Commit Graph

270 Commits

Author SHA1 Message Date
Jeff Teunissen a671482dd5 sys_linux.c merged and moved into common/ 2000-01-03 12:12:13 +00:00
Jeff Teunissen 202f794fbe The merge continues...sys_null.c (Portability aid) is common. 2000-01-03 11:14:42 +00:00
Jeff Teunissen 518401c90c Simplified COM_Block*Checksum (don't worry, it's still compatible -- I
tested it), merged r_alias.c (note the FIXME at the end of r_alias.c)
2000-01-03 10:41:24 +00:00
Joseph Carter 5761d2f334 Moved -lm to global LDFLAGS, everything but the GL renderer needs it ajd
on at least some platforms the GL renderer needs it too.
2000-01-03 10:25:01 +00:00
Joseph Carter 24312dcadd Fixed bug with shareware pak file 2000-01-03 09:19:02 +00:00
Joseph Carter 95dc2c6ebf Heavy Makefile.in updates. Real install target, clean now removes bins,
and make is now a little smarter about knowing when to rerun ./configure
and ./bootstrap
2000-01-03 08:03:01 +00:00
Joseph Carter 68785812de More BSD fixes from Darius 2000-01-03 08:00:46 +00:00
Nelson Rush 9e73b7ff92 Added copyright and license information by request of John Carmack. 2000-01-03 06:51:43 +00:00
Nelson Rush 28d134d096 added vid_sdl.c and cd_sdl.c which are part of Maas patch for the SDL merge. 2000-01-03 06:26:49 +00:00
Nelson Rush a841b90d2d SDLQuake merge with our tree made possible by Sam Lantinga and Maas van den Berg, currently the video and cdrom audio are supported. 2000-01-03 06:18:32 +00:00
Joseph Carter 768b167927 A couple of FreeBSD fixes from Darius 2000-01-03 05:06:19 +00:00
Joseph Carter d0674e837c pandr's pr_* merge.. 2000-01-03 04:45:54 +00:00
Joseph Carter d5217418ec QW's crosshair 2 and crosshaircolor now work in UQ. Also because I felt
like adding a gratuitious feature, GL target users can crosshair 3 for a
completely new crosshair and higher resolution crosshair (oooh!)  Software
renderer doesn't have it because...well look at Draw_Crosshair() in
draw.c, it's truly a nightmare!  You have to plot each pixel individually,
makes you feel like you're coding in Applesoft BASIC.  If you want it,
figure out how to do it sanely.
2000-01-03 04:33:43 +00:00
Joseph Carter cfa702ec38 pr_comp.h's identical, moved to common 2000-01-03 02:24:26 +00:00
Nelson Rush f00251f5cc Added Deek to the list of server resources helpers. 2000-01-03 02:15:26 +00:00
Zephaniah E. Hull 47e85cdd29 Version cleanup, not completely happy with it yet..
Removed the registered game checking, but added a little back for
backword compatibility..
2000-01-03 01:40:54 +00:00
Joseph Carter ceb0162eb0 fixed bashism 2000-01-03 00:49:51 +00:00
Joseph Carter 590b4c1c58 crosshair 2 now works in UQ, as does crosshaircolor 2000-01-03 00:08:03 +00:00
Joseph Carter 7882224e29 Make qw-server #include <config.h> to fix endianness problems. 2000-01-02 23:57:20 +00:00
Joseph Carter 5656077ed5 a couple of x86 freebsd things added 2000-01-02 22:38:37 +00:00
Joseph Carter 91226eac59 Forgot to move the file... 2000-01-02 16:26:14 +00:00
Joseph Carter 8ee8699d16 Sound cleanups from Marcus: snd_linux.c -> snd_oss.c, the OSS API is used
on a lot more than just Linux.  Updated Autoconf to check for OSS rather
than check for Linux and just assume OSS is there.
2000-01-02 16:18:22 +00:00
Joseph Carter 6d9ae5f2ef Merged gl_draw.c! Yes, the version string is unscaled. 2000-01-02 15:53:47 +00:00
Joseph Carter e02e3a8982 The stupid scaled version text is gone. Under QW's GL targets (only under
those targets) the version string was rendered using the standard console
font, unscaled.  All software renderer targets now benefit from this.
