Commit graph

549 commits

Author SHA1 Message Date
Zephaniah E. Hull
955c3d03a2 Runtime fixes for the pak file handling, should not segfault anymore.. 2000-04-01 06:26:03 +00:00
Dan Olson
e0cf6cad56 Fix for X error at uquake-glx exit. taniwha, I don't know why you removed this,
but I decided to commit first and ask questions later since you're not anywhere
to be found.
2000-04-01 06:05:03 +00:00
Joseph Carter
5e06b91db0 more flymode stuff.. It's not QUITE working yet. Somewhere gravity is
getting added and the controls are still clumsy.  =<
2000-04-01 05:47:25 +00:00
Joseph Carter
622ba0f4ef removed useless comments from cvar cleanup 2000-04-01 00:53:34 +00:00
Joseph Carter
18e1ccb53f Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
build I may have defined it twice accidentally.  Doesn't happen with any
target I build though..
2000-03-31 23:58:53 +00:00
Zephaniah E. Hull
a644fd8b84 Compile fixes, oops.. 2000-03-31 23:38:37 +00:00
Zephaniah E. Hull
2678aa601f Added sorting to the *.pak stuff..
Some other misc cleanups..
2000-03-31 22:46:39 +00:00
Dan Olson
c097e1a282 One last (hopefully) fix to "maplist" command.
It now lists pak names correctly as it searches them.
2000-03-31 20:14:14 +00:00
Bill Currie
549af06fa9 Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
BTW, win32 targets now use opendir etc.
2000-03-31 05:58:16 +00:00
Bill Currie
4d1176e8c5 add support for gziped maps (*.bsp.gz) and pak files in general to COM_MapList_f 2000-03-31 04:46:53 +00:00
Bill Currie
4c7ce6d614 give qw-server maplist and move the prototype from cl_main.c to quakefs.h 2000-03-31 01:56:52 +00:00
Dan Olson
a8d9ff049c Added "maplist" command 2000-03-31 00:49:19 +00:00
Joseph Carter
90d881a694 re: skin code - what the hell was I on?
skyboxe load errors are only displayed if developer is on now..
2000-03-29 09:10:53 +00:00
Bill Currie
df205a4fab don't attempt to load skys unless skys are enabled 2000-03-29 08:45:00 +00:00
Joseph Carter
2cdef89e82 skin loading is now for developers only - it's debug info.. 2000-03-29 08:37:55 +00:00
Anton E. Gavrilov
c5981146e3 Fixed moving down a slope (broken in QW by Zoid). Enable with 'pm_slidefix 1' on server side (or both). 2000-03-27 21:58:52 +00:00
Anton E. Gavrilov
46094d7875 I wonder what these were for? common/*.s compiles perfectly with masm. 2000-03-27 21:41:00 +00:00
Anton E. Gavrilov
5a7541111c Added #include <common_quakedef.h> (_snprintf is defined there) 2000-03-27 20:07:56 +00:00
Anton E. Gavrilov
67226cd9ee Chase_Init() is also called from QW now; Ñhasecam in QW may be unfinished (why?), but at least it doesn't crash now! 2000-03-27 16:08:37 +00:00
Anton E. Gavrilov
7062960a7c Possibly fixed the jumping bug. 2000-03-27 12:55:50 +00:00
Anton E. Gavrilov
28c18f0e15 No more comments 2000-03-27 09:13:36 +00:00
Joseph Carter
221b259d62 this should be in there too... 2000-03-26 14:45:29 +00:00
Joseph Carter
bcf938088b darkangel, this one's for you! r_dynamic 0 now causes colored shading of
models to not happen.
2000-03-26 14:30:17 +00:00
Joseph Carter
9d3ffb99f8 Yanster's evil hack for Mega2k support. It IS an evil hack. But it's
also workable until we get progs with 32 bit limits standardized and
implemented in our tree.  If someone feels psychotic please work on that.
2000-03-26 14:27:59 +00:00
Joseph Carter
c57298ed75 new cvar, cl_talksound. Defaults to misc/talk.wav. Could probably use a
little more error checking and possibly default to misc/talk.wav if the
file you give it doesn't exist or something.  If someone wants to do that
go for it - I'm just adding it to my personal todo list for later so I can
get back to GL fullbright stuff.
2000-03-26 11:49:29 +00:00
Joseph Carter
902bb5304a skybox change - use env now, not gfx/env 2000-03-26 05:35:02 +00:00
Bill Currie
e2242f2010 add support for % operator in QC (untested) 2000-03-25 12:23:41 +00:00
Joseph Carter
8bbe24a289 All finished! 2000-03-24 14:43:43 +00:00
Joseph Carter
6caab157b1 Almost there... 2000-03-24 13:34:14 +00:00
Joseph Carter
0e457bf091 Not quite done yet, two more commits after this should do it for common
though..
2000-03-24 12:43:07 +00:00
Joseph Carter
1688311e15 more and more 2000-03-24 12:11:38 +00:00
Joseph Carter
88f637963a r* done 2000-03-24 11:25:06 +00:00
Joseph Carter
022803757a A little more... 2000-03-24 10:37:23 +00:00
Joseph Carter
5a06f2f03e A bit more 2000-03-24 09:55:33 +00:00
Joseph Carter
7df744f9e9 The very first bit of the boiler cleanup (a-d in common) More where this
came from as soon as I actually finish doing it since it has to be done by
hand to preserve Copyright notices and file descriptions.
2000-03-24 09:08:39 +00:00
Bill Currie
1c91ed2381 fix the incorrect $i and -ne :/.
propogate the list fix to the other makefiles
2000-03-23 23:04:48 +00:00
Bill Currie
8101db3629 fix for newer bash 2. if this works as expected, I'll propogate it to the other makefiles. 2000-03-23 22:44:33 +00:00
Anton E. Gavrilov
29a43006d0 Killed an #ifdef UQUAKE 2000-03-20 16:07:51 +00:00
Jeff Teunissen
7167c5a749 view.c: Whitespace changes.
*/menu.c: Sliders update the string versions of cvars again. Also, UQ now
has config menu entries for the HUD.
2000-03-20 14:24:20 +00:00
Zephaniah E. Hull
93bd2a180c Cleaning up some of the ifdefs in the particle code..
Marcus Sundberg, using Mesa with GL support is PREFERED to using the
MiniGL!!

