Commit graph

7528 commits

Author SHA1 Message Date
Bill Currie
4c23641759 print line and char number for the error 2001-08-02 02:49:14 +00:00
Ragnvald Maartmann-Moe IV
fd0c5aab36 Garbage comment removal. 2001-08-02 02:28:17 +00:00
Ragnvald Maartmann-Moe IV
6e9b51edfc (Optionally) Use glTexSubImage2D for lightmap updates. Doesn't give as large a boost as I'd hoped, but will matter far more as other optimizations happen. New cvars gl_lightmap_align does nothing yet, and gl_lightmap_subimage only works in mode 0 and 1. Mode 2 (should be fastest mode on most cards) will eventully get implemented... 2001-08-02 02:18:04 +00:00
Bill Currie
4a81fc6e32 oops :) 2001-08-01 22:52:34 +00:00
Bill Currie
e976a2125f joystick and cd driver message cleanups 2001-08-01 22:51:42 +00:00
Bill Currie
f3c946599e whee, nicely modular packages 2001-08-01 22:43:16 +00:00
Bill Currie
38a9a52290 client and server targets now have their own packages (nq and qw shared) 2001-08-01 20:17:27 +00:00
Bill Currie
8fc8b564ab build_rpm works though only one monolithic package is built currently 2001-08-01 18:19:36 +00:00
Bill Currie
fe8738b042 make dist works again 2001-08-01 17:49:25 +00:00
Bill Currie
8fa4bff0c4 _ is legal in an unquoted string and make PL_ObjectForKey return the correct
value
2001-08-01 16:07:39 +00:00
Bill Currie
2a96ffb19b fix a couple of warnings 2001-08-01 07:05:28 +00:00
Jeff Teunissen
76385372f3 plist updates; PL_GetPropertyList now calls Sys_Error() on plist errors. 2001-08-01 07:03:46 +00:00
Bill Currie
22878209d6 move the forward decl of hashtab_s out of the function prototype 2001-08-01 06:51:06 +00:00
Bill Currie
d89cd91e4b make the expressions in for (a;b;c) optional 2001-08-01 06:29:09 +00:00
Bill Currie
e8c0af9c40 re-enable the mission pack stuff. yeah, it's clunky, but it's nice to have.
Hopefully, scripted huds will come soon.
2001-08-01 05:12:37 +00:00
Bill Currie
b6ee3e72da don't have blank SUBDIRS=, it hurts 2001-08-01 05:07:58 +00:00
Bill Currie
0342341142 two new `macros': cvs_def_enabled and cvs_def_disabled. they control the
default enabled/disabled depending on if building from cvs or dist tarbal.
eg:
AC_ARG_ENABLE(typecheck-progs,
    [  --disable-typecheck-progs disable type checking on progs field access])
if test "x$enable_typecheck_progs" $cvs_def_enabled; then
	AC_DEFINE(TYPECHECK_PROGS)
fi

