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Garbage comment removal.
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1 changed files with 0 additions and 20 deletions
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@ -1153,26 +1153,6 @@ GL_BuildLightmaps (model_t **models, int num_models)
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texture_extension_number += MAX_LIGHTMAPS;
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}
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/*
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// FIXME: use callback to set lightmapalign/lightmapalignmask, avoid
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// checking it every frame
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if (gl_lightmap_align->int_val < 1)
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gl_lightmap_align = 1;
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else if (gl_lightmap_align->int_val > 16)
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gl_lightmap_align = 16;
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lightmapalign = 1;
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while (lightmapalign < gl_lightmapalign.value)
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lightmapalign <<= 1;
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gl_lightmapalign.value = lightmapalign;
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lightmapalignmask = ~(lightmapalign - 1);
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if (gl_lightmap_subimage->int_val < 1)
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{
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lightmapalign = 1;
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lightmapalignmask = ~0;
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}
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*/
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// FIXME: don't call unnecessarily every frame.
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switch (gl_lightmap_components->int_val) {
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case 1:
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gl_internalformat = 1;
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