I have requests from 3Dfx and Zoid to drop support for the MiniGL
completely..

Thats now fixed..
2000-03-20 04:35:11 +00:00
Anton E. Gavrilov
cefeaf6ecf Single player support 2000-03-19 23:53:52 +00:00
Dan Olson
934ace091f Particle scaling code. Controlled with gl_pscale cvar. 1 is default,
anything over 20 is just plain overkill.  Thanx to QER for the idea.
2000-03-19 21:50:00 +00:00
Marcus Sundberg
64683cdc75 Honor _windowed_mouse in addition to LibGGI's native Ctrl-Alt-m method.
Requires current LibGII.
2000-03-19 19:30:39 +00:00
Marcus Sundberg
c1fb651c0d Moved nullcursor handling here.
Fixed keyboard handling - XLookupString()??? how did that get here? We
should use XLookupKeysym().
Fixed _windowed_mouse handling - don't flood the X-server with silly
requests each time the pointer moves. Should hopefully make mouse movement
a bit smoother.
2000-03-19 18:54:25 +00:00
Marcus Sundberg
d0e8fa0aae Moved nullcursor handling to in_x11.c. 2000-03-19 18:48:46 +00:00
Loring Holden
e8db66c274 pcx.c - string.h needed on some platforms
vid_sunx.c, vid_sunxil.c - add context_x11.h, remove x_disp declaration
2000-03-19 17:01:35 +00:00
Marcus Sundberg
674ddcffe5 The big whitespace cleanup. ;-)
Removed trailing whitespace from code lines.
2000-03-19 15:59:51 +00:00
Marcus Sundberg
c7830d7118 Removed lame debug code which didn't even check return codes. 2000-03-19 15:20:09 +00:00
Anton E. Gavrilov
70f43f6e71 It's not needed, really. 2000-03-19 13:19:46 +00:00
Anton E. Gavrilov
d457edbccd Changed SV_Frame(float) to SV_Frame(double). No more problems on Win32. 2000-03-19 13:05:12 +00:00