Joseph Carter
e9766bdd4a
fs_gamebase cvar added, defaults to base or id1, depending on newstyle's
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setting. It's a CVAR_ROM, so the only place you can change it is from the
cmdline or global config file.
2000-05-20 01:59:54 +00:00
Loring Holden
1f11e0573b
Had to define Cvar_FindAlias() in order to avoid warnings - should this be in
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a .h file?
2000-05-19 16:20:52 +00:00
Anton E. Gavrilov
9696545932
Added checking of cvar aliases in PF_cvar_set().
2000-05-19 07:50:44 +00:00
Anton E. Gavrilov
a221dfe674
Fixed a harmless id bug (wrong setting of maxspectators)
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Fixed setting of some cvars via ->value (evil!)
2000-05-19 07:28:38 +00:00
Joseph Carter
074d5692e2
Turn OFF gl_fires by default
2000-05-18 18:00:26 +00:00
Joseph Carter
2188d1a975
serverinfo sv_allowflymode -> serverinfo playerfly
2000-05-17 08:20:11 +00:00
Joseph Carter
036d5ac2c7
Ghost crosshair is DEAD.
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Who ya gonna call?
2000-05-17 08:17:29 +00:00
Joseph Carter
775c727aba
Gave credit to twisted for the logo, someone should put something about
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him on the website too..
2000-05-16 09:51:15 +00:00
Joseph Carter
6b7b6512ac
NOTE: You MUST do serverinfo sv_allowflymode 1 for Mega2k! (This will
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soon change I hope so you don't have to do anything.. In the meantime,
NOT doing it fixes the problem with MegaTF 6.1.99 and older..)
2000-05-15 06:15:42 +00:00
Bill Currie
aee1af505d
common/sys_linux.c:
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die if we can't allocate memory for the zone
common/vid_glx.c common/vid_x11.c:
dump the mode list (always)
2000-05-15 00:12:38 +00:00
Bill Currie
2b920bb527
add a wish list item. Not actually mine, but it's there for privacy
2000-05-12 05:28:45 +00:00
Thad Ward
7f891971c7
moved the location of the #include for limits.h, so MSVC would be able to build the tree.
2000-05-12 04:31:35 +00:00
Brian Koropoff
af70d33ba9
Fixed a bug in the server address book that made it draw from the beginning of the list even when the cursor was somewhere else. Stupid me.
2000-05-12 00:57:57 +00:00
Bill Currie
10224b1d00
delay setting the CVAR_ROM bit for fs_*path so they can be overridden by the command line
2000-05-11 11:43:49 +00:00
Eric Windisch
2f21a6b276
Added Overhead Chasecam. To use: set cl_chasecam 1; cl_chasecam_mode 1; cl_chasecam_back 0; and cl_chasecam_up to any value of your desire, 200 seems to be a nice value. cl_chasecam_back should be at 100 for a normal rearview cam, and cl_chasecam_mode 0 specifies to use the normal angle.
2000-05-10 03:47:45 +00:00
Bill Currie
014930183e
fix an fp fault with 1x1 textures when gl_picmap > 0
2000-05-09 08:21:44 +00:00
Brian Koropoff
e128c229dc
Adds r_dynamic cvar for software rendering.
2000-05-09 02:05:26 +00:00
Bill Currie
e3d3f3d73c
apply patch that fixes prediction of visual effects for Tonik (cvs troubles).
2000-05-08 21:30:27 +00:00
Bill Currie
7932608a22
apply a player skin patch from Jukka.
2000-05-08 09:14:41 +00:00
Bill Currie
f9b2b9e6ad
change values.h->limits.h and MAXINT->INTMAX for freebsd. I hope this doesn't break win32.
2000-05-08 03:40:28 +00:00
Joseph Carter
2d78c66bbf
We now XWarpPointer () the mouse OUT of the window when working with DGA
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input. This is a Good Thing for Voodoo3 users.
2000-05-07 13:47:00 +00:00
Joseph Carter
5f3e15ceb3
Until whatever is up with entities is figured out, interpolation just is
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not going to work. #ifdef EXPERIMENTAL'd it for the time being.
2000-05-07 12:33:47 +00:00
Loring Holden
4ad32989a5
R_SetupFrame() - cast parameters to Con_Printf() to int to avoid warnings
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under AIX
2000-05-07 04:58:50 +00:00
Dan Olson
86a35efba3
A bunch of stuff:
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Cvar_Alias_Get now returns void
cl_pred.c is Tonik's client jumping prediction fix
the rest are adding new aliases: s_volume->volume and sv_edgefriction->edgefriction
2000-05-06 23:03:45 +00:00
Dan Olson
d5e5b07ac9
Cvar aliasing code, so we don't tick off Tonik (and other users) every time
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we rename a standard cvar. Example of use in in_x11.c. Make the alias directly
after the Cvar_Get to avoid segfaults.
2000-05-06 22:46:48 +00:00
Anton E. Gavrilov
17270f94ba
Added cl_bonusflash (0 = turn off item pickup flashes). Sorry, just couldn't help it :)
2000-05-06 16:12:21 +00:00
Anton E. Gavrilov
b67bbe5b53
+showteamscores now shows the scoreboard (time and level name), just like +showscores.
2000-05-06 15:52:27 +00:00
Bill Currie
976e1dcdda
apply slist related patches from snax
2000-05-06 11:01:16 +00:00
Bill Currie
0599bb29a7
enable gcc format checking to our printf style functions and clean up the repercussions (suprisingly few).
2000-05-06 06:28:17 +00:00
Loring Holden
03391673eb
Server_List_Load() - make c an int instead of a char so it can be compared
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against EOF without warnings on certain platforms
2000-05-06 00:51:13 +00:00
Anton E. Gavrilov
079daee12a
Added sv_nailcompression cvar.
2000-05-05 15:58:46 +00:00
Anton E. Gavrilov
3b1140ac06
Changed R_FireColor() to R_FireColor_f(void) --- the latter form is required to compile with MSVC
2000-05-05 15:53:32 +00:00
Anton E. Gavrilov
ffe219aee1
Added cl_slist.c to the project.
2000-05-05 15:43:26 +00:00
Anton E. Gavrilov
1656f76b88
Added cl_rocketlight, cl_muzzleflash cvars.
2000-05-05 14:47:03 +00:00
Joseph Carter
948999098b
default the interpolation cvars to 0 for now. The interpolation code is
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not finished yet and what's done doesn't work right. The reason for this
seems to be entity data that's getting trashed somehow. taniwha and I
will investigate this later.
2000-05-05 12:06:58 +00:00
Bill Currie
37ba019874
add r_firecolor command. sets the color of the rocket trail fire and dlight.
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Also, change dlights and fires so the color can be set with a pointer assignment (optional).
2000-05-05 11:26:13 +00:00
Anton E. Gavrilov
43ef11e01d
Removed a duplicate line
2000-05-05 11:19:47 +00:00
Anton E. Gavrilov
f5509f42fe
Added Windows 98/NT to the list of operating systems tested.
2000-05-05 10:31:13 +00:00
Bill Currie
14f2bc412c
add a server
2000-05-05 10:23:06 +00:00
Anton E. Gavrilov
144088bf08
Added entry for quake.orc.ru:27504
2000-05-05 10:04:52 +00:00
Joseph Carter
26b21b6b08
beginnings of interpolation - not yet working properly. Will remove if I
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don't fix it tonight.
2000-05-05 08:56:55 +00:00
Joseph Carter
9c567e579e
Changes that don't really affect anything
2000-05-05 08:55:49 +00:00
Joseph Carter
85e7890c3b
This stuff is GPL'd
2000-05-05 08:54:20 +00:00
Bill Currie
293b8678c5
initial check-in. qstat, qizmo, etc, eat your hearts out, this is only the beginning }:>
2000-05-05 05:35:53 +00:00
Bill Currie
d0e1bc6cf7
preserve cl_warncmd across gamedir changes
2000-05-05 02:49:44 +00:00
Joseph Carter
bbbd94d707
oops
2000-05-05 01:59:37 +00:00
Joseph Carter
93c098eb87
Put standard GPL thingy on these things
2000-05-05 01:55:55 +00:00
Bill Currie
011ec8bd95
speed up pak seaching when .gz endings are supported. this still needs to be re-coded as doing a linear search is just borked. I'm not sure if I should sort the file entries in memory and use bsearch (probly easier) or implement a hash table for each pak file, but something needs to be done. At least HAS_ZLIB no longer doubles search time :)
2000-05-05 01:24:05 +00:00
Dan Olson
dd31ad3131
Just some cleanup
2000-05-04 23:22:02 +00:00
Nelson Rush
976eec3bbc
added galbraith's "skeletal animation" wish
2000-05-04 17:28:51 +00:00