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Changed SV_Frame(float) to SV_Frame(double). No more problems on Win32.
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2 changed files with 2 additions and 2 deletions
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@ -453,7 +453,7 @@ void SV_DropClient (client_t *drop);
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void SV_WriteClientdataToMessage (client_t *client, sizebuf_t *msg);
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void SV_ClientPrintf (client_t *cl, int level, char *fmt, ...);
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void SV_BroadcastPrintf (int level, char *fmt, ...);
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void SV_Frame (float time);
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void SV_Frame (double time);
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void SV_Physics_Client (edict_t *ent);
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void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg);
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#else
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@ -1290,7 +1290,7 @@ SV_Frame
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==================
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*/
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void SV_Frame (float time)
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void SV_Frame (double time)
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{
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static double start, end;
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