Bill Currie
3cb4cb59b5
Link QFgamecode directly into QFruamoko.
...
First step in the library "merge down".
QFgamecode is now a convenience library. The only things that mention it
directly now are ruamoko and qfcc.
2012-02-13 15:05:31 +09:00
Bill Currie
02d24189ef
Use QF_NEED for plugins.
...
At the moment, the selection of the default sound driver etc is broken.
2012-02-12 11:37:25 +09:00
Bill Currie
da4fb6178c
Correct the client console plugin's dependencies.
2012-02-09 09:51:50 +09:00
Bill Currie
9fbff2f4d5
Do an audit of the Makefile.am files.
...
o All instances of LIBADD/LDADD have a corresponding DEPENDENCIES
specificatiion.
o libraries now use a lib_ldflags macro to keep things consistent
o duplication of source/lib names has been minimized (particularly in
the libraries; more work needs to be done for the executables)
o automake spec blocks have been organized (again, more work needs to be
done for the executables)
2012-02-07 16:04:19 +09:00
Bill Currie
cc5140e3a1
Move min/max/bound and field_offset into better locations.
...
min/max bound into mathlib.h (they /are/ math functions, after all) and
field_offset into qtypes.h.
2011-12-24 10:04:33 +09:00
Bill Currie
c3d41326b3
Do key dest changing properly.
...
key_demo wasn't so well thought out. This seems to be much better (and nq
is known to be working nicely).
2011-12-10 16:14:25 +09:00
Bill Currie
16c8b2a18d
Use the new demo imt.
...
There are some problems with menus and the console messing up the key_dest
state (they assume console/menu or game, nothing else), but otherwise
things seem to work.
2011-12-10 15:18:50 +09:00
Bill Currie
49451eea80
Use the new menu/console bingings.
...
Now, the console toggle will always work (so long as the console is
toggleable in the first place).
2011-12-10 13:24:32 +09:00
Bill Currie
f75b0a611b
Some compile fixes for OpenBSD
2011-08-25 22:35:20 +09:00
Bill Currie
8ac5079ada
Get inputlines mostly working.
...
It should be only behind-the-scenes updates that are still a problem.
2011-07-09 21:16:38 +09:00
Bill Currie
652b434e7b
Rework the inputline wrapper.
...
Use the resource map code for handle management (much safer).
Add support for the enter callback (function or method).
Unfortunately, it still doesn't work due to poor design of the inputline
user data.
2011-07-09 09:44:37 +09:00
Antti Harri
358a844a42
Implement --version-info configure switch to override QuakeForge
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library versioning. From Lasse Collin, thanks!
2011-07-09 01:23:36 +03:00
Bill Currie
74a7e07dfc
Use AM_CFLAGS instead of CFLAGS.
...
CFLAGS is meant to be reserved for the user.
2011-05-10 12:44:44 +09:00
Bill Currie
c8e1d7b45a
Fix the API for inputline->enter().
...
Pass the inputline object rather than the input text, allowing access to
both user_data and the input text.
2011-03-27 08:03:39 +09:00
Bill Currie
84afc458fa
Allow the menus to overide the Escape key.
2011-03-25 18:02:59 +09:00
Bill Currie
1822290b1a
Fix the double offset of inputline text.
2011-03-24 08:50:32 +09:00
Bill Currie
bc0cffc9c6
Fix handling of autorelease pools in the menu code.
...
Create a "menu_pre" function that creates the autorelease pool, change
menu_post() to release the pool correctly, and make the menu internal code
require and call menu_pre.
2011-03-21 13:14:14 +09:00
Bill Currie
a85c0713aa
Nuke libQFbuiltins.
...
The gib and "common" builtins are now part of libQFruamoko.
2011-01-04 21:21:19 +09:00
Jeff Teunissen
9defba8d92
Get rid of plugin versioning (again).
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automake needs -avoid-version to be in Makefile.am, otherwise it doesn't
make libtool do the right thing...or something. My head hurts. ;)
2010-12-25 04:45:39 -05:00
Bill Currie
de04e1b602
Lots of win32 (mingw cross) build fixes.
...
HTTP (curl) support is missing, but everything else builds.
