Marcus Sundberg
10cc5228c5
Remove redundant shared stuff from Makefiles.
2000-02-19 13:53:08 +00:00
Bill Currie
aa605d7d51
fix a nastyness in shutdown code
2000-02-19 09:53:47 +00:00
Zephaniah E. Hull
1e9f882fee
Whoops, minor compile fixes..
2000-02-19 08:44:02 +00:00
Zephaniah E. Hull
0fae0e01d3
Reverting away from modules in the main branch..
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-3dfx, -x11, and -glx all work, at least for qw-client, no promices on uquake.
I can't test any other targets at the moment, so....
2000-02-19 08:24:15 +00:00
Loring Holden
1b7369d462
Makefile.in - let autoconf tell us how to do shared library stuff
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cvar.c - added $include <stdlib.h>
in_x11.c - removed #include "menu.h" (unavailable in some cases & unneeded)
vid_sunx.c - now loads x11 plugin
world.c - only call SV_Error if compiling uquake or qw-server
2000-02-17 16:18:55 +00:00
Dan Olson
7d387042f7
New CVAR flag system. Appears to work perfectly
2000-02-16 21:30:20 +00:00
Bill Currie
f74c84e695
added a comment from Zoid describing how things like CVAR_ROM works
2000-02-16 04:36:33 +00:00
Bill Currie
6656fb6af6
add the #defines Zoid posted to irc
2000-02-15 23:17:23 +00:00
Jeff Teunissen
1bf5d6c30c
Makefile.in: Removed -lvga from in_x11.so build
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rest: misc. fixes
2000-02-15 19:25:09 +00:00
Dan Olson
b03c0a094e
More menu stuff and input plugin loading for -glx targets
2000-02-15 18:45:26 +00:00
Dan Olson
c878ab64f4
Prep of menus for video modularization.
2000-02-15 14:25:03 +00:00
Bill Currie
b099c73cc4
add Cvar_Init, which adds the "set" command to create dynamic cvars
2000-02-15 11:42:12 +00:00
Bill Currie
b099908cc7
fix a potential buffer overflow
2000-02-14 20:28:22 +00:00
Bill Currie
9ed247178f
common/plugin.c:
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add path searching. currently unix style only (ie ':') and defaults to
".:${LIBDIR}/quakeforge".
*/Makefile.in:
fix up the clean targets a little, so they actually work
2000-02-14 11:30:37 +00:00
Joseph Carter
7670da27cf
Now just pass the filename (not path) when loading the plugin. Currently
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assumes path of ./ but taniwha was going to add a cvar which can be used
if va("./%s", filename) doesn't exist..
2000-02-14 09:02:16 +00:00
Jeff Teunissen
17a4f34644
Whitespace changes to the opening comment
2000-02-14 08:50:30 +00:00
Bill Currie
173c556c0f
put TILE_SIZE back in (still needed by r_sky.c)
2000-02-14 06:15:09 +00:00
Bill Currie
a2e5a8be6d
some mods on the way to a better plugin system
2000-02-14 04:46:57 +00:00
Joseph Carter
fdd6112d74
svgalib input works again.
2000-02-14 03:27:10 +00:00
Eric Windisch
6bd0f67f8c
Deleted unused/obsolete code related to my last commit.
2000-02-14 03:23:04 +00:00
Eric Windisch
17eb4d012c
Some changes to quakefs.c for the pakzip (formerly pak3) support.
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Found and deleted unused, obsolete functions in r_surf.c
2000-02-14 03:08:14 +00:00
Joseph Carter
6d8a39b2dd
Pass just the filename to the plugin loader, no path. taniwha will do
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some black voodoo (is that a plug for 3dfx?) with the plugin code shortly
to make it work..
2000-02-14 00:46:43 +00:00
Joseph Carter
f11f71d8a7
we now define LIBDIR when we build targets
2000-02-14 00:35:13 +00:00
Joseph Carter
bb5623aa9e
input.h is gone - was empty anyway. vid_x11.c now is responsible for init
...
of the input routines it can use. All vid targets should do this for the
input method they should use. While this is essentially hardcoding, it's
kinda necessary for now. Once we have everything working and tested we
can work on an interdependency scheme so X input methods only work with X
output methods, etc...
2000-02-13 11:31:00 +00:00
Joseph Carter
1d7260195f
Renamed vid_x.c -> vid_x11.c, also renamed *-gl to *-glx, it it'll cause
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less confusion that way (even if I have to type an extra letter..)
2000-02-13 09:06:11 +00:00
Bill Currie
9a2b4c0e5a
fix sound init
2000-02-13 05:45:38 +00:00
Bill Currie
502d171cbf
turns out uquake can handle (build time anyway) qw's pmove*.c as is, so make
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them common
2000-02-13 04:32:18 +00:00
Zephaniah E. Hull
3b1494b153
Fixed some little errors with the plugin code..
2000-02-12 11:42:56 +00:00
Bill Currie
b0fba33d43
uquake /almost/ links now (is that link being sort of pregnant?)
2000-02-12 10:02:22 +00:00
Bill Currie
84e7f8fb05
correct return type of S_IN_Init
2000-02-12 08:23:40 +00:00
Zephaniah E. Hull
dd7d064733
in_x11.so, and actually check in the plugin code..
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vid_x works, aside from a few, err, qwirks, in the input focus handling..
2000-02-12 08:08:31 +00:00
Zephaniah E. Hull
0e8ba8d814
Sledge hammer applied..
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The input stuff is now somewhat modular, I'll get everything working
soon enough, right now things are hardwired to svgalib, but its ok..
2000-02-12 05:34:22 +00:00
Bill Currie
0affdbf681
fixes for uquake
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(ie #ifdef SERVERONLY -> #if defined(SERVERONLY) || defined(UQUAKE))
2000-02-12 04:18:42 +00:00
Jeff Teunissen
a2f8d0f212
Fixed "vvoid" and "oid" in server.h
2000-02-11 06:01:35 +00:00
Bill Currie
149c6c6523
getting closer to haveing a compiling uq
2000-02-11 05:47:57 +00:00
Bill Currie
e713452ba5
qw-server now compiles and links
2000-02-11 04:55:11 +00:00
Bill Currie
ce9580f237
sufflin' shufflin' shuflin'.. raaw-source
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qw-client now links, but qw-server won't compile (yet)
2000-02-11 04:21:10 +00:00
Bill Currie
de1e542ead
merge qw_server/qwsvdef.h qw_server/server.h uquake/server.h into
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common/server.h
world.c some compile time fixups
2000-02-11 01:42:15 +00:00
Bill Currie
3585aab0eb
merges:
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qw_server/world.[ch] and uquake/world.[ch] into common/world.[ch]
uquake/chasecam.c into common/cl_cam.c
move physics type defines from server.h to phys.h
2000-02-10 23:38:19 +00:00
Joseph Carter
c249d90a69
Slight reformat, nothing big
2000-02-10 17:25:27 +00:00
Joseph Carter
252621a4cd
*** empty log message ***
2000-02-10 16:29:11 +00:00
Loring Holden
796976d7b8
AIX needs stdlib.h so malloc is defined
2000-02-10 16:24:10 +00:00
Bill Currie
314cca66b8
common/common.h:
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add #include <cvar.h>
move qw_client/cl_cam.c to common/cl_cam.c
2000-02-10 13:56:47 +00:00
Bill Currie
fabe501768
the merge continues. qw_common/common.c and uquake/common.c have /finally/ been
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merged with the command line args merged into common/qargs.c. Args rebuilding
in qargs.c should now be totally safe with no limits.
2000-02-10 13:49:39 +00:00
Bill Currie
c4797f95fe
added some more missing cvars
2000-02-10 11:19:51 +00:00
Joseph Carter
2425b04e3b
Host_ShutdownServer -> SV_Shutdown
2000-02-10 09:43:27 +00:00
Joseph Carter
df559eaf9f
Under a rare case in UQ (that you are playing with the QW HUD in a co-op
...
game), the color bar that was supposed to be the backdrop for your frag
counts would be drawn as if the statusbar was centered (which is never
the case if you're using the HUD), fixed.
I have more sbar.c fixes to do but I need a working UQ to be able to test
them out first. We're _almost_ there... We all owe Deek and taniwha big
for the progress made tonight I think---great job guys. But save SOME of
the merge for the rest of us willya? ;>
2000-02-10 09:36:00 +00:00
Bill Currie
f52457b0c7
moved many cvars in from the old host.c
2000-02-10 09:16:56 +00:00
Jeff Teunissen
e0987665d8
Possible fix to the recently-uncovered UQuake segfault.
2000-02-10 09:07:26 +00:00
Bill Currie
866f2514d0
common/host.c:
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put Host_GetConsoleCommands back
uquake/server.h:
proto for SV_Frame
uquake/sv_main.c
add SV_ClientPrintf SV_BroadcastPrintf SV_DropClient SV_Frame* from
old host.c
2000-02-10 09:03:30 +00:00