Nuke the engine dicrectory from gamecode.

Not the contents, of course :) Anyway, finally, that totally useless
directory is gone.
This commit is contained in:
Bill Currie 2012-02-06 23:44:52 +09:00
parent 115ae82223
commit b5019c8e33
20 changed files with 17 additions and 24 deletions

View File

@ -10,7 +10,6 @@
libs/audio/test/Makefile
libs/console/Makefile
libs/gamecode/Makefile
libs/gamecode/engine/Makefile
libs/gib/Makefile
libs/image/Makefile
libs/models/Makefile

View File

@ -553,7 +553,7 @@ QF_DEPS(QFBSP,
)
QF_DEPS(QFCC,
[-I$(top_srcdir)/tools/qfcc/include],
[$(top_builddir)/libs/gamecode/engine/libQFgamecode.la $(top_builddir)/libs/util/libQFutil.la],
[$(top_builddir)/libs/gamecode/libQFgamecode.la $(top_builddir)/libs/util/libQFutil.la],
[$(WIN32_LIBS)],
)
QF_DEPS(QFLIGHT,
@ -578,7 +578,7 @@ QF_DEPS(QFVIS,
)
QF_DEPS(QWAQ,
[],
[$(top_builddir)/libs/ruamoko/libQFruamoko.la $(top_builddir)/libs/gamecode/engine/libQFgamecode.la $(top_builddir)/libs/gib/libQFgib.la $(top_builddir)/libs/util/libQFutil.la],
[$(top_builddir)/libs/ruamoko/libQFruamoko.la $(top_builddir)/libs/gamecode/libQFgamecode.la $(top_builddir)/libs/gib/libQFgib.la $(top_builddir)/libs/util/libQFutil.la],
[$(WIN32_LIBS)],
)
QF_DEPS(CARNE,

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@ -46,7 +46,7 @@ cd_xmms_la_SOURCES= cd_xmms.c
sound_libs= \
@SND_PLUGIN_STATIC_LIBS@ \
@SND_REND_STATIC_LIBS@ \
$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
$(top_builddir)/libs/gamecode/libQFgamecode.la \
$(top_builddir)/libs/util/libQFutil.la
cd_libs= \

View File

@ -7,5 +7,5 @@ noinst_PROGRAMS= @AUDIO_TARGETS@
EXTRA_PROGRAMS= testsound
testsound_SOURCES= testsound.c
testsound_LDADD= $(top_builddir)/libs/audio/libQFsound.la $(top_builddir)/libs/gamecode/engine/libQFgamecode.la $(top_builddir)/libs/util/libQFutil.la
testsound_LDADD= $(top_builddir)/libs/audio/libQFsound.la $(top_builddir)/libs/gamecode/libQFgamecode.la $(top_builddir)/libs/util/libQFutil.la
testsound_DEPENDENCIES= $(top_builddir)/libs/audio/libQFsound.la $(top_builddir)/libs/util/libQFutil.la

View File

@ -1,6 +1,12 @@
AUTOMAKE_OPTIONS= foreign
SUBDIRS= engine
AM_CFLAGS= @PREFER_PIC@
INCLUDES= -I$(top_srcdir)/include
clean-local:
rm -f *.a
lib_LTLIBRARIES= libQFgamecode.la
libQFgamecode_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -no-undefined
libQFgamecode_la_LIBADD= $(top_builddir)/libs/util/libQFutil.la
libQFgamecode_la_SOURCES= \
pr_builtins.c pr_edict.c pr_debug.c pr_exec.c pr_load.c pr_parse.c \
pr_opcode.c pr_resolve.c pr_resource.c pr_strings.c pr_zone.c

View File

@ -1,12 +0,0 @@
AUTOMAKE_OPTIONS= foreign
AM_CFLAGS= @PREFER_PIC@
INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFgamecode.la
libQFgamecode_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -no-undefined
libQFgamecode_la_LIBADD= $(top_builddir)/libs/util/libQFutil.la
libQFgamecode_la_SOURCES= \
pr_builtins.c pr_edict.c pr_debug.c pr_exec.c pr_load.c pr_parse.c \
pr_opcode.c pr_resolve.c pr_resource.c pr_strings.c pr_zone.c

View File

@ -6,7 +6,7 @@ INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFruamoko.la
libQFruamoko_la_LDFLAGS= -version-info $(QUAKE_LIBRARY_VERSION_INFO) -no-undefined
libQFruamoko_la_LIBADD= $(top_builddir)/libs/gamecode/engine/libQFgamecode.la $(top_builddir)/libs/gib/libQFgib.la $(top_builddir)/libs/util/libQFutil.la
libQFruamoko_la_LIBADD= $(top_builddir)/libs/gamecode/libQFgamecode.la $(top_builddir)/libs/gib/libQFgib.la $(top_builddir)/libs/util/libQFutil.la
libQFruamoko_la_SOURCES= \
bi_gib.c pr_cmds.c \
rua_cbuf.c rua_cmd.c rua_cvar.c rua_file.c rua_hash.c rua_init.c \

View File

@ -67,7 +67,7 @@ common_LIBFILES= \
$(top_builddir)/libs/image/libQFimage.la \
$(top_builddir)/libs/gib/libQFgib.la \
$(top_builddir)/libs/ruamoko/libQFruamoko.la \
$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
$(top_builddir)/libs/gamecode/libQFgamecode.la \
$(top_builddir)/libs/util/libQFutil.la
client_LIBS= $(client_LIBFILES) $(common_LIBFILES)

View File

@ -74,7 +74,7 @@ qw_server_LIBS= \
$(top_builddir)/libs/ruamoko/libQFruamoko.la \
$(top_builddir)/libs/models/libQFmodels.la \
$(top_builddir)/libs/image/libQFimage.la \
$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
$(top_builddir)/libs/gamecode/libQFgamecode.la \
$(top_builddir)/libs/console/libQFconsole.la \
$(top_builddir)/libs/gib/libQFgib.la \
$(top_builddir)/libs/util/libQFutil.la
@ -97,7 +97,7 @@ qw_client_LIBS= \
$(top_builddir)/libs/net/libnet_chan.la \
$(top_builddir)/libs/console/libQFconsole.la \
$(top_builddir)/libs/video/targets/libQFjs.la \
$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
$(top_builddir)/libs/gamecode/libQFgamecode.la \
$(top_builddir)/libs/audio/libQFcd.la \
$(top_builddir)/libs/audio/libQFsound.la \
$(top_builddir)/libs/image/libQFimage.la \