2010-12-23 11:40:16 +09:00
Bill Currie
4518e6af91
First stab at implementing autorelease.
...
It's probably nowhere near right, but probably ok for now (I need to study
the GNUStep code). I'm unhappy with the menu code hook, but it will have
to do for now.
2010-11-24 17:01:18 +09:00
Bill Currie
a51e888a1b
Nuke MAX_OSPATH and clean up the mess.
2010-08-25 13:31:08 +09:00
Bill Currie
5a6e66b23e
hopefully, correct plugin linking options
...
how we got away with this for so long is beyond me, but it seems libtool
really wants -rpath even for plugins (otherwise it refuses to install them)
2010-08-21 13:01:35 +09:00
Bill Currie
0dfff8fd58
ignore stuff
2010-08-07 10:42:09 +00:00
Bill Currie
eb636ea16f
win32 fixes and vc2008 build files from phrosty
2010-03-12 10:51:07 +00:00
Bill Currie
b49614a44f
a bit of ncurses related cleanup
...
doesn't fix the corrupted input line when the output window is busy, but that
might be a gnome-terminal bug (seems to be ok on the linux console)
2010-01-13 06:52:42 +00:00
Bill Currie
6a8f14c701
nuke another \ in command handling
2010-01-13 06:51:13 +00:00
Bill Currie
edabbd5abe
fix inputline updates when tab completion produces a large list
...
o never use stdscr: curses does not support overlapping windows. though
stdscr was used only for getting the screen size, this is not necessary as
the TIOCGWINSZ can be used instead.
o batch the prints generated by tab comletion to avoid frequent updates of
the screen. this seems to have fixed the corrupted output of the inputline
2010-01-13 06:47:48 +00:00
Bill Currie
e35ca56c1e
wrap the call to Con_BasicCompleteCommandLine in a local function
2010-01-13 06:47:21 +00:00
Bill Currie
df7c5b2908
cleanup Con_BasicCompleteCommandLine a tiny bit
...
remove an unnecessary strdup/free and fix a strncpy bug
2010-01-13 06:46:54 +00:00
Bill Currie
97f54e22df
fix the broken sdl/sdl32 hud
2009-12-23 02:08:49 +00:00
Bill Currie
5d15c70a0d
progress in cleaning up the screen size mess
2009-12-22 06:02:53 +00:00
Bill Currie
59c077638a
Fix the annoying "Unknown interpreter 'id'" error. It was both bogus and a symptom of other problems (also fixed).
2009-03-16 11:49:52 +00:00
Bill Currie
1a307e306f
Con_Printf actually has a use after all: it prints to the console /only/ (no redirects, etc)
2007-11-07 08:19:17 +00:00
Bill Currie
d66934942d
nuke Con_Printf and Con_DPrintf and use Sys_* instead
2007-11-06 10:17:14 +00:00
Bill Currie
a02405582a
opps, that was part of raorn's linker patches
2007-05-31 06:31:22 +00:00
Bill Currie
d996c364b8
massively speedup savegame scanning (and bump the menu progs memory size again :/)
2007-05-13 03:56:08 +00:00
Bill Currie
06157dc937
link the client console plugin against ruamoko. how I got away with this for so long is beyond me
2007-05-09 10:37:12 +00:00
Bill Currie
beb5438484
fix messed up build order by putting bi_inputline.c where it really belongs
2007-05-07 13:02:35 +00:00
Bill Currie
72daa2fd2b
add some sounds to the menus (not yet finished)
2007-05-07 12:17:12 +00:00
Bill Currie
7925e16d73
audit the usage of view_draw. It is really meant for draw callbacks, not direct usage by the application.
2007-04-09 00:22:17 +00:00
Bill Currie
2894182ec5
The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job.
2007-04-09 00:10:10 +00:00
Bill Currie
626dad45ac
set the new view's coordinates based on it being a root view.
2007-04-08 08:47:47 +00:00
Bill Currie
c6ea999d4d
whee, finally. stateful console mode :) nukes cl_chatmode.
