mirror of
https://git.code.sf.net/p/quake/nuq
synced 2024-11-21 19:51:09 +00:00
nuq-glx almost builds. just some last problems with gl_part.c and gl_view.c
This commit is contained in:
parent
d6d6aff0aa
commit
e2efff9dde
45 changed files with 3318 additions and 5321 deletions
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@ -962,7 +962,7 @@ if test "x$HAVE_X" = xyes; then
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TARGETS="$TARGETS $PACKAGE-x11\$(EXEEXT)"
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CL_TARGETS="$CL_TARGETS X11"
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if test "x$HAVE_GLX" = xyes; then
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# TARGETS="$TARGETS $PACKAGE-glx\$(EXEEXT)"
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TARGETS="$TARGETS $PACKAGE-glx\$(EXEEXT)"
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CL_TARGETS="$CL_TARGETS GLX"
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fi
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fi
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52
include/context_x11.h
Normal file
52
include/context_x11.h
Normal file
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@ -0,0 +1,52 @@
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/*
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context_x11.h
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef __CONTEXT_X11_H__
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#define __CONTEXT_X11_H__
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#include <qtypes.h>
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#include <X11/Xlib.h>
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void GetEvent( void );
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extern Display *x_disp;
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extern Window x_win;
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extern qboolean doShm;
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extern int x_shmeventtype;
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extern qboolean oktodraw;
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qboolean x11_add_event( int event, void (*event_handler)(XEvent *));
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qboolean x11_del_event( int event, void (*event_handler)(XEvent *));
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void x11_process_event( void );
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void x11_process_events( void );
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void x11_open_display( void );
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void x11_close_display( void );
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#endif // __CONTEXT_X11_H__
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@ -1,438 +0,0 @@
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/*
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gl_model.h
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@description@
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef __MODEL__
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#define __MODEL__
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#include "modelgen.h"
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#include "spritegn.h"
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/*
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d*_t structures are on-disk representations
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m*_t structures are in-memory
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*/
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// entity effects
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#define EF_BRIGHTFIELD 1
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#define EF_MUZZLEFLASH 2
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#define EF_BRIGHTLIGHT 4
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#define EF_DIMLIGHT 8
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/*
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==============================================================================
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BRUSH MODELS
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==============================================================================
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*/
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//
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// in memory representation
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//
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// !!! if this is changed, it must be changed in asm_draw.h too !!!
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typedef struct
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{
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vec3_t position;
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} mvertex_t;
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#define SIDE_FRONT 0
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#define SIDE_BACK 1
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#define SIDE_ON 2
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// plane_t structure
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// !!! if this is changed, it must be changed in asm_ia32.h too !!!
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typedef struct mplane_s
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{
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vec3_t normal;
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float dist;
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byte type; // for texture axis selection and fast side tests
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byte signbits; // signx + signy<<1 + signz<<1
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byte pad[2];
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} mplane_t;
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typedef struct texture_s
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{
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char name[16];
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unsigned width, height;
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int gl_texturenum;
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struct msurface_s *texturechain; // for gl_texsort drawing
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int anim_total; // total tenths in sequence ( 0 = no)
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int anim_min, anim_max; // time for this frame min <=time< max
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struct texture_s *anim_next; // in the animation sequence
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struct texture_s *alternate_anims; // bmodels in frmae 1 use these
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unsigned offsets[MIPLEVELS]; // four mip maps stored
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} texture_t;
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#define SURF_PLANEBACK 2
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#define SURF_DRAWSKY 4
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#define SURF_DRAWSPRITE 8
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#define SURF_DRAWTURB 0x10
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#define SURF_DRAWTILED 0x20
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#define SURF_DRAWBACKGROUND 0x40
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#define SURF_UNDERWATER 0x80
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// !!! if this is changed, it must be changed in asm_draw.h too !!!
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typedef struct
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{
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unsigned short v[2];
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unsigned int cachededgeoffset;
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} medge_t;
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typedef struct
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{
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float vecs[2][4];
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float mipadjust;
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texture_t *texture;
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int flags;
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} mtexinfo_t;
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#define VERTEXSIZE 7
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typedef struct glpoly_s
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{
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struct glpoly_s *next;
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struct glpoly_s *chain;
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int numverts;
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int flags; // for SURF_UNDERWATER
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float verts[4][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2)
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} glpoly_t;
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typedef struct msurface_s
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{
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int visframe; // should be drawn when node is crossed
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mplane_t *plane;
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int flags;
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int firstedge; // look up in model->surfedges[], negative numbers
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int numedges; // are backwards edges
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short texturemins[2];
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short extents[2];
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int light_s, light_t; // gl lightmap coordinates
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glpoly_t *polys; // multiple if warped
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struct msurface_s *texturechain;
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mtexinfo_t *texinfo;
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// lighting info
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int dlightframe;
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int dlightbits;
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int lightmaptexturenum;
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byte styles[MAXLIGHTMAPS];
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int cached_light[MAXLIGHTMAPS]; // values currently used in lightmap
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qboolean cached_dlight; // true if dynamic light in cache
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byte *samples; // [numstyles*surfsize]
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} msurface_t;
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typedef struct mnode_s
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{
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// common with leaf
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int contents; // 0, to differentiate from leafs
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int visframe; // node needs to be traversed if current
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float minmaxs[6]; // for bounding box culling
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struct mnode_s *parent;
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// node specific
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mplane_t *plane;
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struct mnode_s *children[2];
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unsigned short firstsurface;
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unsigned short numsurfaces;
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} mnode_t;
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typedef struct mleaf_s
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{
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// common with node
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int contents; // wil be a negative contents number
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int visframe; // node needs to be traversed if current
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float minmaxs[6]; // for bounding box culling
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struct mnode_s *parent;
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// leaf specific
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byte *compressed_vis;
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efrag_t *efrags;
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msurface_t **firstmarksurface;
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int nummarksurfaces;
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int key; // BSP sequence number for leaf's contents
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byte ambient_sound_level[NUM_AMBIENTS];
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} mleaf_t;
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// !!! if this is changed, it must be changed in asm_ia32.h too !!!
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typedef struct
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{
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dclipnode_t *clipnodes;
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mplane_t *planes;
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int firstclipnode;
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int lastclipnode;
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vec3_t clip_mins;
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vec3_t clip_maxs;
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} hull_t;
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/*
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==============================================================================
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SPRITE MODELS
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==============================================================================
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*/
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// FIXME: shorten these?
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typedef struct mspriteframe_s
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{
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int width;
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int height;
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float up, down, left, right;
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int gl_texturenum;
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} mspriteframe_t;
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typedef struct
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{
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int numframes;
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float *intervals;
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mspriteframe_t *frames[1];
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} mspritegroup_t;
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typedef struct
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{
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spriteframetype_t type;
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mspriteframe_t *frameptr;
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} mspriteframedesc_t;
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typedef struct
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{
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int type;
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int maxwidth;
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int maxheight;
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int numframes;
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float beamlength; // remove?
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void *cachespot; // remove?
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mspriteframedesc_t frames[1];
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} msprite_t;
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/*
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==============================================================================
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ALIAS MODELS
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Alias models are position independent, so the cache manager can move them.
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==============================================================================
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*/
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typedef struct
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{
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int firstpose;
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int numposes;
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float interval;
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trivertx_t bboxmin;
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trivertx_t bboxmax;
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int frame;
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char name[16];
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} maliasframedesc_t;
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typedef struct
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{
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trivertx_t bboxmin;
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trivertx_t bboxmax;
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int frame;
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} maliasgroupframedesc_t;
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typedef struct
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{
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int numframes;
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int intervals;
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maliasgroupframedesc_t frames[1];
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} maliasgroup_t;
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// !!! if this is changed, it must be changed in asm_draw.h too !!!
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typedef struct mtriangle_s {
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int facesfront;
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int vertindex[3];
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} mtriangle_t;
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#define MAX_SKINS 32
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typedef struct {
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int ident;
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int version;
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vec3_t scale;
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vec3_t scale_origin;
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float boundingradius;
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vec3_t eyeposition;
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int numskins;
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int skinwidth;
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int skinheight;
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int numverts;
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int numtris;
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int numframes;
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synctype_t synctype;
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int flags;
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float size;
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int numposes;
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int poseverts;
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int posedata; // numposes*poseverts trivert_t
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int commands; // gl command list with embedded s/t
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int gl_texturenum[MAX_SKINS][4];
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int texels[MAX_SKINS]; // only for player skins
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maliasframedesc_t frames[1]; // variable sized
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} aliashdr_t;
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#define MAXALIASVERTS 1024
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#define MAXALIASFRAMES 256
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#define MAXALIASTRIS 2048
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extern aliashdr_t *pheader;
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extern stvert_t stverts[MAXALIASVERTS];
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extern mtriangle_t triangles[MAXALIASTRIS];
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extern trivertx_t *poseverts[MAXALIASFRAMES];
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//===================================================================
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//
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// Whole model
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//
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typedef enum {mod_brush, mod_sprite, mod_alias} modtype_t;
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#define EF_ROCKET 1 // leave a trail
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#define EF_GRENADE 2 // leave a trail
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#define EF_GIB 4 // leave a trail
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#define EF_ROTATE 8 // rotate (bonus items)
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#define EF_TRACER 16 // green split trail
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#define EF_ZOMGIB 32 // small blood trail
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#define EF_TRACER2 64 // orange split trail + rotate
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#define EF_TRACER3 128 // purple trail
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typedef struct model_s
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{
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char name[MAX_QPATH];
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qboolean needload; // bmodels and sprites don't cache normally
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modtype_t type;
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int numframes;
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synctype_t synctype;
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int flags;
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//
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// volume occupied by the model graphics
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//
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vec3_t mins, maxs;
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float radius;
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//
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// solid volume for clipping
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//
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qboolean clipbox;
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vec3_t clipmins, clipmaxs;
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//
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// brush model
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//
|
||||
int firstmodelsurface, nummodelsurfaces;
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|
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int numsubmodels;
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dmodel_t *submodels;
|
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|
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int numplanes;
|
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mplane_t *planes;
|
||||
|
||||
int numleafs; // number of visible leafs, not counting 0
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mleaf_t *leafs;
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|
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int numvertexes;
|
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mvertex_t *vertexes;
|
||||
|
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int numedges;
|
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medge_t *edges;
|
||||
|
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int numnodes;
|
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mnode_t *nodes;
|
||||
|
||||
int numtexinfo;
|
||||
mtexinfo_t *texinfo;
|
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|
||||
int numsurfaces;
|
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msurface_t *surfaces;
|
||||
|
||||
int numsurfedges;
|
||||
int *surfedges;
|
||||
|
||||
int numclipnodes;
|
||||
dclipnode_t *clipnodes;
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||||
|
||||
int nummarksurfaces;
|
||||
msurface_t **marksurfaces;
|
||||
|
||||
hull_t hulls[MAX_MAP_HULLS];
|
||||
|
||||
int numtextures;
|
||||
texture_t **textures;
|
||||
|
||||
byte *visdata;
|
||||
byte *lightdata;
|
||||
char *entities;
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||||
|
||||
//
|
||||
// additional model data
|
||||
//
|
||||
cache_user_t cache; // only access through Mod_Extradata
|
||||
|
||||
} model_t;
|
||||
|
||||
//============================================================================
|
||||
|
||||
void Mod_Init (void);
|
||||
void Mod_ClearAll (void);
|
||||
model_t *Mod_ForName (char *name, qboolean crash);
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void *Mod_Extradata (model_t *mod); // handles caching
|
||||
void Mod_TouchModel (char *name);
|
||||
|
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mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
|
||||
byte *Mod_LeafPVS (mleaf_t *leaf, model_t *model);
|
||||
|
||||
#endif // __MODEL__
|
|
@ -26,11 +26,15 @@
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|||
$Id$
|
||||
*/
|
||||
|
||||
// disable data conversion warnings
|
||||
#ifndef __glquake_h
|
||||
#define __glquake_h
|
||||
|
||||
#ifndef __GNUC__
|
||||
// disable data conversion warnings
|
||||
#pragma warning(disable : 4244) // MIPS
|
||||
#pragma warning(disable : 4136) // X86
|
||||
#pragma warning(disable : 4051) // ALPHA
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
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||||
#include <windows.h>
|
||||
|
@ -39,6 +43,10 @@
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|||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
#include "qtypes.h"
|
||||
#include "model.h"
|
||||
#include "d_iface.h"
|
||||
|
||||
void GL_BeginRendering (int *x, int *y, int *width, int *height);
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||||
void GL_EndRendering (void);
|
||||
|
||||
|
@ -122,40 +130,6 @@ typedef struct surfcache_s
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|||
byte data[4]; // width*height elements
|
||||
} surfcache_t;
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
pixel_t *surfdat; // destination for generated surface
|
||||
int rowbytes; // destination logical width in bytes
|
||||
msurface_t *surf; // description for surface to generate
|
||||
fixed8_t lightadj[MAXLIGHTMAPS];
|
||||
// adjust for lightmap levels for dynamic lighting
|
||||
texture_t *texture; // corrected for animating textures
|
||||
int surfmip; // mipmapped ratio of surface texels / world pixels
|
||||
int surfwidth; // in mipmapped texels
|
||||
int surfheight; // in mipmapped texels
|
||||
} drawsurf_t;
|
||||
|
||||
|
||||
typedef enum {
|
||||
pt_static, pt_grav, pt_slowgrav, pt_fire, pt_explode, pt_explode2, pt_blob, pt_blob2
|
||||
} ptype_t;
|
||||
|
||||
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
|
||||
typedef struct particle_s
|
||||
{
|
||||
// driver-usable fields
|
||||
vec3_t org;
|
||||
float color;
|
||||
// drivers never touch the following fields
|
||||
struct particle_s *next;
|
||||
vec3_t vel;
|
||||
float ramp;
|
||||
float die;
|
||||
ptype_t type;
|
||||
} particle_t;
|
||||
|
||||
|
||||
//====================================================
|
||||
|
||||
|
||||
|
@ -258,8 +232,23 @@ typedef void (APIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
|
|||
typedef void (APIENTRY *lpSelTexFUNC) (GLenum);
|
||||
extern lpMTexFUNC qglMTexCoord2fSGIS;
|
||||
extern lpSelTexFUNC qglSelectTextureSGIS;
|
||||
extern lpMTexFUNC qglMTexCoord2f;
|
||||
extern lpSelTexFUNC qglSelectTexture;
|
||||
|
||||
extern qboolean gl_mtexable;
|
||||
|
||||
void GL_DisableMultitexture(void);
|
||||
void GL_EnableMultitexture(void);
|
||||
void GL_BuildLightmaps (void);
|
||||
void GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap, qboolean alpha) ;
|
||||
void GL_Set2D (void);
|
||||
void GL_CheckGamma (unsigned char *pal);
|
||||
|
||||
void EmitWaterPolys (msurface_t *fa);
|
||||
void EmitSkyPolys (msurface_t *fa);
|
||||
void EmitBothSkyLayers (msurface_t *fa);
|
||||
void R_DrawSkyChain (msurface_t *s);
|
||||
qboolean R_CullBox (vec3_t mins, vec3_t maxs);
|
||||
void R_RotateForEntity (entity_t *e);
|
||||
|
||||
#endif // __glquake_h
|
||||
|
|
|
@ -26,6 +26,11 @@
|
|||
$Id$
|
||||
*/
|
||||
|
||||
#ifndef __input_h
|
||||
#define __input_h
|
||||
|
||||
#include "client.h"
|
||||
#include "cvar.h"
|
||||
|
||||
void IN_Init (void);
|
||||
|
||||
|
@ -40,3 +45,9 @@ void IN_Move (usercmd_t *cmd);
|
|||
void IN_ClearStates (void);
|
||||
// restores all button and position states to defaults
|
||||
|
||||
void IN_SendKeyEvents (void);
|
||||
|
||||
extern cvar_t *_windowed_mouse;
|
||||
|
||||
|
||||
#endif // __input_h
|
||||
|
|
193
include/keys.h
193
include/keys.h
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
keys.h
|
||||
|
||||
@description@
|
||||
Key definitions and prototypes
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
|
@ -26,109 +26,140 @@
|
|||
$Id$
|
||||
*/
|
||||
|
||||
#ifndef __keys_h
|
||||
#define __keys_h
|
||||
|
||||
#ifndef _KEYS_H
|
||||
#define _KEYS_H
|
||||
|
||||
#include "quakeio.h"
|
||||
#include "qtypes.h"
|
||||
|
||||
//
|
||||
// these are the key numbers that should be passed to Key_Event
|
||||
//
|
||||
#define K_TAB 9
|
||||
#define K_ENTER 13
|
||||
#define K_ESCAPE 27
|
||||
#define K_SPACE 32
|
||||
|
||||
typedef enum {
|
||||
K_TAB = 9,
|
||||
K_ENTER = 13,
|
||||
K_ESCAPE = 27,
|
||||
K_SPACE = 32,
|
||||
|
||||
// normal keys should be passed as lowercased ascii
|
||||
|
||||
#define K_BACKSPACE 127
|
||||
#define K_UPARROW 128
|
||||
#define K_DOWNARROW 129
|
||||
#define K_LEFTARROW 130
|
||||
#define K_RIGHTARROW 131
|
||||
K_BACKSPACE = 127,
|
||||
|
||||
#define K_ALT 132
|
||||
#define K_CTRL 133
|
||||
#define K_SHIFT 134
|
||||
#define K_F1 135
|
||||
#define K_F2 136
|
||||
#define K_F3 137
|
||||
#define K_F4 138
|
||||
#define K_F5 139
|
||||
#define K_F6 140
|
||||
#define K_F7 141
|
||||
#define K_F8 142
|
||||
#define K_F9 143
|
||||
#define K_F10 144
|
||||
#define K_F11 145
|
||||
#define K_F12 146
|
||||
#define K_INS 147
|
||||
#define K_DEL 148
|
||||
#define K_PGDN 149
|
||||
#define K_PGUP 150
|
||||
#define K_HOME 151
|
||||
#define K_END 152
|
||||
K_CAPSLOCK,
|
||||
K_PRNTSCR,
|
||||
K_SCRLCK,
|
||||
K_PAUSE,
|
||||
|
||||
#define K_PAUSE 255
|
||||
K_UPARROW,
|
||||
K_DOWNARROW,
|
||||
K_LEFTARROW,
|
||||
K_RIGHTARROW,
|
||||
|
||||
K_ALT,
|
||||
K_CTRL,
|
||||
K_SHIFT,
|
||||
K_F1,
|
||||
K_F2,
|
||||
K_F3,
|
||||
K_F4,
|
||||
K_F5,
|
||||
K_F6,
|
||||
K_F7,
|
||||
K_F8,
|
||||
K_F9,
|
||||
K_F10,
|
||||
K_F11,
|
||||
K_F12,
|
||||
K_INS,
|
||||
K_DEL,
|
||||
K_PGDN,
|
||||
K_PGUP,
|
||||
K_HOME,
|
||||
K_END,
|
||||
|
||||
//
|
||||
// Keypad stuff..
|
||||
//
|
||||
|
||||
KP_NUMLCK,
|
||||
KP_DIVIDE,
|
||||
KP_MULTIPLY,
|
||||
|
||||
KP_HOME,
|
||||
KP_UPARROW,
|
||||
KP_PGUP,
|
||||
KP_MINUS,
|
||||
|
||||
KP_LEFTARROW,
|
||||
KP_5,
|
||||
KP_RIGHTARROW,
|
||||
KP_PLUS,
|
||||
|
||||
KP_END,
|
||||
KP_DOWNARROW,
|
||||
KP_PGDN,
|
||||
|
||||
KP_INS,
|
||||
KP_DEL,
|
||||
KP_ENTER,
|
||||
|
||||
//
|
||||
// mouse buttons generate virtual keys
|
||||
//
|
||||
#define K_MOUSE1 200
|
||||
#define K_MOUSE2 201
|
||||
#define K_MOUSE3 202
|
||||
K_MOUSE1 = 200,
|
||||
K_MOUSE2,
|
||||
K_MOUSE3,
|
||||
|
||||
//
|
||||
// joystick buttons
|
||||
//
|
||||
#define K_JOY1 203
|
||||
#define K_JOY2 204
|
||||
#define K_JOY3 205
|
||||
#define K_JOY4 206
|
||||
K_JOY1,
|
||||
K_JOY2,
|
||||
K_JOY3,
|
||||
K_JOY4,
|
||||
|
||||
//
|
||||
// aux keys are for multi-buttoned joysticks to generate so they can use
|
||||
// the normal binding process
|
||||
//
|
||||
#define K_AUX1 207
|
||||
#define K_AUX2 208
|
||||
#define K_AUX3 209
|
||||
#define K_AUX4 210
|
||||
#define K_AUX5 211
|
||||
#define K_AUX6 212
|
||||
#define K_AUX7 213
|
||||
#define K_AUX8 214
|
||||
#define K_AUX9 215
|
||||
#define K_AUX10 216
|
||||
#define K_AUX11 217
|
||||
#define K_AUX12 218
|
||||
#define K_AUX13 219
|
||||
#define K_AUX14 220
|
||||
#define K_AUX15 221
|
||||
#define K_AUX16 222
|
||||
#define K_AUX17 223
|
||||
#define K_AUX18 224
|
||||
#define K_AUX19 225
|
||||
#define K_AUX20 226
|
||||
#define K_AUX21 227
|
||||
#define K_AUX22 228
|
||||
#define K_AUX23 229
|
||||
#define K_AUX24 230
|
||||
#define K_AUX25 231
|
||||
#define K_AUX26 232
|
||||
#define K_AUX27 233
|
||||
#define K_AUX28 234
|
||||
#define K_AUX29 235
|
||||
#define K_AUX30 236
|
||||
#define K_AUX31 237
|
||||
#define K_AUX32 238
|
||||
K_AUX1,
|
||||
K_AUX2,
|
||||
K_AUX3,
|
||||
K_AUX4,
|
||||
K_AUX5,
|
||||
K_AUX6,
|
||||
K_AUX7,
|
||||
K_AUX8,
|
||||
K_AUX9,
|
||||
K_AUX10,
|
||||
K_AUX11,
|
||||
K_AUX12,
|
||||
K_AUX13,
|
||||
K_AUX14,
|
||||
K_AUX15,
|
||||
K_AUX16,
|
||||
K_AUX17,
|
||||
K_AUX18,
|
||||
K_AUX19,
|
||||
K_AUX20,
|
||||
K_AUX21,
|
||||
K_AUX22,
|
||||
K_AUX23,
|
||||
K_AUX24,
|
||||
K_AUX25,
|
||||
K_AUX26,
|
||||
K_AUX27,
|
||||
K_AUX28,
|
||||
K_AUX29,
|
||||
K_AUX30,
|
||||
K_AUX31,
|
||||
K_AUX32,
|
||||
|
||||
// JACK: Intellimouse(c) Mouse Wheel Support
|
||||
|
||||
#define K_MWHEELUP 239
|
||||
#define K_MWHEELDOWN 240
|
||||
|
||||
K_MWHEELUP,
|
||||
K_MWHEELDOWN
|
||||
} keynum_t;
|
||||
|
||||
|
||||
typedef enum {key_game, key_console, key_message, key_menu} keydest_t;
|
||||
|
@ -139,10 +170,14 @@ extern int key_repeats[256];
|
|||
extern int key_count; // incremented every key event
|
||||
extern int key_lastpress;
|
||||
|
||||
extern char chat_buffer[];
|
||||
extern int chat_bufferlen;
|
||||
extern qboolean chat_team;
|
||||
|
||||
void Key_Event (int key, qboolean down);
|
||||
void Key_Init (void);
|
||||
void Key_WriteBindings (FILE *f);
|
||||
void Key_SetBinding (int keynum, char *binding);
|
||||
void Key_ClearStates (void);
|
||||
|
||||
#endif // __keys_h
|
||||
#endif // _KEYS_H
|
||||
|
|
|
@ -72,6 +72,7 @@ int Q_log2(int val);
|
|||
|
||||
void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]);
|
||||
void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]);
|
||||
void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point, float degrees );
|
||||
|
||||
void FloorDivMod (double numer, double denom, int *quotient,
|
||||
int *rem);
|
||||
|
|
121
include/model.h
121
include/model.h
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
model.h
|
||||
|
||||
@description@
|
||||
(description)
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
|
@ -26,9 +26,8 @@
|
|||
$Id$
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __model_h
|
||||
#define __model_h
|
||||
#ifndef _MODEL_H
|
||||
#define _MODEL_H
|
||||
|
||||
#include "qtypes.h"
|
||||
#include "render.h"
|
||||
|
@ -44,6 +43,17 @@ m*_t structures are in-memory
|
|||
|
||||
*/
|
||||
|
||||
// entity effects
|
||||
|
||||
#define EF_BRIGHTFIELD 1
|
||||
#define EF_MUZZLEFLASH 2
|
||||
#define EF_BRIGHTLIGHT 4
|
||||
#define EF_DIMLIGHT 8
|
||||
#define EF_FLAG1 16
|
||||
#define EF_FLAG2 32
|
||||
#define EF_BLUE 64
|
||||
#define EF_RED 128
|
||||
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
|
@ -66,9 +76,8 @@ typedef struct
|
|||
#define SIDE_BACK 1
|
||||
#define SIDE_ON 2
|
||||
|
||||
|
||||
// plane_t structure
|
||||
// !!! if this is changed, it must be changed in asm_ia32.h too !!!
