mirror of
https://git.code.sf.net/p/quake/nuq
synced 2024-11-21 19:51:09 +00:00
-3dfx now compiles and works correctly.
Fixed a segfault case in starting.
This commit is contained in:
parent
f698534b79
commit
16614d8e71
4 changed files with 62 additions and 39 deletions
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@ -966,7 +966,7 @@ if test "x$HAVE_X" = xyes; then
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fi
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fi
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if test "x$HAVE_TDFXGL" = xyes; then
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# TARGETS="$TARGETS $PACKAGE-3dfx\$(EXEEXT)"
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TARGETS="$TARGETS $PACKAGE-3dfx\$(EXEEXT)"
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CL_TARGETS="$CL_TARGETS 3Dfx"
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fi
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AC_SUBST(TARGETS)
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@ -81,6 +81,27 @@ void
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CL_InitCvars(void)
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{
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show_fps = Cvar_Get("show_fps", "0", CVAR_NONE, "None");
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cl_warncmd = Cvar_Get("cl_warncmd", "0", CVAR_NONE, "None");
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cl_name = Cvar_Get("_cl_name", "player", CVAR_ARCHIVE, "None");
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cl_color = Cvar_Get("_cl_color", "0", CVAR_ARCHIVE, "None");
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cl_upspeed = Cvar_Get("cl_upspeed", "200", CVAR_NONE, "None");
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cl_forwardspeed = Cvar_Get("cl_forwardspeed", "200", CVAR_ARCHIVE, "None");
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cl_backspeed = Cvar_Get("cl_backspeed", "200", CVAR_ARCHIVE, "None");
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cl_sidespeed = Cvar_Get("cl_sidespeed", "350", CVAR_NONE, "None");
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cl_movespeedkey = Cvar_Get("cl_movespeedkey", "2.0", CVAR_NONE, "None");
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cl_yawspeed = Cvar_Get("cl_yawspeed", "140", CVAR_NONE, "None");
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cl_pitchspeed = Cvar_Get("cl_pitchspeed", "150", CVAR_NONE, "None");
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cl_anglespeedkey = Cvar_Get("cl_anglespeedkey", "1.5", CVAR_NONE, "None");
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cl_shownet = Cvar_Get("cl_shownet", "0", CVAR_NONE, "can be 0, 1, or 2");
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cl_nolerp = Cvar_Get("cl_nolerp", "0", CVAR_NONE, "None");
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lookspring = Cvar_Get("lookspring", "0", CVAR_ARCHIVE, "None");
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lookstrafe = Cvar_Get("lookstrafe", "0", CVAR_ARCHIVE, "None");
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sensitivity = Cvar_Get("sensitivity", "3", CVAR_ARCHIVE, "None");
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m_pitch = Cvar_Get("m_pitch", "0.022", CVAR_ARCHIVE, "None");
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m_yaw = Cvar_Get("m_yaw", "0.022", CVAR_ARCHIVE, "None");
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m_forward = Cvar_Get("m_forward", "1", CVAR_ARCHIVE, "None");
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m_side = Cvar_Get("m_side", "0.8", CVAR_ARCHIVE, "None");
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}
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/*
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@ -792,34 +813,7 @@ void CL_Init (void)
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CL_InitInput ();
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CL_InitTEnts ();
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//
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// register our commands
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//
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cl_warncmd = Cvar_Get("cl_warncmd", "0", CVAR_NONE, "None");
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cl_name = Cvar_Get("_cl_name", "player", CVAR_ARCHIVE, "None");
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cl_color = Cvar_Get("_cl_color", "0", CVAR_ARCHIVE, "None");
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cl_upspeed = Cvar_Get("cl_upspeed", "200", CVAR_NONE, "None");
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cl_forwardspeed = Cvar_Get("cl_forwardspeed", "200", CVAR_ARCHIVE, "None");
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cl_backspeed = Cvar_Get("cl_backspeed", "200", CVAR_ARCHIVE, "None");
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cl_sidespeed = Cvar_Get("cl_sidespeed", "350", CVAR_NONE, "None");
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cl_movespeedkey = Cvar_Get("cl_movespeedkey", "2.0", CVAR_NONE, "None");
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cl_yawspeed = Cvar_Get("cl_yawspeed", "140", CVAR_NONE, "None");
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cl_pitchspeed = Cvar_Get("cl_pitchspeed", "150", CVAR_NONE, "None");
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cl_anglespeedkey = Cvar_Get("cl_anglespeedkey", "1.5", CVAR_NONE, "None");
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cl_shownet = Cvar_Get("cl_shownet", "0", CVAR_NONE, "can be 0, 1, or 2");
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cl_nolerp = Cvar_Get("cl_nolerp", "0", CVAR_NONE, "None");
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lookspring = Cvar_Get("lookspring", "0", CVAR_ARCHIVE, "None");
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lookstrafe = Cvar_Get("lookstrafe", "0", CVAR_ARCHIVE, "None");
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sensitivity = Cvar_Get("sensitivity", "3", CVAR_ARCHIVE, "None");
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m_pitch = Cvar_Get("m_pitch", "0.022", CVAR_ARCHIVE, "None");
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m_yaw = Cvar_Get("m_yaw", "0.022", CVAR_ARCHIVE, "None");
