Anton E. Gavrilov
cba9b3b5b1
*** empty log message ***
2000-04-05 08:12:55 +00:00
Thad Ward
b3d1e2ebaf
msvc projects can cow use the latest version of MGL, which fixes a few of the lockup problems.
...
VERY IMPORTANT: read the readme.win file. it tells you what you need to do to get it working,
as there are a couple of things that need to be done by the developer on their own machine.
2000-04-05 06:06:05 +00:00
Thad Ward
2c4fd68252
changed bool to qboolean
2000-04-04 22:59:28 +00:00
Joseph Carter
00b62b6027
cleanup
2000-04-04 12:10:08 +00:00
Anton E. Gavrilov
76db7204bc
A TEMPORARY fix for gl_flashblend (it defaults to 0 in software now).
2000-04-03 18:06:22 +00:00
Anton E. Gavrilov
b3e1f9a8f5
Undid my changes to demo playback (that was buggy).
2000-04-03 16:14:30 +00:00
Loring Holden
05bb2f53a9
Cast is_digit() parameter to an int to avoid warnings when compiling under
...
IRIX
2000-04-03 15:33:04 +00:00
Loring Holden
2f10b85570
Fix code to automatically reconficgure so it works when configure is run
...
outside the source tree
2000-04-03 15:29:27 +00:00
Anton E. Gavrilov
f5620c9f5b
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
2000-04-03 14:30:02 +00:00
Anton E. Gavrilov
81dd3e4912
*** empty log message ***
2000-04-03 14:21:56 +00:00
Anton E. Gavrilov
d765224808
*** empty log message ***
2000-04-03 13:19:47 +00:00
Anton E. Gavrilov
13ae9667f8
*** empty log message ***
2000-04-03 11:22:34 +00:00
Anton E. Gavrilov
2a91e468df
Moved to /win32
2000-04-03 10:32:10 +00:00
Anton E. Gavrilov
1e9208c4a0
Moved to win32/ and win32/vc/
2000-04-03 10:30:50 +00:00
Anton E. Gavrilov
2ff041e18d
Moved it here from common/wins/
2000-04-03 10:27:55 +00:00
Anton E. Gavrilov
0604f9a3a2
*** empty log message ***
2000-04-03 10:22:22 +00:00
Anton E. Gavrilov
68a2e7e74c
Added Cmd_CmdList_f()
2000-04-03 10:05:48 +00:00
Bill Currie
895e900556
remove an unneeded #ifdef QUAKEWORLD
2000-04-03 08:30:09 +00:00
Bill Currie
197b9f60d7
move the declaration of inupdate into the #if 0'ed section where it was used
2000-04-03 03:14:35 +00:00
Anton E. Gavrilov
37859bbd4e
Backscrolling fix.
2000-04-02 22:01:39 +00:00
Joseph Carter
9e4cee29a2
"I fixed that, remember?" -- oddone
2000-04-02 14:54:15 +00:00
Zephaniah E. Hull
4ee2355a9e
The sorting works perfectly now!
2000-04-02 12:13:19 +00:00
Joseph Carter
f8d071a6fd
Updated my entry in AUTHORS (don't forget to do this people!)
...
Updated ERRATA
2000-04-02 10:37:31 +00:00
Joseph Carter
ea03a007de
a little cleanup of the view height offset code..
2000-04-02 00:32:00 +00:00
Joseph Carter
018ca24c62
flymode WORKS! I'm also poking around a few other qw_server files..
2000-04-01 23:40:29 +00:00
Anton E. Gavrilov
3b6fa457e8
Minor bugfixes.
2000-04-01 22:49:07 +00:00
Anton E. Gavrilov
2e2377eebc
ClearAllStates() behaves better now; Added KP_* keys support to GL target.
2000-04-01 22:46:15 +00:00
Anton E. Gavrilov
2138262099
Cleaned CL_Connect_f; re-enabled svc_disconnect parsing.
2000-04-01 17:42:17 +00:00
Jeff Teunissen
b6c5eb66bc
Added AUTHORS entry for Thad Ward <coderjoe@grnet.com>
2000-04-01 10:30:40 +00:00
Jeff Teunissen
93f15708cf
Oops, missed part of Thad's patch. :)
2000-04-01 10:22:53 +00:00
Jeff Teunissen
b619de9c05
Applied Thad Ward's patch to make win32 locase filenames. Also a few
...
cleanups, mostly whitespace.
2000-04-01 09:59:35 +00:00
Zephaniah E. Hull
955c3d03a2
Runtime fixes for the pak file handling, should not segfault anymore..
2000-04-01 06:26:03 +00:00
Dan Olson
e0cf6cad56
Fix for X error at uquake-glx exit. taniwha, I don't know why you removed this,
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but I decided to commit first and ask questions later since you're not anywhere
to be found.
2000-04-01 06:05:03 +00:00
Joseph Carter
5e06b91db0
more flymode stuff.. It's not QUITE working yet. Somewhere gravity is
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getting added and the controls are still clumsy. =<
2000-04-01 05:47:25 +00:00
Joseph Carter
622ba0f4ef
removed useless comments from cvar cleanup
2000-04-01 00:53:34 +00:00
Joseph Carter
18e1ccb53f
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
...
build I may have defined it twice accidentally. Doesn't happen with any
target I build though..
2000-03-31 23:58:53 +00:00
Zephaniah E. Hull
a644fd8b84
Compile fixes, oops..
2000-03-31 23:38:37 +00:00
Zephaniah E. Hull
2678aa601f
Added sorting to the *.pak stuff..
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Some other misc cleanups..
2000-03-31 22:46:39 +00:00
Dan Olson
c097e1a282
One last (hopefully) fix to "maplist" command.
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It now lists pak names correctly as it searches them.
2000-03-31 20:14:14 +00:00
Anton E. Gavrilov
9a9b1a01be
Added fraglogdir cvar.
2000-03-31 13:28:23 +00:00
Bill Currie
31f07e9ab2
every up and coming directory should have one of these
2000-03-31 06:14:14 +00:00
Bill Currie
549af06fa9
Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
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BTW, win32 targets now use opendir etc.
2000-03-31 05:58:16 +00:00
Bill Currie
4d1176e8c5
add support for gziped maps (*.bsp.gz) and pak files in general to COM_MapList_f
2000-03-31 04:46:53 +00:00
Bill Currie
4c7ce6d614
give qw-server maplist and move the prototype from cl_main.c to quakefs.h
2000-03-31 01:56:52 +00:00
Bill Currie
93069db909
temp file generated by msvc. nuke the sucker :)
2000-03-31 01:24:56 +00:00
Dan Olson
a8d9ff049c
Added "maplist" command
2000-03-31 00:49:19 +00:00
Bill Currie
b553fcf7e7
remove some potential problems
2000-03-29 22:00:42 +00:00
Joseph Carter
90d881a694
re: skin code - what the hell was I on?
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skyboxe load errors are only displayed if developer is on now..
2000-03-29 09:10:53 +00:00
Bill Currie
df205a4fab
don't attempt to load skys unless skys are enabled
2000-03-29 08:45:00 +00:00
Joseph Carter
2cdef89e82
skin loading is now for developers only - it's debug info..
2000-03-29 08:37:55 +00:00