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2 changed files with 14 additions and 12 deletions
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@ -64,20 +64,20 @@ int fps_count;
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int vcrFile = -1;
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double host_time;
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cvar_t sys_ticrate = {"sys_ticrate","0.05"};
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cvar_t sys_ticrate = {"sys_ticrate","0.05"};
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cvar_t serverprofile = {"serverprofile", "0"};
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cvar_t host_framerate = {"host_framerate", "0"}; // set for slow motion
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cvar_t samelevel = {"samelevel", "0"};
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cvar_t noexit = {"noexit", "0", false, true};
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cvar_t pausable = {"pausable", "1"};
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cvar_t temp1 = {"temp1", "0"};
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cvar_t sv_filter = {"sv_filter", "1"}; // filter \n & \r in names?
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cvar_t teamplay = {"teamplay","0",false,true};
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cvar_t deathmatch = {"deathmatch","0"}; // 0, 1, or 2
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cvar_t coop = {"coop","0"}; // 0 or 1
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cvar_t fraglimit = {"fraglimit","0",false,true};
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cvar_t skill = {"skill","1"}; // 0 - 3
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cvar_t timelimit = {"timelimit","0",false,true};
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cvar_t samelevel = {"samelevel", "0"};
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cvar_t noexit = {"noexit", "0", false, true};
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cvar_t pausable = {"pausable", "1"};
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cvar_t temp1 = {"temp1", "0"};
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cvar_t sv_filter = {"sv_filter", "1"}; // strip \n, \r in names?
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cvar_t teamplay = {"teamplay","0",false,true};
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cvar_t deathmatch = {"deathmatch","0"}; // 0, 1, or 2
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cvar_t coop = {"coop","0"}; // 0 or 1
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cvar_t fraglimit = {"fraglimit","0",false,true};
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cvar_t skill = {"skill","1"}; // 0 - 3
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cvar_t timelimit = {"timelimit","0",false,true};
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#ifdef UQUAKE
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client_t *host_client; // current client
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@ -222,6 +222,8 @@ extern edict_t *sv_player;
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//===========================================================
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void SV_Shutdown (qboolean crash);
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void SV_Init (void);
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void SV_StartParticle (vec3_t org, vec3_t dir, int color, int count);
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