|
||||
// !!! if this is changed, it must be changed in asm_i386.h too !!!
|
||||
typedef struct mplane_s
|
||||
{
|
||||
vec3_t normal;
|
||||
|
@ -82,6 +91,8 @@ typedef struct texture_s
|
|||
{
|
||||
char name[16];
|
||||
unsigned width, height;
|
||||
int gl_texturenum;
|
||||
struct msurface_s *texturechain; // for gl_texsort drawing
|
||||
int anim_total; // total tenths in sequence ( 0 = no)
|
||||
int anim_min, anim_max; // time for this frame min <=time< max
|
||||
struct texture_s *anim_next; // in the animation sequence
|
||||
|
@ -96,6 +107,8 @@ typedef struct texture_s
|
|||
#define SURF_DRAWTURB 0x10
|
||||
#define SURF_DRAWTILED 0x20
|
||||
#define SURF_DRAWBACKGROUND 0x40
|
||||
#define SURF_UNDERWATER 0x80
|
||||
#define SURF_DONTWARP 0x100
|
||||
|
||||
// !!! if this is changed, it must be changed in asm_draw.h too !!!
|
||||
typedef struct
|
||||
|
@ -112,29 +125,47 @@ typedef struct
|
|||
int flags;
|
||||
} mtexinfo_t;
|
||||
|
||||
#define VERTEXSIZE 7
|
||||
|
||||
typedef struct glpoly_s
|
||||
{
|
||||
struct glpoly_s *next;
|
||||
struct glpoly_s *chain;
|
||||
int numverts;
|
||||
int flags; // for SURF_UNDERWATER
|
||||
float verts[4][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2)
|
||||
} glpoly_t;
|
||||
|
||||
typedef struct msurface_s
|
||||
{
|
||||
int visframe; // should be drawn when node is crossed
|
||||
|
||||
int dlightframe;
|
||||
int dlightbits;
|
||||
|
||||
mplane_t *plane;
|
||||
int flags;
|
||||
|
||||
int firstedge; // look up in model->surfedges[], negative numbers
|
||||
int numedges; // are backwards edges
|
||||
|
||||
// surface generation data
|
||||
struct surfcache_s *cachespots[MIPLEVELS];
|
||||
|
||||
short texturemins[2];
|
||||
short extents[2];
|
||||
|
||||
int light_s, light_t; // gl lightmap coordinates
|
||||
|
||||
glpoly_t *polys; // multiple if warped
|
||||
struct msurface_s *texturechain;
|
||||
|
||||
mtexinfo_t *texinfo;
|
||||
|
||||
// lighting info
|
||||
int dlightframe;
|
||||
int dlightbits;
|
||||
|
||||
int lightmaptexturenum;
|
||||
byte styles[MAXLIGHTMAPS];
|
||||
int cached_light[MAXLIGHTMAPS]; // values currently used in lightmap
|
||||
qboolean cached_dlight; // true if dynamic light in cache
|
||||
byte *samples; // [numstyles*surfsize]
|
||||
} msurface_t;
|
||||
|
||||
|
@ -144,7 +175,7 @@ typedef struct mnode_s
|
|||
int contents; // 0, to differentiate from leafs
|
||||
int visframe; // node needs to be traversed if current
|
||||
|
||||
short minmaxs[6]; // for bounding box culling
|
||||
float minmaxs[6]; // for bounding box culling
|
||||
|
||||
struct mnode_s *parent;
|
||||
|
||||
|
@ -156,15 +187,13 @@ typedef struct mnode_s
|
|||
unsigned short numsurfaces;
|
||||
} mnode_t;
|
||||
|
||||
|
||||
|
||||
typedef struct mleaf_s
|
||||
{
|
||||
// common with node
|
||||
int contents; // wil be a negative contents number
|
||||
int visframe; // node needs to be traversed if current
|
||||
|
||||
short minmaxs[6]; // for bounding box culling
|
||||
float minmaxs[6]; // for bounding box culling
|
||||
|
||||
struct mnode_s *parent;
|
||||
|
||||
|
@ -178,7 +207,7 @@ typedef struct mleaf_s
|
|||
byte ambient_sound_level[NUM_AMBIENTS];
|
||||
} mleaf_t;
|
||||
|
||||
// !!! if this is changed, it must be changed in asm_ia32.h too !!!
|
||||
// !!! if this is changed, it must be changed in asm_i386.h too !!!
|
||||
typedef struct
|
||||
{
|
||||
dclipnode_t *clipnodes;
|
||||
|
@ -197,15 +226,14 @@ SPRITE MODELS
|
|||
==============================================================================
|
||||
*/
|
||||
|
||||
|
||||
// FIXME: shorten these?
|
||||
typedef struct mspriteframe_s
|
||||
{
|
||||
int width;
|
||||
int height;
|
||||
void *pcachespot; // remove?
|
||||
float up, down, left, right;
|
||||
byte pixels[4];
|
||||
int gl_texturenum;
|
||||
} mspriteframe_t;
|
||||
|
||||
typedef struct
|
||||
|
@ -245,6 +273,9 @@ Alias models are position independent, so the cache manager can move them.
|
|||
typedef struct
|
||||
{
|
||||
aliasframetype_t type;
|
||||
int firstpose;
|
||||
int numposes;
|
||||
float interval;
|
||||
trivertx_t bboxmin;
|
||||
trivertx_t bboxmax;
|
||||
int frame;
|
||||
|
@ -254,7 +285,6 @@ typedef struct
|
|||
typedef struct
|
||||
{
|
||||
aliasskintype_t type;
|
||||
void *pcachespot;
|
||||
int skin;
|
||||
} maliasskindesc_t;
|
||||
|
||||
|
@ -285,14 +315,47 @@ typedef struct mtriangle_s {
|
|||
int vertindex[3];
|
||||
} mtriangle_t;
|
||||
|
||||
|
||||
#define MAX_SKINS 32
|
||||
typedef struct {
|
||||
int model;
|
||||
int stverts;
|
||||
int skindesc;
|
||||
int triangles;
|
||||
int ident;
|
||||
int version;
|
||||
vec3_t scale;
|
||||
vec3_t scale_origin;
|
||||
float boundingradius;
|
||||
vec3_t eyeposition;
|
||||
int numskins;
|
||||
int skinwidth;
|
||||
int skinheight;
|
||||
int numverts;
|
||||
int numtris;
|
||||
int numframes;
|
||||
synctype_t synctype;
|
||||
int flags;
|
||||
float size;
|
||||
|
||||
int numposes;
|
||||
int poseverts;
|
||||
int posedata; // numposes*poseverts trivert_t
|
||||
int commands; // gl command list with embedded s/t
|
||||
int gl_texturenum[MAX_SKINS][4];
|
||||
int gl_fb_texturenum[MAX_SKINS][4];
|
||||
int model;
|
||||
int stverts;
|
||||
int skindesc;
|
||||
int triangles;
|
||||
int texels[MAX_SKINS]; // only for player skins
|
||||
maliasframedesc_t frames[1];
|
||||
} aliashdr_t;
|
||||
|
||||
#define MAXALIASVERTS 1024
|
||||
#define MAXALIASFRAMES 256
|
||||
#define MAXALIASTRIS 2048
|
||||
extern aliashdr_t *pheader;
|
||||
extern stvert_t stverts[MAXALIASVERTS];
|
||||
extern mtriangle_t triangles[MAXALIASTRIS];
|
||||
extern trivertx_t *poseverts[MAXALIASFRAMES];
|
||||
|
||||
//===================================================================
|
||||
|
||||
//
|
||||
|
@ -314,6 +377,7 @@ typedef struct model_s
|
|||
{
|
||||
char name[MAX_QPATH];
|
||||
qboolean needload; // bmodels and sprites don't cache normally
|
||||
qboolean hasfullbrights;
|
||||
|
||||
modtype_t type;
|
||||
int numframes;
|
||||
|
@ -322,11 +386,17 @@ typedef struct model_s
|
|||
int flags;
|
||||
|
||||
//
|
||||
// volume occupied by the model
|
||||
// volume occupied by the model graphics
|
||||
//
|
||||
vec3_t mins, maxs;
|
||||
float radius;
|
||||
|
||||
//
|
||||
// solid volume for clipping
|
||||
//
|
||||
qboolean clipbox;
|
||||
vec3_t clipmins, clipmaxs;
|
||||
|
||||
//
|
||||
// brush model
|
||||
//
|
||||
|
@ -374,6 +444,9 @@ typedef struct model_s
|
|||
byte *lightdata;
|
||||
char *entities;
|
||||
|
||||
unsigned checksum;
|
||||
unsigned checksum2;
|
||||
|
||||
//
|
||||
// additional model data
|
||||
//
|
||||
|
@ -392,4 +465,4 @@ void Mod_TouchModel (char *name);
|
|||
mleaf_t *Mod_PointInLeaf (float *p, model_t *model);
|
||||
byte *Mod_LeafPVS (mleaf_t *leaf, model_t *model);
|
||||
|
||||
#endif // __model_h
|
||||
#endif // _MODEL_H
|
||||
|
|
|
@ -233,7 +233,7 @@ void R_ZDrawSubmodelPolys (model_t *clmodel);
|
|||
// Alias models
|
||||
//=========================================================
|
||||
|
||||
#define MAXALIASVERTS 2000 // TODO: tune this
|
||||
#define MAXALIASVERTS 1024 // was 2000, but gl has 1024
|
||||
#define ALIAS_Z_CLIP_PLANE 5
|
||||
|
||||
extern int numverts;
|
||||
|
|
|
@ -32,14 +32,12 @@
|
|||
#include "d_iface.h"
|
||||
|
||||
#ifndef GLQUAKE
|
||||
|
||||
// r_shared.h: general refresh-related stuff shared between the refresh and the
|
||||
// driver
|
||||
|
||||
// FIXME: clean up and move into d_iface.h
|
||||
|
||||
#ifndef _R_SHARED_H_
|
||||
#define _R_SHARED_H_
|
||||
|
||||
#define MAXVERTS 16 // max points in a surface polygon
|
||||
#define MAXWORKINGVERTS (MAXVERTS+4) // max points in an intermediate
|
||||
// polygon (while processing)
|
||||
|
@ -166,8 +164,6 @@ typedef struct edge_s
|
|||
medge_t *owner;
|
||||
} edge_t;
|
||||
|
||||
#endif // _R_SHARED_H_
|
||||
|
||||
#endif // GLQUAKE
|
||||
|
||||
#endif // __r_shared_h
|
||||
|
|
|
@ -170,4 +170,11 @@ void D_DeleteSurfaceCache (void);
|
|||
void D_InitCaches (void *buffer, int size);
|
||||
void R_SetVrect (vrect_t *pvrect, vrect_t *pvrectin, int lineadj);
|
||||
|
||||
void R_DrawBrushModel (entity_t *e);
|
||||
void R_DrawWorld (void);
|
||||
void R_RenderDlights (void);
|
||||
void R_DrawWaterSurfaces (void);
|
||||
struct msurface_s;
|
||||
void R_RenderBrushPoly (struct msurface_s *fa);
|
||||
|
||||
#endif // __render_h
|
||||
|
|
|
@ -54,7 +54,7 @@ void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length);
|
|||
//
|
||||
void Sys_DebugLog(char *file, char *fmt, ...);
|
||||
|
||||
void Sys_Error (char *error, ...);
|
||||
void __attribute__((noreturn)) Sys_Error (char *error, ...);
|
||||
// an error will cause the entire program to exit
|
||||
|
||||
void Sys_Printf (char *fmt, ...);
|
||||
|
@ -70,9 +70,6 @@ void Sys_Sleep (void);
|
|||
// called to yield for a little bit so as
|
||||
// not to hog cpu when paused or debugging
|
||||
|
||||
void Sys_SendKeyEvents (void);
|
||||
// Perform Key_Event () callbacks until the input que is empty
|
||||
|
||||
void Sys_LowFPPrecision (void);
|
||||
void Sys_HighFPPrecision (void);
|
||||
void Sys_SetFPCW (void);
|
||||
|
|
|
@ -68,6 +68,8 @@ extern unsigned d_8to24table[256];
|
|||
extern void (*vid_menudrawfn)(void);
|
||||
extern void (*vid_menukeyfn)(int key);
|
||||
|
||||
qboolean VID_Is8bit(void);
|
||||
|
||||
void VID_SetPalette (unsigned char *palette);
|
||||
// called at startup and after any gamma correction
|
||||
|
||||
|
|
|
@ -44,5 +44,6 @@ void V_Init (void);
|
|||
void V_RenderView (void);
|
||||
float V_CalcRoll (vec3_t angles, vec3_t velocity);
|
||||
void V_UpdatePalette (void);
|
||||
void V_CalcBlend (void);
|
||||
|
||||
#endif // __cvar_h
|
||||
|
|
|
@ -173,9 +173,9 @@ nuq_svga_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
|
|||
#
|
||||
# ... X11
|
||||
#
|
||||
x11_SOURCES= vid_x11.c dga_check.c
|
||||
x11_SOURCES= in_x11.c context_x11.c dga_check.c
|
||||
|
||||
nuq_x11_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(x11_SOURCES)
|
||||
nuq_x11_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(x11_SOURCES) vid_x11.c
|
||||
nuq_x11_LDADD= $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB)
|
||||
nuq_x11_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
|
||||
|
||||
|
@ -200,7 +200,7 @@ nuq_3dfx_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
|
|||
#
|
||||
# ... OpenGL in X Window
|
||||
#
|
||||
glx_SOURCES= vid_glx.c in_x11.c context_x11.c dga_check.c
|
||||
glx_SOURCES= vid_glx.c $(x11_SOURCES)
|
||||
|
||||
nuq_glx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(glx_SOURCES)
|
||||
nuq_glx_LDADD= $(client_LIBS) $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(DL_LIBS)
|
||||
|
|
|
@ -45,6 +45,7 @@
|
|||
#include "qargs.h"
|
||||
#include "client.h"
|
||||
#include "console.h"
|
||||
#include "input.h"
|
||||
#include "screen.h"
|
||||
#include "keys.h"
|
||||
|
||||
|
@ -657,7 +658,7 @@ void Con_NotifyBox (char *text)
|
|||
{
|
||||
t1 = Sys_DoubleTime ();
|
||||
SCR_UpdateScreen ();
|
||||
Sys_SendKeyEvents ();
|
||||
IN_SendKeyEvents ();
|
||||
t2 = Sys_DoubleTime ();
|
||||
realtime += t2-t1; // make the cursor blink
|
||||
} while (key_count < 0);
|
||||
|
|
169
source/context_x11.c
Normal file
169
source/context_x11.c
Normal file
|
@ -0,0 +1,169 @@
|
|||
/*
|
||||
context_x11.c
|
||||
|
||||
general x11 context layer
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
Copyright (C) 2000 Zephaniah E. Hull <warp@whitestar.soark.net>
|
||||
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
||||
Please see the file "AUTHORS" for a list of contributors
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
|
||||
59 Temple Place - Suite 330
|
||||
Boston, MA 02111-1307, USA
|
||||
|
||||
$Id$
|
||||
*/
|
||||
|
||||
#include <config.h>
|
||||
|
||||
#include <ctype.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
#ifdef HAVE_UNISTD_H
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#include <signal.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <sys/ipc.h>
|
||||
#include <sys/shm.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <X11/extensions/XShm.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include <context_x11.h>
|
||||
#include <qtypes.h>
|
||||
#include <vid.h>
|
||||
#include <sys.h>
|
||||
|
||||
static void (*event_handlers[LASTEvent]) (XEvent *);
|
||||
qboolean oktodraw = false;
|
||||
int x_shmeventtype;
|
||||
|
||||
static int x_disp_ref_count = 0;
|
||||
|
||||
Display *x_disp = NULL;
|
||||
|
||||
qboolean
|
||||
x11_add_event(int event, void (*event_handler)(XEvent *))
|
||||
{
|
||||
if (event >= LASTEvent) {
|
||||
printf("event: %d, LASTEvent: %d\n", event, LASTEvent);
|
||||
return false;
|
||||
}
|
||||
if (event_handlers[event] != NULL)
|
||||
return false;
|
||||
|
||||
event_handlers[event] = event_handler;
|
||||
return true;
|
||||
}
|
||||
|
||||
qboolean
|
||||
x11_del_event(int event, void (*event_handler)(XEvent *))
|
||||
{
|
||||
if (event >= LASTEvent)
|
||||
return false;
|
||||
if (event_handlers[event] != event_handler)
|
||||
return false;
|
||||
|
||||
event_handlers[event] = NULL;
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
x11_process_event( void )
|
||||
{
|
||||
XEvent x_event;
|
||||
|
||||
XNextEvent(x_disp, &x_event);
|
||||
if ( x_event.type >= LASTEvent ) {
|
||||
// FIXME: KLUGE!!!!!!
|
||||
if (x_event.type == x_shmeventtype)
|
||||
oktodraw = 1;
|
||||
return;
|
||||
}
|
||||
if (event_handlers[x_event.type])
|
||||
event_handlers[x_event.type](&x_event);
|
||||
}
|
||||
|
||||
void
|
||||
x11_process_events(void)
|
||||
{
|
||||
/* Get events from X server. */
|
||||
while ( XPending( x_disp )) {
|
||||
x11_process_event();
|
||||
}
|
||||
}
|
||||
|
||||
// ========================================================================
|
||||
// Tragic death handler
|
||||
// ========================================================================
|
||||
|
||||
static void
|
||||
TragicDeath(int sig)
|
||||
{
|
||||
printf("Received signal %d, exiting...\n", sig);
|
||||
Sys_Quit();
|
||||
exit(sig);
|
||||
//XCloseDisplay(x_disp);
|
||||
//VID_Shutdown();
|
||||
//Sys_Error("This death brought to you by the number %d\n", signal_num);
|
||||
}
|
||||
|
||||
void
|
||||
x11_open_display( void )
|
||||
{
|
||||
if ( !x_disp ) {
|
||||
x_disp = XOpenDisplay( NULL );
|
||||
if ( !x_disp ) {
|
||||
Sys_Error("x11_open_display: Could not open display [%s]\n", XDisplayName( NULL ));
|
||||
}
|
||||
|
||||
// catch signals
|
||||
signal(SIGHUP, TragicDeath);
|
||||
signal(SIGINT, TragicDeath);
|
||||
signal(SIGQUIT, TragicDeath);
|
||||
signal(SIGILL, TragicDeath);
|
||||
signal(SIGTRAP, TragicDeath);
|
||||
signal(SIGIOT, TragicDeath);
|
||||
signal(SIGBUS, TragicDeath);
|
||||
/* signal(SIGFPE, TragicDeath); */
|
||||
signal(SIGSEGV, TragicDeath);
|
||||
signal(SIGTERM, TragicDeath);
|
||||
|
||||
// for debugging only
|
||||
XSynchronize( x_disp, True );
|
||||
|
||||
x_disp_ref_count=1;
|
||||
} else {
|
||||
x_disp_ref_count++;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
x11_close_display( void )
|
||||
{
|
||||
if (!--x_disp_ref_count) {
|
||||
XCloseDisplay( x_disp );
|
||||
x_disp = NULL;
|
||||
}
|
||||
}
|
|
@ -30,6 +30,17 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include <string.h>
|
||||
#include <sys/utsname.h>
|
||||
|
||||
#include "host.h"
|
||||
#include "glquake.h"
|
||||
#include "sbar.h"
|
||||
#include "vid.h"
|
||||
#include "quakefs.h"
|
||||
#include "wad.h"
|
||||
#include "sys.h"
|
||||
#include "console.h"
|
||||
|
||||
#define GL_COLOR_INDEX8_EXT 0x80E5
|
||||
|
||||
|
@ -39,6 +50,8 @@ cvar_t *gl_nobind;
|
|||
cvar_t *gl_max_size;
|
||||
cvar_t *gl_picmip;
|
||||
|
||||
int GL_LoadPicTexture (qpic_t *pic);
|
||||
|
||||
byte *draw_chars; // 8*8 graphic characters
|
||||
qpic_t *draw_disc;
|
||||
qpic_t *draw_backtile;
|
||||
|
@ -118,7 +131,6 @@ int Scrap_AllocBlock (int w, int h, int *x, int *y)
|
|||
{
|
||||
int i, j;
|
||||
int best, best2;
|
||||
int bestx;
|
||||
int texnum;
|
||||
|
||||
for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++)
|
||||
|
@ -344,7 +356,7 @@ void Draw_TextureMode_f (void)
|
|||
|
||||
for (i=0 ; i< 6 ; i++)
|
||||
{
|
||||
if (!Q_strcasecmp (modes[i].name, Cmd_Argv(1) ) )
|
||||
if (!strcasecmp (modes[i].name, Cmd_Argv(1) ) )
|
||||
break;
|
||||
}
|
||||
if (i == 6)
|
||||
|
@ -377,13 +389,13 @@ void Draw_Init (void)
|
|||
{
|
||||
int i;
|
||||
qpic_t *cb;
|
||||
byte *dest, *src;
|
||||
byte *dest;
|
||||
int x, y;
|
||||
char ver[40];
|
||||
glpic_t *gl;
|
||||
int start;
|
||||
byte *ncdata;
|
||||
int f, fstep;
|
||||
struct utsname utsname;
|
||||
|
||||
|
||||
gl_nobind = Cvar_Get("gl_nobind", "0", CVAR_NONE, "None");
|
||||
|
@ -391,7 +403,7 @@ void Draw_Init (void)
|
|||
gl_picmip = Cvar_Get("gl_picmip", "0", CVAR_NONE, "None");
|
||||
|
||||
// 3dfx can only handle 256 wide textures
|
||||
if (!Q_strncasecmp ((char *)gl_renderer, "3dfx",4) ||
|
||||
if (!strncasecmp ((char *)gl_renderer, "3dfx",4) ||
|
||||
strstr((char *)gl_renderer, "Glide"))
|
||||
Cvar_Set(gl_max_size, "256");
|
||||
|
||||
|
@ -417,12 +429,10 @@ void Draw_Init (void)
|
|||
SwapPic (cb);
|
||||
|
||||
// hack the version number directly into the pic
|
||||
#if defined(__linux__)
|
||||
sprintf (ver, "(Linux %2.2f, gl %4.2f) %4.2f", (float)LINUX_VERSION, (float)GLQUAKE_VERSION, (float)VERSION);
|
||||
#else
|
||||
sprintf (ver, "(gl %4.2f) %4.2f", (float)GLQUAKE_VERSION, (float)VERSION);
|
||||
#endif
|
||||
uname(&utsname);
|
||||
sprintf (ver, "(%s %s, gl %x) %s", utsname.sysname, utsname.release, GL_VERSION, VERSION);
|
||||
dest = cb->data + 320*186 + 320 - 11 - 8*strlen(ver);
|
||||
|
||||
y = strlen(ver);
|
||||
for (x=0 ; x<y ; x++)
|
||||
Draw_CharToConback (ver[x], dest+(x<<3));
|
||||
|
@ -504,10 +514,6 @@ smoothly scrolled off.
