Adam Olsen
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2bf0fa910f
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Rework ED_Print to be type-aware, instead of blindly assuming
everything is an integer.
|
2001-08-22 21:07:06 +00:00 |
|
Ragnvald Maartmann-Moe IV
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7a09f37e0b
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Lots of whitespace.
|
2001-08-22 20:26:25 +00:00 |
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Ragnvald Maartmann-Moe IV
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e7fb6a1100
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Whitespace, comment cleanups, and a very tiny cleanup/micro-optimization for R_AddDynamicLights.
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2001-08-22 11:00:25 +00:00 |
|
Adam Olsen
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ea063a1e0f
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having duplicate functions is bad.
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2001-08-22 05:50:01 +00:00 |
|
Bill Currie
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4a9567cb8d
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missed this one
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2001-08-22 05:44:04 +00:00 |
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Adam Olsen
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e9ec5f867f
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A few tweaks and cleanups
|
2001-08-22 05:37:50 +00:00 |
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Bill Currie
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3fc566a7ee
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nor does it seem to have gamma support
|
2001-08-22 04:16:10 +00:00 |
|
Bill Currie
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015fe8071a
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sdl 1.1.4 doesn't have SDLK_COMPOSE
|
2001-08-22 04:01:50 +00:00 |
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Bill Currie
|
8f269ee821
|
fix "cannot find -lQFsoundrenderer" on some systems
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2001-08-22 03:54:26 +00:00 |
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Adam Olsen
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17ba7ef92f
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- move alot of the builtins to libQFgamecode_builtins
- move the init into qw and nq
|
2001-08-22 03:24:25 +00:00 |
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Adam Olsen
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1314c89b6c
|
- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
|
2001-08-21 22:34:20 +00:00 |
|
Adam Olsen
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9ea52e8239
|
Move the gamecode engine into a subdir.
|
2001-08-21 21:05:26 +00:00 |
|
Adam Olsen
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8b7785c2f9
|
Some changes I'm about to do to the libs/gamecode layout :)
|
2001-08-21 20:20:03 +00:00 |
|
Bill Currie
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a32384f16c
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report the name of the function using the most locals
|
2001-08-21 18:23:21 +00:00 |
|
Bill Currie
|
8d29efe552
|
remove a debug print
|
2001-08-21 17:22:55 +00:00 |
|
Bill Currie
|
ec3eed4c7a
|
don't do the lerp calcs for blend == 0 or blend == 1
|
2001-08-21 05:46:55 +00:00 |
|
Adam Olsen
|
cd99a6a4b6
|
timeframes patch I made so long ago. use cl_timeframes 1 before
running a demo, and when it stops it'll print out the time spent on
each frame (in microseconds) to timeframes.txt.
|
2001-08-21 05:35:35 +00:00 |
|
Bill Currie
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0d82df96b0
|
ah, found the correct fix :)
|
2001-08-21 05:29:15 +00:00 |
|
Bill Currie
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7ea46cf4ed
|
disable lerping of the shadedots. stops the flicker but some lighting will
probably be a little funny.
|
2001-08-21 05:16:30 +00:00 |
|
Adam Olsen
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a276e87fbc
|
Change lightning bolt rotation to be time-based. It's kinda ewwy, but
it seems to work ok.
|
2001-08-21 05:03:14 +00:00 |
|
Bill Currie
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9bad6b89bb
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lerping works again. flames no longer flicker, but players do a /little/
|
2001-08-21 03:49:17 +00:00 |
|
Bill Currie
|
9c43a43bb3
|
must make sure *gzfile gets nulled on error
|
2001-08-21 02:44:45 +00:00 |
|
Adam Olsen
|
d430cdcbff
|
My updir patch from long ago. Prevents opening any files with an
updir in their filename.
|
2001-08-21 00:06:22 +00:00 |
|
Bill Currie
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e71cbaf5ef
|
fix for --
|
2001-08-20 22:16:07 +00:00 |
|
Bill Currie
|
841c901f88
|
very important info abouyt v3 vsync
|
2001-08-20 21:38:32 +00:00 |
|
Adam Olsen
|
770fecd4bc
|
Replace sv_gc with pr_gc and pr_gc_interval. pr_gc has 0 for off, 1
for on, and 2 for auto (on for newer progs, off otherwise).