2007-04-07 05:50:29 +00:00
Bill Currie
f621570dee
that /looked/ wrong :/
2007-04-07 05:36:06 +00:00
Bill Currie
d8b701608c
various cleanups (ow, my eyes hurt)
2007-04-07 05:06:42 +00:00
Bill Currie
5a78bf1bff
use VISIBLE instead of __attribute__ ((visibility ("default"))) directly
2007-04-07 02:14:22 +00:00
Brian Koropoff
82e732b052
Don't automatically append a space when results are from a custom completion handler
2007-03-27 09:41:04 +00:00
Bill Currie
4a421dbb49
scaning the new save files needs a lot more memory
2007-03-25 02:00:38 +00:00
Ragnvald Maartmann-Moe IV
6ff7c0516c
shamblerdimension lart
2007-03-23 13:13:26 +00:00
Bill Currie
81a57bb3fa
patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
2007-03-22 23:20:57 +00:00
Brian Koropoff
1e6bc5f0a3
More intelligent completion
2007-03-21 01:41:15 +00:00
Brian Koropoff
0c237ccc08
Allow cbuf interpreter to handle completion finding. Enhance completion logic a bit.
2007-03-20 21:31:07 +00:00
Bill Currie
fa011b55d1
client side of http transfer support (untested)
2007-03-20 14:16:43 +00:00
Brian Koropoff
e6e28d3e5e
Be verbose about the interpreter changing
2007-03-18 07:12:23 +00:00
Brian Koropoff
39d8a90336
Allow interpreter providers for the console to be registered and allow on-the-fly interpreter switching.
2007-03-18 03:48:09 +00:00
Bill Currie
99c0954b47
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
2007-03-10 12:00:59 +00:00
Bill Currie
3fb03fc2be
hah, should have been using __attribute__((used)) all that time (rather
...
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie
3a709cac0f
revamp the server curses code to use views (planning on "watch windows" for
...
debugging things)
2005-06-14 11:30:33 +00:00
Bill Currie
4a8bc0a4c4
bit of a reorg to get most code out of the way of #ifdefs, bit of a speedup
...
for screen updates and add a simple escape sequence parser for home and end
in debian's xterm (which seems to have borked terminfo?)
2005-06-13 09:41:48 +00:00
Bill Currie
762aefc9b1
implement Raven's calling convention (rcall: first 2 params in opb and
...
opc). should give a general speedup to most progs.
2005-06-12 09:54:01 +00:00
Bill Currie
565bb92057
con_data clash. oops. :)
2005-06-08 10:07:48 +00:00
Bill Currie
501180aaac
gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time)
2005-06-08 06:35:48 +00:00
Ragnvald Maartmann-Moe IV
b72a8755ca
Move pr_keys.c to console, fixes missing Key_Progs_Init symbol for dynamic
...
builds with automake 1.9.
2005-01-13 15:10:42 +00:00
Bill Currie
9f0903e4ba
wildcode and despair's automake 1.9 patch
...
This is an imperfect revision of history.
2004-11-18 06:08:00 +00:00
Bill Currie
39bf47a265
use the resolve hook instead of a load function
...
This is an imperfect revision of history.
2004-11-09 22:35:00 +00:00
Bill Currie
f577eba1ab
need to ensure time is defined
...
This is an imperfect revision of history.
2004-11-09 22:30:00 +00:00
Bill Currie
f5bc90a53a
clean up some redundant progs functions (may be broken for a while)
...
This is an imperfect revision of history.
2004-11-05 11:49:00 +00:00
Bill Currie
2d671955fb
fix an oopsie that broke skyboxlist (early morning paper routes are bad for
...
coding:)
2004-04-23 22:53:39 +00:00
Bill Currie
616be68bdd
strip parameter to QFS_FilelistFill and add rua support
2004-04-20 22:52:09 +00:00
Bill Currie
e8f9761d33
move the filelist building code into quakefs
2004-04-20 22:25:52 +00:00
Bill Currie
37024a4419
final (?) cleanup of center printing. turns out there's no reason to keep
...
it in the renderer and every reason to pull it out (ok, some might
disagree:)
2004-03-02 03:55:18 +00:00
Bill Currie
7ff1534e9d
bah, fix one, create another...