|
|||
*/
|
||||
void Draw_Character (int x, int y, int num)
|
||||
{
|
||||
byte *dest;
|
||||
byte *source;
|
||||
unsigned short *pusdest;
|
||||
int drawline;
|
||||
int row, col;
|
||||
float frow, fcol, size;
|
||||
|
||||
|
@ -575,9 +581,6 @@ Draw_AlphaPic
|
|||
*/
|
||||
void Draw_AlphaPic (int x, int y, qpic_t *pic, float alpha)
|
||||
{
|
||||
byte *dest, *source;
|
||||
unsigned short *pusdest;
|
||||
int v, u;
|
||||
glpic_t *gl;
|
||||
|
||||
if (scrap_dirty)
|
||||
|
@ -612,9 +615,6 @@ Draw_Pic
|
|||
*/
|
||||
void Draw_Pic (int x, int y, qpic_t *pic)
|
||||
{
|
||||
byte *dest, *source;
|
||||
unsigned short *pusdest;
|
||||
int v, u;
|
||||
glpic_t *gl;
|
||||
|
||||
if (scrap_dirty)
|
||||
|
@ -642,10 +642,6 @@ Draw_TransPic
|
|||
*/
|
||||
void Draw_TransPic (int x, int y, qpic_t *pic)
|
||||
{
|
||||
byte *dest, *source, tbyte;
|
||||
unsigned short *pusdest;
|
||||
int v, u;
|
||||
|
||||
if (x < 0 || (unsigned)(x + pic->width) > vid.width || y < 0 ||
|
||||
(unsigned)(y + pic->height) > vid.height)
|
||||
{
|
||||
|
@ -1098,8 +1094,6 @@ void GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap, qboole
|
|||
{
|
||||
int i, s;
|
||||
qboolean noalpha;
|
||||
int p;
|
||||
static unsigned j;
|
||||
int samples;
|
||||
static unsigned char scaled[1024*512]; // [512*256];
|
||||
int scaled_width, scaled_height;
|
||||
|
@ -1241,8 +1235,7 @@ GL_LoadTexture
|
|||
*/
|
||||
int GL_LoadTexture (char *identifier, int width, int height, byte *data, qboolean mipmap, qboolean alpha)
|
||||
{
|
||||
qboolean noalpha;
|
||||
int i, p, s;
|
||||
int i;
|
||||
gltexture_t *glt;
|
||||
|
||||
// see if the texture is allready present
|
||||
|
|
|
@ -30,6 +30,11 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "quakefs.h"
|
||||
#include "console.h"
|
||||
#include "model.h"
|
||||
|
||||
/*
|
||||
=================================================================
|
||||
|
@ -209,14 +214,8 @@ void BuildTris (void)
|
|||
{
|
||||
int i, j, k;
|
||||
int startv;
|
||||
mtriangle_t *last, *check;
|
||||
int m1, m2;
|
||||
int striplength;
|
||||
trivertx_t *v;
|
||||
mtriangle_t *tv;
|
||||
float s, t;
|
||||
int index;
|
||||
int len, bestlen, besttype;
|
||||
int len, bestlen, besttype=-1;
|
||||
int bestverts[1024];
|
||||
int besttris[1024];
|
||||
int type;
|
||||
|
@ -300,13 +299,10 @@ GL_MakeAliasModelDisplayLists
|
|||
void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr)
|
||||
{
|
||||
int i, j;
|
||||
maliasgroup_t *paliasgroup;
|
||||
int *cmds;
|
||||
trivertx_t *verts;
|
||||
char cache[MAX_QPATH], fullpath[MAX_OSPATH], *c;
|
||||
char cache[MAX_QPATH], fullpath[MAX_OSPATH];
|
||||
FILE *f;
|
||||
int len;
|
||||
byte *data;
|
||||
|
||||
aliasmodel = m;
|
||||
paliashdr = hdr; // (aliashdr_t *)Mod_Extradata (m);
|
||||
|
|
854
source/gl_part.c
Normal file
854
source/gl_part.c
Normal file
|
@ -0,0 +1,854 @@
|
|||
/*
|
||||
r_part.c
|
||||
|
||||
(description)
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
|
||||
59 Temple Place - Suite 330
|
||||
Boston, MA 02111-1307, USA
|
||||
|
||||
$Id$
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
#include "qargs.h"
|
||||
#include "d_iface.h"
|
||||
#include "bspfile.h" // needed by: glquake.h
|
||||
#include "vid.h"
|
||||
#include "sys.h"
|
||||
#include "mathlib.h" // needed by: protocol.h, render.h, client.h,
|
||||
// modelgen.h, glmodel.h
|
||||
#include "wad.h"
|
||||
#include "draw.h"
|
||||
#include "cvar.h"
|
||||
#include "menu.h"
|
||||
#include "net.h" // needed by: client.h
|
||||
#include "protocol.h" // needed by: client.h
|
||||
#include "cmd.h"
|
||||
#include "sbar.h"
|
||||
#include "render.h" // needed by: client.h, gl_model.h, glquake.h
|
||||
#include "client.h" // need cls in this file
|
||||
#include "model.h" // needed by: glquake.h
|
||||
#include "console.h"
|
||||
#include "glquake.h"
|
||||
#include "quakefs.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#define MAX_PARTICLES 2048 // default max # of particles at one
|
||||
// time
|
||||
#define MAX_FIRES 128 // rocket flames
|
||||
#define ABSOLUTE_MIN_PARTICLES 512 // no fewer than this no matter what's
|
||||
// on the command line
|
||||
|
||||
int ramp1[8] = {0x6f, 0x6d, 0x6b, 0x69, 0x67, 0x65, 0x63, 0x61};
|
||||
int ramp2[8] = {0x6f, 0x6e, 0x6d, 0x6c, 0x6b, 0x6a, 0x68, 0x66};
|
||||
int ramp3[8] = {0x6d, 0x6b, 6, 5, 4, 3};
|
||||
|
||||
particle_t *active_particles, *free_particles;
|
||||
|
||||
particle_t *particles;
|
||||
int r_numparticles;
|
||||
|
||||
vec3_t r_pright, r_pup, r_ppn;
|
||||
|
||||
fire_t r_fires[MAX_FIRES];
|
||||
extern cvar_t *gl_fires;
|
||||
extern qboolean lighthalf;
|
||||
|
||||
/*
|
||||
===============
|
||||
R_InitParticles
|
||||
===============
|
||||
*/
|
||||
void R_InitParticles (void)
|
||||
{
|
||||
int i;
|
||||
|
||||
i = COM_CheckParm ("-particles");
|
||||
|
||||
if (i)
|
||||
{
|
||||
r_numparticles = (int)(atoi(com_argv[i+1]));
|
||||
if (r_numparticles < ABSOLUTE_MIN_PARTICLES)
|
||||
r_numparticles = ABSOLUTE_MIN_PARTICLES;
|
||||
}
|
||||
else
|
||||
{
|
||||
r_numparticles = MAX_PARTICLES;
|
||||
}
|
||||
|
||||
particles = (particle_t *)
|
||||
Hunk_AllocName (r_numparticles * sizeof(particle_t), "particles");
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
===============
|
||||
R_ClearParticles
|
||||
===============
|
||||
*/
|
||||
void R_ClearParticles (void)
|
||||
{
|
||||
int i;
|
||||
|
||||
free_particles = &particles[0];
|
||||
active_particles = NULL;
|
||||
|
||||
for (i=0 ;i<r_numparticles ; i++)
|
||||
particles[i].next = &particles[i+1];
|
||||
particles[r_numparticles-1].next = NULL;
|
||||
}
|
||||
|
||||
|
||||
void R_ReadPointFile_f (void)
|
||||
{
|
||||
FILE *f;
|
||||
vec3_t org;
|
||||
int r;
|
||||
int c;
|
||||
particle_t *p;
|
||||
char name[MAX_OSPATH];
|
||||
|
||||
// FIXME sprintf (name,"maps/%s.pts", sv.name);
|
||||
|
||||
COM_FOpenFile (name, &f);
|
||||
if (!f)
|
||||
{
|
||||
Con_Printf ("couldn't open %s\n", name);
|
||||
return;
|
||||
}
|
||||
|
||||
Con_Printf ("Reading %s...\n", name);
|
||||
c = 0;
|
||||
for ( ;; )
|
||||
{
|
||||
r = fscanf (f,"%f %f %f\n", &org[0], &org[1], &org[2]);
|
||||
if (r != 3)
|
||||
break;
|
||||
c++;
|
||||
|
||||
if (!free_particles)
|
||||
{
|
||||
Con_Printf ("Not enough free particles\n");
|
||||
break;
|
||||
}
|
||||
p = free_particles;
|
||||
free_particles = p->next;
|
||||
p->next = active_particles;
|
||||
active_particles = p;
|
||||
|
||||
p->die = 99999;
|
||||
p->color = (-c)&15;
|
||||
p->type = pt_static;
|
||||
VectorCopy (vec3_origin, p->vel);
|
||||
VectorCopy (org, p->org);
|
||||
}
|
||||
|
||||
fclose (f);
|
||||
Con_Printf ("%i points read\n", c);
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
R_ParticleExplosion
|
||||
|
||||
===============
|
||||
*/
|
||||
void R_ParticleExplosion (vec3_t org)
|
||||
{
|
||||
int i, j;
|
||||
particle_t *p;
|
||||
|
||||
if (!gl_particles->value)
|
||||
return;
|
||||
|
||||
for (i=0 ; i<1024 ; i++)
|
||||
{
|
||||
if (!free_particles)
|
||||
return;
|
||||
p = free_particles;
|
||||
free_particles = p->next;
|
||||
p->next = active_particles;
|
||||
active_particles = p;
|
||||
|
||||
p->die = cl.time + 5;
|
||||
p->color = ramp1[0];
|
||||
p->ramp = rand()&3;
|
||||
if (i & 1)
|
||||
{
|
||||
p->type = pt_explode;
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
p->org[j] = org[j] + ((rand()%32)-16);
|
||||
p->vel[j] = (rand()%512)-256;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
p->type = pt_explode2;
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
p->org[j] = org[j] + ((rand()%32)-16);
|
||||
p->vel[j] = (rand()%512)-256;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
R_BlobExplosion
|
||||
|
||||
===============
|
||||
*/
|
||||
void R_BlobExplosion (vec3_t org)
|
||||
{
|
||||
int i, j;
|
||||
particle_t *p;
|
||||
|
||||
if (!gl_particles->value)
|
||||
return;
|
||||
|
||||
for (i=0 ; i<1024 ; i++)
|
||||
{
|
||||
if (!free_particles)
|
||||
return;
|
||||
p = free_particles;
|
||||
free_particles = p->next;
|
||||
p->next = active_particles;
|
||||
active_particles = p;
|
||||
|
||||
p->die = cl.time + 1 + (rand()&8)*0.05;
|
||||
|
||||
if (i & 1)
|
||||
{
|
||||
p->type = pt_blob;
|
||||
p->color = 66 + rand()%6;
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
p->org[j] = org[j] + ((rand()%32)-16);
|
||||
p->vel[j] = (rand()%512)-256;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
p->type = pt_blob2;
|
||||
p->color = 150 + rand()%6;
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
p->org[j] = org[j] + ((rand()%32)-16);
|
||||
p->vel[j] = (rand()%512)-256;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
R_RunParticleEffect
|
||||
|
||||
===============
|
||||
*/
|
||||
void R_RunParticleEffect (vec3_t org, vec3_t dir, int color, int count)
|
||||
{
|
||||
int i, j;
|
||||
particle_t *p;
|
||||
int scale;
|
||||
|
||||
if (!gl_particles->value)
|
||||
return;
|
||||
|
||||
if (count > 130)
|
||||
scale = 3;
|
||||
else if (count > 20)
|
||||
scale = 2;
|
||||
else
|
||||
scale = 1;
|
||||
|
||||
for (i=0 ; i<count ; i++)
|
||||
{
|
||||
if (!free_particles)
|
||||
return;
|
||||
p = free_particles;
|
||||
free_particles = p->next;
|
||||
p->next = active_particles;
|
||||
active_particles = p;
|
||||
|
||||
p->die = cl.time + 0.1*(rand()%5);
|
||||
p->color = (color&~7) + (rand()&7);
|
||||
p->type = pt_grav;
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
p->org[j] = org[j] + scale*((rand()&15)-8);
|
||||
p->vel[j] = dir[j]*15;// + (rand()%300)-150;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
===============
|
||||
R_LavaSplash
|
||||
|
||||
===============
|
||||
*/
|
||||
void R_LavaSplash (vec3_t org)
|
||||
{
|
||||
int i, j, k;
|
||||
particle_t *p;
|
||||
float vel;
|
||||
vec3_t dir;
|
||||
|
||||
if (!gl_particles->value)
|
||||
return;
|
||||
|
||||
for (i=-16 ; i<16 ; i++)
|
||||
for (j=-16 ; j<16 ; j++)
|
||||
for (k=0 ; k<1 ; k++)
|
||||
{
|
||||
if (!free_particles)
|
||||
return;
|
||||
p = free_particles;
|
||||
free_particles = p->next;
|
||||
p->next = active_particles;
|
||||
active_particles = p;
|
||||
|
||||
p->die = cl.time + 2 + (rand()&31) * 0.02;
|
||||
p->color = 224 + (rand()&7);
|
||||
p->type = pt_grav;
|
||||
|
||||
dir[0] = j*8 + (rand()&7);
|
||||
dir[1] = i*8 + (rand()&7);
|
||||
dir[2] = 256;
|
||||
|
||||
p->org[0] = org[0] + dir[0];
|
||||
p->org[1] = org[1] + dir[1];
|
||||
p->org[2] = org[2] + (rand()&63);
|
||||
|
||||
VectorNormalize (dir);
|
||||
vel = 50 + (rand()&63);
|
||||
VectorScale (dir, vel, p->vel);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
R_TeleportSplash
|
||||
|
||||
===============
|
||||
*/
|
||||
void R_TeleportSplash (vec3_t org)
|
||||
{
|
||||
int i, j, k;
|
||||
particle_t *p;
|
||||
float vel;
|
||||
vec3_t dir;
|
||||
|
||||
if (!gl_particles->value)
|
||||
return;
|
||||
|
||||
for (i=-16 ; i<16 ; i+=4)
|
||||
for (j=-16 ; j<16 ; j+=4)
|
||||
for (k=-24 ; k<32 ; k+=4)
|
||||
{
|
||||
if (!free_particles)
|
||||
return;
|
||||
p = free_particles;
|
||||
free_particles = p->next;
|
||||
p->next = active_particles;
|
||||
active_particles = p;
|
||||
|
||||
p->die = cl.time + 0.2 + (rand()&7) * 0.02;
|
||||
p->color = 7 + (rand()&7);
|
||||
p->type = pt_grav;
|
||||
|
||||
dir[0] = j*8;
|
||||
dir[1] = i*8;
|
||||
dir[2] = k*8;
|
||||
|
||||
p->org[0] = org[0] + i + (rand()&3);
|
||||
p->org[1] = org[1] + j + (rand()&3);
|
||||
p->org[2] = org[2] + k + (rand()&3);
|
||||
|
||||
VectorNormalize (dir);
|
||||
vel = 50 + (rand()&63);
|
||||
VectorScale (dir, vel, p->vel);
|
||||
}
|
||||
}
|
||||
|
||||
void R_RocketTrail (vec3_t start, vec3_t end, int type, entity_t *ent)
|
||||
{
|
||||
vec3_t vec;
|
||||
float len;
|
||||
int j;
|
||||
particle_t *p;
|
||||
|
||||
if (type == 0)
|
||||
R_AddFire (start, end, ent);
|
||||
|
||||
if (!gl_particles->value)
|
||||
return;
|
||||
|
||||
VectorSubtract (end, start, vec);
|
||||
len = VectorNormalize (vec);
|
||||
while (len > 0)
|
||||
{
|
||||
len -= 3;
|
||||
|
||||
if (!free_particles)
|
||||
return;
|
||||
p = free_particles;
|
||||
free_particles = p->next;
|
||||
p->next = active_particles;
|
||||
active_particles = p;
|
||||
|
||||
VectorCopy (vec3_origin, p->vel);
|
||||
p->die = cl.time + 2;
|
||||
|
||||
if (type == 4)
|
||||
{ // slight blood
|
||||
p->type = pt_slowgrav;
|
||||
p->color = 67 + (rand()&3);
|
||||
for (j=0 ; j<3 ; j++)
|
||||
p->org[j] = start[j] + ((rand()%6)-3);
|
||||
len -= 3;
|
||||
}
|
||||
else if (type == 2)
|
||||
{ // blood
|
||||
p->type = pt_slowgrav;
|
||||
p->color = 67 + (rand()&3);
|
||||
for (j=0 ; j<3 ; j++)
|
||||
p->org[j] = start[j] + ((rand()%6)-3);
|
||||
}
|
||||
else if (type == 6)
|
||||
{ // voor trail
|
||||
p->color = 9*16 + 8 + (rand()&3);
|
||||
p->type = pt_static;
|
||||
p->die = cl.time + 0.3;
|
||||
for (j=0 ; j<3 ; j++)
|
||||
p->org[j] = start[j] + ((rand()&15)-8);
|
||||
}
|
||||
else if (type == 1)
|
||||
{ // smoke smoke
|
||||
p->ramp = (rand()&3) + 2;
|
||||
p->color = ramp3[(int)p->ramp];
|
||||
p->type = pt_fire;
|
||||
for (j=0 ; j<3 ; j++)
|
||||
p->org[j] = start[j] + ((rand()%6)-3);
|
||||
}
|
||||
else if (type == 0)
|
||||
{ // rocket trail
|
||||
p->ramp = (rand()&3);
|
||||
p->color = ramp3[(int)p->ramp];
|
||||
p->type = pt_fire;
|
||||
for (j=0 ; j<3 ; j++)
|
||||
p->org[j] = start[j] + ((rand()%6)-3);
|
||||
}
|
||||
else if (type == 3 || type == 5)
|
||||
{ // tracer
|
||||
static int tracercount;
|
||||
|
||||
p->die = cl.time + 0.5;
|
||||
p->type = pt_static;
|
||||
if (type == 3)
|
||||
p->color = 52 + ((tracercount&4)<<1);
|
||||
else
|
||||
p->color = 230 + ((tracercount&4)<<1);
|
||||
|
||||
tracercount++;
|
||||
|
||||
VectorCopy (start, p->org);
|
||||
if (tracercount & 1)
|
||||
{
|
||||
p->vel[0] = 30*vec[1];
|
||||
p->vel[1] = 30*-vec[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
p->vel[0] = 30*-vec[1];
|
||||
p->vel[1] = 30*vec[0];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
VectorAdd (start, vec, start);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
===============
|
||||
R_DrawParticles
|
||||
===============
|
||||
*/
|
||||
void R_DrawParticles (void)
|
||||
{
|
||||
particle_t *p, *kill;
|
||||
float grav;
|
||||
int i;
|
||||
float time2, time3;
|
||||
float time1;
|
||||
float dvel;
|
||||
float frametime;
|
||||
unsigned char *at;
|
||||
unsigned char theAlpha;
|
||||
vec3_t up, right;
|
||||
float scale;
|
||||
qboolean alphaTestEnabled;
|
||||
|
||||
glBindTexture (GL_TEXTURE_2D, particletexture);
|
||||
// LordHavoc: particles should not affect zbuffer
|
||||
glDepthMask(0);
|
||||
alphaTestEnabled = glIsEnabled(GL_ALPHA_TEST);
|
||||
|
||||
if (alphaTestEnabled)
|
||||
glDisable(GL_ALPHA_TEST);
|
||||
glBegin (GL_TRIANGLES);
|
||||
|
||||
VectorScale (vup, 1.5, up);
|
||||
VectorScale (vright, 1.5, right);
|
||||
|
||||
frametime = host_frametime;
|
||||
time3 = frametime * 15;
|
||||
time2 = frametime * 10; // 15;
|
||||
time1 = frametime * 5;
|
||||
grav = frametime * 800 * 0.05;
|
||||
dvel = 4*frametime;
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
kill = active_particles;
|
||||
if (kill && kill->die < cl.time)
|
||||
{
|
||||
active_particles = kill->next;
|
||||
kill->next = free_particles;
|
||||
free_particles = kill;
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
for (p=active_particles ; p ; p=p->next)
|
||||
{
|
||||
for ( ;; )
|
||||
{
|
||||
kill = p->next;
|
||||
if (kill && kill->die < cl.time)
|
||||
{
|
||||
p->next = kill->next;
|
||||
kill->next = free_particles;
|
||||
free_particles = kill;
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// hack a scale up to keep particles from disapearing
|
||||
scale = (p->org[0] - r_origin[0])*vpn[0] + (p->org[1] - r_origin[1])*vpn[1]
|
||||
+ (p->org[2] - r_origin[2])*vpn[2];
|
||||
if (scale < 20)
|
||||
scale = 1;
|
||||
else
|
||||
scale = 1 + scale * 0.004;
|
||||
at = (byte *)&d_8to24table[(int)p->color];
|
||||
if (p->type==pt_fire)
|
||||
theAlpha = 255*(6-p->ramp)/6;
|
||||
// theAlpha = 192;
|
||||
// else if (p->type==pt_explode || p->type==pt_explode2)
|
||||
// theAlpha = 255*(8-p->ramp)/8;
|
||||
else
|
||||
theAlpha = 255;
|
||||
if (lighthalf)
|
||||
glColor4ub((byte) ((int) at[0] >> 1), (byte) ((int) at[1] >> 1), (byte) ((int) at[2] >> 1), theAlpha);
|
||||
else
|
||||
glColor4ub(at[0], at[1], at[2], theAlpha);
|
||||
// glColor3ubv (at);
|
||||
// glColor3ubv ((byte *)&d_8to24table[(int)p->color]);
|
||||
glTexCoord2f (0,0);
|
||||
glVertex3fv (p->org);
|
||||
glTexCoord2f (1,0);
|
||||
glVertex3f (p->org[0] + up[0]*scale, p->org[1] + up[1]*scale, p->org[2] + up[2]*scale);
|
||||
glTexCoord2f (0,1);
|
||||
glVertex3f (p->org[0] + right[0]*scale, p->org[1] + right[1]*scale, p->org[2] + right[2]*scale);
|
||||
|
||||
p->org[0] += p->vel[0]*frametime;
|
||||
p->org[1] += p->vel[1]*frametime;
|
||||
p->org[2] += p->vel[2]*frametime;
|
||||
|
||||
switch (p->type)
|
||||
{
|
||||
case pt_static:
|
||||
break;
|
||||
case pt_fire:
|
||||
p->ramp += time1;
|
||||
if (p->ramp >= 6)
|
||||
p->die = -1;
|
||||
else
|
||||
p->color = ramp3[(int)p->ramp];
|
||||
p->vel[2] += grav;
|
||||
break;
|
||||
|
||||
case pt_explode:
|
||||
p->ramp += time2;
|
||||
if (p->ramp >=8)
|
||||
p->die = -1;
|
||||
else
|
||||
p->color = ramp1[(int)p->ramp];
|
||||
for (i=0 ; i<3 ; i++)
|
||||
p->vel[i] += p->vel[i]*dvel;
|
||||
p->vel[2] -= grav;
|
||||
break;
|
||||
|
||||
case pt_explode2:
|
||||
p->ramp += time3;
|
||||
if (p->ramp >=8)
|
||||
p->die = -1;
|
||||
else
|
||||
p->color = ramp2[(int)p->ramp];
|
||||
for (i=0 ; i<3 ; i++)
|
||||
p->vel[i] -= p->vel[i]*frametime;
|
||||
p->vel[2] -= grav;
|
||||
break;
|
||||
|
||||
case pt_blob:
|
||||
for (i=0 ; i<3 ; i++)
|
||||
p->vel[i] += p->vel[i]*dvel;
|
||||
p->vel[2] -= grav;
|
||||
break;
|
||||
|
||||
case pt_blob2:
|
||||
for (i=0 ; i<2 ; i++)
|
||||
p->vel[i] -= p->vel[i]*dvel;
|
||||
p->vel[2] -= grav;
|
||||
break;
|
||||
|
||||
case pt_slowgrav:
|
||||
case pt_grav:
|
||||
p->vel[2] -= grav;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
glEnd ();
|
||||
if (alphaTestEnabled)
|
||||
glEnable(GL_ALPHA_TEST);
|
||||
glDepthMask(1);
|
||||
}
|
||||
|
||||
/*
|
||||
R_AddFire
|
||||
|
||||
Nifty ball of fire GL effect. Kinda a meshing of the dlight and
|
||||
particle engine code.