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m_forward = Cvar_Get("m_forward", "1", CVAR_ARCHIVE, "None");
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m_side = Cvar_Get("m_side", "0.8", CVAR_ARCHIVE, "None");
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// Cvar_RegisterVariable (&cl_autofire);
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Cmd_AddCommand ("entities", CL_PrintEntities_f);
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Cmd_AddCommand ("disconnect", CL_Disconnect_f);
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Cmd_AddCommand ("record", CL_Record_f);
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@ -827,4 +821,5 @@ void CL_Init (void)
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Cmd_AddCommand ("playdemo", CL_PlayDemo_f);
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Cmd_AddCommand ("timedemo", CL_TimeDemo_f);
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}
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@ -83,6 +83,12 @@ keyname_t keynames[] =
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{"ESCAPE", K_ESCAPE},
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{"SPACE", K_SPACE},
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{"BACKSPACE", K_BACKSPACE},
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{"CAPSLOCK",K_CAPSLOCK},
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{"PRINTSCR", K_PRNTSCR},
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{"SCRLCK", K_SCRLCK},
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{"PAUSE", K_PAUSE},
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{"UPARROW", K_UPARROW},
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{"DOWNARROW", K_DOWNARROW},
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{"LEFTARROW", K_LEFTARROW},
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@ -92,6 +98,36 @@ keyname_t keynames[] =
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{"CTRL", K_CTRL},
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{"SHIFT", K_SHIFT},
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// Keypad stuff..
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// These are duplicated
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{"NUMLOCK", KP_NUMLCK},
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{"KP_NUMLCK", KP_NUMLCK},
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{"KP_NUMLOCK", KP_NUMLCK},
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{"KP_SLASH", KP_DIVIDE},
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{"KP_DIVIDE", KP_DIVIDE},
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{"KP_STAR", KP_MULTIPLY},
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{"KP_MULTIPLY", KP_MULTIPLY},
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{"KP_MINUS", KP_MINUS},
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{"KP_HOME", KP_HOME},
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{"KP_UPARROW", KP_UPARROW},
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{"KP_PGUP", KP_PGUP},
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{"KP_PLUS", KP_PLUS},
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{"KP_LEFTARROW", KP_LEFTARROW},
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{"KP_5", KP_5},
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{"KP_RIGHTARROW", KP_RIGHTARROW},
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{"KP_END", KP_END},
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{"KP_DOWNARROW", KP_DOWNARROW},
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{"KP_PGDN", KP_PGDN},
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{"KP_INS", KP_INS},
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{"KP_DEL", KP_DEL},
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{"KP_ENTER", KP_ENTER},
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{"F1", K_F1},
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{"F2", K_F2},
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{"F3", K_F3},
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@ -30,7 +30,6 @@
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*/
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#include "qtypes.h"
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#include "quakedef.h"
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#include "glquake.h"
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#include "sys.h"
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#include "console.h"
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@ -39,10 +38,13 @@
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#include "qendian.h"
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#include "qargs.h"
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//#include "lib_replace.h"
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#include "host.h"
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#include "quakefs.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <signal.h>
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#include <string.h>
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#ifdef HAVE_DLFCN_H
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# include <dlfcn.h>
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@ -636,16 +638,6 @@ void VID_InitCvars ()
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gl_triplebuffer = Cvar_Get ("gl_triplebuffer","1",CVAR_ARCHIVE,"None");
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}
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void
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VID_LockBuffer ( void )
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{
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}
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void
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VID_UnlockBuffer ( void )
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{
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}
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void VID_SetCaption (char *text)
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{
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}
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