2004-01-27 05:23:36 +00:00
Bill Currie
3a85dbda18
d'oh
2004-01-22 04:42:06 +00:00
Bill Currie
d9a582a741
fix the print mangling of scrolled back screens (thought of this about 10s
...
after committing:P)
2004-01-22 04:28:24 +00:00
Bill Currie
62ef6f9549
scrollback 90% working. prints will mangle things, but ^L will clean it up
2004-01-22 04:07:39 +00:00
Bill Currie
283d49bd8e
first chunk of Mike Gorchak's <mike@malva.ua> QNX patches
2004-01-20 05:57:39 +00:00
Bill Currie
e154c9add5
be consistent with WIN32 and _WIN32 (now all _WIN32)
2004-01-20 03:47:27 +00:00
Bill Currie
77b2942982
several libs can now get built as dlls in windows: console, gamecode,
...
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Bill Currie
249aee2e9f
move the OO runtime support code from libQFgamecode to libQFruamoko where
...
it really belongs :)
2004-01-16 08:02:31 +00:00
Bill Currie
e7ffad8772
more rua cleanups: now just one init function to call (it calls the rest)
2004-01-16 07:03:58 +00:00
Bill Currie
01392c78bb
move the bulk of what whas libQFcsqc to libQFruamoko.
2004-01-16 05:46:19 +00:00
Bill Currie
b3f76e1e48
add some string builtins (only the basics for now, but enough to deal with
...
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Bill Currie
acd54afff7
move to using a hash table for builtin number -> builtin lookup so sparse
...
ranges can be used efficiently. move the auto-allocated builtins to
0x10000000-0x7fffffff. should be more than enough :)
use static builtin tables ("nul" terminated) instead of a series of
function calls to add builtins to a vm. should be more memory efficient.
2004-01-06 05:51:09 +00:00
Bill Currie
dfc83c1f5f
add PR_PushFrame and PR_PopFrame so temp strings are easy to use for
...
parameters to progs functions.
double the progs stack sizes (call depth of 32? eek)
allow one extra call on the progs stack :)
misc minor cleanups
2004-01-05 07:10:32 +00:00
Bill Currie
7ea30f3f87
use the new pr load hook for resolving the globals
2003-11-20 08:02:32 +00:00
Bill Currie
14c65d48c7
white space and add a {}
2003-11-20 07:03:50 +00:00
Bill Currie
d3e7be755b
flush sv_logfile on each print
2003-10-22 09:04:18 +00:00
Bill Currie
28e2679f0b
while downward overlapped memcpys are safe, shut up valgrind
2003-08-13 17:07:42 +00:00
Bill Currie
9210829573
PLUGIN_INFO decl cleanup
2003-08-01 19:53:46 +00:00
Bill Currie
6063fb75d9
make the console run at full speed no matter what demo_speed is at. what a
...
lot of work for such a simple concept :P
2003-07-25 22:21:47 +00:00
Bill Currie
4cabc2db82
fix a non-curses build issue
2003-06-04 18:07:12 +00:00
Bill Currie
c2c3a62956
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
...
cache the value.
don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).
rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.
make sw32 screenshots actually get written.
hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Brian Koropoff
30c4da3c76
Change HUD::show and HUD::hide to HUD::enable and HUD::disable. The global
...
progs variable time is now updated before the HUD drawing function is run.
2003-05-23 02:50:15 +00:00
Bill Currie
7e657c49f1
fix a buffer overflow (order of ops)
2003-05-16 19:36:03 +00:00
Brian Koropoff
e160ead563
Added the scriptable HUD interface between the engine, Rua, and GIB.
2003-05-14 21:17:32 +00:00
Bill Currie
054f4b7bd1
oopsie, that was an ill-advised change :P
2003-05-13 06:20:08 +00:00
Bill Currie
5f3573143a
the beginnings of a jihad against buffer overflows
2003-05-08 23:24:02 +00:00
Bill Currie
dc9d2c89da
fix various sizing issues
2003-05-07 07:10:15 +00:00
Bill Currie
0fec378e31
view.c needs to be in the main console lib rather than the client plugin
...
and make view_draw the default draw function for new views
2003-05-07 04:24:20 +00:00