|
||||
*/
|
||||
float r_firecolor_flame[3]={0.9,0.7,0.3};
|
||||
float r_firecolor_light[3]={0.9,0.7,0.3};
|
||||
|
||||
void
|
||||
R_AddFire (vec3_t start, vec3_t end, entity_t *ent)
|
||||
{
|
||||
float len;
|
||||
fire_t *f;
|
||||
dlight_t *dl;
|
||||
vec3_t vec;
|
||||
int key;
|
||||
|
||||
if (!gl_fires->value)
|
||||
return;
|
||||
|
||||
VectorSubtract (end, start, vec);
|
||||
len = VectorNormalize (vec);
|
||||
key = ent-cl_visedicts+1;
|
||||
|
||||
if (len)
|
||||
{
|
||||
f = R_AllocFire (key);
|
||||
VectorCopy (end, f->origin);
|
||||
VectorCopy (start, f->owner);
|
||||
f->size = 20;
|
||||
f->die = cl.time + 0.5;
|
||||
f->decay = -1;
|
||||
f->color=r_firecolor_flame;
|
||||
|
||||
dl = CL_AllocDlight (key);
|
||||
VectorCopy (end, dl->origin);
|
||||
dl->radius = 200;
|
||||
dl->die = cl.time + 0.5;
|
||||
dl->color=r_firecolor_light;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
R_AllocFire
|
||||
|
||||
Clears out and returns a new fireball
|
||||
*/
|
||||
fire_t *
|
||||
R_AllocFire (int key)
|
||||
{
|
||||
int i;
|
||||
fire_t *f;
|
||||
if (key) // first try to find/reuse a keyed spot
|
||||
{
|
||||
f = r_fires;
|
||||
for (i = 0; i < MAX_FIRES; i++, f++)
|
||||
if (f->key == key)
|
||||
{
|
||||
memset (f, 0, sizeof(*f));
|
||||
f->key = key;
|
||||
f->color = f->_color;
|
||||
return f;
|
||||
}
|
||||
}
|
||||
|
||||
f = r_fires; // no match, look for a free spot
|
||||
for (i = 0; i < MAX_FIRES; i++, f++)
|
||||
{
|
||||
if (f->die < cl.time)
|
||||
{
|
||||
memset (f, 0, sizeof(*f));
|
||||
f->key = key;
|
||||
f->color = f->_color;
|
||||
return f;
|
||||
}
|
||||
}
|
||||
|
||||
f = &r_fires[0];
|
||||
memset (f, 0, sizeof(*f));
|
||||
f->key = key;
|
||||
f->color = f->_color;
|
||||
return f;
|
||||
}
|
||||
|
||||
/*
|
||||
R_DrawFire
|
||||
|
||||
draws one fireball - probably never need to call this directly
|
||||
*/
|
||||
void
|
||||
R_DrawFire (fire_t *f)
|
||||
{
|
||||
int i, j;
|
||||
vec3_t vec,vec2;
|
||||
float radius;
|
||||
float *b_sin, *b_cos;
|
||||
|
||||
b_sin = bubble_sintable;
|
||||
b_cos = bubble_costable;
|
||||
|
||||
radius = f->size + 0.35;
|
||||
|
||||
// figure out if we're inside the area of effect
|
||||
VectorSubtract (f->origin, r_origin, vec);
|
||||
if (Length (vec) < radius)
|
||||
{
|
||||
AddLightBlend (1, 0.5, 0, f->size * 0.0003); // we are
|
||||
return;
|
||||
}
|
||||
|
||||
// we're not - draw it
|
||||
glBegin (GL_TRIANGLE_FAN);
|
||||
if (lighthalf)
|
||||
glColor3f(f->color[0]*0.5,f->color[1]*0.5,f->color[2]*0.5);
|
||||
else
|
||||
glColor3fv(f->color);
|
||||
for (i=0 ; i<3 ; i++)
|
||||
vec[i] = f->origin[i] - vpn[i] * radius;
|
||||
glVertex3fv (vec);
|
||||
glColor3f (0.0, 0.0, 0.0);
|
||||
|
||||
// don't panic, this just draws a bubble...
|
||||
for (i=16 ; i>=0 ; i--)
|
||||
{
|
||||
for (j=0 ; j<3 ; j++) {
|
||||
vec[j] = f->origin[j] + (*b_cos * vright[j]
|
||||
+ vup[j]*(*b_sin)) * radius;
|
||||
vec2[j] = f->owner[j] + (*b_cos * vright[j]
|
||||
+ vup[j]*(*b_sin)) * radius;
|
||||
}
|
||||
glVertex3fv (vec);
|
||||
glVertex3fv (vec2);
|
||||
|
||||
b_sin+=2;
|
||||
b_cos+=2;
|
||||
}
|
||||
glEnd ();
|
||||
}
|
||||
|
||||
/*
|
||||
R_UpdateFires
|
||||
|
||||
Draws each fireball in sequence
|
||||
*/
|
||||
void
|
||||
R_UpdateFires (void)
|
||||
{
|
||||
int i;
|
||||
fire_t *f;
|
||||
|
||||
if (!gl_fires->value)
|
||||
return;
|
||||
|
||||
glDepthMask (0);
|
||||
glDisable (GL_TEXTURE_2D);
|
||||
glShadeModel (GL_SMOOTH);
|
||||
glBlendFunc (GL_ONE, GL_ONE);
|
||||
|
||||
f = r_fires;
|
||||
for (i = 0; i < MAX_FIRES; i++, f++)
|
||||
{
|
||||
if (f->die < cl.time || !f->size)
|
||||
continue;
|
||||
f->size += f->decay;
|
||||
R_DrawFire (f);
|
||||
}
|
||||
|
||||
glColor3f (1.0, 1.0, 1.0);
|
||||
glEnable (GL_TEXTURE_2D);
|
||||
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glDepthMask (1);
|
||||
}
|
||||
|
||||
void
|
||||
R_FireColor_f (void)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (Cmd_Argc() == 1) {
|
||||
Con_Printf ("r_firecolor %f %f %f\n",
|
||||
r_firecolor_flame[0],
|
||||
r_firecolor_flame[1],
|
||||
r_firecolor_flame[2]);
|
||||
return;
|
||||
}
|
||||
if (Cmd_Argc() == 5 || Cmd_Argc() == 6) {
|
||||
Con_Printf ("Warning: obsolete 4th and 5th parameters to r_firecolor ignored\n");
|
||||
} else if (Cmd_Argc() !=4) {
|
||||
Con_Printf ("Usage r_firecolor R G B\n");
|
||||
return;
|
||||
}
|
||||
for (i=0; i<4; i++) {
|
||||
r_firecolor_flame[i]=atof(Cmd_Argv(i+1));
|
||||
r_firecolor_light[i]=r_firecolor_flame[i];
|
||||
}
|
||||
}
|
|
@ -30,6 +30,12 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include "render.h"
|
||||
#include "model.h"
|
||||
#include "client.h"
|
||||
#include "sys.h"
|
||||
#include "console.h"
|
||||
#include "glquake.h"
|
||||
|
||||
mnode_t *r_pefragtopnode;
|
||||
|
||||
|
|
|
@ -30,6 +30,9 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include "client.h"
|
||||
#include "glquake.h"
|
||||
#include "view.h"
|
||||
|
||||
int r_dlightframecount;
|
||||
|
||||
|
|
|
@ -30,6 +30,13 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include "glquake.h"
|
||||
#include "client.h"
|
||||
#include "sys.h"
|
||||
#include "console.h"
|
||||
#include "chase.h"
|
||||
#include "view.h"
|
||||
#include "r_local.h"
|
||||
|
||||
entity_t r_worldentity;
|
||||
|
||||
|
@ -296,15 +303,9 @@ GL_DrawAliasFrame
|
|||
*/
|
||||
void GL_DrawAliasFrame (aliashdr_t *paliashdr, int posenum)
|
||||
{
|
||||
float s, t;
|
||||
float l;
|
||||
int i, j;
|
||||
int index;
|
||||
trivertx_t *v, *verts;
|
||||
int list;
|
||||
trivertx_t *verts;
|
||||
int *order;
|
||||
vec3_t point;
|
||||
float *normal;
|
||||
int count;
|
||||
|
||||
lastposenum = posenum;
|
||||
|
@ -354,14 +355,9 @@ extern vec3_t lightspot;
|
|||
|
||||
void GL_DrawAliasShadow (aliashdr_t *paliashdr, int posenum)
|
||||
{
|
||||
float s, t, l;
|
||||
int i, j;
|
||||
int index;
|
||||
trivertx_t *v, *verts;
|
||||
int list;
|
||||
trivertx_t *verts;
|
||||
int *order;
|
||||
vec3_t point;
|
||||
float *normal;
|
||||
float height, lheight;
|
||||
int count;
|
||||
|
||||
|
@ -453,16 +449,14 @@ R_DrawAliasModel
|
|||
*/
|
||||
void R_DrawAliasModel (entity_t *e)
|
||||
{
|
||||
int i, j;
|
||||
int i;
|
||||
int lnum;
|
||||
vec3_t dist;
|
||||
float add;
|
||||
model_t *clmodel;
|
||||
vec3_t mins, maxs;
|
||||
aliashdr_t *paliashdr;
|
||||
trivertx_t *verts, *v;
|
||||
int index;
|
||||
float s, t, an;
|
||||
float an;
|
||||
int anim;
|
||||
|
||||
clmodel = currententity->model;
|
||||
|
@ -643,6 +637,9 @@ void R_DrawEntitiesOnList (void)
|
|||
case mod_sprite:
|
||||
R_DrawSpriteModel (currententity);
|
||||
break;
|
||||
case mod_brush:
|
||||
case mod_alias:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -817,10 +814,6 @@ R_SetupFrame
|
|||
*/
|
||||
void R_SetupFrame (void)
|
||||
{
|
||||
int edgecount;
|
||||
vrect_t vrect;
|
||||
float w, h;
|
||||
|
||||
// don't allow cheats in multiplayer
|
||||
if (cl.maxclients > 1)
|
||||
Cvar_Set(r_fullbright, "0");
|
||||
|
@ -872,8 +865,6 @@ R_SetupGL
|
|||
void R_SetupGL (void)
|
||||
{
|
||||
float screenaspect;
|
||||
float yfov;
|
||||
int i;
|
||||
extern int glwidth, glheight;
|
||||
int x, x2, y2, y, w, h;
|
||||
|
||||
|
@ -1111,8 +1102,7 @@ r_refdef must be set before the first call
|
|||
*/
|
||||
void R_RenderView (void)
|
||||
{
|
||||
double time1, time2;
|
||||
GLfloat colors[4] = {(GLfloat) 0.0, (GLfloat) 0.0, (GLfloat) 1, (GLfloat) 0.20};
|
||||
double time1=0, time2;
|
||||
|
||||
if (r_norefresh->value)
|
||||
return;
|
||||
|
|
|
@ -30,8 +30,11 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#include "glquake.h"
|
||||
#include "client.h"
|
||||
#include "r_local.h"
|
||||
#include "sys.h"
|
||||
#include "console.h"
|
||||
|
||||
/*
|
||||
==================
|
||||
|
@ -116,7 +119,6 @@ Grab six views for environment mapping tests
|
|||
void R_Envmap_f (void)
|
||||
{
|
||||
byte buffer[256*256*4];
|
||||
char name[1024];
|
||||
|
||||
glDrawBuffer (GL_FRONT);
|
||||
glReadBuffer (GL_FRONT);
|
||||
|
@ -180,8 +182,6 @@ R_Init
|
|||
*/
|
||||
void R_Init (void)
|
||||
{
|
||||
extern byte *hunk_base;
|
||||
|
||||
Cmd_AddCommand ("timerefresh", R_TimeRefresh_f);
|
||||
Cmd_AddCommand ("envmap", R_Envmap_f);
|
||||
Cmd_AddCommand ("pointfile", R_ReadPointFile_f);
|
||||
|
@ -250,7 +250,6 @@ void R_TranslatePlayerSkin (int playernum)
|
|||
int inwidth, inheight;
|
||||
byte *inrow;
|
||||
unsigned frac, fracstep;
|
||||
extern byte **player_8bit_texels_tbl;
|
||||
|
||||
GL_DisableMultitexture();
|
||||
|
||||
|
@ -412,9 +411,9 @@ void R_NewMap (void)
|
|||
{
|
||||
if (!cl.worldmodel->textures[i])
|
||||
continue;
|
||||
if (!Q_strncmp(cl.worldmodel->textures[i]->name,"sky",3) )
|
||||
if (!strncmp(cl.worldmodel->textures[i]->name,"sky",3) )
|
||||
skytexturenum = i;
|
||||
if (!Q_strncmp(cl.worldmodel->textures[i]->name,"window02_1",10) )
|
||||
if (!strncmp(cl.worldmodel->textures[i]->name,"window02_1",10) )
|
||||
mirrortexturenum = i;
|
||||
cl.worldmodel->textures[i]->texturechain = NULL;
|
||||
}
|
||||
|
@ -435,8 +434,6 @@ void R_TimeRefresh_f (void)
|
|||
{
|
||||
int i;
|
||||
float start, stop, time;
|
||||
int startangle;
|
||||
vrect_t vr;
|
||||
|
||||
glDrawBuffer (GL_FRONT);
|
||||
glFinish ();
|
||||
|
|
|
@ -30,6 +30,13 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include "glquake.h"
|
||||
#include "qargs.h"
|
||||
#include "qdefs.h"
|
||||
#include "host.h"
|
||||
#include "r_local.h"
|
||||
#include "client.h"
|
||||
#include "sys.h"
|
||||
|
||||
int skytexturenum;
|
||||
|
||||
|
@ -68,6 +75,8 @@ byte lightmaps[4*MAX_LIGHTMAPS*BLOCK_WIDTH*BLOCK_HEIGHT];
|
|||
msurface_t *skychain = NULL;
|
||||
msurface_t *waterchain = NULL;
|
||||
|
||||
lpMTexFUNC qglMTexCoord2f = NULL;
|
||||
|
||||
void R_RenderDynamicLightmaps (msurface_t *fa);
|
||||
|
||||
/*
|
||||
|
@ -153,7 +162,6 @@ void R_BuildLightMap (msurface_t *surf, byte *dest, int stride)
|
|||
byte *lightmap;
|
||||
unsigned scale;
|
||||
int maps;
|
||||
int lightadj[4];
|
||||
unsigned *bl;
|
||||
|
||||
surf->cached_dlight = (surf->dlightframe == r_framecount);
|
||||
|
@ -423,9 +431,7 @@ void R_DrawSequentialPoly (msurface_t *s)
|
|||
float *v;
|
||||
int i;
|
||||
texture_t *t;
|
||||
vec3_t nv, dir;
|
||||
float ss, ss2, length;
|
||||
float s1, t1;
|
||||
vec3_t nv;
|
||||
glRect_t *theRect;
|
||||
|
||||
//
|
||||
|
@ -604,7 +610,6 @@ void DrawGLWaterPoly (glpoly_t *p)
|
|||
{
|
||||
int i;
|
||||
float *v;
|
||||
float s, t, os, ot;
|
||||
vec3_t nv;
|
||||
|
||||
GL_DisableMultitexture();
|
||||
|
@ -628,7 +633,6 @@ void DrawGLWaterPolyLightmap (glpoly_t *p)
|
|||
{
|
||||
int i;
|
||||
float *v;
|
||||
float s, t, os, ot;
|
||||
vec3_t nv;
|
||||
|
||||
GL_DisableMultitexture();
|
||||
|
@ -841,7 +845,6 @@ Multitexture
|
|||
*/
|
||||
void R_RenderDynamicLightmaps (msurface_t *fa)
|
||||
{
|
||||
texture_t *t;
|
||||
byte *base;
|
||||
int maps;
|
||||
glRect_t *theRect;
|
||||
|
@ -1084,9 +1087,9 @@ R_DrawBrushModel
|
|||
*/
|
||||
void R_DrawBrushModel (entity_t *e)
|
||||
{
|
||||
int j, k;
|
||||
int k;
|
||||
vec3_t mins, maxs;
|
||||
int i, numsurfaces;
|
||||
int i;
|
||||
msurface_t *psurf;
|
||||
float dot;
|
||||
mplane_t *pplane;
|
||||
|
@ -1196,13 +1199,11 @@ R_RecursiveWorldNode
|
|||
*/
|
||||
void R_RecursiveWorldNode (mnode_t *node)
|
||||
{
|
||||
int i, c, side, *pindex;
|
||||
vec3_t acceptpt, rejectpt;
|
||||
int c, side;
|
||||
mplane_t *plane;
|
||||
msurface_t *surf, **mark;
|
||||
mleaf_t *pleaf;
|
||||
double d, dot;
|
||||
vec3_t mins, maxs;
|
||||
double dot;
|
||||
|
||||
if (node->contents == CONTENTS_SOLID)
|
||||
return; // solid
|
||||
|
@ -1323,7 +1324,6 @@ R_DrawWorld
|
|||
void R_DrawWorld (void)
|
||||
{
|
||||
entity_t ent;
|
||||
int i;
|
||||
|
||||
memset (&ent, 0, sizeof(ent));
|
||||
ent.model = cl.worldmodel;
|
||||
|
@ -1411,7 +1411,6 @@ int AllocBlock (int w, int h, int *x, int *y)
|
|||
{
|
||||
int i, j;
|
||||
int best, best2;
|
||||
int bestx;
|
||||
int texnum;
|
||||
|
||||
for (texnum=0 ; texnum<MAX_LIGHTMAPS ; texnum++)
|
||||
|
@ -1461,14 +1460,9 @@ BuildSurfaceDisplayList
|
|||
*/
|
||||
void BuildSurfaceDisplayList (msurface_t *fa)
|
||||
{
|
||||
int i, lindex, lnumverts, s_axis, t_axis;
|
||||
float dist, lastdist, lzi, scale, u, v, frac;
|
||||
unsigned mask;
|
||||
vec3_t local, transformed;
|
||||
int i, lindex, lnumverts;
|
||||
medge_t *pedges, *r_pedge;
|
||||
mplane_t *pplane;
|
||||
int vertpage, newverts, newpage, lastvert;
|
||||
qboolean visible;
|
||||
int vertpage;
|
||||
float *vec;
|
||||
float s, t;
|
||||
glpoly_t *poly;
|
||||
|
@ -1539,7 +1533,6 @@ void BuildSurfaceDisplayList (msurface_t *fa)
|
|||
{
|
||||
vec3_t v1, v2;
|
||||
float *prev, *this, *next;
|
||||
float f;
|
||||
|
||||
prev = poly->verts[(i + lnumverts - 1) % lnumverts];
|
||||
this = poly->verts[i];
|
||||
|
@ -1581,7 +1574,7 @@ GL_CreateSurfaceLightmap
|
|||
*/
|
||||
void GL_CreateSurfaceLightmap (msurface_t *surf)
|
||||
{
|
||||
int smax, tmax, s, t, l, i;
|
||||
int smax, tmax;
|
||||
byte *base;
|
||||
|
||||
if (surf->flags & (SURF_DRAWSKY|SURF_DRAWTURB))
|
||||
|
|
|
@ -30,6 +30,19 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include "glquake.h"
|
||||
#include "menu.h"
|
||||
#include "view.h"
|
||||
#include "input.h"
|
||||
#include "cvar.h"
|
||||
#include "console.h"
|
||||
#include "draw.h"
|
||||
#include "screen.h"
|
||||
#include "host.h"
|
||||
#include "sys.h"
|
||||
#include "client.h"
|
||||
#include "keys.h"
|
||||
#include "sbar.h"
|
||||
|
||||
/*
|
||||
|
||||
|
@ -261,7 +274,6 @@ Internal use only
|
|||
*/
|
||||
static void SCR_CalcRefdef (void)
|
||||
{
|
||||
vrect_t vrect;
|
||||
float size;
|
||||
int h;
|
||||
qboolean full = false;
|
||||
|
@ -277,15 +289,15 @@ static void SCR_CalcRefdef (void)
|
|||
|
||||
// bound viewsize
|
||||
if (scr_viewsize->value < 30)
|
||||
Cvar_Set ("viewsize","30");
|
||||
Cvar_Set (scr_viewsize,"30");
|
||||
if (scr_viewsize->value > 120)
|
||||
Cvar_Set ("viewsize","120");
|
||||
Cvar_Set (scr_viewsize,"120");
|
||||
|
||||
// bound field of view
|
||||
if (scr_fov->value < 10)
|
||||
Cvar_Set ("fov","10");
|
||||
Cvar_Set (scr_fov,"10");
|
||||
if (scr_fov->value > 170)
|
||||
Cvar_Set ("fov","170");
|
||||
Cvar_Set (scr_fov,"170");
|
||||
|
||||
// intermission is always full screen
|
||||
if (cl.intermission)
|
||||
|
@ -349,7 +361,7 @@ Keybinding command
|
|||
*/
|
||||
void SCR_SizeUp_f (void)
|
||||
{
|
||||
Cvar_SetValue ("viewsize",scr_viewsize->value+10);
|
||||
Cvar_SetValue (scr_viewsize,scr_viewsize->value+10);
|
||||
vid.recalc_refdef = 1;
|
||||
}
|
||||
|
||||
|
@ -363,7 +375,7 @@ Keybinding command
|
|||
*/
|
||||
void SCR_SizeDown_f (void)
|
||||
{
|
||||
Cvar_SetValue ("viewsize",scr_viewsize->value-10);
|
||||
Cvar_SetValue (scr_viewsize,scr_viewsize->value-10);
|
||||
vid.recalc_refdef = 1;
|
||||
}
|
||||
|
||||
|
@ -758,7 +770,7 @@ int SCR_ModalMessage (char *text)
|
|||
do
|
||||
{
|
||||
key_count = -1; // wait for a key down and up
|
||||
Sys_SendKeyEvents ();
|
||||
IN_SendKeyEvents ();
|
||||
} while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);
|
||||
|
||||
scr_fullupdate = 0;
|
||||
|
@ -827,9 +839,6 @@ needs almost the entire 256k of stack space!