|
2001-08-20 21:06:25 +00:00 |
|
Bill Currie
|
2af74aedca
|
fix a segfault due to type mangling for ... functions
|
2001-08-20 18:23:47 +00:00 |
|
Bill Currie
|
7df09a3487
|
centralize client state setting
|
2001-08-20 17:48:16 +00:00 |
|
Jeff Teunissen
|
a88db4b88c
|
dammit.
|
2001-08-20 16:38:05 +00:00 |
|
Jeff Teunissen
|
b1af752cf3
|
Fix up bootstrap for autoconf 2.52c (by yanking the c)
|
2001-08-20 16:36:48 +00:00 |
|
Bill Currie
|
cf4ca286f0
|
implement pre and post increment operators (++ and --)
|
2001-08-20 06:22:28 +00:00 |
|
Bill Currie
|
cd59628199
|
move the chained funcion support out of emit_function_expr into funciton_expr
|
2001-08-20 04:56:00 +00:00 |
|
Bill Currie
|
e61c56af94
|
hopefully make sound plugin linking work better
|
2001-08-20 02:32:33 +00:00 |
|
Bill Currie
|
1af4fe4b79
|
make (in_)bind's output a little more intuitive and support num lock and
scroll lock in x11.
|
2001-08-20 02:06:55 +00:00 |
|
Bill Currie
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cd338f47f2
|
haha, oops. got x and y translations reversed
|
2001-08-20 01:09:33 +00:00 |
|
Bill Currie
|
121bd09eef
|
explicitly set the client state after startup to ensure everything related
to the state is current.
|
2001-08-19 21:19:42 +00:00 |
|
Bill Currie
|
7cda1c6705
|
put in some comments about future player dlight improvements
|
2001-08-19 05:41:56 +00:00 |
|
Bill Currie
|
7aa7bb663a
|
centralize client state setting so ancilliary operations can be guaranteed
to happen (eg, key binding table selection for console).
|
2001-08-19 03:51:52 +00:00 |
|
Adam Olsen
|
d5fa2cc321
|
Major diff reduction in *sys_*.c files. Don't think I broke anything,
but hard to test it all..
I skipped a couple files, because they contained *alot* of
platform-specific functions.
|
2001-08-18 21:57:45 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
1c9918fe48
|
Commit inexplicably lost lines of code. Stops certain unwanted crashes.
|
2001-08-17 23:20:08 +00:00 |
|
Bill Currie
|
b61999750b
|
fix shift changing the key name
|
2001-08-17 19:47:51 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
5536883f71
|
Convert joy_sensitivity to joy_amp and joy_pre_amp, and support in_amp, in_pre_amp.
|
2001-08-17 08:35:26 +00:00 |
|
Zephaniah E. Hull
|
81172de25c
|
ToggleConsole now sets the game_target as it should.
|
2001-08-17 07:32:53 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
36395e1681
|
Minor comment updates, Imt->IMT in a few function names, and accel->amp for input amplification (once known as sensitivity).
|
2001-08-17 07:26:01 +00:00 |
|
Zephaniah E. Hull
|
80696badc7
|
kgt->imt, and imt now displays the current IMT.
|
2001-08-17 07:06:01 +00:00 |
|
Bill Currie
|
d96f0962ab
|
fix for new input crap
|
2001-08-17 04:58:10 +00:00 |
|
Adam Olsen
|
f0c200120c
|
yup, more
|
2001-08-17 03:43:28 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
13f394b161
|
Damn -Werrors to hell.
|
2001-08-17 02:18:06 +00:00 |
|
Bill Currie
|
86be79d1c7
|
forgot to convert unbind's keyname
|
2001-08-17 01:55:54 +00:00 |
|
Bill Currie
|
bb2079a6d7
|
make the conversion case insensitive
|
2001-08-17 01:54:03 +00:00 |
|