Bill Currie
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8f4394de4f
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various merge cleanups including moving the contents of R_Textures_Init into
Mod_Init
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2001-05-16 17:08:56 +00:00 |
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Bill Currie
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72cc67e863
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kill r_fullbright and r_draworder
`merge' skin handling
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2001-05-16 06:01:34 +00:00 |
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Bill Currie
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9c9e22f253
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fix segfault when using -abyss etc
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2001-05-15 06:35:47 +00:00 |
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Bill Currie
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eb65d61322
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more merge madness
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2001-05-15 03:27:55 +00:00 |
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Bill Currie
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4ff86056db
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pull all rendering cvar declarations and initialisations out of the misc
files and put them into r_cvar.[ch] getting ready for the renderer merge
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2001-05-11 19:21:48 +00:00 |
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Bill Currie
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d9874835ec
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forgot to make sure Mod_Init_Cvars got called
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2001-05-11 02:03:02 +00:00 |
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Ragnvald Maartmann-Moe IV
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28c809d27e
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Alliteration Annoys Always
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2001-05-11 01:01:27 +00:00 |
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Ragnvald Maartmann-Moe IV
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37a93b3e91
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Merge draw.h.
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2001-05-09 22:40:51 +00:00 |
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Bill Currie
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a590700249
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move gib_*.h to include (internal headers)
move gib.h to include/QF
fix up the refs to gib.h
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2001-05-09 20:50:38 +00:00 |
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Ragnvald Maartmann-Moe IV
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601556701c
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Whitespace, comment cleanups.
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2001-05-09 17:12:49 +00:00 |
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Bill Currie
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e96ab564af
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fix the init issues that stopped nq working after Despair's heroic efforts
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2001-05-09 06:15:14 +00:00 |
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Bill Currie
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1fbb62d518
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hook in the plugin system
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2001-04-25 00:20:23 +00:00 |
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Bill Currie
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c59951b046
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fix sw nq
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2001-04-16 20:38:51 +00:00 |
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Bill Currie
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6fcf8395ca
|
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
|
2001-04-15 21:11:41 +00:00 |
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Ragnvald Maartmann-Moe IV
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66fafd3e0e
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
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Joseph Carter
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2bc55b7828
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Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
make Cvar_Get's a lot easier to read.
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2001-04-10 23:39:30 +00:00 |
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Bill Currie
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051f3ca96e
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nq-{sdl,sgl,wgl} compile, but don't link
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2001-04-10 23:17:47 +00:00 |
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Bill Currie
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8e2d89c4c2
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fix up a mis-understanding about api headers
*taniwha larts himself for not explaining things to Despair
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2001-04-10 21:45:42 +00:00 |
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Ragnvald Maartmann-Moe IV
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cbb4af711c
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Remove duplicate sound.h, move some things down from include/QF to include.
Prepare for joystick merge...
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2001-04-10 20:15:18 +00:00 |
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Ragnvald Maartmann-Moe IV
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d7eb585502
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Merge cd. Doesn't dlopen different cd drivers or anything exciting... Yet.
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2001-04-09 21:15:09 +00:00 |
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Bill Currie
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e939ccc40a
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cvars now sport a callback function that gets called whenever the cvar changes
or on initial get.
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2001-03-31 01:02:52 +00:00 |
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Bill Currie
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1e2e2f44c3
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move the developer cvar into cvar.c
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2001-03-30 23:35:48 +00:00 |
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Bill Currie
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99535102d7
|
bare bones sys stuff moved into libQFutil. unix stuff seems to work just fine,
but win32 is probably borked atm
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2001-03-30 23:24:57 +00:00 |
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Adam Olsen
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31295c1f63
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Bring qw and nq snd_*.c files into sync. Should be able to move them
into a common dir now.
Also fix some #include path changes.
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2001-03-27 22:30:25 +00:00 |
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Bill Currie
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f78b973978
|
move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.
Also move ver_check into libqfutils
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2001-03-27 20:33:07 +00:00 |
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Joseph Carter
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3ab3941c81
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NQ's menu is gone too, menu.c is laying around till I add more info to the
TODO file, then it dies too.
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2001-03-04 07:43:27 +00:00 |
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Bill Currie
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8e52f7dc39
|
more nq fixes, not there yet
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2001-03-03 09:09:39 +00:00 |
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Bill Currie
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6d6c34320f
|
nq compiles with the new progs setup, but doesn't have a hope of running yet.
None of the globals etc structs are filled in and there will be a lot of type
errors in SVFIELD usage.
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2001-03-03 08:31:58 +00:00 |
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Bill Currie
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2367b0dc5f
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initial work at bringing nq's progs code up-to-snuff with qw's. Doesn't work
yet :( nq segs due to either mangled strings or mangled functions, not sure
yet.
|
2001-02-26 20:52:14 +00:00 |
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Bill Currie
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1fce1ea12e
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run indent over all the .c files using qw's .indent.pro. The real reason for
this is I mistakenly did so while making some other changes (which I made sure
were NOT in the checkin:)
|
2001-02-26 06:48:02 +00:00 |
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Bill Currie
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df916ef2c7
|
fix up the support for -<game>
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2001-02-24 06:38:01 +00:00 |
|
Bill Currie
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7516666084
|
libutil.a is now used by both qw and nq
|
2001-02-22 08:12:13 +00:00 |
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Ragnvald Maartmann-Moe IV
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c6da49206e
|
More typos, spelling corrections, and case fixes fed to the nearest handy fiend.
|
2001-02-22 00:15:03 +00:00 |
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Bill Currie
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42ce5b1184
|
nq now plays demos nicely (call Key_Init_Cvars and Con_Init_Cvars)
|
2001-02-21 22:34:42 +00:00 |
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Bill Currie
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87854e1a0c
|
initial checkin of most recent newtree and nuq(?) source
|
2001-02-19 21:15:25 +00:00 |
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