|
|||
*/
|
||||
void SCR_UpdateScreen (void)
|
||||
{
|
||||
static float oldscr_viewsize;
|
||||
vrect_t vrect;
|
||||
|
||||
if (block_drawing)
|
||||
return;
|
||||
|
||||
|
|
|
@ -1,881 +0,0 @@
|
|||
/*
|
||||
gl_vidlinux.c
|
||||
|
||||
@description@
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
|
||||
59 Temple Place - Suite 330
|
||||
Boston, MA 02111-1307, USA
|
||||
|
||||
$Id$
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include <termios.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/vt.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <signal.h>
|
||||
|
||||
#include <asm/io.h>
|
||||
#include <dlfcn.h>
|
||||
|
||||
/*#include "vga.h" */
|
||||
#include "vgakeyboard.h"
|
||||
#include "vgamouse.h"
|
||||
|
||||
#include "GL/fxmesa.h"
|
||||
|
||||
#define WARP_WIDTH 320
|
||||
#define WARP_HEIGHT 200
|
||||
|
||||
static fxMesaContext fc = NULL;
|
||||
#define stringify(m) { #m, m }
|
||||
|
||||
unsigned short d_8to16table[256];
|
||||
unsigned d_8to24table[256];
|
||||
unsigned char d_15to8table[65536];
|
||||
|
||||
int num_shades=32;
|
||||
|
||||
struct
|
||||
{
|
||||
char *name;
|
||||
int num;
|
||||
} mice[] =
|
||||
{
|
||||
stringify(MOUSE_MICROSOFT),
|
||||
stringify(MOUSE_MOUSESYSTEMS),
|
||||
stringify(MOUSE_MMSERIES),
|
||||
stringify(MOUSE_LOGITECH),
|
||||
stringify(MOUSE_BUSMOUSE),
|
||||
stringify(MOUSE_PS2),
|
||||
};
|
||||
|
||||
static unsigned char scantokey[128];
|
||||
|
||||
int num_mice = sizeof (mice) / sizeof(mice[0]);
|
||||
|
||||
int d_con_indirect = 0;
|
||||
|
||||
int svgalib_inited=0;
|
||||
int UseMouse = 1;
|
||||
int UseKeyboard = 1;
|
||||
|
||||
int mouserate = MOUSE_DEFAULTSAMPLERATE;
|
||||
|
||||
cvar_t *vid_mode;
|
||||
cvar_t *vid_redrawfull;
|
||||
cvar_t *vid_waitforrefresh;
|
||||
|
||||
char *framebuffer_ptr;
|
||||
|
||||
cvar_t mouse_button_commands[3] =
|
||||
{
|
||||
{"mouse1","+attack"},
|
||||
{"mouse2","+strafe"},
|
||||
{"mouse3","+forward"},
|
||||
};
|
||||
|
||||
int mouse_buttons;
|
||||
int mouse_buttonstate;
|
||||
int mouse_oldbuttonstate;
|
||||
float mouse_x, mouse_y;
|
||||
float old_mouse_x, old_mouse_y;
|
||||
int mx, my;
|
||||
|
||||
cvar_t *m_filter;
|
||||
|
||||
int scr_width, scr_height;
|
||||
|
||||
/*-----------------------------------------------------------------------*/
|
||||
|
||||
//int texture_mode = GL_NEAREST;
|
||||
//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
|
||||
//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
|
||||
int texture_mode = GL_LINEAR;
|
||||
//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
|
||||
//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
|
||||
|
||||
int texture_extension_number = 1;
|
||||
|
||||
float gldepthmin, gldepthmax;
|
||||
|
||||
cvar_t *gl_ztrick;
|
||||
|
||||
const char *gl_vendor;
|
||||
const char *gl_renderer;
|
||||
const char *gl_version;
|
||||
const char *gl_extensions;
|
||||
|
||||
void (*qgl3DfxSetPaletteEXT) (GLuint *);
|
||||
void (*qglColorTableEXT) (int, int, int, int, int, const void *);
|
||||
|
||||
static float vid_gamma = 1.0;
|
||||
|
||||
qboolean is8bit = false;
|
||||
qboolean isPermedia = false;
|
||||
qboolean gl_mtexable = false;
|
||||
|
||||
void
|
||||
VID_InitCvars(void)
|
||||
{
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------*/
|
||||
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
|
||||
{
|
||||
}
|
||||
|
||||
void D_EndDirectRect (int x, int y, int width, int height)
|
||||
{
|
||||
}
|
||||
|
||||
int matchmouse(int mouse, char *name)
|
||||
{
|
||||
int i;
|
||||
for (i=0 ; i<num_mice ; i++)
|
||||
if (!strcmp(mice[i].name, name))
|
||||
return i;
|
||||
return mouse;
|
||||
}
|
||||
|
||||
#if 0
|
||||
|
||||
void vtswitch(int newconsole)
|
||||
{
|
||||
|
||||
int fd;
|
||||
struct vt_stat x;
|
||||
|
||||
// switch consoles and wait until reactivated
|
||||
fd = open("/dev/console", O_RDONLY);
|
||||
ioctl(fd, VT_GETSTATE, &x);
|
||||
ioctl(fd, VT_ACTIVATE, newconsole);
|
||||
ioctl(fd, VT_WAITACTIVE, x.v_active);
|
||||
close(fd);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void keyhandler(int scancode, int state)
|
||||
{
|
||||
|
||||
int sc;
|
||||
|
||||
sc = scancode & 0x7f;
|
||||
|
||||
Key_Event(scantokey[sc], state == KEY_EVENTPRESS);
|
||||
|
||||
}
|
||||
|
||||
void VID_Shutdown(void)
|
||||
{
|
||||
if (!fc)
|
||||
return;
|
||||
|
||||
fxMesaDestroyContext(fc);
|
||||
|
||||
if (UseKeyboard)
|
||||
keyboard_close();
|
||||
}
|
||||
|
||||
void signal_handler(int sig)
|
||||
{
|
||||
printf("Received signal %d, exiting...\n", sig);
|
||||
Sys_Quit();
|
||||
exit(0);
|
||||
}
|
||||
|
||||
void InitSig(void)
|
||||
{
|
||||
signal(SIGHUP, signal_handler);
|
||||
signal(SIGINT, signal_handler);
|
||||
signal(SIGQUIT, signal_handler);
|
||||
signal(SIGILL, signal_handler);
|
||||
signal(SIGTRAP, signal_handler);
|
||||
signal(SIGIOT, signal_handler);
|
||||
signal(SIGBUS, signal_handler);
|
||||
signal(SIGFPE, signal_handler);
|
||||
signal(SIGSEGV, signal_handler);
|
||||
signal(SIGTERM, signal_handler);
|
||||
}
|
||||
|
||||
void VID_ShiftPalette(unsigned char *p)
|
||||
{
|
||||
// VID_SetPalette(p);
|
||||
}
|
||||
|
||||
void VID_SetPalette (unsigned char *palette)
|
||||
{
|
||||
byte *pal;
|
||||
unsigned r,g,b;
|
||||
unsigned v;
|
||||
int r1,g1,b1;
|
||||
int j,k,l,m;
|
||||
unsigned short i;
|
||||
unsigned *table;
|
||||
FILE *f;
|
||||
char s[255];
|
||||
int dist, bestdist;
|
||||
static qboolean palflag = false;
|
||||
|
||||
//
|
||||
// 8 8 8 encoding
|
||||
//
|
||||
pal = palette;
|
||||
table = d_8to24table;
|
||||
for (i=0 ; i<256 ; i++)
|
||||
{
|
||||
r = pal[0];
|
||||
g = pal[1];
|
||||
b = pal[2];
|
||||
pal += 3;
|
||||
|
||||
v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
|
||||
*table++ = v;
|
||||
}
|
||||
d_8to24table[255] &= 0xffffff; // 255 is transparent
|
||||
|
||||
// JACK: 3D distance calcs - k is last closest, l is the distance.
|
||||
for (i=0; i < (1<<15); i++) {
|
||||
/* Maps
|
||||
000000000000000
|
||||
000000000011111 = Red = 0x1F
|
||||
000001111100000 = Blue = 0x03E0
|
||||
111110000000000 = Grn = 0x7C00
|
||||
*/
|
||||
r = ((i & 0x1F) << 3)+4;
|
||||
g = ((i & 0x03E0) >> 2)+4;
|
||||
b = ((i & 0x7C00) >> 7)+4;
|
||||
pal = (unsigned char *)d_8to24table;
|
||||
for (v=0,k=0,bestdist=10000*10000; v<256; v++,pal+=4) {
|
||||
r1 = (int)r - (int)pal[0];
|
||||
g1 = (int)g - (int)pal[1];
|
||||
b1 = (int)b - (int)pal[2];
|
||||
dist = (r1*r1)+(g1*g1)+(b1*b1);
|
||||
if (dist < bestdist) {
|
||||
k=v;
|
||||
bestdist = dist;
|
||||
}
|
||||
}
|
||||
d_15to8table[i]=k;
|
||||
}
|
||||
}
|
||||
|
||||
void CheckMultiTextureExtensions(void)
|
||||
{
|
||||
void *prjobj;
|
||||
|
||||
if (strstr(gl_extensions, "GL_SGIS_multitexture ") && !COM_CheckParm("-nomtex")) {
|
||||
Con_Printf("Found GL_SGIS_multitexture...\n");
|
||||
|
||||
if ((prjobj = dlopen(NULL, RTLD_LAZY)) == NULL) {
|
||||
Con_Printf("Unable to open symbol list for main program.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
qglMTexCoord2fSGIS = (void *) dlsym(prjobj, "glMTexCoord2fSGIS");
|
||||
qglSelectTextureSGIS = (void *) dlsym(prjobj, "glSelectTextureSGIS");
|
||||
|
||||
if (qglMTexCoord2fSGIS && qglSelectTextureSGIS) {
|
||||
Con_Printf("Multitexture extensions found.\n");
|
||||
gl_mtexable = true;
|
||||
} else
|
||||
Con_Printf("Symbol not found, disabled.\n");
|
||||
|
||||
dlclose(prjobj);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
GL_Init
|
||||
===============
|
||||
*/
|
||||
void GL_Init (void)
|
||||
{
|
||||
gl_vendor = glGetString (GL_VENDOR);
|
||||
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
|
||||
gl_renderer = glGetString (GL_RENDERER);
|
||||
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
|
||||
|
||||
gl_version = glGetString (GL_VERSION);
|
||||
Con_Printf ("GL_VERSION: %s\n", gl_version);
|
||||
gl_extensions = glGetString (GL_EXTENSIONS);
|
||||
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
|
||||
|
||||
// Con_Printf ("%s %s\n", gl_renderer, gl_version);
|
||||
|
||||
CheckMultiTextureExtensions ();
|
||||
|
||||
glClearColor (1,0,0,0);
|
||||
glCullFace(GL_FRONT);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glEnable(GL_ALPHA_TEST);
|
||||
glAlphaFunc(GL_GREATER, 0.666);
|
||||
|
||||
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
|
||||
glShadeModel (GL_FLAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
GL_BeginRendering
|
||||
|
||||
=================
|
||||
*/
|
||||
void GL_BeginRendering (int *x, int *y, int *width, int *height)
|
||||
{
|
||||
*x = *y = 0;
|
||||
*width = scr_width;
|
||||
*height = scr_height;
|
||||
|
||||
// if (!wglMakeCurrent( maindc, baseRC ))
|
||||
// Sys_Error ("wglMakeCurrent failed");
|
||||
|
||||
// glViewport (*x, *y, *width, *height);
|
||||
}
|
||||
|
||||
|
||||
void GL_EndRendering (void)
|
||||
{
|
||||
glFlush();
|
||||
fxMesaSwapBuffers();
|
||||
}
|
||||
|
||||
void Init_KBD(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (COM_CheckParm("-nokbd")) UseKeyboard = 0;
|
||||
|
||||
if (UseKeyboard)
|
||||
{
|
||||
for (i=0 ; i<128 ; i++)
|
||||
scantokey[i] = ' ';
|
||||
|
||||
scantokey[42] = K_SHIFT;
|
||||
scantokey[54] = K_SHIFT;
|
||||
scantokey[72] = K_UPARROW;
|
||||
scantokey[103] = K_UPARROW;
|
||||
scantokey[80] = K_DOWNARROW;
|
||||
scantokey[108] = K_DOWNARROW;
|
||||
scantokey[75] = K_LEFTARROW;
|
||||
scantokey[105] = K_LEFTARROW;
|
||||
scantokey[77] = K_RIGHTARROW;
|
||||
scantokey[106] = K_RIGHTARROW;
|
||||
scantokey[29] = K_CTRL;
|
||||
scantokey[97] = K_CTRL;
|
||||
scantokey[56] = K_ALT;
|
||||
scantokey[100] = K_ALT;
|
||||
// scantokey[58] = JK_CAPS;
|
||||
// scantokey[69] = JK_NUM_LOCK;
|
||||
scantokey[71] = K_HOME;
|
||||
scantokey[73] = K_PGUP;
|
||||
scantokey[79] = K_END;
|
||||
scantokey[81] = K_PGDN;
|
||||
scantokey[82] = K_INS;
|
||||
scantokey[83] = K_DEL;
|
||||
scantokey[1 ] = K_ESCAPE;
|
||||
scantokey[28] = K_ENTER;
|
||||
scantokey[15] = K_TAB;
|
||||
scantokey[14] = K_BACKSPACE;
|
||||
scantokey[119] = K_PAUSE;
|
||||
scantokey[57] = ' ';
|
||||
|
||||
scantokey[102] = K_HOME;
|
||||
scantokey[104] = K_PGUP;
|
||||
scantokey[107] = K_END;
|
||||
scantokey[109] = K_PGDN;
|
||||
scantokey[110] = K_INS;
|
||||
scantokey[111] = K_DEL;
|
||||
|
||||
scantokey[2] = '1';
|
||||
scantokey[3] = '2';
|
||||
scantokey[4] = '3';
|
||||
scantokey[5] = '4';
|
||||
scantokey[6] = '5';
|
||||
scantokey[7] = '6';
|
||||
scantokey[8] = '7';
|
||||
scantokey[9] = '8';
|
||||
scantokey[10] = '9';
|
||||
scantokey[11] = '0';
|
||||
scantokey[12] = '-';
|
||||
scantokey[13] = '=';
|
||||
scantokey[41] = '`';
|
||||
scantokey[26] = '[';
|
||||
scantokey[27] = ']';
|
||||
scantokey[39] = ';';
|
||||
scantokey[40] = '\'';
|
||||
scantokey[51] = ',';
|
||||
scantokey[52] = '.';
|
||||
scantokey[53] = '/';
|
||||
scantokey[43] = '\\';
|
||||
|
||||
scantokey[59] = K_F1;
|
||||
scantokey[60] = K_F2;
|
||||
scantokey[61] = K_F3;
|
||||
scantokey[62] = K_F4;
|
||||
scantokey[63] = K_F5;
|
||||
scantokey[64] = K_F6;
|
||||
scantokey[65] = K_F7;
|
||||
scantokey[66] = K_F8;
|
||||
scantokey[67] = K_F9;
|
||||
scantokey[68] = K_F10;
|
||||
scantokey[87] = K_F11;
|
||||
scantokey[88] = K_F12;
|
||||
scantokey[30] = 'a';
|
||||
scantokey[48] = 'b';
|
||||
scantokey[46] = 'c';
|
||||
scantokey[32] = 'd';
|
||||
scantokey[18] = 'e';
|
||||
scantokey[33] = 'f';
|
||||
scantokey[34] = 'g';
|
||||
scantokey[35] = 'h';
|
||||
scantokey[23] = 'i';
|
||||
scantokey[36] = 'j';
|
||||
scantokey[37] = 'k';
|
||||
scantokey[38] = 'l';
|
||||
scantokey[50] = 'm';
|
||||
scantokey[49] = 'n';
|
||||
scantokey[24] = 'o';
|
||||
scantokey[25] = 'p';
|
||||
scantokey[16] = 'q';
|
||||
scantokey[19] = 'r';
|
||||
scantokey[31] = 's';
|
||||
scantokey[20] = 't';
|
||||
scantokey[22] = 'u';
|
||||
scantokey[47] = 'v';
|
||||
scantokey[17] = 'w';
|
||||
scantokey[45] = 'x';
|
||||
scantokey[21] = 'y';
|
||||
scantokey[44] = 'z';
|
||||
|
||||
scantokey[78] = '+';
|
||||
scantokey[74] = '-';
|
||||
|
||||
if (keyboard_init())
|
||||
Sys_Error("keyboard_init() failed");
|
||||
keyboard_seteventhandler(keyhandler);
|
||||
}
|
||||
}
|
||||
|
||||
#define NUM_RESOLUTIONS 16
|
||||
|
||||
static int resolutions[NUM_RESOLUTIONS][3]={
|
||||
320,200, GR_RESOLUTION_320x200,
|
||||
320,240, GR_RESOLUTION_320x240,
|
||||
400,256, GR_RESOLUTION_400x256,
|
||||
400,300, GR_RESOLUTION_400x300,
|
||||
512,384, GR_RESOLUTION_512x384,
|
||||
640,200, GR_RESOLUTION_640x200,
|
||||
640,350, GR_RESOLUTION_640x350,
|
||||
640,400, GR_RESOLUTION_640x400,
|
||||
640,480, GR_RESOLUTION_640x480,
|
||||
800,600, GR_RESOLUTION_800x600,
|
||||
960,720, GR_RESOLUTION_960x720,
|
||||
856,480, GR_RESOLUTION_856x480,
|
||||
512,256, GR_RESOLUTION_512x256,
|
||||
1024,768, GR_RESOLUTION_1024x768,
|
||||
1280,1024,GR_RESOLUTION_1280x1024,
|
||||
1600,1200,GR_RESOLUTION_1600x1200
|
||||
};
|
||||
|
||||
int findres(int *width, int *height)
|
||||
{
|
||||
int i;
|
||||
|
||||
for(i=0;i<NUM_RESOLUTIONS;i++)
|
||||
if((*width<=resolutions[i][0]) && (*height<=resolutions[i][1])) {
|
||||
*width = resolutions[i][0];
|
||||
*height = resolutions[i][1];
|
||||
return resolutions[i][2];
|
||||
}
|
||||
|
||||
*width = 640;
|
||||
*height = 480;
|
||||
return GR_RESOLUTION_640x480;
|
||||
}
|
||||
|
||||
qboolean VID_Is8bit(void)
|
||||
{
|
||||
return is8bit;
|
||||
}
|
||||
|
||||
void VID_Init8bitPalette(void)
|
||||
{
|
||||
// Check for 8bit Extensions and initialize them.
