer to a local lib confuses make and breaks parallel builds.
2012-02-07 18:45:55 +09:00
Bill Currie
9fbff2f4d5
Do an audit of the Makefile.am files.
...
o All instances of LIBADD/LDADD have a corresponding DEPENDENCIES
specificatiion.
o libraries now use a lib_ldflags macro to keep things consistent
o duplication of source/lib names has been minimized (particularly in
the libraries; more work needs to be done for the executables)
o automake spec blocks have been organized (again, more work needs to be
done for the executables)
2012-02-07 16:04:19 +09:00
Bill Currie
b5019c8e33
Nuke the engine dicrectory from gamecode.
...
Not the contents, of course :) Anyway, finally, that totally useless
directory is gone.
2012-02-06 23:44:52 +09:00
Bill Currie
201532ea7e
Fix missing library references when linking.
2012-02-05 14:25:22 +09:00
Bill Currie
206199652a
Fix a stray CFLAGS.
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Should be AM_CFLAGS.
2011-12-10 20:45:33 +09:00
Antti Harri
358a844a42
Implement --version-info configure switch to override QuakeForge
...
library versioning. From Lasse Collin, thanks!
2011-07-09 01:23:36 +03:00
Bill Currie
f17b1275ea
Undo an accidental commit.
2011-05-10 11:48:38 +09:00
Bill Currie
77ccf8a824
Build the audio libs before the test dir.
2011-05-10 11:32:38 +09:00
Bill Currie
f7a95ec2f4
Move the test program into its own directory.
...
This is to avoid issues with -prefer-pic (really need to clean things up
properly).
2011-05-10 11:25:12 +09:00
Jeff Teunissen
9defba8d92
Get rid of plugin versioning (again).
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automake needs -avoid-version to be in Makefile.am, otherwise it doesn't
make libtool do the right thing...or something. My head hurts. ;)
2010-12-25 04:45:39 -05:00
Bill Currie
889bbd364e
Explicitly link testsound against libQFutil.
2010-12-18 22:21:55 +09:00
Ragnvald Maartmann-Moe IV
843823de84
testsound depends on libQFutil
2010-12-10 17:07:06 +09:00
Bill Currie
f666f8d27a
Get the lib dependency for testsound right.
...
No need for $(top_builddir) when the lib is in the same directory. Fixes
parallel builds.
2010-09-25 23:07:06 +09:00
Bill Currie
5a6e66b23e
hopefully, correct plugin linking options
...
how we got away with this for so long is beyond me, but it seems libtool
really wants -rpath even for plugins (otherwise it refuses to install them)
2010-08-21 13:01:35 +09:00
Bill Currie
1c985bc925
bah, forgot these
2010-08-11 23:46:28 +00:00
Timothy C. McGrath
f850815b8c
Fix from raorn for broken compiling.
2007-05-31 14:22:54 +00:00
Bill Currie
6cfaa8a8c5
fix a missing dep (fixes parallel make)
2007-05-31 10:31:21 +00:00
Bill Currie
c6d7a19851
Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound).
2007-05-31 06:30:46 +00:00
Bill Currie
72daa2fd2b
add some sounds to the menus (not yet finished)
2007-05-07 12:17:12 +00:00
Bill Currie
99c0954b47
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
2007-03-10 12:00:59 +00:00
Bill Currie
77b2942982
several libs can now get built as dlls in windows: console, gamecode,
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gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Ragnvald Maartmann-Moe IV
3d14b29b38
Whitespace
2004-01-06 03:24:46 +00:00
Bill Currie
2ce0f2ded2
we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+).
...
This gives us a bunch more flexibility. plugins no longer have the "lib"
prefix or the version suffix, they're now installed in
$fs_sharepath/QFplugins,, builds should take much less time (in general,
only one of pic or non-pic versions are build), bins and libs can have
individual CFLAGS
2002-08-01 19:49:10 +00:00
Bill Currie
d168a3daee
this should remove the requirement for gmake on bsd systems
2001-11-12 16:23:41 +00:00
Bill Currie
eee1aaf283
static plugins (--with-static-plugins to force on, --without-static-plugins
...
to force off, defaults to off for *nix and on for win32). does not work yet
due to lack of support in libs/util/plugin.c, but that's next.
2001-10-10 05:52:14 +00:00
Bill Currie
a39ccf4a34
XMMS support from _Muz_ (Alexis Paul Musgrave <muz@cwcom.net>)
2001-10-05 19:36:35 +00:00
Jeff Teunissen
e6d7aec03a
Build system updates/fixes for audio libs. MUCH cleaner, probably
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faster, doesn't do anything unnecessary any more as far as I can tell.
2001-09-28 05:33:12 +00:00
Adam Olsen
cad42cbc78
Put the sound renderer in it's proper place: as a full-fledged plugin.
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Bugs expected. Please report them :)
2001-08-23 04:01:46 +00:00
Adam Olsen
4486925f11
merge in the now obsolete snd_common.c
2001-06-10 14:25:19 +00:00
Bill Currie
ab9e025078
don't build cd or sound libs/plugins when not building clients
2001-06-07 03:37:05 +00:00
Ragnvald Maartmann-Moe IV
85333a9f96
Convert cd audio libs to plugins. Windows untested, dos and sgi not converted yet.
2001-06-01 22:55:33 +00:00
Adam Olsen
9cc30959e4
Sound now uses runtime plugins. Much thanks to Deek for doing all the
...
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.
Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit. I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Adam Olsen
69022c7ffb
Move sound targets into a library. Still doesn't pick one at runtime though.
2001-04-10 09:40:09 +00:00
Ragnvald Maartmann-Moe IV
d7eb585502
Merge cd. Doesn't dlopen different cd drivers or anything exciting... Yet.
2001-04-09 21:15:09 +00:00