Commit graph

27 commits

Author SHA1 Message Date
Bill Currie
98aeb39780 renamed _windowed_mouse to in_grab
Also, FULL SCREEN QUAKE IS HERE!!! unfortunatly, so is full screen quake :/. ie if you have the vidmode extentions, you don't have a choice at the moment. Still, that's just a matter of cvars :), but not tonight.
2000-05-01 13:08:01 +00:00
Joseph Carter
47bed98da1 new serverinfo key: *qsg_standard, set to 1.
How view height changes in QW are passed from server to client HAS CHANGED
and you will need to update both client and server for things not to act
weird.  You may also need to distclean before rebuilding..
2000-04-15 11:20:28 +00:00
Bill Currie
be814de4a6 apply var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi> 2000-04-06 09:23:49 +00:00
Joseph Carter
c57298ed75 new cvar, cl_talksound. Defaults to misc/talk.wav. Could probably use a
little more error checking and possibly default to misc/talk.wav if the
file you give it doesn't exist or something.  If someone wants to do that
go for it - I'm just adding it to my personal todo list for later so I can
get back to GL fullbright stuff.
2000-03-26 11:49:29 +00:00
Joseph Carter
7df744f9e9 The very first bit of the boiler cleanup (a-d in common) More where this
came from as soon as I actually finish doing it since it has to be done by
hand to preserve Copyright notices and file descriptions.
2000-03-24 09:08:39 +00:00
Marcus Sundberg
674ddcffe5 The big whitespace cleanup. ;-)
Removed trailing whitespace from code lines.
2000-03-19 15:59:51 +00:00
Joseph Carter
769b0bc53c new cvar: cl_verstring, set it to "" if you want to get rid of that. Here
you go ambush..
2000-03-18 08:16:47 +00:00
Bill Currie
0d33daa4a0 undid knghtbrd's recent changes as they broke [atleast] uquake. 2000-03-16 03:02:44 +00:00
Joseph Carter
bf764072a0 I thought this was already checked in. If it fixes something with view
stuff cool.  If it breaks stuff....  Um, well...
2000-03-16 02:26:12 +00:00
Joseph Carter
e818226c34 This SHOULD allow Mega2K to work whenever it gets released. View offsets
are done (sorry if this steps on your toes with the view.c merge Deek) and
I'm almost positive flymode will now work.  Even though view offset is
done, it won't.

The reason for this is that cl.stats[STAT_FLYMODE] is pretty much going to
ALWAYS be 0 on a standard server.  Since 0 tells us that we're not flying,
this is fine.  cl.stats[STAT_VIEWHEIGHT] is also going to be 0, but it
should be 22 for normal views.  I could always assume this value is an
offset from 22, but that just seems lame to me.  I'll either do it anyway
or we'll have to find a good opportunity in the connect cycle to set the
cl.qfserver qboolean to true.

I'm thinking about using an info key value for this, but we'd be better
served I think by coordinating with QSG to up the protocol version across
all engines.
2000-03-11 21:29:48 +00:00
Joseph Carter
cc84e6291b I decided I liked having a smaller console so I cleaned up the debugging
code for scr_consize a bit.  I also made it work in software targets.  If
you set scr_consize outside the range of .2 to .9 it now assumes you're
an idiot and ignores your setting, using the appropriate boundary value.

A note about gl_conalpha for GL targets.  It now works up to a consize of
.9 rather than working just upto 2/3 of the screen.  Works just as it did
before.  The only reason it matters is that the boundary for scr_consize
does not apply to the decision of whether or not to use alpha--only to
how big to make the console.

That means if you set scr_consize to .91 or something it won't be bigger
but you'll lose alpha.  Don't even try to report that as a bug---I will
tell you simply Don't Do That(TM).
2000-03-10 23:18:46 +00:00
Zephaniah E. Hull
8ce43b2ec1 Header file cleanup, so we can build more stuff which is completely common!
*.pak support!
2000-03-08 01:12:26 +00:00
Joseph Carter
5bfd333ae6 DEATH TO cl.items! 2000-03-06 14:28:53 +00:00
Joseph Carter
085f2712e9 code cleanups, no functionability changed herein. 2000-03-06 13:58:35 +00:00
Joseph Carter
75001e947c I think this works, but maybe not.. skins will be very broken if I didn't
but I'll undo this mess if that happens.
2000-03-04 16:43:53 +00:00
Zephaniah E. Hull
754ab06b44 Fixing the new cvar mess... 2000-02-27 18:51:50 +00:00
Dan Olson
106dada0b2 Non functional cvar code. Compiles, but won't run. 2000-02-27 07:13:32 +00:00
Marcus Sundberg
636b73cc11 Synced some code between UQ/QW. 2000-02-19 15:43:42 +00:00
Bill Currie
28088048b3 uquake now compiles, but doesn't link yet 2000-02-10 05:58:27 +00:00
Bill Currie
3e1912f471 Host_* merging 2000-02-10 05:41:46 +00:00
Bill Currie
1308793cce moved qw_common{bothdefs.h,pmove.h,pmove_simple.h} to common
merged qw_common/quakedef.h and uquake/quakedef.h into common/quakedef.h (sort
of, bits of bothdefs.h too)
common/cl_ents.c common/client.h uquake/screen.c uquake/sv_user.c:
	various fixups to cope with the merge.

UQ is still busted
2000-02-09 01:44:59 +00:00
Bill Currie
e67f3dc07a uquake now builds 2000-02-08 06:14:10 +00:00
Bill Currie
edbb589045 merge qw_client/cl_main.c and uquake/cl_main.c into common/cl_main.c
For the rest, convert all refs to FILE and gzFile to QFile, and similar for
file functions (eg fprintf, fgets, fread, etc)
2000-02-08 05:06:58 +00:00
Joseph Carter
bc28568890 there are still uquake issues... 2000-02-07 23:13:16 +00:00
Joseph Carter
bcc96386cd A few mods for uquake... 2000-02-07 04:18:18 +00:00
Joseph Carter
e023ae7ffe qw-client and server work again, sound_lib builds, uquake doesn't 2000-02-07 03:49:50 +00:00
Joseph Carter
3c55b43e25 Committing my merges of client.h and net.h.. Got rid of snd_dma.c changes
made before, it breaks a few things but it needs to be committed so they
can be fixed..
2000-02-07 01:32:12 +00:00
Renamed from qw_common/client.h (Browse further)