|
||||
int i;
|
||||
void *prjobj;
|
||||
|
||||
if (COM_CheckParm("-no8bit"))
|
||||
return;
|
||||
|
||||
if ((prjobj = dlopen(NULL, RTLD_LAZY)) == NULL) {
|
||||
Con_Printf("Unable to open symbol list for main program.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strstr(gl_extensions, "3DFX_set_global_palette") &&
|
||||
(qgl3DfxSetPaletteEXT = dlsym(prjobj, "gl3DfxSetPaletteEXT")) != NULL) {
|
||||
GLubyte table[256][4];
|
||||
char *oldpal;
|
||||
|
||||
Con_SafePrintf("... Using 3DFX_set_global_palette\n");
|
||||
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
|
||||
oldpal = (char *) d_8to24table; //d_8to24table3dfx;
|
||||
for (i=0;i<256;i++) {
|
||||
table[i][2] = *oldpal++;
|
||||
table[i][1] = *oldpal++;
|
||||
table[i][0] = *oldpal++;
|
||||
table[i][3] = 255;
|
||||
oldpal++;
|
||||
}
|
||||
qgl3DfxSetPaletteEXT((GLuint *)table);
|
||||
is8bit = true;
|
||||
|
||||
} else if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") &&
|
||||
(qglColorTableEXT = dlsym(prjobj, "glColorTableEXT")) != NULL) {
|
||||
char thePalette[256*3];
|
||||
char *oldPalette, *newPalette;
|
||||
|
||||
Con_SafePrintf("... Using GL_EXT_shared_texture_palette\n");
|
||||
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
|
||||
oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
|
||||
newPalette = thePalette;
|
||||
for (i=0;i<256;i++) {
|
||||
*newPalette++ = *oldPalette++;
|
||||
*newPalette++ = *oldPalette++;
|
||||
*newPalette++ = *oldPalette++;
|
||||
oldPalette++;
|
||||
}
|
||||
qglColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
|
||||
is8bit = true;
|
||||
|
||||
}
|
||||
|
||||
dlclose(prjobj);
|
||||
}
|
||||
|
||||
static void Check_Gamma (unsigned char *pal)
|
||||
{
|
||||
float f, inf;
|
||||
unsigned char palette[768];
|
||||
int i;
|
||||
|
||||
if ((i = COM_CheckParm("-gamma")) == 0) {
|
||||
if ((gl_renderer && strstr(gl_renderer, "Voodoo")) ||
|
||||
(gl_vendor && strstr(gl_vendor, "3Dfx")))
|
||||
vid_gamma = 1;
|
||||
else
|
||||
vid_gamma = 0.7; // default to 0.7 on non-3dfx hardware
|
||||
} else
|
||||
vid_gamma = Q_atof(com_argv[i+1]);
|
||||
|
||||
for (i=0 ; i<768 ; i++)
|
||||
{
|
||||
f = pow ( (pal[i]+1)/256.0 , vid_gamma );
|
||||
inf = f*255 + 0.5;
|
||||
if (inf < 0)
|
||||
inf = 0;
|
||||
if (inf > 255)
|
||||
inf = 255;
|
||||
palette[i] = inf;
|
||||
}
|
||||
|
||||
memcpy (pal, palette, sizeof(palette));
|
||||
}
|
||||
|
||||
void VID_Init(unsigned char *palette)
|
||||
{
|
||||
int i;
|
||||
GLint attribs[32];
|
||||
char gldir[MAX_OSPATH];
|
||||
int width = 640, height = 480;
|
||||
|
||||
Init_KBD();
|
||||
|
||||
vid_mode = Cvar_Get("vid_mode", "0", CVAR_NONE, "None");
|
||||
vid_redrawfull = Cvar_Get("vid_redrawfull", "0", CVAR_NONE, "None");
|
||||
vid_waitforrefresh = Cvar_Get("vid_waitforrefresh", "0", CVAR_ARCHIVE, "None");
|
||||
gl_ztrick = Cvar_Get("gl_ztrick", "1", CVAR_NONE, "None");
|
||||
|
||||
vid.maxwarpwidth = WARP_WIDTH;
|
||||
vid.maxwarpheight = WARP_HEIGHT;
|
||||
vid.colormap = host_colormap;
|
||||
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
|
||||
|
||||
// interpret command-line params
|
||||
|
||||
// set vid parameters
|
||||
attribs[0] = FXMESA_DOUBLEBUFFER;
|
||||
attribs[1] = FXMESA_ALPHA_SIZE;
|
||||
attribs[2] = 1;
|
||||
attribs[3] = FXMESA_DEPTH_SIZE;
|
||||
attribs[4] = 1;
|
||||
attribs[5] = FXMESA_NONE;
|
||||
|
||||
if ((i = COM_CheckParm("-width")) != 0)
|
||||
width = atoi(com_argv[i+1]);
|
||||
if ((i = COM_CheckParm("-height")) != 0)
|
||||
height = atoi(com_argv[i+1]);
|
||||
|
||||
if ((i = COM_CheckParm("-conwidth")) != 0)
|
||||
vid.conwidth = Q_atoi(com_argv[i+1]);
|
||||
else
|
||||
vid.conwidth = 640;
|
||||
|
||||
vid.conwidth &= 0xfff8; // make it a multiple of eight
|
||||
|
||||
if (vid.conwidth < 320)
|
||||
vid.conwidth = 320;
|
||||
|
||||
// pick a conheight that matches with correct aspect
|
||||
vid.conheight = vid.conwidth*3 / 4;
|
||||
|
||||
if ((i = COM_CheckParm("-conheight")) != 0)
|
||||
vid.conheight = Q_atoi(com_argv[i+1]);
|
||||
if (vid.conheight < 200)
|
||||
vid.conheight = 200;
|
||||
|
||||
fc = fxMesaCreateContext(0, findres(&width, &height), GR_REFRESH_75Hz,
|
||||
attribs);
|
||||
if (!fc)
|
||||
Sys_Error("Unable to create 3DFX context.\n");
|
||||
|
||||
InitSig(); // trap evil signals
|
||||
|
||||
scr_width = width;
|
||||
scr_height = height;
|
||||
|
||||
fxMesaMakeCurrent(fc);
|
||||
|
||||
if (vid.conheight > height)
|
||||
vid.conheight = height;
|
||||
if (vid.conwidth > width)
|
||||
vid.conwidth = width;
|
||||
vid.width = vid.conwidth;
|
||||
vid.height = vid.conheight;
|
||||
|
||||
vid.aspect = ((float)vid.height / (float)vid.width) *
|
||||
(320.0 / 240.0);
|
||||
vid.numpages = 2;
|
||||
|
||||
GL_Init();
|
||||
|
||||
sprintf (gldir, "%s/glquake", com_gamedir);
|
||||
Sys_mkdir (gldir);
|
||||
|
||||
Check_Gamma(palette);
|
||||
VID_SetPalette(palette);
|
||||
|
||||
// Check for 3DFX Extensions and initialize them.
|
||||
VID_Init8bitPalette();
|
||||
|
||||
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
|
||||
|
||||
vid.recalc_refdef = 1; // force a surface cache flush
|
||||
}
|
||||
|
||||
void Sys_SendKeyEvents(void)
|
||||
{
|
||||
if (UseKeyboard)
|
||||
while (keyboard_update());
|
||||
}
|
||||
|
||||
void Force_CenterView_f (void)
|
||||
{
|
||||
cl.viewangles[PITCH] = 0;
|
||||
}
|
||||
|
||||
|
||||
void mousehandler(int buttonstate, int dx, int dy)
|
||||
{
|
||||
mouse_buttonstate = buttonstate;
|
||||
mx += dx;
|
||||
my += dy;
|
||||
}
|
||||
|
||||
void IN_Init(void)
|
||||
{
|
||||
|
||||
int mtype;
|
||||
char *mousedev;
|
||||
int mouserate;
|
||||
|
||||
if (UseMouse)
|
||||
{
|
||||
|
||||
Cvar_RegisterVariable (&mouse_button_commands[0]);
|
||||
Cvar_RegisterVariable (&mouse_button_commands[1]);
|
||||
Cvar_RegisterVariable (&mouse_button_commands[2]);
|
||||
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
|
||||
|
||||
mouse_buttons = 3;
|
||||
|
||||
mtype = vga_getmousetype();
|
||||
|
||||
mousedev = "/dev/mouse";
|
||||
if (getenv("MOUSEDEV")) mousedev = getenv("MOUSEDEV");
|
||||
if (COM_CheckParm("-mdev"))
|
||||
mousedev = com_argv[COM_CheckParm("-mdev")+1];
|
||||
|
||||
mouserate = 1200;
|
||||
if (getenv("MOUSERATE")) mouserate = atoi(getenv("MOUSERATE"));
|
||||
if (COM_CheckParm("-mrate"))
|
||||
mouserate = atoi(com_argv[COM_CheckParm("-mrate")+1]);
|
||||
|
||||
if (mouse_init(mousedev, mtype, mouserate))
|
||||
{
|
||||
Con_Printf("No mouse found\n");
|
||||
UseMouse = 0;
|
||||
}
|
||||
else
|
||||
mouse_seteventhandler(mousehandler);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void IN_Shutdown(void)
|
||||
{
|
||||
if (UseMouse)
|
||||
mouse_close();
|
||||
}
|
||||
|
||||
/*
|
||||
===========
|
||||
IN_Commands
|
||||
===========
|
||||
*/
|
||||
void IN_Commands (void)
|
||||
{
|
||||
if (UseMouse && cls.state != ca_dedicated)
|
||||
{
|
||||
// poll mouse values
|
||||
while (mouse_update())
|
||||
;
|
||||
|
||||
// perform button actions
|
||||
if ((mouse_buttonstate & MOUSE_LEFTBUTTON) &&
|
||||
!(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
|
||||
Key_Event (K_MOUSE1, true);
|
||||
else if (!(mouse_buttonstate & MOUSE_LEFTBUTTON) &&
|
||||
(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
|
||||
Key_Event (K_MOUSE1, false);
|
||||
|
||||
if ((mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
|
||||
!(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
|
||||
Key_Event (K_MOUSE2, true);
|
||||
else if (!(mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
|
||||
(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
|
||||
Key_Event (K_MOUSE2, false);
|
||||
|
||||
if ((mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
|
||||
!(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
|
||||
Key_Event (K_MOUSE3, true);
|
||||
else if (!(mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
|
||||
(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
|
||||
Key_Event (K_MOUSE3, false);
|
||||
|
||||
mouse_oldbuttonstate = mouse_buttonstate;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===========
|
||||
IN_Move
|
||||
===========
|
||||
*/
|
||||
void IN_MouseMove (usercmd_t *cmd)
|
||||
{
|
||||
if (!UseMouse)
|
||||
return;
|
||||
|
||||
// poll mouse values
|
||||
while (mouse_update())
|
||||
;
|
||||
|
||||
if (m_filter->value)
|
||||
{
|
||||
mouse_x = (mx + old_mouse_x) * 0.5;
|
||||
mouse_y = (my + old_mouse_y) * 0.5;
|
||||
}
|
||||
else
|
||||
{
|
||||
mouse_x = mx;
|
||||
mouse_y = my;
|
||||
}
|
||||
old_mouse_x = mx;
|
||||
old_mouse_y = my;
|
||||
mx = my = 0; // clear for next update
|
||||
|
||||
mouse_x *= sensitivity->value;
|
||||
mouse_y *= sensitivity->value;
|
||||
|
||||
// add mouse X/Y movement to cmd
|
||||
if ( (in_strafe.state & 1) || (lookstrafe->value && (in_mlook.state & 1) ))
|
||||
cmd->sidemove += m_side->value * mouse_x;
|
||||
else
|
||||
cl.viewangles[YAW] -= m_yaw->value * mouse_x;
|
||||
|
||||
if (in_mlook.state & 1)
|
||||
V_StopPitchDrift ();
|
||||
|
||||
if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
|
||||
{
|
||||
cl.viewangles[PITCH] += m_pitch->value * mouse_y;
|
||||
if (cl.viewangles[PITCH] > 80)
|
||||
cl.viewangles[PITCH] = 80;
|
||||
if (cl.viewangles[PITCH] < -70)
|
||||
cl.viewangles[PITCH] = -70;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((in_strafe.state & 1) && noclip_anglehack)
|
||||
cmd->upmove -= m_forward->value * mouse_y;
|
||||
else
|
||||
cmd->forwardmove -= m_forward->value * mouse_y;
|
||||
}
|
||||
}
|
||||
|
||||
void IN_Move (usercmd_t *cmd)
|
||||
{
|
||||
IN_MouseMove(cmd);
|
||||
}
|
||||
|
||||
|
File diff suppressed because it is too large
Load diff
1962
source/gl_vidnt.c
1962
source/gl_vidnt.c
File diff suppressed because it is too large
Load diff
209
source/gl_view.c
Normal file
209
source/gl_view.c
Normal file
|
@ -0,0 +1,209 @@
|
|||
/*
|
||||
gl_view.c
|
||||
|
||||
player eye positioning
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
|
||||
59 Temple Place - Suite 330
|
||||
Boston, MA 02111-1307, USA
|
||||
|
||||
$Id$
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "bothdefs.h" // needed by: common.h, net.h, client.h
|
||||
|
||||
#include "bspfile.h" // needed by: glquake.h
|
||||
#include "vid.h"
|
||||
#include "sys.h"
|
||||
#include "mathlib.h" // needed by: protocol.h, render.h, client.h,
|
||||
// modelgen.h, glmodel.h
|
||||
#include "wad.h"
|
||||
#include "draw.h"
|
||||
#include "cvar.h"
|
||||
#include "net.h" // needed by: client.h
|
||||
#include "protocol.h" // needed by: client.h
|
||||
#include "cmd.h"
|
||||
#include "sbar.h"
|
||||
#include "render.h" // needed by: client.h, model.h, glquake.h
|
||||
#include "client.h" // need cls in this file
|
||||
#include "model.h" // needed by: glquake.h
|
||||
#include "console.h"
|
||||
#include "glquake.h"
|
||||
|
||||
extern byte *host_basepal;
|
||||
extern double host_frametime;
|
||||
extern int onground;
|
||||
extern byte gammatable[256];
|
||||
|
||||
extern cvar_t *gl_cshiftpercent;
|
||||
|
||||
byte ramps[3][256];
|
||||
float v_blend[4];
|
||||
|
||||
void V_CalcPowerupCshift (void);
|
||||
qboolean V_CheckGamma (void);
|
||||
|
||||
/*
|
||||
V_CalcBlend
|
||||
|
||||
LordHavoc made this a real, (messy,) true alpha blend. Cleaned it up
|
||||
a bit, but otherwise this is his code. --KB
|
||||
*/
|
||||
void
|
||||
V_CalcBlend (void)
|
||||
{
|
||||
float r, g, b, a, a2, a3;
|
||||
int j;
|
||||
|
||||
r = 0;
|
||||
g = 0;
|
||||
b = 0;
|
||||
a = 0;
|
||||
|
||||
for (j=0 ; j<NUM_CSHIFTS ; j++)
|
||||
{
|
||||
if (!gl_cshiftpercent->value)
|
||||
continue;
|
||||
|
||||
a2 = ((cl.cshifts[j].percent * gl_cshiftpercent->value) / 100.0) / 255.0;
|
||||
|
||||
if (!a2)
|
||||
continue;
|
||||
|
||||
a2 = min(a2, 1.0);
|
||||
r += (cl.cshifts[j].destcolor[0]-r) * a2;
|
||||
g += (cl.cshifts[j].destcolor[1]-g) * a2;
|
||||
b += (cl.cshifts[j].destcolor[2]-b) * a2;
|
||||
|
||||
a3 = (1.0 - a) * (1.0 - a2);
|
||||
a = 1.0 - a3;
|
||||
}
|
||||
|
||||
// LordHavoc: saturate color
|
||||
if (a)
|
||||
{
|
||||
a2 = 1.0 / a;
|
||||
r *= a2;
|
||||
g *= a2;
|
||||
b *= a2;
|
||||
if (a > 1) // clamp alpha blend too
|
||||
a = 1;
|
||||
}
|
||||
|
||||
v_blend[0] = min(r, 255.0)/255.0;
|
||||
v_blend[1] = min(g, 255.0)/255.0;
|
||||
v_blend[2] = min(b, 255.0)/255.0;
|
||||
v_blend[3] = bound (0.0, a, 1.0);
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
V_UpdatePalette
|
||||
=============
|
||||
*/
|
||||
|
||||
void V_UpdatePalette (void)
|
||||
{
|
||||
int i, j;
|
||||
qboolean new;
|
||||
byte *basepal, *newpal;
|
||||
byte pal[768];
|
||||
float r,g,b,a;
|
||||
int ir, ig, ib;
|
||||
qboolean force;
|
||||
|
||||
V_CalcPowerupCshift ();
|
||||
|
||||
new = false;
|
||||
|
||||
for (i=0 ; i<NUM_CSHIFTS ; i++)
|
||||
{
|
||||
if (cl.cshifts[i].percent != cl.prev_cshifts[i].percent)
|
||||
{
|
||||
new = true;
|
||||
cl.prev_cshifts[i].percent = cl.cshifts[i].percent;
|
||||
}
|
||||
for (j=0 ; j<3 ; j++)
|
||||
if (cl.cshifts[i].destcolor[j] != cl.prev_cshifts[i].destcolor[j])
|
||||
{
|
||||
new = true;
|
||||
cl.prev_cshifts[i].destcolor[j] = cl.cshifts[i].destcolor[j];
|
||||
}
|
||||
}
|
||||
|
||||
// drop the damage value
|
||||
cl.cshifts[CSHIFT_DAMAGE].percent -= host_frametime*150;
|
||||
if (cl.cshifts[CSHIFT_DAMAGE].percent <= 0)
|
||||
cl.cshifts[CSHIFT_DAMAGE].percent = 0;
|
||||
|
||||
// drop the bonus value
|
||||
cl.cshifts[CSHIFT_BONUS].percent -= host_frametime*100;
|
||||
if (cl.cshifts[CSHIFT_BONUS].percent <= 0)
|
||||
cl.cshifts[CSHIFT_BONUS].percent = 0;
|
||||
|
||||
force = V_CheckGamma ();
|
||||
if (!new && !force)
|
||||
return;
|
||||
|
||||
V_CalcBlend ();
|
||||
|
||||
//Con_Printf("b: %4.2f %4.2f %4.2f %4.6f\n", v_blend[0], v_blend[1], v_blend[2], v_blend[3]);
|
||||
|
||||
a = v_blend[3];
|
||||
r = 255*v_blend[0]*a;
|
||||
g = 255*v_blend[1]*a;
|
||||
b = 255*v_blend[2]*a;
|
||||
|
||||
a = 1-a;
|
||||
for (i=0 ; i<256 ; i++)
|
||||
{
|
||||
ir = min(i*a + r, 255);
|
||||
ig = min(i*a + g, 255);
|
||||
ib = min(i*a + b, 255);
|
||||
|
||||
ramps[0][i] = gammatable[ir];
|
||||
ramps[1][i] = gammatable[ig];
|
||||
ramps[2][i] = gammatable[ib];
|
||||
}
|
||||
|
||||
basepal = host_basepal;
|
||||
newpal = pal;
|
||||
|
||||
for (i=0 ; i<256 ; i++)
|
||||
{
|
||||
ir = basepal[0];
|
||||
ig = basepal[1];
|
||||
ib = basepal[2];
|
||||
basepal += 3;
|
||||
|
||||
newpal[0] = ramps[0][ir];
|
||||
newpal[1] = ramps[1][ig];
|
||||
newpal[2] = ramps[2][ib];
|
||||
newpal += 3;
|
||||
}
|
||||
|
||||
VID_ShiftPalette (pal);
|
||||
}
|
||||
|
|
@ -30,6 +30,9 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include "glquake.h"
|
||||
#include "sys.h"
|
||||
#include "host.h"
|
||||
|
||||
extern model_t *loadmodel;
|
||||
|
||||
|
@ -158,7 +161,6 @@ void GL_SubdivideSurface (msurface_t *fa)
|
|||
int i;
|
||||
int lindex;
|
||||
float *vec;
|
||||
texture_t *t;
|
||||
|
||||
warpface = fa;
|
||||
|
||||
|
@ -281,10 +283,6 @@ will have them chained together.