typecheck-progs will default to enabled in cvs, disabled in release. reverse
for cvs_def_disabled.
2001-08-01 03:44:27 +00:00
Adam Olsen
513347effd Fix that classic "playing without joining a team" TF cheat :) 2001-08-01 00:38:16 +00:00
Bill Currie
f9d4351515 more jobs 2001-08-01 00:19:05 +00:00
Bill Currie
22339b712d create fs_userdir if it's not "." rather than not FS_USERPATH 2001-07-31 21:52:52 +00:00
Bill Currie
828e8b60b6 bloody builtin prototypes 2001-07-31 19:03:00 +00:00
Bill Currie
fb26d8b18a make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
Bill Currie
2b19252d73 fix PF_hullpointcontents and the clip_mins/maxs setting in PF_rotate_bbox
NOTE: the api to PF_hullpointcontents has changed!!!
2001-07-31 17:09:42 +00:00
Thad Ward
da0f68dc1f Fix a minor typo in the help text for --with-user-cfg. 2001-07-31 10:23:42 +00:00
Bill Currie
30f93439a0 /tiny/ optimisations 2001-07-31 08:06:27 +00:00
Bill Currie
368468dce0 revert the changes to cl_demo.c as they are a serious (10%) speed hit in qw.
While lost in the noise for nq for the standard demos, it seems like a good
idea to revert it too.
2001-07-31 07:29:44 +00:00
Bill Currie
aea1eda7ee --enable-Werror flag to cvs. does the obvious. defaults to enabled if
binding from CVS, disabled otherwise.
2001-07-30 23:35:33 +00:00
Bill Currie
c3e3f8182d the hull growing seems to work now. 2001-07-30 22:53:01 +00:00
Bill Currie
6cb2cb5bdc start making the rotated bounding box (really dynamic clipping huls) more
generice, and also more in line with the rest of quake's clipping system
(ie, support the entity size selected hulls). I'm not /entirly happy with
what's here, but it's a start, and the force fields in customtf work /much/
better :)
2001-07-30 04:33:59 +00:00
Adam Olsen
0219bcb4c8 Make the help command work with commands too. (moved to cmd.c while I
was at it)
2001-07-30 01:01:39 +00:00
Bill Currie
dbb339651d make the hull plane setup a loop 2001-07-29 00:12:14 +00:00
Bill Currie
097f38d594 return a null edict properly 2001-07-27 23:22:21 +00:00
Bill Currie
ceadc2482c erk, forgot to commit this with the wrappers 2001-07-27 23:19:48 +00:00
Bill Currie
6196fda661 don't seg if looking up the ip of hostname fails (which on a properly
configured system, shouldn't happen, but oh well)
2001-07-27 23:17:40 +00:00
Bill Currie
e69c1e8918 correct a typo in a comment 2001-07-27 23:07:38 +00:00
Bill Currie
219c58bd98 wrappers for SV_TestEntityPosition and SV_HullPointContents 2001-07-27 23:05:58 +00:00
Bill Currie
bfb8eff2f0 signed_const isn't needed any more 2001-07-27 21:01:01 +00:00
Bill Currie
89da47335b tests, tests, tests 2001-07-27 20:56:16 +00:00
Bill Currie
ecc71c4a60 local var = expr; now works (globals must still be consants) 2001-07-27 20:55:14 +00:00
Bill Currie
0b576e42a1 fix a small bug 2001-07-27 19:48:46 +00:00
Bill Currie
65475fbd6e make a rotated_bbox override the model hulls 2001-07-27 19:48:15 +00:00
Bill Currie
a3368d0f82 move the rotated_bbox hull checks into SV_HullForEntity and move the
check == ent test in SV_TestPlayerPosition to before the abs bbox check.
2001-07-27 16:06:42 +00:00
Bill Currie
27dde8cefe sv_pr_cmds.c:
find the full bounding box for the rotated bounding box and put this
	into hull's clip_mins and clip_maxs. Also, provide:
		vector (integer hull, integer max) getboxbounds = #94
	to retrieve these values (max != 0 for clip_maxs, max == 0 for clip_mins)
world.c:
	SV_TestPlayerPosition now checks for a rotated_bbox hull
2001-07-27 06:39:06 +00:00
Bill Currie
6b43d4543d the C side of the fix for the field gen weird spot for a standing player 2001-07-27 04:50:53 +00:00
Bill Currie
c834185fbb forgot to clear pe->hull if rotated_bbox is non-existant or 0 2001-07-27 02:45:01 +00:00
Bill Currie
6000b06de3 support arbitrary hulls for players, too 2001-07-26 21:37:34 +00:00
Bill Currie
44daa25fe6 force the software clients to use the static renderer so asm is used 2001-07-26 20:55:42 +00:00
Bill Currie
df2f517146 put in a couple of comments 2001-07-26 17:36:57 +00:00
Bill Currie
517be0adbb change rotate_bbox's `prototype'
void (integer hull, vector right, vector forward, vector up,
      vector mins, vector maxs) rotate_bbox = #97
2001-07-26 16:32:01 +00:00
Bill Currie
a44da38e04 rotate the bounding box points, not just the planes
fix a really nasty bug with allocating a hull
2001-07-26 16:24:47 +00:00