2000-01-02 15:52:45 +00:00
Joseph Carter d7d4a3dcd6 Removed all traces of the useless gl_reporttjunctions cvar 2000-01-02 12:00:43 +00:00
Joseph Carter ecac4a1474 Marcus' patch for the beginnings of mingw32 support in the tree 2000-01-02 11:32:21 +00:00
Joseph Carter 9ef97ca84c Whoever put X11_CFLAGS = ... $(X_CFLAGS) in the Makefile.in's was smoking
something potent.  Should be @X_CFLAGS@, fixed.
2000-01-02 11:23:41 +00:00
Joseph Carter 2417b5129b Oops, the GGI target won't work too well without this file... 2000-01-02 10:07:08 +00:00
Joseph Carter 365a1c144f draw.[ch] merge 2000-01-02 10:06:17 +00:00
Joseph Carter 247158c517 Marcus' GGI targets added, fear! 2000-01-02 08:50:13 +00:00
Joseph Carter b75354555d chase_active in uquake is now cl_chasecam like in qw-client 2000-01-02 05:46:52 +00:00
Joseph Carter 4a291f544e fixed VERSION not getting defined/used properly hopefully once and for all 2000-01-02 05:34:27 +00:00
Joseph Carter 81121d7d44 Marcus' mdfour fix... Perhaps this should be sent to the rsync people? 2000-01-02 05:10:08 +00:00
Joseph Carter c7f95dda2d Removed _all_ references to the define IDGODS. It was turned off anyway,
but still a glaring security hole waiting for someone to abuse.
2000-01-02 05:00:54 +00:00
Eric Windisch 0606295105 This is the first file I am adding, it should be in /common.
One step further into a merged qw/uquake tree :)
This code was submitted by Taniwha.
2000-01-02 04:31:53 +00:00
Eric Windisch aaf2545ce2 Removed uquake/gl_rmisc.c and qw_client/gl_rmisc.c 2000-01-02 04:18:38 +00:00
Eric Windisch 797b93f871 Taniwha pointed out that qw didn't compile, i put cvar_t r_waterwarp in a non-common file. I moved it to r_glmain.c, everything _SHOULD_ work now (I hope!). 2000-01-02 04:04:17 +00:00
Eric Windisch 88058a06c6 I thank Mao for pointing out to me the bootscrap script (which runs autoheader and autoconf). I removed the #version from quakedef.h and changed the version to "0.1.0-pre" within acconfig.h 2000-01-02 03:56:55 +00:00
Eric Windisch 88bd46b4b6 Been commiting quite a lot tonight; I forgot to register r_fog and r_waterwarp
for qw_client.  r_volfog was forgotten for uquake and qw, whoops.
2000-01-02 03:40:10 +00:00
Eric Windisch e7b423b68c Someone deleted #define VERSION, readded it.. uquake now compiles again.
Version reports as 0.1.0, the next planed unstable release.
2000-01-02 03:26:36 +00:00
Eric Windisch 2bfc08ccde Preliminary Volumetric fog :)
fixed problem where r_fog, r_waterwarp were not defined for quakeworld.
2000-01-02 03:12:59 +00:00
Eric Windisch abf1fae788 Didn't realize that quakeworld shouldn't use r_mirror (yet), added #ifdef so nobody encounters any segfaults :) 2000-01-02 02:57:59 +00:00
Eric Windisch 84d05a1c59 Removed some #ifdef and #ifundef's that didn't make much sense. 2000-01-02 02:52:38 +00:00
Joseph Carter ca59cdb11b Major additions to TODO and AUTHORS files 2000-01-01 23:09:50 +00:00
Joseph Carter 946bc3c79d Some recommended changes for win32 sound 2000-01-01 23:07:06 +00:00
Joseph Carter 233d0af85f Added autoheader support. Also added ./bootstrap to go from a freshly
checked out tree to something ./configure'able.
2000-01-01 20:45:27 +00:00
Joseph Carter 2c2b89d5ed We don't need a 2 year old binary dist cluttering up our tree. 2000-01-01 19:57:56 +00:00
Joseph Carter 60c704bfca Missed one. 2000-01-01 19:51:56 +00:00
Joseph Carter c1b1194328 Several files from doc/stadalone and doc/quakeworld have no bearing on
reality anymore, removed them.  Renamed what remained and put it directly
in doc for easier reference.  qwcl2.ico and quake.ico (the mini-icons for
the upper left corner in win32) are identical, removed one.  Made an xpm
of quake.gif.  Removed standalone and quakeworld subdirs.
2000-01-01 19:47:17 +00:00
Jeff Teunissen 81d5367062 Grr...teach me not to test before committing... 2000-01-01 16:37:03 +00:00