|
|||
*/
|
||||
void EmitBothSkyLayers (msurface_t *fa)
|
||||
{
|
||||
int i;
|
||||
int lindex;
|
||||
float *vec;
|
||||
|
||||
GL_DisableMultitexture();
|
||||
|
||||
GL_Bind (solidskytexture);
|
||||
|
@ -1047,7 +1045,6 @@ void R_InitSky (texture_t *mt)
|
|||
unsigned transpix;
|
||||
int r, g, b;
|
||||
unsigned *rgba;
|
||||
extern int skytexturenum;
|
||||
|
||||
src = (byte *)mt + mt->offsets[0];
|
||||
|
||||
|
|
|
@ -678,7 +678,7 @@ void _Host_Frame (float time)
|
|||
return; // don't run too fast, or packets will flood out
|
||||
|
||||
// get new key events
|
||||
Sys_SendKeyEvents ();
|
||||
IN_SendKeyEvents ();
|
||||
|
||||
// allow mice or other external controllers to add commands
|
||||
IN_Commands ();
|
||||
|
|
|
@ -459,7 +459,7 @@ qboolean WaitJoyButton (void)
|
|||
do
|
||||
{
|
||||
key_count = -1;
|
||||
Sys_SendKeyEvents ();
|
||||
IN_SendKeyEvents ();
|
||||
key_count = 0;
|
||||
if (key_lastpress == K_ESCAPE)
|
||||
{
|
||||
|
@ -479,7 +479,7 @@ qboolean WaitJoyButton (void)
|
|||
do
|
||||
{
|
||||
key_count = -1;
|
||||
Sys_SendKeyEvents ();
|
||||
IN_SendKeyEvents ();
|
||||
key_count = 0;
|
||||
if (key_lastpress == K_ESCAPE)
|
||||
{
|
||||
|
|
461
source/in_x11.c
Normal file
461
source/in_x11.c
Normal file
|
@ -0,0 +1,461 @@
|
|||
/*
|
||||
in_x11.c
|
||||
|
||||
general x11 input driver
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
Copyright (C) 2000 Marcus Sundberg [mackan@stacken.kth.se]
|
||||
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
||||
Please see the file "AUTHORS" for a list of contributors
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
|
||||
59 Temple Place - Suite 330
|
||||
Boston, MA 02111-1307, USA
|
||||
|
||||
$Id$
|
||||
*/
|
||||
|
||||
#define _BSD
|
||||
#include <config.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
#include <errno.h>
|
||||
#ifdef HAVE_UNISTD_H
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/keysym.h>
|
||||
|
||||
#ifdef HAVE_DGA
|
||||
#include <X11/extensions/XShm.h>
|
||||
#include <X11/extensions/xf86dga.h>
|
||||
#endif
|
||||
|
||||
#include "d_local.h"
|
||||
#include "sound.h"
|
||||
#include "keys.h"
|
||||
#include "cvar.h"
|
||||
#include "sys.h"
|
||||
#include "cmd.h"
|
||||
#include "draw.h"
|
||||
#include "console.h"
|
||||
#include "client.h"
|
||||
#include "context_x11.h"
|
||||
#include "qargs.h"
|
||||
#include "host.h"
|
||||
|
||||
#ifdef HAVE_STRINGS_H
|
||||
#include <strings.h>
|
||||
#endif
|
||||
|
||||
cvar_t *_windowed_mouse;
|
||||
cvar_t *m_filter;
|
||||
cvar_t *in_dgamouse;
|
||||
#ifdef HAVE_DGA
|
||||
cvar_t *in_dga_mouseaccel;
|
||||
#endif
|
||||
|
||||
static qboolean mouse_avail;
|
||||
static float mouse_x, mouse_y;
|
||||
static float old_mouse_x, old_mouse_y;
|
||||
static int p_mouse_x, p_mouse_y;
|
||||
static float old__windowed_mouse;
|
||||
|
||||
|
||||
#define KEY_MASK (KeyPressMask | KeyReleaseMask)
|
||||
#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | PointerMotionMask)
|
||||
#define INPUT_MASK (KEY_MASK | MOUSE_MASK)
|
||||
|
||||
|
||||
static int
|
||||
XLateKey(XKeyEvent *ev)
|
||||
{
|
||||
int key = 0;
|
||||
KeySym keysym;
|
||||
|
||||
keysym = XLookupKeysym(ev, 0);
|
||||
|
||||
switch(keysym) {
|
||||
case XK_KP_Page_Up: key = KP_PGUP; break;
|
||||
case XK_Page_Up: key = K_PGUP; break;
|
||||
|
||||
case XK_KP_Page_Down: key = KP_PGDN; break;
|
||||
case XK_Page_Down: key = K_PGDN; break;
|
||||
|
||||
case XK_KP_Home: key = KP_HOME; break;
|
||||
case XK_Home: key = K_HOME; break;
|
||||
|
||||
case XK_KP_End: key = KP_END; break;
|
||||
case XK_End: key = K_END; break;
|
||||
|
||||
case XK_KP_Left: key = KP_LEFTARROW; break;
|
||||
case XK_Left: key = K_LEFTARROW; break;
|
||||
|
||||
case XK_KP_Right: key = KP_RIGHTARROW; break;
|
||||
case XK_Right: key = K_RIGHTARROW; break;
|
||||
|
||||
case XK_KP_Down: key = KP_DOWNARROW; break;
|
||||
case XK_Down: key = K_DOWNARROW; break;
|
||||
|
||||
case XK_KP_Up: key = KP_UPARROW; break;
|
||||
case XK_Up: key = K_UPARROW; break;
|
||||
|
||||
case XK_Escape: key = K_ESCAPE; break;
|
||||
|
||||
case XK_KP_Enter: key = KP_ENTER; break;
|
||||
case XK_Return: key = K_ENTER; break;
|
||||
|
||||
case XK_Tab: key = K_TAB; break;
|
||||
|
||||
case XK_F1: key = K_F1; break;
|
||||
case XK_F2: key = K_F2; break;
|
||||
case XK_F3: key = K_F3; break;
|
||||
case XK_F4: key = K_F4; break;
|
||||
case XK_F5: key = K_F5; break;
|
||||
case XK_F6: key = K_F6; break;
|
||||
case XK_F7: key = K_F7; break;
|
||||
case XK_F8: key = K_F8; break;
|
||||
case XK_F9: key = K_F9; break;
|
||||
case XK_F10: key = K_F10; break;
|
||||
case XK_F11: key = K_F11; break;
|
||||
case XK_F12: key = K_F12; break;
|
||||
|
||||
case XK_BackSpace: key = K_BACKSPACE; break;
|
||||
|
||||
case XK_KP_Delete: key = KP_DEL; break;
|
||||
case XK_Delete: key = K_DEL; break;
|
||||
|
||||
case XK_Pause: key = K_PAUSE; break;
|
||||
|
||||
case XK_Shift_L:
|
||||
case XK_Shift_R: key = K_SHIFT; break;
|
||||
|
||||
case XK_Execute:
|
||||
case XK_Control_L:
|
||||
case XK_Control_R: key = K_CTRL; break;
|
||||
|
||||
case XK_Mode_switch:
|
||||
case XK_Alt_L:
|
||||
case XK_Meta_L:
|
||||
case XK_Alt_R:
|
||||
case XK_Meta_R: key = K_ALT; break;
|
||||
|
||||
case XK_Caps_Lock: key = K_CAPSLOCK; break;
|
||||
case XK_KP_Begin: key = K_AUX30; break;
|
||||
|
||||
case XK_Insert: key = K_INS; break;
|
||||
case XK_KP_Insert: key = KP_INS; break;
|
||||
|
||||
case XK_KP_Multiply: key = KP_MULTIPLY; break;
|
||||
case XK_KP_Add: key = KP_PLUS; break;
|
||||
case XK_KP_Subtract: key = KP_MINUS; break;
|
||||
case XK_KP_Divide: key = KP_DIVIDE; break;
|
||||
|
||||
/* For Sun keyboards */
|
||||
case XK_F27: key = K_HOME; break;
|
||||
case XK_F29: key = K_PGUP; break;
|
||||
case XK_F33: key = K_END; break;
|
||||
case XK_F35: key = K_PGDN; break;
|
||||
|
||||
#if 0
|
||||
case 0x021: key = '1';break;/* [!] */
|
||||
case 0x040: key = '2';break;/* [@] */
|
||||
case 0x023: key = '3';break;/* [#] */
|
||||
case 0x024: key = '4';break;/* [$] */
|
||||
case 0x025: key = '5';break;/* [%] */
|
||||
case 0x05e: key = '6';break;/* [^] */
|
||||
case 0x026: key = '7';break;/* [&] */
|
||||
case 0x02a: key = '8';break;/* [*] */
|
||||
case 0x028: key = '9';;break;/* [(] */
|
||||
case 0x029: key = '0';break;/* [)] */
|
||||
case 0x05f: key = '-';break;/* [_] */
|
||||
case 0x02b: key = '=';break;/* [+] */
|
||||
case 0x07c: key = '\'';break;/* [|] */
|
||||
case 0x07d: key = '[';break;/* [}] */
|
||||
case 0x07b: key = ']';break;/* [{] */
|
||||
case 0x022: key = '\'';break;/* ["] */
|
||||
case 0x03a: key = ';';break;/* [:] */
|
||||
case 0x03f: key = '/';break;/* [?] */
|
||||
case 0x03e: key = '.';break;/* [>] */
|
||||
case 0x03c: key = ',';break;/* [<] */
|
||||
#endif
|
||||
default:
|
||||
if (keysym < 128) {
|
||||
/* ASCII keys */
|
||||
key = keysym;
|
||||
if (key >= 'A' && key <= 'Z') {
|
||||
key = key + ('a' - 'A');
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
event_key(XEvent *event)
|
||||
{
|
||||
Key_Event(XLateKey(&event->xkey), event->type == KeyPress);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
event_button(XEvent *event)
|
||||
{
|
||||
int but;
|
||||
|
||||
but = event->xbutton.button;
|
||||
if (but == 2) but = 3;
|
||||
else if (but == 3) but = 2;
|
||||
switch(but) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
Key_Event(K_MOUSE1 + but - 1, event->type == ButtonPress);
|
||||
break;
|
||||
case 4:
|
||||
Key_Event(K_MWHEELUP, 1);
|
||||
Key_Event(K_MWHEELUP, 0);
|
||||
break;
|
||||
case 5:
|
||||
Key_Event(K_MWHEELDOWN, 1);
|
||||
Key_Event(K_MWHEELDOWN, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
center_pointer(void)
|
||||
{
|
||||
XEvent event;
|
||||
|
||||
event.type = MotionNotify;
|
||||
event.xmotion.display = x_disp;
|
||||
event.xmotion.window = x_win;
|
||||
event.xmotion.x = vid.width / 2;
|
||||
event.xmotion.y = vid.height / 2;
|
||||
XSendEvent(x_disp, x_win, False, PointerMotionMask, &event);
|
||||
XWarpPointer(x_disp, None, x_win, 0, 0, 0, 0,
|
||||
vid.width / 2, vid.height / 2);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
event_motion(XEvent *event)
|
||||
{
|
||||
#ifdef HAVE_DGA
|
||||
if (in_dgamouse->value) {
|
||||
mouse_x += event->xmotion.x_root * in_dga_mouseaccel->value;
|
||||
mouse_y += event->xmotion.y_root * in_dga_mouseaccel->value;
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
//printf("_windowed_mouse: %f\n", _windowed_mouse->value);
|
||||
//printf("CurrentTime: %ld\n", CurrentTime);
|
||||
if (_windowed_mouse->value) {
|
||||
if (!event->xmotion.send_event) {
|
||||
mouse_x += (event->xmotion.x - p_mouse_x);
|
||||
mouse_y += (event->xmotion.y - p_mouse_y);
|
||||
#undef ABS
|
||||
#define ABS(a) (((int)(a) < 0) ? -(a) : (a))
|
||||
if (ABS(vid.width/2 - event->xmotion.x)
|
||||
> vid.width / 4
|
||||
|| ABS(vid.height/2 - event->xmotion.y)
|
||||
> vid.height / 4) {
|
||||
#undef ABS
|
||||
center_pointer();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
mouse_x += (event->xmotion.x - p_mouse_x);
|
||||
mouse_y += (event->xmotion.y - p_mouse_y);
|
||||
}
|
||||
p_mouse_x = event->xmotion.x;
|
||||
p_mouse_y = event->xmotion.y;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
IN_Commands(void)
|
||||
{
|
||||
if (old__windowed_mouse != _windowed_mouse->value) {
|
||||
old__windowed_mouse = _windowed_mouse->value;
|
||||
|
||||
if (!_windowed_mouse->value) {
|
||||
/* ungrab the pointer */
|
||||
XUngrabPointer(x_disp,CurrentTime);
|
||||
} else {
|
||||
/* grab the pointer */
|
||||
XGrabPointer(x_disp, x_win, True, MOUSE_MASK, GrabModeAsync,
|
||||
GrabModeAsync, x_win, None, CurrentTime);
|
||||
//XGrabPointer(x_disp,x_win,True,0,GrabModeAsync,
|
||||
// GrabModeAsync,x_win,None,CurrentTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
IN_SendKeyEvents(void)
|
||||
{
|
||||
/* Get events from X server. */
|
||||
x11_process_events();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
IN_Move(usercmd_t *cmd)
|
||||
{
|
||||
if (!mouse_avail)
|
||||
return;
|
||||
|
||||
if (m_filter->value) {
|
||||
mouse_x = (mouse_x + old_mouse_x) * 0.5;
|
||||
mouse_y = (mouse_y + old_mouse_y) * 0.5;
|
||||
}
|
||||
|
||||
old_mouse_x = mouse_x;
|
||||
old_mouse_y = mouse_y;
|
||||
|
||||
mouse_x *= sensitivity->value;
|
||||
mouse_y *= sensitivity->value;
|
||||
|
||||
if ( (in_strafe.state & 1) || (lookstrafe->value && (in_mlook.state & 1) ))
|
||||
cmd->sidemove += m_side->value * mouse_x;
|
||||
else
|
||||
cl.viewangles[YAW] -= m_yaw->value * mouse_x;
|
||||
if (in_mlook.state & 1)
|
||||
V_StopPitchDrift ();
|
||||
|
||||
if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) {
|
||||
cl.viewangles[PITCH] += m_pitch->value * mouse_y;
|
||||
if (cl.viewangles[PITCH] > 80)
|
||||
cl.viewangles[PITCH] = 80;
|
||||
if (cl.viewangles[PITCH] < -70)
|
||||
cl.viewangles[PITCH] = -70;
|
||||
} else {
|
||||
if ((in_strafe.state & 1) && noclip_anglehack)
|
||||
cmd->upmove -= m_forward->value * mouse_y;
|
||||
else
|
||||
cmd->forwardmove -= m_forward->value * mouse_y;
|
||||
}
|
||||
mouse_x = mouse_y = 0.0;
|
||||
}
|
||||
|
||||
/*
|
||||
static void IN_ExtraOptionDraw(unsigned int options_draw_cursor)
|
||||
{
|
||||
// Windowed Mouse
|
||||
M_Print(16, options_draw_cursor+=8, " Use Mouse");
|
||||
M_DrawCheckbox(220, options_draw_cursor, _windowed_mouse->value);
|
||||
}
|
||||
|
||||
static void IN_ExtraOptionCmd(int option_cursor)
|
||||
{
|
||||
switch (option_cursor) {
|
||||
case 1: // _windowed_mouse
|
||||
_windowed_mouse->value = !_windowed_mouse->value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
/*
|
||||
Called at shutdown
|
||||
*/
|
||||
void
|
||||
IN_Shutdown(void)
|
||||
{
|
||||
Con_Printf("IN_Shutdown\n");
|
||||
mouse_avail = 0;
|
||||
if (x_disp) {
|
||||
XAutoRepeatOn(x_disp);
|
||||
|
||||
#ifdef HAVE_DGA
|
||||
XF86DGADirectVideo(x_disp, DefaultScreen(x_disp), 0);
|
||||
#endif
|
||||
}
|
||||
x11_close_display();
|
||||
}
|
||||
|
||||
extern int scr_width, scr_height;
|
||||
|
||||
int
|
||||
IN_Init(void)
|
||||
{
|
||||
// open the display
|
||||
if (!x_disp)
|
||||
Sys_Error("IN: No display!!\n");
|
||||
if (!x_win)
|
||||
Sys_Error("IN: No window!!\n");
|
||||
|
||||
x11_open_display(); // call to increment the reference counter
|
||||
{
|
||||
int attribmask = CWEventMask;
|
||||
XWindowAttributes attribs_1;
|
||||
XSetWindowAttributes attribs_2;
|
||||
|
||||
XGetWindowAttributes(x_disp, x_win, &attribs_1);
|
||||
|
||||
attribs_2.event_mask = attribs_1.your_event_mask | INPUT_MASK;
|
||||
|
||||
XChangeWindowAttributes(x_disp, x_win, attribmask, &attribs_2);
|
||||
}
|
||||
|
||||
_windowed_mouse = Cvar_Get ("_windowed_mouse","0",CVAR_ARCHIVE,"None");
|
||||
m_filter = Cvar_Get ("m_filter","0",CVAR_ARCHIVE,"None");
|
||||
|
||||
if (COM_CheckParm("-nomouse")) return 1;
|
||||
#ifdef HAVE_DGA
|
||||
in_dgamouse = Cvar_Get ("in_dgamouse", "0", CVAR_ROM,
|
||||
"1 if you have DGA mouse support");
|
||||
in_dga_mouseaccel = Cvar_Get ("in_dga_mouseaccel", "1", CVAR_ARCHIVE,
|
||||
"None");
|
||||
|
||||
if (!COM_CheckParm("-nodga"))
|
||||
{
|
||||
XGrabKeyboard (x_disp, x_win, True, GrabModeAsync,
|
||||
GrabModeAsync, CurrentTime);
|
||||
|
||||
XF86DGADirectVideo(x_disp, DefaultScreen(x_disp),
|
||||
XF86DGADirectMouse|XF86DGADirectKeyb);
|
||||
|
||||
XGrabPointer (x_disp, x_win, True, MOUSE_MASK, GrabModeAsync,
|
||||
GrabModeAsync, x_win, None, CurrentTime);
|
||||
|
||||
Cvar_SetROM (in_dgamouse, "1");
|
||||
}
|
||||
#endif
|
||||
|
||||
mouse_x = mouse_y = 0.0;
|
||||
mouse_avail = 1;
|
||||
|
||||
x11_add_event(KeyPress, &event_key);
|
||||
x11_add_event(KeyRelease, &event_key);
|
||||
x11_add_event(ButtonPress, &event_button);
|
||||
x11_add_event(ButtonRelease, &event_button);
|
||||
x11_add_event(MotionNotify, &event_motion);
|
||||
|
||||
return 1;
|
||||
}
|
|
@ -794,7 +794,7 @@ int TTY_Connect(int handle, char *host)
|
|||
break;
|
||||
}
|
||||
|
||||
Sys_SendKeyEvents ();
|
||||
IN_SendKeyEvents ();
|
||||
if (key_count == 0)
|
||||
{
|
||||
if (key_lastpress != K_ESCAPE)
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include "r_local.h"
|
||||
#include "screen.h"
|
||||
#include "sbar.h"
|
||||
#include "input.h"
|
||||
#include "view.h"
|
||||
#include "menu.h"
|
||||
#include "host.h"
|
||||
|
@ -786,7 +787,7 @@ int SCR_ModalMessage (char *text)
|
|||
do
|
||||
{
|
||||
key_count = -1; // wait for a key down and up
|
||||
Sys_SendKeyEvents ();
|
||||
IN_SendKeyEvents ();
|
||||
} while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);
|
||||
|
||||
scr_fullupdate = 0;
|
||||
|
|
|
@ -493,7 +493,7 @@ void Sys_Shutdown(void)
|
|||
|
||||
#define SC_RSHIFT 0x36
|
||||
#define SC_LSHIFT 0x2a
|
||||
void Sys_SendKeyEvents (void)
|
||||
void IN_SendKeyEvents (void)
|
||||
{
|
||||
int k, next;
|
||||
int outkey;
|
||||
|
|
|
@ -204,7 +204,7 @@ void Sys_Sleep (void)
|
|||
{
|
||||
}
|
||||
|
||||
void Sys_SendKeyEvents (void)
|
||||
void IN_SendKeyEvents (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -648,7 +648,7 @@ void Sys_Sleep (void)
|
|||
}
|
||||
|
||||
|
||||
void Sys_SendKeyEvents (void)
|
||||
void IN_SendKeyEvents (void)
|
||||
{
|
||||
MSG msg;
|
||||
|
||||
|
|
|
@ -216,7 +216,7 @@ void Sys_Sleep (void)
|
|||
}
|
||||
|
||||
|
||||
void Sys_SendKeyEvents (void)
|
||||
void IN_SendKeyEvents (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
729
source/vid_glx.c
Normal file
729
source/vid_glx.c
Normal file
|
@ -0,0 +1,729 @@
|
|||
/*
|
||||
vid_glx.c
|
||||
|
||||
OpenGL GLX video driver
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
Copyright (C) 2000 Marcus Sundberg [mackan@stacken.kth.se]
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
|
||||
59 Temple Place - Suite 330
|
||||
Boston, MA 02111-1307, USA
|
||||
|
||||
$Id$
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <ctype.h>
|
||||
#include <signal.h>
|
||||
#include <values.h>
|
||||
|
||||
#ifdef HAVE_DLFCN_H
|
||||
# include <dlfcn.h>
|
||||
#endif
|
||||
#ifndef RTLD_LAZY
|
||||
# ifdef DL_LAZY
|
||||
# define RTLD_LAZY DL_LAZY
|
||||
# else
|
||||
# define RTLD_LAZY 0
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#include <GL/glx.h>
|
||||
|
||||
#include <X11/keysym.h>
|
||||
#include <X11/cursorfont.h>
|
||||
|
||||
#ifdef HAVE_DGA
|
||||
# include <X11/extensions/xf86dga.h>
|
||||
#endif
|
||||
#ifdef HAVE_VIDMODE
|
||||
# include <X11/extensions/xf86vmode.h>
|
||||
#endif
|
||||
|
||||
#ifdef XMESA
|
||||
# include <GL/xmesa.h>
|
||||
#endif
|
||||
|
||||
#include "qtypes.h"
|
||||
#include "qendian.h"
|
||||
#include "glquake.h"
|
||||
#include "host.h"
|
||||
#include "cvar.h"
|
||||
#include "qargs.h"
|
||||
#include "console.h"
|
||||
#include "keys.h"
|
||||
#include "menu.h"
|
||||
#include "sys.h"
|
||||
#include "quakefs.h"
|
||||
#include "draw.h"
|
||||
#include "input.h"
|
||||
#include "sbar.h"
|
||||
#include "context_x11.h"
|
||||
#include "dga_check.h"
|
||||
|
||||
#define WARP_WIDTH 320
|
||||
#define WARP_HEIGHT 200
|
||||
|
||||
static qboolean vid_initialized = false;
|
||||
|
||||
static int screen;
|
||||
Window x_win;
|
||||
static GLXContext ctx = NULL;
|
||||
static Cursor nullcursor = None;
|
||||
|
||||
#define X_MASK (VisibilityChangeMask | StructureNotifyMask)
|
||||
|
||||
unsigned short d_8to16table[256];
|
||||
unsigned d_8to24table[256];
|
||||
unsigned char d_15to8table[65536];
|
||||
|
||||
cvar_t *vid_mode;
|
||||
cvar_t *vid_fullscreen;
|
||||
extern cvar_t *gl_triplebuffer;
|
||||
extern cvar_t *in_dga_mouseaccel;
|
||||
|
||||
#ifdef HAVE_VIDMODE
|
||||
static XF86VidModeModeInfo **vidmodes;
|
||||
static int nummodes, hasvidmode = 0;
|
||||
#endif
|
||||
#ifdef HAVE_DGA
|
||||
static int hasdgavideo = 0;
|
||||
static int hasdga = 0;
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef HAVE_DLOPEN
|
||||
static void *dlhand = NULL;
|
||||
#endif
|
||||
static GLboolean (*QF_XMesaSetFXmode)(GLint mode) = NULL;
|
||||
|
||||
|
||||
int scr_width, scr_height;
|
||||
|
||||
#if defined(XMESA) || defined(HAVE_DGA)
|
||||
int VID_options_items = 2;
|
||||
#else
|
||||
int VID_options_items = 1;
|
||||
#endif
|
||||
|
||||
/*-----------------------------------------------------------------------*/
|
||||
|
||||
//int texture_mode = GL_NEAREST;
|
||||
//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
|
||||
//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
|
||||
int texture_mode = GL_LINEAR;
|
||||
//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
|
||||
//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
|
||||
|
||||
int texture_extension_number = 1;
|
||||
|
||||
float gldepthmin, gldepthmax;
|
||||
|
||||
const char *gl_vendor;
|
||||
const char *gl_renderer;
|
||||
const char *gl_version;
|
||||
const char *gl_extensions;
|
||||
|
||||
qboolean is8bit = false;
|
||||
|
||||
// ARB Multitexture
|
||||
int gl_mtex_enum = TEXTURE0_SGIS;
|
||||
qboolean gl_arb_mtex = false;
|
||||
qboolean gl_mtexable = false;
|
||||
|
||||
/*
|
||||
======================
|
||||
Create an empty cursor
|
||||
======================
|
||||
*/
|
||||
|
||||
static void
|
||||
CreateNullCursor(Display *display, Window root)
|
||||
{
|
||||
Pixmap cursormask;
|
||||
XGCValues xgc;
|
||||
GC gc;
|
||||
XColor dummycolour;
|
||||
|
||||
if (nullcursor != None) return;
|
||||
|
||||
cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/);
|
||||
xgc.function = GXclear;
|
||||
gc = XCreateGC(display, cursormask, GCFunction, &xgc);
|
||||
XFillRectangle(display, cursormask, gc, 0, 0, 1, 1);
|
||||
dummycolour.pixel = 0;
|
||||
dummycolour.red = 0;
|
||||
dummycolour.flags = 04;
|
||||
nullcursor = XCreatePixmapCursor(display, cursormask, cursormask,
|
||||
&dummycolour,&dummycolour, 0,0);
|
||||
XFreePixmap(display,cursormask);
|
||||
XFreeGC(display,gc);
|
||||
}
|
||||
|
||||
|
||||
/*-----------------------------------------------------------------------*/
|
||||
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
|
||||
{
|
||||
}
|
||||
|
||||
void D_EndDirectRect (int x, int y, int width, int height)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
VID_Shutdown(void)
|
||||
{
|
||||
if (!vid_initialized)
|
||||
return;
|
||||
|
||||
Con_Printf("VID_Shutdown\n");
|
||||
XDestroyWindow(x_disp, x_win);
|
||||
glXDestroyContext(x_disp, ctx);
|
||||
|
||||
#ifdef HAVE_VIDMODE
|
||||
if (hasvidmode) {
|
||||
int i;
|
||||
|
||||
XF86VidModeSwitchToMode (x_disp, DefaultScreen (x_disp),
|
||||
vidmodes[0]);
|
||||
for (i = 0; i < nummodes; i++) {
|
||||
// if (vidmodes[i]->privsize) XFree(vidmodes[i]->private);
|
||||
}
|
||||
XFree(vidmodes);
|
||||
}
|
||||
#endif
|
||||
#ifdef HAVE_DLOPEN
|
||||
if (dlhand) {
|
||||
dlclose(dlhand);
|
||||
dlhand = NULL;
|
||||
}
|
||||
#endif
|
||||
if (nullcursor != None) {
|
||||
XFreeCursor(x_disp, nullcursor);
|
||||
nullcursor = None;
|
||||
}
|
||||
x11_close_display();
|
||||
}
|
||||
#if 0
|
||||
static void
|
||||
signal_handler(int sig)
|
||||
{
|
||||
printf("Received signal %d, exiting...\n", sig);
|
||||
Sys_Quit();
|
||||
exit(sig);
|
||||
}
|
||||
|
||||
static void
|
||||
InitSig(void)
|
||||
{
|
||||
signal(SIGHUP, signal_handler);
|
||||
signal(SIGINT, signal_handler);
|
||||
signal(SIGQUIT, signal_handler);
|
||||
signal(SIGILL, signal_handler);
|
||||
signal(SIGTRAP, signal_handler);
|
||||
signal(SIGIOT, signal_handler);
|
||||
signal(SIGBUS, signal_handler);
|
||||
/* signal(SIGFPE, signal_handler); */
|
||||
signal(SIGSEGV, signal_handler);
|
||||
signal(SIGTERM, signal_handler);
|
||||
}
|
||||
#endif
|
||||
void VID_ShiftPalette(unsigned char *p)
|
||||
{
|
||||
VID_SetPalette(p);
|
||||
}
|
||||
|
||||
void VID_SetPalette (unsigned char *palette)
|
||||
{
|
||||
byte *pal;
|
||||
unsigned r,g,b;
|
||||
unsigned v;
|
||||
int r1,g1,b1;
|
||||
int k;
|
||||
unsigned short i;
|
||||
unsigned *table;
|
||||
FILE *f;
|
||||
char s[255];
|
||||
float dist, bestdist;
|
||||
static qboolean palflag = false;
|
||||
|
||||
//
|
||||
// 8 8 8 encoding
|
||||
//
|
||||
// Con_Printf("Converting 8to24\n");
|
||||
|
||||
pal = palette;
|
||||
table = d_8to24table;
|
||||
for (i=0 ; i<256 ; i++)
|
||||
{
|
||||
r = pal[0];
|
||||
g = pal[1];
|
||||
b = pal[2];
|
||||
pal += 3;
|
||||
|
||||
// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
|
||||
// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
|
||||
v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
|
||||
*table++ = v;
|
||||
}
|
||||
d_8to24table[255] &= 0; // 255 is transparent
|
||||
|
||||
// JACK: 3D distance calcs - k is last closest, l is the distance.
