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find the full bounding box for the rotated bounding box and put this into hull's clip_mins and clip_maxs. Also, provide: vector (integer hull, integer max) getboxbounds = #94 to retrieve these values (max != 0 for clip_maxs, max == 0 for clip_mins) world.c: SV_TestPlayerPosition now checks for a rotated_bbox hull |
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debian | ||
doc | ||
include | ||
libs | ||
nq | ||
qw | ||
RPM | ||
tools | ||
.gitignore | ||
acconfig.h | ||
acinclude.m4 | ||
bootstrap | ||
configure.in | ||
COPYING | ||
INSTALL | ||
Makefile.am | ||
NEWS | ||
quakeforge-config.in | ||
TODO |