Bill Currie
b1cf570c7f
fix for autoconf 2.50
2001-07-11 18:05:30 +00:00
Joseph Carter
1911b98020
The end of newstyle in nuq forever!
2001-05-22 14:39:46 +00:00
Ragnvald Maartmann-Moe IV
ddedef8ed9
Remove obsolete support for the never released ALSA 0.6, add support for current 0.9-series cvs development ALSA.
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(Thanks again to Abramo)
2001-02-24 08:21:49 +00:00
Bill Currie
928200fa2b
add reporting of compression support
2001-02-22 06:06:24 +00:00
Timothy C. McGrath
b3048ed9f4
This fixes up nuq's configure so it has --with-amd. Let me know if I
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broke something
Misty-chan
2001-02-11 03:42:21 +00:00
Ragnvald Maartmann-Moe IV
0625a77dab
Make ggi renderer compile again.
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Mostly missing headers, plus important line commented out in configure.in.
2000-11-02 17:15:21 +00:00
Bill Currie
baa3489074
%s/HAS_ZLIB/HAVE_ZLIB/g
2000-09-28 19:05:42 +00:00
Jeff Teunissen
495cf79c09
Backport joystick support from newtree.
2000-09-26 19:58:40 +00:00
Bill Currie
a65b0fef6d
now you can build nuq-glx without having to build nuq-x11
2000-09-26 03:33:43 +00:00
Bill Currie
8ed4ef45cb
port David Jeffery's linux joystick port patch. it fires up ok, but I can't tell
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how well it works as I don't seem to have js support compiled into my kernel :/
2000-09-26 03:02:18 +00:00
Bill Currie
10c6a3a42f
quakeio.c now compiles with newer glibc versions (fpos_t changed)
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vid_glx.c has some unsigned changes ported over from newtree
the rest have had fclose and fopen converted to Q*
2000-09-22 17:07:42 +00:00
Bill Currie
a8e188eb5c
zlib now linked in. I'll test tonight at home
2000-09-19 23:01:46 +00:00
Bill Currie
258cceffee
ALSA 0.6 support added. old snd_alsa.c renamed to snd_alsa_0_5.c
2000-09-18 02:49:59 +00:00
Bill Currie
5330a869a1
client and server selection now work. Also fix a couple of spelling errors
2000-09-12 19:13:41 +00:00
Bill Currie
ffada45133
the beginnings of support for nuq-ded have been added. Also, the begginings
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of support for controlling which targets are built
2000-09-12 18:29:02 +00:00
Zephaniah E. Hull
16614d8e71
-3dfx now compiles and works correctly.
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Fixed a segfault case in starting.
2000-08-31 20:23:20 +00:00
Bill Currie
60c112bc68
configure.in:
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print config info for sound type
source/quakefs.c:
fix fs_userpath handling for other game types and add support for
abyss
source/qargs.c:
add -abyss checking
include/qdefs.h:
add abyss support
Rudimentary support for the abyss mission pack has been added. Currently this
involves just the addition of -abyss to the supported command line options
(acts just like -rogue and -hipnotic) and adding abyss to the list of game
directories. Any other support that's needed (as with other rogue and hipnotic
modifications) has not been added as it is not known what's needed.
2000-08-29 20:30:28 +00:00
Jeff Teunissen
97fb68093e
Minor configure.in cleanup...nuke a couple of file-not-found warnings,
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clean up Makefile.am with the version I was going to commit Saturday (but
forgot, argh).
2000-08-29 05:33:48 +00:00
Bill Currie
8ccc616134
various make dist related cleanups
2000-08-29 00:10:19 +00:00
Bill Currie
490409a57b
Well, that's sgl going. It seems to have some issuesi. Gun and sbar were white,
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and it crashed my box on exit, but that's most likey the X server (i810, glx
does the same).
2000-08-28 20:21:28 +00:00
Bill Currie
aa61894cd6
Makefile.am:
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don't moan about ChangeLog
configure.in:
enable sld
vid.h:
prototype VID_SetCaption
vid_sdl.c:
snarf from newtree
2000-08-28 20:08:34 +00:00
Bill Currie
e2efff9dde
nuq-glx almost builds. just some last problems with gl_part.c and gl_view.c
2000-08-25 06:42:29 +00:00
Bill Currie
a6415d5601
enable -Werror and clean up the resulting mess
2000-08-20 06:23:17 +00:00
Bill Currie
4957bd7633
more uquake -> nuq changes
2000-08-20 05:51:42 +00:00
Bill Currie
16d7581fc6
source/Makefile.am:
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rename bins from uquake-* to nuq-*
configure.in:
rename uquake.conf to quakeforge.conf (undecided about this one)
2000-08-20 05:38:30 +00:00
Jeff Teunissen
9d334e8b22
Initial revision
2000-08-19 22:24:16 +00:00