|
||||
// FIXME: Precalculate this and cache to disk.
|
||||
if (palflag)
|
||||
return;
|
||||
palflag = true;
|
||||
|
||||
COM_FOpenFile("glquake/15to8.pal", &f);
|
||||
if (f) {
|
||||
fread(d_15to8table, 1<<15, 1, f);
|
||||
fclose(f);
|
||||
} else {
|
||||
for (i=0; i < (1<<15); i++) {
|
||||
/* Maps
|
||||
000000000000000
|
||||
000000000011111 = Red = 0x1F
|
||||
000001111100000 = Blue = 0x03E0
|
||||
111110000000000 = Grn = 0x7C00
|
||||
*/
|
||||
r = ((i & 0x1F) << 3)+4;
|
||||
g = ((i & 0x03E0) >> 2)+4;
|
||||
b = ((i & 0x7C00) >> 7)+4;
|
||||
pal = (unsigned char *)d_8to24table;
|
||||
for (v=0,k=0,bestdist=10000.0; v<256; v++,pal+=4) {
|
||||
r1 = (int)r - (int)pal[0];
|
||||
g1 = (int)g - (int)pal[1];
|
||||
b1 = (int)b - (int)pal[2];
|
||||
dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1)));
|
||||
if (dist < bestdist) {
|
||||
k=v;
|
||||
bestdist = dist;
|
||||
}
|
||||
}
|
||||
d_15to8table[i]=k;
|
||||
}
|
||||
snprintf(s, sizeof(s), "%s/glquake", com_gamedir);
|
||||
Sys_mkdir (s);
|
||||
snprintf(s, sizeof(s), "%s/glquake/15to8.pal", com_gamedir);
|
||||
if ((f = fopen(s, "wb")) != NULL) {
|
||||
fwrite(d_15to8table, 1<<15, 1, f);
|
||||
fclose(f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
CheckMultiTextureExtensions
|
||||
|
||||
Check for ARB, SGIS, or EXT multitexture support
|
||||
*/
|
||||
void
|
||||
CheckMultiTextureExtensions ( void )
|
||||
{
|
||||
Con_Printf ("Checking for multitexture... ");
|
||||
if (COM_CheckParm ("-nomtex"))
|
||||
{
|
||||
Con_Printf ("disabled\n");
|
||||
return;
|
||||
}
|
||||
#ifdef HAVE_DLOPEN
|
||||
dlhand = dlopen (NULL, RTLD_LAZY);
|
||||
if (dlhand == NULL)
|
||||
{
|
||||
Con_Printf ("unable to check\n");
|
||||
return;
|
||||
}
|
||||
if (strstr(gl_extensions, "GL_ARB_multitexture "))
|
||||
{
|
||||
Con_Printf ("GL_ARB_multitexture\n");
|
||||
qglMTexCoord2f = (void *)dlsym(dlhand, "glMultiTexCoord2fARB");
|
||||
qglSelectTexture = (void *)dlsym(dlhand, "glActiveTextureARB");
|
||||
gl_mtex_enum = GL_TEXTURE0_ARB;
|
||||
gl_mtexable = true;
|
||||
gl_arb_mtex = true;
|
||||
} else if (strstr(gl_extensions, "GL_SGIS_multitexture "))
|
||||
{
|
||||
Con_Printf ("GL_SGIS_multitexture\n");
|
||||
qglMTexCoord2f = (void *)dlsym(dlhand, "glMTexCoord2fSGIS");
|
||||
qglSelectTexture = (void *)dlsym(dlhand, "glSelectTextureSGIS");
|
||||
gl_mtex_enum = TEXTURE0_SGIS;
|
||||
gl_mtexable = true;
|
||||
gl_arb_mtex = false;
|
||||
} else if (strstr(gl_extensions, "GL_EXT_multitexture "))
|
||||
{
|
||||
Con_Printf ("GL_EXT_multitexture\n");
|
||||
qglMTexCoord2f = (void *)dlsym(dlhand, "glMTexCoord2fEXT");
|
||||
qglSelectTexture = (void *)dlsym(dlhand, "glSelectTextureEXT");
|
||||
gl_mtex_enum = TEXTURE0_SGIS;
|
||||
gl_mtexable = true;
|
||||
gl_arb_mtex = false;
|
||||
} else {
|
||||
Con_Printf ("none found\n");
|
||||
}
|
||||
dlclose(dlhand);
|
||||
dlhand = NULL;
|
||||
#else
|
||||
gl_mtexable = false;
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
GL_Init
|
||||
===============
|
||||
*/
|
||||
void GL_Init (void)
|
||||
{
|
||||
gl_vendor = glGetString (GL_VENDOR);
|
||||
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
|
||||
gl_renderer = glGetString (GL_RENDERER);
|
||||
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
|
||||
|
||||
gl_version = glGetString (GL_VERSION);
|
||||
Con_Printf ("GL_VERSION: %s\n", gl_version);
|
||||
gl_extensions = glGetString (GL_EXTENSIONS);
|
||||
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
|
||||
|
||||
// Con_Printf ("%s %s\n", gl_renderer, gl_version);
|
||||
|
||||
CheckMultiTextureExtensions ();
|
||||
|
||||
glClearColor (0,0,0,0);
|
||||
glCullFace(GL_FRONT);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glEnable(GL_ALPHA_TEST);
|
||||
glAlphaFunc(GL_GREATER, 0.666);
|
||||
|
||||
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
|
||||
|
||||
/* glShadeMode(GL_SMOOTH) should look better then GL_FLAT but
|
||||
I don't know if it looks any better, sure is slower
|
||||
glShadeModel (GL_SMOOTH);
|
||||
*/
|
||||
glShadeModel (GL_FLAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
GL_BeginRendering
|
||||
|
||||
=================
|
||||
*/
|
||||
void GL_BeginRendering (int *x, int *y, int *width, int *height)
|
||||
{
|
||||
*x = *y = 0;
|
||||
*width = scr_width;
|
||||
*height = scr_height;
|
||||
|
||||
// if (!wglMakeCurrent( maindc, baseRC ))
|
||||
// Sys_Error ("wglMakeCurrent failed");
|
||||
|
||||
// glViewport (*x, *y, *width, *height);
|
||||
}
|
||||
|
||||
|
||||
void GL_EndRendering (void)
|
||||
{
|
||||
glFlush();
|
||||
glXSwapBuffers(x_disp, x_win);
|
||||
Sbar_Changed ();
|
||||
}
|
||||
|
||||
qboolean VID_Is8bit(void)
|
||||
{
|
||||
return is8bit;
|
||||
}
|
||||
|
||||
#ifdef GL_EXT_SHARED
|
||||
void VID_Init8bitPalette()
|
||||
{
|
||||
// Check for 8bit Extensions and initialize them.
|
||||
int i;
|
||||
char thePalette[256*3];
|
||||
char *oldPalette, *newPalette;
|
||||
|
||||
if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") == NULL)
|
||||
return;
|
||||
|
||||
Con_SafePrintf("8-bit GL extensions enabled.\n");
|
||||
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
|
||||
oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
|
||||
newPalette = thePalette;
|
||||
for (i=0;i<256;i++) {
|
||||
*newPalette++ = *oldPalette++;
|
||||
*newPalette++ = *oldPalette++;
|
||||
*newPalette++ = *oldPalette++;
|
||||
oldPalette++;
|
||||
}
|
||||
glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
|
||||
is8bit = true;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void VID_Init8bitPalette(void)
|
||||
{
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void VID_Init(unsigned char *palette)
|
||||
{
|
||||
int i;
|
||||
int attrib[] = {
|
||||
GLX_RGBA,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
GLX_DOUBLEBUFFER,
|
||||
GLX_DEPTH_SIZE, 1,
|
||||
None
|
||||
};
|
||||
char gldir[MAX_OSPATH];
|
||||
int width = 640, height = 480;
|
||||
XSetWindowAttributes attr;
|
||||
unsigned long mask;
|
||||
Window root;
|
||||
XVisualInfo *visinfo;
|
||||
|
||||
vid_mode = Cvar_Get ("vid_mode","0",0,"None");
|
||||
vid_fullscreen = Cvar_Get ("vid_fullscreen","0",0,"None");
|
||||
#ifdef HAVE_DGA
|
||||
in_dga_mouseaccel = Cvar_Get("vid_dga_mouseaccel","1",CVAR_ARCHIVE,
|
||||
"None");
|
||||
#endif
|
||||
vid.maxwarpwidth = WARP_WIDTH;
|
||||
vid.maxwarpheight = WARP_HEIGHT;
|
||||
vid.colormap = host_colormap;
|
||||
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
|
||||
|
||||
/* Interpret command-line params
|
||||
*/
|
||||
|
||||
/* Set vid parameters */
|
||||
if ((i = COM_CheckParm("-width")) != 0)
|
||||
width = atoi(com_argv[i+1]);
|
||||
if ((i = COM_CheckParm("-height")) != 0)
|
||||
height = atoi(com_argv[i+1]);
|
||||
|
||||
if ((i = COM_CheckParm("-conwidth")) != 0)
|
||||
vid.conwidth = atoi(com_argv[i+1]);
|
||||
else
|
||||
vid.conwidth = width;
|
||||
|
||||
vid.conwidth &= 0xfff8; // make it a multiple of eight
|
||||
if (vid.conwidth < 320)
|
||||
vid.conwidth = 320;
|
||||
|
||||
// pick a conheight that matches with correct aspect
|
||||
vid.conheight = vid.conwidth * 3 / 4;
|
||||
|
||||
i = COM_CheckParm ("-conheight");
|
||||
if ( i != 0 ) // Set console height, but no smaller than 200 px
|
||||
vid.conheight = atoi(com_argv[i+1]);
|
||||
if (vid.conheight < 200)
|
||||
vid.conheight = 200;
|
||||
|
||||
x11_open_display();
|
||||
|
||||
screen = DefaultScreen(x_disp);
|
||||
root = RootWindow(x_disp, screen);
|
||||
|
||||
visinfo = glXChooseVisual(x_disp, screen, attrib);
|
||||
if (!visinfo) {
|
||||
fprintf(stderr, "Error couldn't get an RGB, Double-buffered, Depth visual\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
#ifdef HAVE_DGA
|
||||
{
|
||||
int maj_ver;
|
||||
|
||||
hasdga = VID_CheckDGA(x_disp, &maj_ver, NULL, &hasdgavideo);
|
||||
if (!hasdga || maj_ver < 1) {
|
||||
hasdga = hasdgavideo = 0;
|
||||
}
|
||||
}
|
||||
Con_SafePrintf ("hasdga = %i\nhasdgavideo = %i\n", hasdga, hasdgavideo);
|
||||
#endif
|
||||
#ifdef HAVE_VIDMODE
|
||||
hasvidmode = VID_CheckVMode(x_disp, NULL, NULL);
|
||||
if (hasvidmode) {
|
||||
if (! XF86VidModeGetAllModeLines(x_disp, DefaultScreen(x_disp),
|
||||
&nummodes, &vidmodes)
|
||||
|| nummodes <= 0) {
|
||||
hasvidmode = 0;
|
||||
}
|
||||
}
|
||||
Con_SafePrintf ("hasvidmode = %i\nnummodes = %i\n", hasvidmode, nummodes);
|
||||
#endif
|
||||
#ifdef HAVE_DLOPEN
|
||||
dlhand = dlopen(NULL, RTLD_LAZY);
|
||||
if (dlhand) {
|
||||
QF_XMesaSetFXmode = dlsym(dlhand, "XMesaSetFXmode");
|
||||
if (!QF_XMesaSetFXmode) {
|
||||
QF_XMesaSetFXmode = dlsym(dlhand, "_XMesaSetFXmode");
|
||||
}
|
||||
} else {
|
||||
QF_XMesaSetFXmode = NULL;
|
||||
}
|
||||
#else
|
||||
#ifdef XMESA
|
||||
QF_XMesaSetFXmode = XMesaSetFXmode;
|
||||
#endif
|
||||
#endif
|
||||
if (QF_XMesaSetFXmode) {
|
||||
#ifdef XMESA
|
||||
const char *str = getenv("MESA_GLX_FX");
|
||||
if (str != NULL && *str != 'd') {
|
||||
if (tolower(*str) == 'w') {
|
||||
Cvar_Set (vid_fullscreen, "0");
|
||||
} else {
|
||||
Cvar_Set (vid_fullscreen, "1");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
/* Glide uses DGA internally, so we don't want to
|
||||
mess with it. */
|
||||
// hasdga = 0;
|
||||
}
|
||||
|
||||
/* window attributes */
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap(x_disp, root, visinfo->visual, AllocNone);
|
||||
attr.event_mask = X_MASK;
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
#ifdef HAVE_VIDMODE
|
||||
if (hasvidmode && vid_fullscreen->value) {
|
||||
int smallest_mode=0, x=MAXINT, y=MAXINT;
|
||||
|
||||
attr.override_redirect=1;
|
||||
mask|=CWOverrideRedirect;
|
||||
|
||||
// FIXME: does this depend on mode line order in XF86Config?
|
||||
for (i=0; i<nummodes; i++) {
|
||||
if (x>vidmodes[i]->hdisplay || y>vidmodes[i]->vdisplay) {
|
||||
smallest_mode=i;
|
||||
x=vidmodes[i]->hdisplay;
|
||||
y=vidmodes[i]->vdisplay;
|
||||
}
|
||||
printf("%dx%d\n",vidmodes[i]->hdisplay,vidmodes[i]->vdisplay);
|
||||
}
|
||||
// chose the smallest mode that our window fits into;
|
||||
for (i=smallest_mode;
|
||||
i!=(smallest_mode+1)%nummodes;
|
||||
i=(i?i-1:nummodes-1)) {
|
||||
if (vidmodes[i]->hdisplay>=width
|
||||
&& vidmodes[i]->vdisplay>=height) {
|
||||
XF86VidModeSwitchToMode (x_disp, DefaultScreen (x_disp),
|
||||
vidmodes[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
XF86VidModeSetViewPort(x_disp, DefaultScreen (x_disp), 0, 0);
|
||||
_windowed_mouse = Cvar_Get ("_windowed_mouse","1",CVAR_ARCHIVE|CVAR_ROM,"None");
|
||||
} else
|
||||
#endif
|
||||
_windowed_mouse = Cvar_Get ("_windowed_mouse","0",CVAR_ARCHIVE,"None");
|
||||
|
||||
x_win = XCreateWindow(x_disp, root, 0, 0, width, height,
|
||||
0, visinfo->depth, InputOutput,
|
||||
visinfo->visual, mask, &attr);
|
||||
XMapWindow(x_disp, x_win);
|
||||
XRaiseWindow(x_disp, x_win);
|
||||
|
||||
/* Invisible cursor */
|
||||
CreateNullCursor(x_disp, x_win);
|
||||
XDefineCursor(x_disp, x_win, nullcursor);
|
||||
|
||||
XWarpPointer(x_disp, None, x_win, 0, 0, 0, 0,
|
||||
vid.width+2, vid.height+2);
|
||||
|
||||
#ifdef HAVE_VIDMODE
|
||||
if (hasvidmode && vid_fullscreen->value) {
|
||||
XGrabKeyboard(x_disp, x_win, 1, GrabModeAsync, GrabModeAsync,
|
||||
CurrentTime);
|
||||
}
|
||||
#endif
|
||||
|
||||
XSync(x_disp, 0);
|
||||
|
||||
ctx = glXCreateContext(x_disp, visinfo, NULL, True);
|
||||
|
||||
glXMakeCurrent(x_disp, x_win, ctx);
|
||||
|
||||
scr_width = width;
|
||||
scr_height = height;
|
||||
|
||||
if (vid.conheight > height)
|
||||
vid.conheight = height;
|
||||
if (vid.conwidth > width)
|
||||
vid.conwidth = width;
|
||||
vid.width = vid.conwidth;
|
||||
vid.height = vid.conheight;
|
||||
|
||||
vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
|
||||
vid.numpages = 2;
|
||||
|
||||
//InitSig(); // trap evil signals
|
||||
|
||||
GL_Init();
|
||||
|
||||
snprintf(gldir, sizeof(gldir), "%s/glquake", com_gamedir);
|
||||
Sys_mkdir (gldir);
|
||||
|
||||
GL_CheckGamma (palette);
|
||||
VID_SetPalette (palette);
|
||||
|
||||
// Check for 3DFX Extensions and initialize them.
|
||||
VID_Init8bitPalette();
|
||||
|
||||
Con_SafePrintf ("Video mode %dx%d initialized.\n",
|
||||
width, height);
|
||||
|
||||
vid_initialized = true;
|
||||
|
||||
vid.recalc_refdef = 1; // force a surface cache flush
|
||||
}
|
||||
|
||||
void VID_InitCvars()
|
||||
{
|
||||
gl_triplebuffer = Cvar_Get("gl_triplebuffer","1",CVAR_ARCHIVE,"None");
|
||||
}
|
||||
|
||||
void VID_SetCaption (char *text)
|
||||
{
|
||||
}
|
|
@ -1156,7 +1156,7 @@ void I_DisplayWindow(int window)
|
|||
{
|
||||
}
|
||||
|
||||
void Sys_SendKeyEvents(void)
|
||||
void IN_SendKeyEvents(void)
|
||||
{
|
||||
// get events from x server
|
||||
if (x_disp)
|
||||
|
|
|
@ -1213,7 +1213,7 @@ void I_DisplayWindow(int window)
|
|||
{
|
||||
}
|
||||
|
||||
void Sys_SendKeyEvents(void)
|
||||
void IN_SendKeyEvents(void)
|
||||
{
|
||||
// get events from x server
|
||||
if (x_disp) {
|
||||
|
|
|
@ -824,7 +824,7 @@ void VID_DitherOff(void)
|
|||
}
|
||||
}
|
||||
|
||||
void Sys_SendKeyEvents(void)
|
||||
void IN_SendKeyEvents(void)
|
||||
{
|
||||
if (!svgalib_inited)
|
||||
return;
|
||||
|
|
1219
source/vid_x11.c
1219
source/vid_x11.c
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue