Joseph Carter
d3ca33ade5
the missing uquake bubbles are back
2000-02-22 06:22:31 +00:00
Dan Olson
899180733a
Moving some files around for Jason Nelson (Win32 target)
2000-02-22 04:59:08 +00:00
Joseph Carter
9e973574e4
bspfile.h is now really common
2000-02-21 22:16:39 +00:00
Bill Currie
19206928b4
merge qw_client/model.c and uquake/model.c into common/model.c
...
common/gl_model.c uquake/Makefile.in:
allow checksums in uquake
2000-02-21 21:13:45 +00:00
Loring Holden
8668430a36
quakefs.c - added #include "config.h" so unistd.h would be included properly
...
vid_sunx.c - do not define x_disp and x_win as static, removed unneeded
variables, took on IN_* functions
2000-02-21 18:06:10 +00:00
Bill Currie
15e4001bf2
merge qw_client/gl_cl_parse.c and uquake/gl_cl_parse.c into common/gl_cl_parse.c
2000-02-21 12:47:23 +00:00
Bill Currie
f56e2a12c2
more merges
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qw_client/gl_model.c + uquake/gl_model.c = common/gl_model.c
qw_client/gl_rlight.c + uquake/gl_rlight.c = common/gl_rlight.c
common/gl_rmisc.c:
call R_InitBubble for both uq and qw
2000-02-21 12:36:38 +00:00
Bill Currie
21f934a4a4
move gl_ngraph.c from qw_client to common in anticipation of it being
...
backported to uquake. Might as well pre-merge it :)
2000-02-21 11:22:10 +00:00
Bill Currie
61bce24653
more mergine
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qw_client/gl_screen.c + uquake/gl_screen.c = common/gl_screen.c
2000-02-21 11:16:13 +00:00
Bill Currie
007b9a47ee
merge qw_client/resource.h and uquake/resource.h into common/resource.h
2000-02-21 10:38:51 +00:00
Bill Currie
120597da8e
Heh, netgraph is not yet ported to uquake :)
2000-02-21 10:34:16 +00:00
Bill Currie
0196064c51
merge qw_client/r_misc.c and uquake/r_misc.c int common/r_misc.c
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merge qw_client/r_sprite.c and uquake/r_sprite.c int common/r_sprite.c
2000-02-21 10:28:22 +00:00
Bill Currie
981acbc014
merge qw_client/r_part.c and uquake/r_part.c into common/r_part.c
...
merge qw_client/gl_rpart.c and uquake/gl_rpart.c into common/gl_rpart.c
r_part.c tested for uquake and seems ok, but gl_rpart.c untested
2000-02-21 08:12:35 +00:00
Dan Olson
5f3c8c1738
Keeps -glx targets from re-meshing models every time they start up.
2000-02-21 04:22:00 +00:00
Dan Olson
8ac1385c9f
Jason Nelson's patch for fixing Win32 targets
2000-02-20 21:19:50 +00:00
Zephaniah E. Hull
d356761b93
Fix for the QW protocol problem by Dabb..
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Some profiling changes as well..
Code now compiles with profiling support, will disable later..
2000-02-20 20:46:13 +00:00
Dan Olson
f6b334821b
Small fix for duplicated Registering of _windowed_mouse
2000-02-20 20:45:18 +00:00
Bill Currie
692f99de11
Fix the gentle crash on game load once in a game. (#ifdef UQUQKE doesn't help
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much, does it?:)
2000-02-20 08:39:23 +00:00
Bill Currie
78a1e3e6bc
can't use Con_Printf at this stage
2000-02-20 06:18:33 +00:00
Bill Currie
592b054f82
common/gl_vidglx.c:
...
some tweeks in an attempt to improve shutdown. NOT the final say
qw_server/sv_ccmds.c:
comment correction
common/quakefs.c uquake/host_cmd.c:
knghtbrd's gamedir patch, plus some Hunk_Alloc -> Z_Malloc changes.
2000-02-20 04:20:00 +00:00
Joseph Carter
d6143f645f
a few glx video cleanups
2000-02-19 20:54:58 +00:00
Dan Olson
0cd791223c
Fixed a conwidth bug involving min(a,b). Whoever did this needs to be injured.
2000-02-19 20:43:34 +00:00
Marcus Sundberg
636b73cc11
Synced some code between UQ/QW.
2000-02-19 15:43:42 +00:00
Marcus Sundberg
fe555bd14e
Fixed broken #endif
2000-02-19 15:42:13 +00:00
Marcus Sundberg
be77f29ec8
Merged IN_Commands with IN_Frame.
2000-02-19 14:52:17 +00:00
Marcus Sundberg
9baa100ca8
Made code work again.
2000-02-19 14:30:51 +00:00
Marcus Sundberg
10cc5228c5
Remove redundant shared stuff from Makefiles.
2000-02-19 13:53:08 +00:00
Bill Currie
aa605d7d51
fix a nastyness in shutdown code
2000-02-19 09:53:47 +00:00
Zephaniah E. Hull
1e9f882fee
Whoops, minor compile fixes..
2000-02-19 08:44:02 +00:00
Zephaniah E. Hull
0fae0e01d3
Reverting away from modules in the main branch..
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-3dfx, -x11, and -glx all work, at least for qw-client, no promices on uquake.
I can't test any other targets at the moment, so....
2000-02-19 08:24:15 +00:00
Loring Holden
1b7369d462
Makefile.in - let autoconf tell us how to do shared library stuff
...
cvar.c - added $include <stdlib.h>
in_x11.c - removed #include "menu.h" (unavailable in some cases & unneeded)
vid_sunx.c - now loads x11 plugin
world.c - only call SV_Error if compiling uquake or qw-server
2000-02-17 16:18:55 +00:00
Dan Olson
7d387042f7
New CVAR flag system. Appears to work perfectly
2000-02-16 21:30:20 +00:00
Bill Currie
f74c84e695
added a comment from Zoid describing how things like CVAR_ROM works
2000-02-16 04:36:33 +00:00
Bill Currie
6656fb6af6
add the #defines Zoid posted to irc
2000-02-15 23:17:23 +00:00
Jeff Teunissen
1bf5d6c30c
Makefile.in: Removed -lvga from in_x11.so build
...
rest: misc. fixes
2000-02-15 19:25:09 +00:00
Dan Olson
b03c0a094e
More menu stuff and input plugin loading for -glx targets
2000-02-15 18:45:26 +00:00
Dan Olson
c878ab64f4
Prep of menus for video modularization.
2000-02-15 14:25:03 +00:00
Bill Currie
b099c73cc4
add Cvar_Init, which adds the "set" command to create dynamic cvars
2000-02-15 11:42:12 +00:00
Bill Currie
b099908cc7
fix a potential buffer overflow
2000-02-14 20:28:22 +00:00
Bill Currie
9ed247178f
common/plugin.c:
...
add path searching. currently unix style only (ie ':') and defaults to
".:${LIBDIR}/quakeforge".
*/Makefile.in:
fix up the clean targets a little, so they actually work
2000-02-14 11:30:37 +00:00
Joseph Carter
7670da27cf
Now just pass the filename (not path) when loading the plugin. Currently
...
assumes path of ./ but taniwha was going to add a cvar which can be used
if va("./%s", filename) doesn't exist..
2000-02-14 09:02:16 +00:00
Jeff Teunissen
17a4f34644
Whitespace changes to the opening comment
2000-02-14 08:50:30 +00:00
Bill Currie
173c556c0f
put TILE_SIZE back in (still needed by r_sky.c)
2000-02-14 06:15:09 +00:00
Bill Currie
a2e5a8be6d
some mods on the way to a better plugin system
2000-02-14 04:46:57 +00:00
Joseph Carter
fdd6112d74
svgalib input works again.
2000-02-14 03:27:10 +00:00
Eric Windisch
6bd0f67f8c
Deleted unused/obsolete code related to my last commit.
2000-02-14 03:23:04 +00:00
Eric Windisch
17eb4d012c
Some changes to quakefs.c for the pakzip (formerly pak3) support.
...
Found and deleted unused, obsolete functions in r_surf.c
2000-02-14 03:08:14 +00:00
Joseph Carter
6d8a39b2dd
Pass just the filename to the plugin loader, no path. taniwha will do
...
some black voodoo (is that a plug for 3dfx?) with the plugin code shortly
to make it work..
2000-02-14 00:46:43 +00:00
Joseph Carter
f11f71d8a7
we now define LIBDIR when we build targets
2000-02-14 00:35:13 +00:00
Joseph Carter
bb5623aa9e
input.h is gone - was empty anyway. vid_x11.c now is responsible for init
...
of the input routines it can use. All vid targets should do this for the
input method they should use. While this is essentially hardcoding, it's
kinda necessary for now. Once we have everything working and tested we
can work on an interdependency scheme so X input methods only work with X
output methods, etc...
2000-02-13 11:31:00 +00:00